void x264_log( x264_t *h, int i_level, const char *psz_fmt, ... );
void x264_reduce_fraction( int *n, int *d );
+void x264_init_vlc_tables();
static inline uint8_t x264_clip_uint8( int x )
{
#define X264_SCAN8_SIZE (6*8)
#define X264_SCAN8_0 (4+1*8)
-static const int x264_scan8[16+2*4] =
+static const int x264_scan8[16+2*4+3] =
{
/* Luma */
4+1*8, 5+1*8, 4+2*8, 5+2*8,
/* Cr */
1+4*8, 2+4*8,
1+5*8, 2+5*8,
+
+ /* Luma DC */
+ 4+5*8,
+
+ /* Chroma DC */
+ 5+5*8, 6+5*8
};
/*
0 1 2 3 4 5 6 7
2 B B L L L L
3 L L L L
4 R R L L L L
- 5 R R
+ 5 R R DyDuDv
*/
typedef struct x264_ratecontrol_t x264_ratecontrol_t;
int i_max_ref1;
int i_delay; /* Number of frames buffered for B reordering */
int b_have_lowres; /* Whether 1/2 resolution luma planes are being used */
+ int b_have_sub8x8_esa;
} frames;
/* current frame being encoded */
/* current value */
int i_type;
int i_partition;
- int i_sub_partition[4];
+ DECLARE_ALIGNED_4( uint8_t i_sub_partition[4] );
int b_transform_8x8;
int i_cbp_luma;
DECLARE_ALIGNED_16( uint8_t i8x8_fdec_buf[16*16] );
DECLARE_ALIGNED_16( int16_t i8x8_dct_buf[3][64] );
DECLARE_ALIGNED_16( int16_t i4x4_dct_buf[15][16] );
+ uint32_t i4x4_nnz_buf[4];
+ uint32_t i8x8_nnz_buf[4];
+ int i4x4_cbp;
+ int i8x8_cbp;
/* Psy trellis DCT data */
DECLARE_ALIGNED_16( int16_t fenc_dct8[4][64] );
/* number of neighbors (top and left) that used 8x8 dct */
int i_neighbour_transform_size;
int i_neighbour_interlaced;
+
+ /* neighbor CBPs */
+ int i_cbp_top;
+ int i_cbp_left;
} cache;
/* */
int i_mb_count_8x8dct[2];
int i_mb_count_ref[2][32];
int i_mb_partition[17];
- /* Estimated (SATD) cost as Intra/Predicted frame */
- /* XXX: both omit the cost of MBs coded as P_SKIP */
- int i_intra_cost;
- int i_inter_cost;
- int i_mbs_analysed;
+ int i_mb_cbp[6];
/* Adaptive direct mv pred */
int i_direct_score[2];
/* Metrics */
int64_t i_mb_partition[2][17];
int64_t i_mb_count_8x8dct[2];
int64_t i_mb_count_ref[2][2][32];
+ int64_t i_mb_cbp[6];
/* */
int i_direct_score[2];
int i_direct_frames[2];
} stat;
+ void *scratch_buffer; /* for any temporary storage that doesn't want repeated malloc */
+
/* CPU functions dependents */
x264_predict_t predict_16x16[4+3];
x264_predict_t predict_8x8c[4+3];
x264_predict8x8_t predict_8x8[9+3];
x264_predict_t predict_4x4[9+3];
+ x264_predict_8x8_filter_t predict_8x8_filter;
x264_pixel_function_t pixf;
x264_mc_functions_t mc;