check_error();
if (success == GL_FALSE) {
GLchar error_log[1024] = {0};
- glGetProgramInfoLog(v210_program_num, 1024, NULL, error_log);
+ glGetProgramInfoLog(v210_program_num, 1024, nullptr, error_log);
fprintf(stderr, "Error linking program: %s\n", error_log);
exit(1);
}