using namespace std;
-enum State { STATE_ROM_SYNC, STATE_ROM_LOADER, STATE_NOVA };
+enum State { STATE_ROM_SYNC, STATE_ROM_LOADER, STATE_NOVA, STATE_PAUSE };
enum ROMPulseType { ROM_PULSE_TYPE_SHORT = 0, ROM_PULSE_MEDIUM, ROM_PULSE_LONG };
-enum NOVAPulseType { NOVA_PULSE_SHORT = 0, NOVA_PULSE_LONG, NOVA_PULSE_NONE };
+enum NOVAPulseType { NOVA_PULSE_SHORT = 0, NOVA_PULSE_LONG };
static int total_alloc = 0;
+
+static const double rom_lengths[] = { ROM_SHORT_PULSE_LENGTH, ROM_MEDIUM_PULSE_LENGTH, ROM_LONG_PULSE_LENGTH };
+static const double nova_lengths[] = { NOVA_SHORT_PULSE_LENGTH, NOVA_LONG_PULSE_LENGTH };
struct Node {
Node() : prev_node(NULL), refcount(1) { ++total_alloc; }
return ratio_penalty * ratio_penalty + 1e-4 * distance_penalty;
}
+double pulse_penalty(int num_pulses_left)
+{
+ int num_pulses = 27136 - num_pulses_left;
+ return fabs(sqrt(27136.0) - sqrt(num_pulses));
+ // min(abs(prev->num_pulses_left - (27136 - 0x4f)), abs(prev->num_pulses_left));
+}
+
void possibly_add_state(Node *node, vector<Node *> *next_states)
{
+ assert(node->cost >= node->get_prev_node()->cost);
next_states->push_back(node);
}
void extend_state(const Node *prev, double last_length, double length, double ratio, vector<Node *> *next_states)
{
- // If this pulse is really long, it means we could transition into another type.
- if (length > 2000.0) {
+ // If this pulse is long, it means we could transition into another type.
+ if (length > 700.0) {
double cost = 0.0;
if (prev->state == STATE_ROM_SYNC) {
// We don't really want to jump directly from sync to Novaload sync...
- cost = min(fabs(0x4f - prev->num_pulses_left), fabs(27136 - prev->num_pulses_left));
+ cost = pulse_penalty(prev->num_pulses_left);
} else if (prev->state == STATE_ROM_LOADER) {
// Jumping in the middle of a bit is bad, too
cost = 50.0;
+ } else if (prev->state == STATE_NOVA) {
+ // is this too close to a long bit?
+ double prev_ref = nova_lengths[prev->last_nova_pulse_type];
+ double long_pulse_would_be = last_length * (NOVA_LONG_PULSE_LENGTH / prev_ref);
+ double ratio_penalty = max(2.5 - length / long_pulse_would_be, 0.0);
+ double distance_penalty = max(1000.0 - length, 0.0);
+ cost = ratio_penalty * ratio_penalty + 1e-4 * distance_penalty;
+ } else {
+ // Make sure that marking things as pauses are not _that_ painless...
+ cost = 1e-4 * max(1000.0 - length, 0.0);
}
- // OK, so it could be Nova
- {
- Node *n = new Node;
- n->cost = prev->cost + cost; // + 10.0;
- n->set_prev_node(prev);
- n->emit = length;
-
- n->state = STATE_NOVA;
- n->last_nova_pulse_type = NOVA_PULSE_NONE;
- possibly_add_state(n, next_states);
- }
- // or maybe the ROM loader
- {
- Node *n = new Node;
- n->cost = prev->cost + cost; // + 10.0;
- n->set_prev_node(prev);
- n->emit = length;
+ Node *n = new Node;
+ n->cost = prev->cost + cost; // + 10.0;
+ n->set_prev_node(prev);
+ n->emit = length;
- n->state = STATE_ROM_SYNC;
- n->num_pulses_left = 27136;
- possibly_add_state(n, next_states);
- }
- return; // hack
+ n->state = STATE_PAUSE;
+ possibly_add_state(n, next_states);
}
// If in STATE_ROM_SYNC, it's possible that this was another sync pulse.
