#include <set>
#include <vector>
+#include "alsa_input.h"
#include "bmusb/bmusb.h"
#include "db.h"
#include "defs.h"
struct AudioFormat;
} // namespace bmusb
-enum class InputSourceType { SILENCE, CAPTURE_CARD };
+enum class InputSourceType { SILENCE, CAPTURE_CARD, ALSA_INPUT };
+struct DeviceSpec {
+ InputSourceType type;
+ unsigned index;
+
+ bool operator== (const DeviceSpec &other) const {
+ return type == other.type && index == other.index;
+ }
+
+ bool operator< (const DeviceSpec &other) const {
+ if (type != other.type)
+ return type < other.type;
+ return index < other.index;
+ }
+};
+struct DeviceInfo {
+ std::string name;
+ unsigned num_channels;
+};
+
+static inline uint64_t DeviceSpec_to_key(const DeviceSpec &device_spec)
+{
+ return (uint64_t(device_spec.type) << 32) | device_spec.index;
+}
+
+static inline DeviceSpec key_to_DeviceSpec(uint64_t key)
+{
+ return DeviceSpec{ InputSourceType(key >> 32), unsigned(key & 0xffffffff) };
+}
struct InputMapping {
struct Bus {
std::string name;
- InputSourceType input_source_type;
- unsigned input_source_index;
+ DeviceSpec device;
int source_channel[2] { -1, -1 }; // Left and right. -1 = none.
};
class AudioMixer {
public:
AudioMixer(unsigned num_cards);
- void reset_card(unsigned card_index);
+ ~AudioMixer();
+ void reset_resampler(DeviceSpec device_spec);
+
+ // Add audio (or silence) to the given device's queue. Can return false if
+ // the lock wasn't successfully taken; if so, you should simply try again.
+ // (This is to avoid a deadlock where a card hangs on the mutex in add_audio()
+ // while we are trying to shut it down from another thread that also holds
+ // the mutex.) frame_length is in TIMEBASE units.
+ bool add_audio(DeviceSpec device_spec, const uint8_t *data, unsigned num_samples, bmusb::AudioFormat audio_format, int64_t frame_length);
+ bool add_silence(DeviceSpec device_spec, unsigned samples_per_frame, unsigned num_frames, int64_t frame_length);
- // frame_length is in TIMEBASE units.
- void add_audio(unsigned card_index, const uint8_t *data, unsigned num_samples, bmusb::AudioFormat audio_format, int64_t frame_length);
- void add_silence(unsigned card_index, unsigned samples_per_frame, unsigned num_frames, int64_t frame_length);
std::vector<float> get_output(double pts, unsigned num_samples, ResamplingQueue::RateAdjustmentPolicy rate_adjustment_policy);
// See comments inside get_output().
void set_current_loudness(double level_lufs) { loudness_lufs = level_lufs; }
void set_fader_volume(unsigned bus_index, float level_db) { fader_volume_db[bus_index] = level_db; }
- std::vector<std::string> get_names() const;
- void set_name(unsigned card_index, const std::string &name);
+ std::map<DeviceSpec, DeviceInfo> get_devices() const;
+ void set_name(DeviceSpec device_spec, const std::string &name);
void set_input_mapping(const InputMapping &input_mapping);
InputMapping get_input_mapping() const;
}
private:
- void find_sample_src_from_capture_card(const std::vector<float> *samples_card, unsigned card_index, int source_channel, const float **srcptr, unsigned *stride);
- void fill_audio_bus(const std::vector<float> *samples_card, const InputMapping::Bus &bus, unsigned num_samples, float *output);
- void reset_card_mutex_held(unsigned card_index);
-
- unsigned num_cards;
-
- mutable std::mutex audio_mutex;
-
- struct CaptureCard {
+ struct AudioDevice {
std::unique_ptr<ResamplingQueue> resampling_queue;
int64_t next_local_pts = 0;
std::string name;
+ unsigned capture_frequency = OUTPUT_FREQUENCY;
// Which channels we consider interesting (ie., are part of some input_mapping).
std::set<unsigned> interesting_channels;
+ // Only used for ALSA cards, obviously.
+ std::unique_ptr<ALSAInput> alsa_device;
};
- CaptureCard cards[MAX_CARDS]; // Under audio_mutex.
+ AudioDevice *find_audio_device(DeviceSpec device_spec);
+
+ void find_sample_src_from_device(const std::map<DeviceSpec, std::vector<float>> &samples_card, DeviceSpec device_spec, int source_channel, const float **srcptr, unsigned *stride);
+ void fill_audio_bus(const std::map<DeviceSpec, std::vector<float>> &samples_card, const InputMapping::Bus &bus, unsigned num_samples, float *output);
+ void reset_resampler_mutex_held(DeviceSpec device_spec);
+ void reset_alsa_mutex_held(DeviceSpec device_spec);
+ std::map<DeviceSpec, DeviceInfo> get_devices_mutex_held() const;
+
+ unsigned num_cards;
+
+ mutable std::timed_mutex audio_mutex;
+
+ AudioDevice video_cards[MAX_VIDEO_CARDS]; // Under audio_mutex.
+
+ // TODO: Figure out a better way to unify these two, as they are sharing indexing.
+ AudioDevice alsa_inputs[MAX_ALSA_CARDS]; // Under audio_mutex.
+ std::vector<ALSAInput::Device> available_alsa_cards;
StereoFilter locut; // Default cutoff 120 Hz, 24 dB/oct.
std::atomic<float> locut_cutoff_hz;