/*****************************************************************************
- * pixel.c: h264 encoder
+ * pixel.c: ppc pixel metrics
*****************************************************************************
- * Copyright (C) 2003 Laurent Aimar
- * $Id: pixel.c,v 1.1 2004/06/03 19:27:07 fenrir Exp $
+ * Copyright (C) 2003-2016 x264 project
*
- * Authors: Eric Petit <titer@m0k.org>
+ * Authors: Eric Petit <eric.petit@lapsus.org>
+ * Guillaume Poirier <gpoirier@mplayerhq.hu>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111, USA.
+ *
+ * This program is also available under a commercial proprietary license.
+ * For more information, contact us at licensing@x264.com.
*****************************************************************************/
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <stdint.h>
-#include <stdarg.h>
-
-#ifdef SYS_LINUX
-#include <altivec.h>
-#endif
-
-#include "x264.h"
-#include "common/pixel.h"
-#include "pixel.h"
+#include "common/common.h"
#include "ppccommon.h"
+#include "../predict.h"
+
+#if !HIGH_BIT_DEPTH
+/***********************************************************************
+ * SAD routines
+ **********************************************************************/
-/* sad routines */
#define PIXEL_SAD_ALTIVEC( name, lx, ly, a, b ) \
-static int name( uint8_t *pix1, int i_pix1, \
- uint8_t *pix2, int i_pix2 ) \
+static int name( uint8_t *pix1, intptr_t i_pix1, \
+ uint8_t *pix2, intptr_t i_pix2 ) \
{ \
- int y; \
- DECLARE_ALIGNED( int, sum, 16 ); \
+ ALIGNED_16( int sum ); \
\
LOAD_ZERO; \
- vector_u8_t pix1v, pix2v; \
- vector_s32_t sumv = zero_s32; \
- for( y = 0; y < ly; y++ ) \
+ PREP_LOAD; \
+ vec_u8_t pix1v, pix2v; \
+ vec_s32_t sumv = zero_s32v; \
+ for( int y = 0; y < ly; y++ ) \
{ \
- LOAD_##lx( pix1, pix1v ); \
- LOAD_##lx( pix2, pix2v ); \
- sumv = (vector_s32_t) vec_sum4s( \
+ VEC_LOAD_G( pix1, pix1v, lx, vec_u8_t ); \
+ VEC_LOAD_G( pix2, pix2v, lx, vec_u8_t ); \
+ sumv = (vec_s32_t) vec_sum4s( \
vec_sub( vec_max( pix1v, pix2v ), \
vec_min( pix1v, pix2v ) ), \
- (vector_u32_t) sumv ); \
+ (vec_u32_t) sumv ); \
pix1 += i_pix1; \
pix2 += i_pix2; \
} \
- sumv = vec_sum##a( sumv, zero_s32 ); \
- vec_ste( vec_splat( sumv, b ), 0, &sum ); \
+ sumv = vec_sum##a( sumv, zero_s32v ); \
+ sumv = vec_splat( sumv, b ); \
+ vec_ste( sumv, 0, &sum ); \
return sum; \
}
PIXEL_SAD_ALTIVEC( pixel_sad_16x8_altivec, 16, 8, s, 3 )
PIXEL_SAD_ALTIVEC( pixel_sad_8x8_altivec, 8, 8, 2s, 1 )
-/* satd routines */
-static inline int pixel_satd_8x8_altivec( uint8_t *pix1, int i_pix1,
- uint8_t *pix2, int i_pix2 )
+
+
+/***********************************************************************
+ * SATD routines
+ **********************************************************************/
+
+/***********************************************************************
+ * VEC_HADAMAR
+ ***********************************************************************
+ * b[0] = a[0] + a[1] + a[2] + a[3]
+ * b[1] = a[0] + a[1] - a[2] - a[3]
+ * b[2] = a[0] - a[1] - a[2] + a[3]
+ * b[3] = a[0] - a[1] + a[2] - a[3]
+ **********************************************************************/
+#define VEC_HADAMAR(a0,a1,a2,a3,b0,b1,b2,b3) \
+ b2 = vec_add( a0, a1 ); \
+ b3 = vec_add( a2, a3 ); \
+ a0 = vec_sub( a0, a1 ); \
+ a2 = vec_sub( a2, a3 ); \
+ b0 = vec_add( b2, b3 ); \
+ b1 = vec_sub( b2, b3 ); \
+ b2 = vec_sub( a0, a2 ); \
+ b3 = vec_add( a0, a2 )
+
+/***********************************************************************
+ * VEC_ABS
+ ***********************************************************************
+ * a: s16v
+ *
+ * a = abs(a)
+ *
+ * Call vec_sub()/vec_max() instead of vec_abs() because vec_abs()
+ * actually also calls vec_splat(0), but we already have a null vector.
