#include "colorspace_conversion_effect.h"
+#include "util.h"
ColorSpaceConversionEffect::ColorSpaceConversionEffect()
: source_space(COLORSPACE_sRGB),
register_int("source_space", (int *)&source_space);
register_int("destination_space", (int *)&destination_space);
}
+
+std::string ColorSpaceConversionEffect::output_glsl()
+{
+ return read_file("todo.glsl");
+}