return true;
if (!scores_changed.get_flag())
return false;
+ scores_changed.reset_flag();
// check that there are indeed changes, otherwise don't bother
std::vector<TopScore> scores;
for (std::vector<TopScore>::const_iterator i = scores.begin(); i != scores.end(); ++i) {
if (seen_topscore.count(*i) == 0) {
+ valid = false;
return true;
}
}
-
+
return false;
}
// simple headings
my_draw_text("Player", buf, 12.0, PLAYER_X, 100);
my_draw_text("Song", buf, 12.0, SONG_X, 100);
- my_draw_text("Score", buf, 12.0, SCORE_X - 18, 100);
+ width = my_draw_text("Score", NULL, 12.0);
+ my_draw_text("Score", buf, 12.0, SCORE_X - width/2, 100);
unsigned row = 1, y = 140;
for (std::vector<TopScore>::const_iterator i = scores.begin(); i != scores.end(); ++i) {