]> git.sesse.net Git - casparcg/blobdiff - common/common.vcxproj
Refactored to use initializer lists and uniform initialization in appropriate places.
[casparcg] / common / common.vcxproj
index 79428d03863ccdd4e47e30df5c68bf50ef564dd0..f61987f7b843b9a4d3827f8586554d3744046521 100644 (file)
@@ -1,71 +1,83 @@
 <?xml version="1.0" encoding="utf-8"?>\r
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+<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
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-    <ProjectConfiguration Include="Debug|Win32">\r
+    <ProjectConfiguration Include="Debug|x64">\r
       <Configuration>Debug</Configuration>\r
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+      <Platform>x64</Platform>\r
     </ProjectConfiguration>\r
-    <ProjectConfiguration Include="Release|Win32">\r
+    <ProjectConfiguration Include="Release|x64">\r
       <Configuration>Release</Configuration>\r
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     <Keyword>Win32Proj</Keyword>\r
     <RootNamespace>common</RootNamespace>\r
+    <ProjectName>common</ProjectName>\r
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+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">\r
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     <UseDebugLibraries>true</UseDebugLibraries>\r
     <CharacterSet>Unicode</CharacterSet>\r
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+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">\r
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   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />\r
   <ImportGroup Label="ExtensionSettings">\r
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       <PrecompiledHeader>Use</PrecompiledHeader>\r
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       <Optimization>Disabled</Optimization>\r
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     <Link>\r
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       <GenerateDebugInformation>true</GenerateDebugInformation>\r
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       <FunctionLevelLinking>\r
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       <IntrinsicFunctions>true</IntrinsicFunctions>\r
-      <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
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       <ExceptionHandling>Async</ExceptionHandling>\r
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+      <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>\r
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       <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>\r
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       <RuntimeTypeInfo>true</RuntimeTypeInfo>\r
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       <SubSystem>Windows</SubSystem>\r
       <EnableCOMDATFolding>true</EnableCOMDATFolding>\r
       <OptimizeReferences>true</OptimizeReferences>\r
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+    <PreBuildEvent>\r
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+      <LinkTimeCodeGeneration>false</LinkTimeCodeGeneration>\r
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+    <ClInclude Include="assert.h" />\r
+    <ClInclude Include="base64.h" />\r
+    <ClInclude Include="blocking_bounded_queue_adapter.h" />\r
+    <ClInclude Include="blocking_priority_queue.h" />\r
     <ClInclude Include="compiler\vs\disable_silly_warnings.h" />\r
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-    <ClInclude Include="exception\exceptions.h" />\r
-    <ClInclude Include="exception\win32_exception.h" />\r
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+    <ClInclude Include="diagnostics\graph.h" />\r
+    <ClInclude Include="endian.h" />\r
+    <ClInclude Include="enum_class.h" />\r
+    <ClInclude Include="env.h" />\r
+    <ClInclude Include="except.h" />\r
+    <ClInclude Include="executor.h" />\r
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+    <ClInclude Include="forward.h" />\r
+    <ClInclude Include="future.h" />\r
+    <ClInclude Include="future_fwd.h" />\r
     <ClInclude Include="gl\gl_check.h" />\r
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-    <ClInclude Include="io\SocketInfo.h" />\r
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+    <ClInclude Include="prec_timer.h" />\r
+    <ClInclude Include="reactive.h" />\r
+    <ClInclude Include="semaphore.h" />\r
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-    <ClInclude Include="utility\string_convert.h" />\r
-    <ClInclude Include="utility\timer.h" />\r
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