private:
void producer_thread_func();
- void make_tone(int32_t *out, unsigned num_stereo_samples);
+ void make_tone(int32_t *out, unsigned num_stereo_samples, unsigned num_channels);
unsigned width, height, fps, audio_sample_frequency;
+ int card_index;
uint8_t y, cb, cr;
// sin(2 * pi * f / F) and similar for cos. Used for fast sine generation.