#include "fetch_group.h"
#include "fonts.h"
#include "groupscreen.h"
+#include "splitscreen.h"
+#include "rotatescreen.h"
Tournament active_tournament;
std::vector<SkeletonGroup> active_groups;
std::vector<GenericScreen *> screens;
+SplitScreen *mainscreen = NULL;
unsigned char framebuf[800 * 600 * 4], screenbuf[800 * 600 * 4];
void init(pqxx::connection &conn)
}
screens.erase(screens.begin(), screens.end());
+ delete mainscreen;
+
conn.perform(FetchCurrentTournament(&active_tournament));
conn.perform(FetchListOfActiveGroups(&active_groups));
std::fprintf(stderr, "tourn: %u round: %u parallel: %u\n",
i->tournament, i->round, i->parallel);
- screens.push_back(new GroupScreen(conn, i->tournament, i->round, i->parallel));
+ // memory leaks here?
+ RotateScreen *rs = new RotateScreen();
+ screens.push_back(rs);
+ rs->add_screen(new GroupScreen(conn, i->tournament, i->round, i->parallel));
}
}
+
+ // hack
+ screens.push_back(NULL);
+ screens.push_back(NULL);
+ screens.push_back(NULL);
+ screens.push_back(NULL);
+
+ mainscreen = new SplitScreen(screens[0], screens[1], screens[2], screens[3]);
}
void main_loop(pqxx::connection &conn)
{
if (active_tournament.id == -1) {
// No active tournament, sleep a second or so and exit
- sleep(1);
+ conn.await_notification(1, 0);
return;
}
- memset(framebuf, 0, 800*600*4);
-
- if (screens[0]->check_invalidated()) {
- screens[0]->draw(screenbuf);
+ if (mainscreen->check_invalidated()) {
+ mainscreen->draw(framebuf);
+ ptc_update(framebuf);
+ conn.await_notification(0, 10000);
+ } else {
+ ptc_update(framebuf);
+ conn.await_notification(0, 200000);
}
-
- memcpy(framebuf, screenbuf, 800*600*4);
-
- ptc_update(framebuf);
- sleep(1);
}
int main(int argc, char **argv)