SDL_Init(SDL_INIT_VIDEO);
#if USE_FULLSCREEN
screen = SDL_SetVideoMode(SCREEN_WIDTH, SCREEN_HEIGHT, 32, SDL_DOUBLEBUF | SDL_FULLSCREEN);
+ SDL_ShowCursor(SDL_DISABLE);
#else
screen = SDL_SetVideoMode(SCREEN_WIDTH, SCREEN_HEIGHT, 32, SDL_DOUBLEBUF);
#endif