- if (prev->state == STATE_ROM_SYNC) {
+ if (prev->state == STATE_ROM_SYNC || prev->state == STATE_PAUSE) {
Node *n = new Node;
- n->cost = prev->cost + penalty(length, SYNC_REFERENCE, ratio, 1.0);
+ if (prev->state == STATE_PAUSE) {
+ n->cost = prev->cost + penalty(length, SYNC_REFERENCE, 1.0, 1.0);
+ } else {
+ n->cost = prev->cost + penalty(length, SYNC_REFERENCE, ratio, 1.0);
+ }
n->set_prev_node(prev);
n->emit = SYNC_REFERENCE;
n->state = STATE_ROM_SYNC;
- n->num_pulses_left = prev->num_pulses_left - 1;
+ if (prev->state == STATE_PAUSE) {
+ n->num_pulses_left = 27136;
+ } else {
+ n->num_pulses_left = prev->num_pulses_left - 1;
+ }
possibly_add_state(n, next_states);
}
Node *n = new Node;
n->cost = prev->cost +
penalty(length, ROM_LONG_PULSE_LENGTH, ratio, ROM_LONG_PULSE_LENGTH / SYNC_REFERENCE) +
- 0.1 * fabs(prev->num_pulses_left);
+ 0.1 * pulse_penalty(prev->num_pulses_left);
n->set_prev_node(prev);
n->emit = ROM_LONG_PULSE_LENGTH;
possibly_add_state(n, next_states);
}
- // If in STATE_ROM_SYNC, we could also seemingly transition into Nova data.
- if (prev->state == STATE_ROM_SYNC) {
- Node *n = new Node;
- n->cost = prev->cost +
- penalty(length, NOVA_SHORT_PULSE_LENGTH, ratio, NOVA_SHORT_PULSE_LENGTH / SYNC_REFERENCE) +
- 0.1 * fabs(prev->num_pulses_left);
- n->set_prev_node(prev);
- n->emit = NOVA_SHORT_PULSE_LENGTH;
-
- n->state = STATE_NOVA;
- n->last_nova_pulse_type = NOVA_PULSE_NONE;
- possibly_add_state(n, next_states);
- }
-
// If in ROM_LOADER, we could have short, medium or long pulses.
if (prev->state == STATE_ROM_LOADER) {
- static const double lengths[] = { ROM_SHORT_PULSE_LENGTH, ROM_MEDIUM_PULSE_LENGTH, ROM_LONG_PULSE_LENGTH };
for (int pulse_type = ROM_PULSE_TYPE_SHORT; pulse_type <= ROM_PULSE_LONG; ++pulse_type) {
// Filter illegal ROM loader pairs.
Node *n = new Node;
n->cost = prev->cost +
- penalty(length, lengths[pulse_type], ratio, lengths[pulse_type] / lengths[prev->last_pulse_type]);
+ penalty(length, rom_lengths[pulse_type], ratio, rom_lengths[pulse_type] / rom_lengths[prev->last_pulse_type]);
n->set_prev_node(prev);
- n->emit = lengths[pulse_type];
+ n->emit = rom_lengths[pulse_type];
if (prev->first_in_pair && (prev->last_pulse_type == ROM_PULSE_LONG && pulse_type == ROM_PULSE_TYPE_SHORT)) {
// (L,S) = end-of-data-marker
}
// If in STATE_NOVA, we only have long and short pulses.
- if (prev->state == STATE_NOVA) { // hack
- static const double lengths[] = { NOVA_SHORT_PULSE_LENGTH, NOVA_LONG_PULSE_LENGTH };
-
+ if (prev->state == STATE_NOVA || prev->state == STATE_PAUSE || prev->state == STATE_ROM_SYNC) {
for (int pulse_type = NOVA_PULSE_SHORT; pulse_type <= NOVA_PULSE_LONG; ++pulse_type) {
-
-
Node *n = new Node;
- if (prev->last_nova_pulse_type == NOVA_PULSE_NONE) {
+ if (prev->state == STATE_PAUSE) {
+ // going from PAUSE to NOVA is only realistic after a pretty long pause.