+ **********************************************************************/
+#define VEC_ABS(a) \
+ a = vec_max( a, vec_sub( zero_s16v, a ) );
+
+#define VEC_ABSOLUTE(a) (vec_u16_t)vec_max( a, vec_sub( zero_s16v, a ) )
+
+/***********************************************************************
+ * VEC_ADD_ABS
+ ***********************************************************************
+ * a: s16v
+ * b, c: s32v
+ *
+ * c[i] = abs(a[2*i]) + abs(a[2*i+1]) + [bi]
+ **********************************************************************/
+#define VEC_ADD_ABS(a,b,c) \
+ VEC_ABS( a ); \
+ c = vec_sum4s( a, b )
+
+/***********************************************************************
+ * SATD 4x4
+ **********************************************************************/
+static int pixel_satd_4x4_altivec( uint8_t *pix1, intptr_t i_pix1,
+ uint8_t *pix2, intptr_t i_pix2 )
+{
+ ALIGNED_16( int i_satd );
+
+ PREP_DIFF;
+ PREP_LOAD_SRC( pix1 );
+ vec_s16_t diff0v, diff1v, diff2v, diff3v;
+ vec_s16_t temp0v, temp1v, temp2v, temp3v;
+ vec_s32_t satdv;
+
+ vec_u8_t _offset1v_ = vec_lvsl(0, pix2);
+ vec_u8_t _offset2v_ = vec_lvsl(0, pix2 + i_pix2);
+
+
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff0v, offset1v );
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff1v, offset2v );
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff2v, offset1v );
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff3v, offset2v );
+
+ /* Hadamar H */
+ VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
+ temp0v, temp1v, temp2v, temp3v );
+
+ VEC_TRANSPOSE_4( temp0v, temp1v, temp2v, temp3v,
+ diff0v, diff1v, diff2v, diff3v );
+ /* Hadamar V */
+ VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
+ temp0v, temp1v, temp2v, temp3v );
+
+ VEC_ADD_ABS( temp0v, zero_s32v, satdv );
+ VEC_ADD_ABS( temp1v, satdv, satdv );
+ VEC_ADD_ABS( temp2v, satdv, satdv );
+ VEC_ADD_ABS( temp3v, satdv, satdv );
+
+ satdv = vec_sum2s( satdv, zero_s32v );
+ satdv = vec_splat( satdv, 1 );
+ vec_ste( satdv, 0, &i_satd );
+
+ return i_satd >> 1;
+}
+
+/***********************************************************************
+ * SATD 4x8
+ **********************************************************************/
+static int pixel_satd_4x8_altivec( uint8_t *pix1, intptr_t i_pix1,
+ uint8_t *pix2, intptr_t i_pix2 )
{
- int i;
- DECLARE_ALIGNED( int, i_satd, 16 );
+ ALIGNED_16( int i_satd );
+
+ PREP_DIFF;
+ vec_s16_t diff0v, diff1v, diff2v, diff3v;
+ vec_s16_t temp0v, temp1v, temp2v, temp3v;
+ vec_s32_t satdv;
+
+ PREP_LOAD_SRC( pix1 );
+ vec_u8_t _offset1v_ = vec_lvsl(0, pix2);
+ vec_u8_t _offset2v_ = vec_lvsl(0, pix2 + i_pix2);
+
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff0v, offset1v );
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff1v, offset2v );
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff2v, offset1v );
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff3v, offset2v );
+ VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
+ temp0v, temp1v, temp2v, temp3v );
+ VEC_TRANSPOSE_4( temp0v, temp1v, temp2v, temp3v,
+ diff0v, diff1v, diff2v, diff3v );
+ VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
+ temp0v, temp1v, temp2v, temp3v );
