eq_level_db[bus_index][band_index] = settings.eq_level_db[band_index];
}
gain_staging_db[bus_index] = settings.gain_staging_db;
+ last_gain_staging_db[bus_index] = gain_staging_db[bus_index];
level_compressor_enabled[bus_index] = settings.level_compressor_enabled;
compressor_threshold_dbfs[bus_index] = settings.compressor_threshold_dbfs;
compressor_enabled[bus_index] = settings.compressor_enabled;
return ret;
}
+namespace {
+
+void apply_gain(float db, float last_db, vector<float> *samples)
+{
+ if (fabs(db - last_db) < 1e-3) {
+ // Constant over this frame.
+ const float gain = from_db(db);
+ for (size_t i = 0; i < samples->size(); ++i) {
+ (*samples)[i] *= gain;
+ }
+ } else {
+ // We need to do a fade.
+ unsigned num_samples = samples->size() / 2;
+ float gain = from_db(last_db);
+ const float gain_inc = pow(from_db(db - last_db), 1.0 / num_samples);
+ for (size_t i = 0; i < num_samples; ++i) {
+ (*samples)[i * 2 + 0] *= gain;
+ (*samples)[i * 2 + 1] *= gain;
+ gain *= gain_inc;
+ }
+ }
+}
+
+} // namespace
+
vector<float> AudioMixer::get_output(double pts, unsigned num_samples, ResamplingQueue::RateAdjustmentPolicy rate_adjustment_policy)
{
map<DeviceSpec, vector<float>> samples_card;
gain_staging_db[bus_index] = to_db(level_compressor[bus_index]->get_attenuation() * makeup_gain);
} else {
// Just apply the gain we already had.
- float g = from_db(gain_staging_db[bus_index]);
- for (size_t i = 0; i < samples_bus.size(); ++i) {
- samples_bus[i] *= g;
- }
+ float db = gain_staging_db[bus_index];
+ float last_db = last_gain_staging_db[bus_index];
+ apply_gain(db, last_db, &samples_bus);
}
+ last_gain_staging_db[bus_index] = gain_staging_db[bus_index];
#if 0
printf("level=%f (%+5.2f dBFS) attenuation=%f (%+5.2f dB) end_result=%+5.2f dB\n",
assert(samples_bus->size() % 2 == 0);
const unsigned num_samples = samples_bus->size() / 2;
- if (fabs(mid_db - last_mid_db) < 1e-3) {
- // Constant over this frame.
- const float gain = from_db(mid_db);
- for (size_t i = 0; i < samples_bus->size(); ++i) {
- (*samples_bus)[i] *= gain;
- }
- } else {
- // We need to do a fade.
- float gain = from_db(last_mid_db);
- const float gain_inc = pow(from_db(mid_db - last_mid_db), 1.0 / num_samples);
- for (size_t i = 0; i < num_samples; ++i) {
- (*samples_bus)[i * 2 + 0] *= gain;
- (*samples_bus)[i * 2 + 1] *= gain;
- gain *= gain_inc;
- }
- }
+ apply_gain(mid_db, last_mid_db, samples_bus);
apply_filter_fade(&eq[bus_index][EQ_BAND_BASS], samples_bus->data(), num_samples, bass_freq_hz, bass_db - mid_db, last_bass_db - last_mid_db);
apply_filter_fade(&eq[bus_index][EQ_BAND_TREBLE], samples_bus->data(), num_samples, treble_freq_hz, treble_db - mid_db, last_treble_db - last_mid_db);