#include <libusb.h>
#include <stdint.h>
#include <atomic>
+#include <chrono>
#include <condition_variable>
#include <deque>
#include <functional>
// If so, <len> and <size> are still about the number of total bytes
// so if size == 1024, there's 512 bytes in data and 512 in data2.
bool interleaved = false;
+
+ // At what point this frame was received. Note that this marks the
+ // _end_ of the frame being received, not the beginning.
+ // Thus, if you want to measure latency, you'll also need to include
+ // the time the frame actually took to transfer (usually 1/fps,
+ // ie., the frames are typically transferred in real time).
+ std::chrono::steady_clock::time_point received_timestamp =
+ std::chrono::steady_clock::time_point::min();
};
virtual ~FrameAllocator();
~BMUSBCapture() {}
+ // Note: Cards could be unplugged and replugged between this call and
+ // actually opening the card (in configure_card()).
+ static unsigned num_cards();
+
std::map<uint32_t, VideoMode> get_available_video_modes() const override;
uint32_t get_current_video_mode() const override;
void set_video_mode(uint32_t video_mode_id) override;
// The callback function transfers ownership. If you don't want to hold
// on to the device given to you in the callback, you need to call
// libusb_unref_device().
- static void set_card_connected_callback(card_connected_callback_t callback)
+ static void set_card_connected_callback(card_connected_callback_t callback,
+ bool hotplug_existing_devices_arg = false)
{
card_connected_callback = callback;
+ hotplug_existing_devices = hotplug_existing_devices_arg;
}
// Similar to set_card_connected_callback(), with the same caveats.
std::unique_ptr<FrameAllocator> owned_audio_frame_allocator;
frame_callback_t frame_callback = nullptr;
static card_connected_callback_t card_connected_callback;
+ static bool hotplug_existing_devices;
card_disconnected_callback_t card_disconnected_callback = nullptr;
std::thread dequeue_thread;