#ifndef _COLORSPACE_CONVERSION_EFFECT_H
#define _COLORSPACE_CONVERSION_EFFECT_H 1
+// An effect to convert between different color spaces.
+// Can convert freely between sRGB/Rec. 709 and the two different Rec. 601
+// color spaces (which thankfully have the same white point).
+//
+// We don't do any fancy gamut mapping or similar; colors that are out-of-gamut
+// will simply stay out-of-gamut, and probably clip in the output stage.
+
#include "effect.h"
#include "effect_chain.h"
class ColorSpaceConversionEffect : public Effect {
public:
ColorSpaceConversionEffect();
- std::string output_glsl();
+ virtual std::string effect_type_id() const { return "ColorSpaceConversionEffect"; }
+ std::string output_fragment_shader();
- virtual bool needs_srgb_primaries() { return false; }
+ virtual bool needs_srgb_primaries() const { return false; }
private:
ColorSpace source_space, destination_space;