'use strict';
+function jsonclone(x)
+{
+ return JSON.parse(JSON.stringify(x));
+}
+
// Log with deep clone, so that the browser will show the object at time of log,
// instead of what it looks like at time of view.
function dlog()
{
let args = [];
for (const arg of arguments) {
- args.push(JSON.parse(JSON.stringify(arg)));
+ args.push(jsonclone(arg));
}
console.log(args);
}
tr.appendChild(th);
thead.appendChild(tr);
carousel.appendChild(thead);
-};
+}
+
function addtd(tr, className, content) {
let td = document.createElement("td");
td.appendChild(document.createTextNode(content));
td.className = className;
tr.appendChild(td);
-};
+}
+
function addth(tr, className, content) {
let th = document.createElement("th");
th.appendChild(document.createTextNode(content));
th.className = className;
tr.appendChild(th);
-};
+}
function subrank_partitions(games, parts, start_rank, tiebreakers, func) {
let result = [];
return games;
};
-function apply_games_to_teams(games, teams)
+function apply_games_to_teams(games, teams, ignored_teams, ret_ignored_games)
{
let teams_to_idx = make_teams_to_idx(teams);
+ let ignored_teams_idx;
+ if (ignored_teams === undefined) {
+ ignored_teams_idx = [];
+ } else {
+ ignored_teams_idx = make_teams_to_idx(ignored_teams);
+ }
+ for (let i = 0; i < teams.length; ++i) {
+ teams[i].nplayed = 0;
+ teams[i].goals = 0;
+ teams[i].gd = 0;
+ teams[i].pts = 0;
+ }
for (let i = 0; i < games.length; ++i) {
let idx1 = teams_to_idx[games[i].name1];
let idx2 = teams_to_idx[games[i].name2];
games[i].score1 == games[i].score2) {
continue;
}
+
+ let ignored_idx1 = ignored_teams_idx[games[i].name1];
+ let ignored_idx2 = ignored_teams_idx[games[i].name2];
+ if (ignored_idx1 !== undefined || ignored_idx2 !== undefined) {
+ if (ret_ignored_games !== undefined) {
+ // Figure out whether the fifth we're ignoring was only picked out arbitrarily
+ // (ie., there's a tie for 5th); if so, mark it as such.
+ let arbitrary = false;
+ if (ignored_idx1 !== undefined && ignored_teams[ignored_idx1].rank < 5) {
+ arbitrary = true;
+ } else if (ignored_idx2 !== undefined && ignored_teams[ignored_idx2].rank < 5) {
+ arbitrary = true;
+ }
+ ret_ignored_games.push([teams[idx1].shortname, teams[idx2].shortname, arbitrary]);
+ }
+ continue;
+ }
++teams[idx1].nplayed;
++teams[idx2].nplayed;
teams[idx1].goals += games[i].score1;
let idx1 = teams_to_idx[games[i].name1];
let idx2 = teams_to_idx[games[i].name2];
if (idx1 !== undefined) {
- ++teams[idx1].ngames;
+ ++teams[idx1].ngames; // FIXME: shouldn't nplayed be just as good?
}
if (idx2 !== undefined) {
++teams[idx2].ngames;