#include "widestring.h"
#include "fetch_current_tournament.h"
#include "fetch_list_of_active_groups.h"
+#include "fetch_list_of_finished_groups.h"
#include "fetch_group.h"
#include "fetch_auxilliary_screens.h"
#include "fonts.h"
#include "groupscreen.h"
#include "top10scorescreen.h"
+#include "top5chosenscreen.h"
#include "splitscreen.h"
#include "rotatescreen.h"
}
}
+ RotateScreen *aux_screen = new RotateScreen();
+ screens.push_back(aux_screen);
+
conn.perform(FetchAuxilliaryScreens(&aux_screens));
for (std::vector<widestring>::const_iterator i = aux_screens.begin(); i != aux_screens.end(); ++i) {
if (*i == widestring("top10scores")) {
- screens.push_back(new Top10ScoreScreen(conn, active_tournament.id));
+ aux_screen->add_screen(new Top10ScoreScreen(conn, active_tournament.id));
+ continue;
+ }
+ if (*i == widestring("top5chosen")) {
+ aux_screen->add_screen(new Top5ChosenScreen(conn, active_tournament.id));
continue;
}
std::fprintf(stderr, "Foobarbaz?\n");
}
+
+ // add all finished screens to the auxilliary screens
+ std::vector<SkeletonGroup> finished_groups;
+ conn.perform(FetchListOfFinishedGroups(active_tournament.id, &finished_groups));
+
+ for (std::vector<SkeletonGroup>::const_iterator i = finished_groups.begin(); i != finished_groups.end(); ++i) {
+ aux_screen->add_screen(new GroupScreen(conn, i->tournament, i->round, i->parallel, 0, 1));
+ }
// hack
screens.push_back(NULL);