+ VEC_ADD_ABS( temp0v, zero_s32v, satdv );
+ VEC_ADD_ABS( temp1v, satdv, satdv );
+ VEC_ADD_ABS( temp2v, satdv, satdv );
+ VEC_ADD_ABS( temp3v, satdv, satdv );
+
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff0v, offset1v );
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff1v, offset2v );
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff2v, offset1v );
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff3v, offset2v );
+ VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
+ temp0v, temp1v, temp2v, temp3v );
+ VEC_TRANSPOSE_4( temp0v, temp1v, temp2v, temp3v,
+ diff0v, diff1v, diff2v, diff3v );
+ VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
+ temp0v, temp1v, temp2v, temp3v );
+ VEC_ADD_ABS( temp0v, satdv, satdv );
+ VEC_ADD_ABS( temp1v, satdv, satdv );
+ VEC_ADD_ABS( temp2v, satdv, satdv );
+ VEC_ADD_ABS( temp3v, satdv, satdv );
+
+ satdv = vec_sum2s( satdv, zero_s32v );
+ satdv = vec_splat( satdv, 1 );
+ vec_ste( satdv, 0, &i_satd );
+
+ return i_satd >> 1;
+}
+
+/***********************************************************************
+ * SATD 8x4
+ **********************************************************************/
+static int pixel_satd_8x4_altivec( uint8_t *pix1, intptr_t i_pix1,
+ uint8_t *pix2, intptr_t i_pix2 )
+{
+ ALIGNED_16( int i_satd );
+
+ PREP_DIFF;
+ vec_s16_t diff0v, diff1v, diff2v, diff3v,
+ diff4v, diff5v, diff6v, diff7v;
+ vec_s16_t temp0v, temp1v, temp2v, temp3v,
+ temp4v, temp5v, temp6v, temp7v;
+ vec_s32_t satdv;
+
+
+ PREP_LOAD_SRC( pix1 );
+ vec_u8_t _offset1v_ = vec_lvsl(0, pix2);
+ vec_u8_t _offset2v_ = vec_lvsl(0, pix2 + i_pix2);
+
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff0v, offset1v );
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff1v, offset2v );
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff2v, offset1v );
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff3v, offset2v );
+
+ VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
+ temp0v, temp1v, temp2v, temp3v );
+ /* This causes warnings because temp4v...temp7v haven't be set,
+ but we don't care */
+ VEC_TRANSPOSE_8( temp0v, temp1v, temp2v, temp3v,
+ temp4v, temp5v, temp6v, temp7v,
+ diff0v, diff1v, diff2v, diff3v,
+ diff4v, diff5v, diff6v, diff7v );
+ VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
+ temp0v, temp1v, temp2v, temp3v );
+ VEC_HADAMAR( diff4v, diff5v, diff6v, diff7v,
+ temp4v, temp5v, temp6v, temp7v );
+
+ VEC_ADD_ABS( temp0v, zero_s32v, satdv );
+ VEC_ADD_ABS( temp1v, satdv, satdv );
+ VEC_ADD_ABS( temp2v, satdv, satdv );
+ VEC_ADD_ABS( temp3v, satdv, satdv );
+ VEC_ADD_ABS( temp4v, satdv, satdv );
+ VEC_ADD_ABS( temp5v, satdv, satdv );
+ VEC_ADD_ABS( temp6v, satdv, satdv );
+ VEC_ADD_ABS( temp7v, satdv, satdv );
+
+ satdv = vec_sum2s( satdv, zero_s32v );
+ satdv = vec_splat( satdv, 1 );
+ vec_ste( satdv, 0, &i_satd );
+
+ return i_satd >> 1;
+}
+
+/***********************************************************************
+ * SATD 8x8
+ **********************************************************************/
+static int pixel_satd_8x8_altivec( uint8_t *pix1, intptr_t i_pix1,
+ uint8_t *pix2, intptr_t i_pix2 )
+{
+ ALIGNED_16( int i_satd );
+
+ PREP_DIFF;
+ vec_s16_t diff0v, diff1v, diff2v, diff3v,
