return final_makeup_gain_auto;
}
+ struct BusLevel {
+ float loudness_lufs;
+ float gain_staging_db;
+ };
+
typedef std::function<void(float level_lufs, float peak_db,
- std::vector<float> bus_level_lufs,
+ std::vector<BusLevel> bus_levels,
float global_level_lufs, float range_low_lufs, float range_high_lufs,
- std::vector<float> gain_staging_db, float final_makeup_gain_db,
+ float final_makeup_gain_db,
float correlation)> audio_level_callback_t;
void set_audio_level_callback(audio_level_callback_t callback)
{