}
screens.erase(screens.begin(), screens.end());
+ bool show_only_main_screen = (USE_SPLITSCREEN && screens.size() == 1);
+
+#if !USE_SPLITSCREEN
RotateScreen *rs = new RotateScreen();
mainscreen = rs;
-
+#endif
+
conn.perform(FetchCurrentTournament(&active_tournament));
conn.perform(FetchListOfActiveGroups(&active_groups));
// memory leaks here?
for (unsigned j = 0; j < i->num_machines; ++j) {
+#if USE_SPLITSCREEN
+ RotateScreen *rs = new RotateScreen();
+ screens.push_back(rs);
+#endif
rs->add_screen(new GroupScreen(conn, i->tournament, i->round, i->parallel, j, i->num_machines, i->players_per_machine));
}
}
}
- {
+ /*
+ * Show auxilliary screens except if we have too many already,
+ * or if we're in the special split-screen end-tournament mode,
+ * where there if only one.
+ */
+ RotateScreen *aux_screen = NULL;
+ if (screens.size() < 4 && !show_only_main_screen) {
+#if USE_SPLITSCREEN
+ RotateScreen *rs = new RotateScreen();
+ screens.push_back(rs);
+#endif
+ aux_screen = rs;
+
conn.perform(FetchAuxilliaryScreens(&aux_screens));
for (std::vector<widestring>::const_iterator i = aux_screens.begin(); i != aux_screens.end(); ++i) {
if (*i == widestring("top10scores")) {
}
}
}
+
+#if USE_SPLITSCREEN
+ /*
+ * If we still have room, make yet another rotational screen with
+ * results from previous groups -- otherwise tack them onto the end
+ * of the auxilliary screens.
+ */
+ RotateScreen *finished_groups_screen;
+ if (show_only_main_screen) {
+ finished_groups_screen = NULL;
+ } else if (screens.size() < 4) {
+ finished_groups_screen = new RotateScreen();
+ screens.push_back(finished_groups_screen);
+ } else {
+ finished_groups_screen = aux_screen;
+ }
+ if (finished_groups_screen != NULL) {
+ std::vector<SkeletonGroup> finished_groups;
+ conn.perform(FetchListOfFinishedGroups(active_tournament.id, &finished_groups));
+
+ for (std::vector<SkeletonGroup>::const_iterator i = finished_groups.begin(); i != finished_groups.end(); ++i) {
+ finished_groups_screen->add_screen(new GroupScreen(conn, i->tournament, i->round, i->parallel, 0, 1, 1));
+ }
+ }
+#endif
+
+#if USE_SPLITSCREEN
+ // hack
+ screens.push_back(NULL);
+ screens.push_back(NULL);
+ screens.push_back(NULL);
+ screens.push_back(NULL);
+
+ if (screens[1] == NULL) {
+ mainscreen = screens[0];
+ } else {
+ mainscreen = new SplitScreen(screens[0], screens[1], screens[2], screens[3]);
+ }
+#endif
}
void main_loop(pqxx::connection &conn)
}
if (mainscreen && mainscreen->check_invalidated()) {
- mainscreen->draw(framebuf, SCREEN_WIDTH, SCREEN_HEIGHT);
- SDL_LockSurface(screen);
- for (unsigned y = 0; y < SCREEN_HEIGHT; ++y) {
- unsigned char *sptr = framebuf + y * SCREEN_WIDTH * 4;
- unsigned char *dptr = (unsigned char *)screen->pixels + y * screen->pitch;
- memcpy(dptr, sptr, SCREEN_WIDTH * 4);
+ if (screen->pitch == SCREEN_WIDTH) {
+ SDL_LockSurface(screen);
+ mainscreen->draw((unsigned char *)screen->pixels, SCREEN_WIDTH, SCREEN_HEIGHT);
+ SDL_UnlockSurface(screen);
+ } else {
+ mainscreen->draw(framebuf, SCREEN_WIDTH, SCREEN_HEIGHT);
+ SDL_LockSurface(screen);
+ for (unsigned y = 0; y < SCREEN_HEIGHT; ++y) {
+ unsigned char *sptr = framebuf + y * SCREEN_WIDTH * 4;
+ unsigned char *dptr = (unsigned char *)screen->pixels + y * screen->pitch;
+ memcpy(dptr, sptr, SCREEN_WIDTH * 4);
+ }
+ SDL_UnlockSurface(screen);
}
- SDL_UnlockSurface(screen);
SDL_Flip(screen);
conn.await_notification(0, 10000);
} else {
int main(int argc, char **argv)
{
SDL_Init(SDL_INIT_VIDEO);
+#if USE_FULLSCREEN
screen = SDL_SetVideoMode(SCREEN_WIDTH, SCREEN_HEIGHT, 32, SDL_DOUBLEBUF | SDL_FULLSCREEN);
+ SDL_ShowCursor(SDL_DISABLE);
+#else
+ screen = SDL_SetVideoMode(SCREEN_WIDTH, SCREEN_HEIGHT, 32, SDL_DOUBLEBUF);
+#endif
if (screen == NULL) {
fprintf(stderr, "Video initialization failed: %s\n", SDL_GetError());
exit(1);