using namespace Eigen;
using namespace std;
+namespace movit {
+
// Color coordinates from Rec. 709; sRGB uses the same primaries.
static const double rec709_x_R = 0.640, rec709_x_G = 0.300, rec709_x_B = 0.150;
static const double rec709_y_R = 0.330, rec709_y_G = 0.600, rec709_y_B = 0.060;
return output_glsl_mat3("PREFIX(conversion_matrix)", m) +
read_file("colorspace_conversion_effect.frag");
}
+
+} // namespace movit