+ n->cost = prev->cost + fabs(2000.0f - last_length) + penalty(length, nova_lengths[pulse_type], 1.0, 1.0);
+ } else if (prev->state == STATE_ROM_SYNC) {
n->cost = prev->cost +
- penalty(length, lengths[pulse_type], length / NOVA_SHORT_PULSE_LENGTH, lengths[pulse_type] / NOVA_SHORT_PULSE_LENGTH);
+ penalty(length, NOVA_SHORT_PULSE_LENGTH, ratio, nova_lengths[pulse_type] / SYNC_REFERENCE) +
+ 0.1 * pulse_penalty(prev->num_pulses_left);
} else {
n->cost = prev->cost +
- penalty(length, lengths[pulse_type], ratio, lengths[pulse_type] / lengths[prev->last_nova_pulse_type]);
+ penalty(length, nova_lengths[pulse_type], ratio, nova_lengths[pulse_type] / nova_lengths[prev->last_nova_pulse_type]);
}
n->set_prev_node(prev);
- n->emit = lengths[pulse_type];
+ n->emit = nova_lengths[pulse_type];
n->state = STATE_NOVA;
n->last_nova_pulse_type = NOVAPulseType(pulse_type);
Node *start = new Node;
start->cost = 0.0;
start->emit = -1;
- start->state = STATE_ROM_SYNC;
- start->num_pulses_left = 27136;
+ start->state = STATE_PAUSE;
vector<Node *> states;
states.push_back(start);
int pulse_num = 0;
int max_total_alloc = 0;
+ vector<pair<double, double>> original_pulses;
for ( ;; ) {
double time, length;
if (scanf("%lf %lf", &time, &length) != 2) {
break;
}
+ original_pulses.push_back(make_pair(time, length));
++pulse_num;
- if (pulse_num % 1000 == 0) {
- fprintf(stderr, "\rProcessing pulses... %d", pulse_num);
- }
-
max_total_alloc = max(total_alloc, max_total_alloc);
if (total_alloc > 20000000) {
printf("More than 20M states reached (out of RAM); aborting at pulse %d.\n", pulse_num);
// Prune unlikely next_states to save time and memory.
if (states.size() >= STATE_BREADTH) {
- sort(states.begin(), states.end(), CompareByCost());
+ sort(states.begin(), states.end(), CompareByCost()); // nth element?
for (unsigned i = STATE_BREADTH; i < states.size(); ++i) {
states[i]->unref();
}
states.resize(STATE_BREADTH);
}
last_length = length;
+
+ if (pulse_num % 1000 == 0) {
+ fprintf(stderr, "\nProcessing pulses... %d [%5.2f,%7.2f] ", pulse_num, time, length);
+ for (unsigned i = 0; i < 3 && i < states.size(); ++i) {
+ fprintf(stderr, " [%d:state=%d cost=%f]", i, states[i]->state, states[i]->cost);
+ }
+ }
}
// Find the best final node.
const Node *best_node = NULL;
for (unsigned i = 0; i < states.size(); ++i) {
if (states[i]->state == STATE_ROM_SYNC) {
- states[i]->cost += 0.1 * fabs(states[i]->num_pulses_left);
+ states[i]->cost += 0.1 * pulse_penalty(states[i]->num_pulses_left);
}
if (best_node == NULL || states[i]->cost < best_node->cost) {
if (cleaned[i]->emit <= 0) {
continue;
}
- printf("%d\n", cleaned[i]->emit);
+ int state;
+ if (cleaned[i]->state == STATE_ROM_SYNC) {
+ state = 0;
+ } else if (cleaned[i]->state == STATE_ROM_LOADER) {
+ state = 1 + cleaned[i]->last_pulse_type;
+ } else if (cleaned[i]->state == STATE_NOVA) {
+ state = 4 + cleaned[i]->last_nova_pulse_type;
+ } else if (cleaned[i]->state == STATE_PAUSE) {
+ state = 6;
+ } else {
+ assert(false);
+ }
+ // printf("%d\n", cleaned[i]->emit);
+ printf("%f %f %d\n", original_pulses[i - 1].first, original_pulses[i - 1].second, state);
}
// output TAP file