+ diff4v, diff5v, diff6v, diff7v;
+ vec_s16_t temp0v, temp1v, temp2v, temp3v,
+ temp4v, temp5v, temp6v, temp7v;
+ vec_s32_t satdv;
+
+ vec_u8_t _offset1_1v_ = vec_lvsl(0, pix1);
+ vec_u8_t _offset1_2v_ = vec_lvsl(0, pix1 + i_pix1);
+ vec_u8_t _offset2_1v_ = vec_lvsl(0, pix2);
+ vec_u8_t _offset2_2v_ = vec_lvsl(0, pix2 + i_pix2);
+
+ VEC_DIFF_H_OFFSET( pix1, i_pix1, pix2, i_pix2, 8, diff0v, offset1_1v, offset2_1v );
+ VEC_DIFF_H_OFFSET( pix1, i_pix1, pix2, i_pix2, 8, diff1v, offset1_2v, offset2_2v );
+ VEC_DIFF_H_OFFSET( pix1, i_pix1, pix2, i_pix2, 8, diff2v, offset1_1v, offset2_1v );
+ VEC_DIFF_H_OFFSET( pix1, i_pix1, pix2, i_pix2, 8, diff3v, offset1_2v, offset2_2v );
+ VEC_DIFF_H_OFFSET( pix1, i_pix1, pix2, i_pix2, 8, diff4v, offset1_1v, offset2_1v );
+ VEC_DIFF_H_OFFSET( pix1, i_pix1, pix2, i_pix2, 8, diff5v, offset1_2v, offset2_2v );
+ VEC_DIFF_H_OFFSET( pix1, i_pix1, pix2, i_pix2, 8, diff6v, offset1_1v, offset2_1v );
+ VEC_DIFF_H_OFFSET( pix1, i_pix1, pix2, i_pix2, 8, diff7v, offset1_2v, offset2_2v );
+
+ VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
+ temp0v, temp1v, temp2v, temp3v );
+ VEC_HADAMAR( diff4v, diff5v, diff6v, diff7v,
+ temp4v, temp5v, temp6v, temp7v );
+
+ VEC_TRANSPOSE_8( temp0v, temp1v, temp2v, temp3v,
+ temp4v, temp5v, temp6v, temp7v,
+ diff0v, diff1v, diff2v, diff3v,
+ diff4v, diff5v, diff6v, diff7v );
+
+ VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
+ temp0v, temp1v, temp2v, temp3v );
+ VEC_HADAMAR( diff4v, diff5v, diff6v, diff7v,
+ temp4v, temp5v, temp6v, temp7v );
+
+ VEC_ADD_ABS( temp0v, zero_s32v, satdv );
+ VEC_ADD_ABS( temp1v, satdv, satdv );
+ VEC_ADD_ABS( temp2v, satdv, satdv );
+ VEC_ADD_ABS( temp3v, satdv, satdv );
+ VEC_ADD_ABS( temp4v, satdv, satdv );
+ VEC_ADD_ABS( temp5v, satdv, satdv );
+ VEC_ADD_ABS( temp6v, satdv, satdv );
+ VEC_ADD_ABS( temp7v, satdv, satdv );
+
+ satdv = vec_sums( satdv, zero_s32v );
+ satdv = vec_splat( satdv, 3 );
+ vec_ste( satdv, 0, &i_satd );
+
+ return i_satd >> 1;
+}
+
+/***********************************************************************
+ * SATD 8x16
+ **********************************************************************/
+static int pixel_satd_8x16_altivec( uint8_t *pix1, intptr_t i_pix1,
+ uint8_t *pix2, intptr_t i_pix2 )
+{
+ ALIGNED_16( int i_satd );
+
+ PREP_DIFF;
+ vec_s16_t diff0v, diff1v, diff2v, diff3v,
+ diff4v, diff5v, diff6v, diff7v;
+ vec_s16_t temp0v, temp1v, temp2v, temp3v,
+ temp4v, temp5v, temp6v, temp7v;
+ vec_s32_t satdv;
+
+ PREP_LOAD_SRC( pix1 );
+ vec_u8_t _offset1v_ = vec_lvsl(0, pix2);
+ vec_u8_t _offset2v_ = vec_lvsl(0, pix2 + i_pix2);
+
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff0v, offset1v );
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff1v, offset2v );
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff2v, offset1v );
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff3v, offset2v );
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff4v, offset1v );
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff5v, offset2v );
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff6v , offset1v);
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff7v, offset2v );
+ VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
+ temp0v, temp1v, temp2v, temp3v );
+ VEC_HADAMAR( diff4v, diff5v, diff6v, diff7v,
+ temp4v, temp5v, temp6v, temp7v );
+ VEC_TRANSPOSE_8( temp0v, temp1v, temp2v, temp3v,
+ temp4v, temp5v, temp6v, temp7v,
+ diff0v, diff1v, diff2v, diff3v,
+ diff4v, diff5v, diff6v, diff7v );
+ VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
+ temp0v, temp1v, temp2v, temp3v );
+ VEC_HADAMAR( diff4v, diff5v, diff6v, diff7v,
+ temp4v, temp5v, temp6v, temp7v );
+ VEC_ADD_ABS( temp0v, zero_s32v, satdv );
+ VEC_ADD_ABS( temp1v, satdv, satdv );
+ VEC_ADD_ABS( temp2v, satdv, satdv );
+ VEC_ADD_ABS( temp3v, satdv, satdv );
+ VEC_ADD_ABS( temp4v, satdv, satdv );
+ VEC_ADD_ABS( temp5v, satdv, satdv );
+ VEC_ADD_ABS( temp6v, satdv, satdv );
+ VEC_ADD_ABS( temp7v, satdv, satdv );
+
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff0v, offset1v );
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff1v, offset2v );
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff2v, offset1v );
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff3v, offset2v );
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff4v, offset1v );
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff5v, offset2v );
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff6v, offset1v );
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff7v, offset2v );
+ VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
+ temp0v, temp1v, temp2v, temp3v );
+ VEC_HADAMAR( diff4v, diff5v, diff6v, diff7v,
+ temp4v, temp5v, temp6v, temp7v );
+ VEC_TRANSPOSE_8( temp0v, temp1v, temp2v, temp3v,
+ temp4v, temp5v, temp6v, temp7v,
+ diff0v, diff1v, diff2v, diff3v,
+ diff4v, diff5v, diff6v, diff7v );
+ VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
+ temp0v, temp1v, temp2v, temp3v );
+ VEC_HADAMAR( diff4v, diff5v, diff6v, diff7v,
+ temp4v, temp5v, temp6v, temp7v );
+ VEC_ADD_ABS( temp0v, satdv, satdv );
+ VEC_ADD_ABS( temp1v, satdv, satdv );
+ VEC_ADD_ABS( temp2v, satdv, satdv );
+ VEC_ADD_ABS( temp3v, satdv, satdv );
+ VEC_ADD_ABS( temp4v, satdv, satdv );
+ VEC_ADD_ABS( temp5v, satdv, satdv );
+ VEC_ADD_ABS( temp6v, satdv, satdv );
+ VEC_ADD_ABS( temp7v, satdv, satdv );
+
+ satdv = vec_sums( satdv, zero_s32v );
+ satdv = vec_splat( satdv, 3 );
+ vec_ste( satdv, 0, &i_satd );
+
+ return i_satd >> 1;
+}
+
+/***********************************************************************
+ * SATD 16x8
+ **********************************************************************/
+static int pixel_satd_16x8_altivec( uint8_t *pix1, intptr_t i_pix1,
+ uint8_t *pix2, intptr_t i_pix2 )
+{
+ ALIGNED_16( int i_satd );
LOAD_ZERO;
- vector_s32_t satdv = zero_s32;
- vector_u8_t pix1u8v, pix2u8v;
- vector_s16_t pix1s16v, pix2s16v;
- vector_s16_t diffv[8];
- vector_s16_t tmpv[8];
- vector_s16_t s01v, s23v, d01v, d23v;
+ PREP_LOAD;
+ PREP_LOAD_SRC( pix2 );
+ vec_s32_t satdv;
+ vec_s16_t pix1v, pix2v;
+ vec_s16_t diffh0v, diffh1v, diffh2v, diffh3v,
+ diffh4v, diffh5v, diffh6v, diffh7v;
+ vec_s16_t diffl0v, diffl1v, diffl2v, diffl3v,
+ diffl4v, diffl5v, diffl6v, diffl7v;
+ vec_s16_t temp0v, temp1v, temp2v, temp3v,
+ temp4v, temp5v, temp6v, temp7v;
+
+ VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh0v, diffl0v );
+ VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh1v, diffl1v );
+ VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh2v, diffl2v );
+ VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh3v, diffl3v );
+ VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh4v, diffl4v );
+ VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh5v, diffl5v );
+ VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh6v, diffl6v );
+ VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh7v, diffl7v );
- /* Diff 8x8 */
- for( i = 0; i < 8; i++ )
+ VEC_HADAMAR( diffh0v, diffh1v, diffh2v, diffh3v,
+ temp0v, temp1v, temp2v, temp3v );
+ VEC_HADAMAR( diffh4v, diffh5v, diffh6v, diffh7v,
+ temp4v, temp5v, temp6v, temp7v );
+
+ VEC_TRANSPOSE_8( temp0v, temp1v, temp2v, temp3v,
+ temp4v, temp5v, temp6v, temp7v,
+ diffh0v, diffh1v, diffh2v, diffh3v,
+ diffh4v, diffh5v, diffh6v, diffh7v );
+
+ VEC_HADAMAR( diffh0v, diffh1v, diffh2v, diffh3v,
+ temp0v, temp1v, temp2v, temp3v );
+ VEC_HADAMAR( diffh4v, diffh5v, diffh6v, diffh7v,
+ temp4v, temp5v, temp6v, temp7v );
+
+ VEC_ADD_ABS( temp0v, zero_s32v, satdv );
+ VEC_ADD_ABS( temp1v, satdv, satdv );
+ VEC_ADD_ABS( temp2v, satdv, satdv );
+ VEC_ADD_ABS( temp3v, satdv, satdv );
+ VEC_ADD_ABS( temp4v, satdv, satdv );
+ VEC_ADD_ABS( temp5v, satdv, satdv );
+ VEC_ADD_ABS( temp6v, satdv, satdv );
+ VEC_ADD_ABS( temp7v, satdv, satdv );
+
+ VEC_HADAMAR( diffl0v, diffl1v, diffl2v, diffl3v,
+ temp0v, temp1v, temp2v, temp3v );
+ VEC_HADAMAR( diffl4v, diffl5v, diffl6v, diffl7v,
+ temp4v, temp5v, temp6v, temp7v );
+
+ VEC_TRANSPOSE_8( temp0v, temp1v, temp2v, temp3v,
+ temp4v, temp5v, temp6v, temp7v,
+ diffl0v, diffl1v, diffl2v, diffl3v,
+ diffl4v, diffl5v, diffl6v, diffl7v );
+
+ VEC_HADAMAR( diffl0v, diffl1v, diffl2v, diffl3v,
+ temp0v, temp1v, temp2v, temp3v );
+ VEC_HADAMAR( diffl4v, diffl5v, diffl6v, diffl7v,
+ temp4v, temp5v, temp6v, temp7v );
+
+ VEC_ADD_ABS( temp0v, satdv, satdv );
+ VEC_ADD_ABS( temp1v, satdv, satdv );
+ VEC_ADD_ABS( temp2v, satdv, satdv );
+ VEC_ADD_ABS( temp3v, satdv, satdv );
+ VEC_ADD_ABS( temp4v, satdv, satdv );
+ VEC_ADD_ABS( temp5v, satdv, satdv );
+ VEC_ADD_ABS( temp6v, satdv, satdv );
+ VEC_ADD_ABS( temp7v, satdv, satdv );
+
+ satdv = vec_sums( satdv, zero_s32v );
+ satdv = vec_splat( satdv, 3 );
+ vec_ste( satdv, 0, &i_satd );
+
+ return i_satd >> 1;
+}
+
+/***********************************************************************
+ * SATD 16x16
+ **********************************************************************/
+static int pixel_satd_16x16_altivec( uint8_t *pix1, intptr_t i_pix1,
+ uint8_t *pix2, intptr_t i_pix2 )
+{
+ ALIGNED_16( int i_satd );
+
+ LOAD_ZERO;
+ PREP_LOAD;
+ vec_s32_t satdv;
+ vec_s16_t pix1v, pix2v;
+ vec_s16_t diffh0v, diffh1v, diffh2v, diffh3v,
+ diffh4v, diffh5v, diffh6v, diffh7v;
+ vec_s16_t diffl0v, diffl1v, diffl2v, diffl3v,
+ diffl4v, diffl5v, diffl6v, diffl7v;
+ vec_s16_t temp0v, temp1v, temp2v, temp3v,
+ temp4v, temp5v, temp6v, temp7v;
+ PREP_LOAD_SRC( pix2 );
+
+
+ VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh0v, diffl0v );
+ VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh1v, diffl1v );
+ VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh2v, diffl2v );
+ VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh3v, diffl3v );
+ VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh4v, diffl4v );
+ VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh5v, diffl5v );
+ VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh6v, diffl6v );
+ VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh7v, diffl7v );
+ VEC_HADAMAR( diffh0v, diffh1v, diffh2v, diffh3v,
+ temp0v, temp1v, temp2v, temp3v );
+ VEC_HADAMAR( diffh4v, diffh5v, diffh6v, diffh7v,
+ temp4v, temp5v, temp6v, temp7v );
+ VEC_TRANSPOSE_8( temp0v, temp1v, temp2v, temp3v,
+ temp4v, temp5v, temp6v, temp7v,
+ diffh0v, diffh1v, diffh2v, diffh3v,
+ diffh4v, diffh5v, diffh6v, diffh7v );
+ VEC_HADAMAR( diffh0v, diffh1v, diffh2v, diffh3v,
+ temp0v, temp1v, temp2v, temp3v );
+ VEC_HADAMAR( diffh4v, diffh5v, diffh6v, diffh7v,
+ temp4v, temp5v, temp6v, temp7v );
+ VEC_ADD_ABS( temp0v, zero_s32v, satdv );
+ VEC_ADD_ABS( temp1v, satdv, satdv );
+ VEC_ADD_ABS( temp2v, satdv, satdv );
+ VEC_ADD_ABS( temp3v, satdv, satdv );
+ VEC_ADD_ABS( temp4v, satdv, satdv );
+ VEC_ADD_ABS( temp5v, satdv, satdv );
+ VEC_ADD_ABS( temp6v, satdv, satdv );
+ VEC_ADD_ABS( temp7v, satdv, satdv );
+ VEC_HADAMAR( diffl0v, diffl1v, diffl2v, diffl3v,
+ temp0v, temp1v, temp2v, temp3v );
+ VEC_HADAMAR( diffl4v, diffl5v, diffl6v, diffl7v,
+ temp4v, temp5v, temp6v, temp7v );
+ VEC_TRANSPOSE_8( temp0v, temp1v, temp2v, temp3v,
+ temp4v, temp5v, temp6v, temp7v,
+ diffl0v, diffl1v, diffl2v, diffl3v,
+ diffl4v, diffl5v, diffl6v, diffl7v );
+ VEC_HADAMAR( diffl0v, diffl1v, diffl2v, diffl3v,
+ temp0v, temp1v, temp2v, temp3v );
+ VEC_HADAMAR( diffl4v, diffl5v, diffl6v, diffl7v,
+ temp4v, temp5v, temp6v, temp7v );
+ VEC_ADD_ABS( temp0v, satdv, satdv );
+ VEC_ADD_ABS( temp1v, satdv, satdv );
+ VEC_ADD_ABS( temp2v, satdv, satdv );
+ VEC_ADD_ABS( temp3v, satdv, satdv );
+ VEC_ADD_ABS( temp4v, satdv, satdv );
+ VEC_ADD_ABS( temp5v, satdv, satdv );
+ VEC_ADD_ABS( temp6v, satdv, satdv );
+ VEC_ADD_ABS( temp7v, satdv, satdv );
+
+ VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh0v, diffl0v );
+ VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh1v, diffl1v );
+ VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh2v, diffl2v );
+ VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh3v, diffl3v );
+ VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh4v, diffl4v );
+ VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh5v, diffl5v );
+ VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh6v, diffl6v );
+ VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh7v, diffl7v );
+ VEC_HADAMAR( diffh0v, diffh1v, diffh2v, diffh3v,
+ temp0v, temp1v, temp2v, temp3v );
+ VEC_HADAMAR( diffh4v, diffh5v, diffh6v, diffh7v,
+ temp4v, temp5v, temp6v, temp7v );
+ VEC_TRANSPOSE_8( temp0v, temp1v, temp2v, temp3v,
+ temp4v, temp5v, temp6v, temp7v,
+ diffh0v, diffh1v, diffh2v, diffh3v,
+ diffh4v, diffh5v, diffh6v, diffh7v );
+ VEC_HADAMAR( diffh0v, diffh1v, diffh2v, diffh3v,
+ temp0v, temp1v, temp2v, temp3v );
+ VEC_HADAMAR( diffh4v, diffh5v, diffh6v, diffh7v,
+ temp4v, temp5v, temp6v, temp7v );
+ VEC_ADD_ABS( temp0v, satdv, satdv );
+ VEC_ADD_ABS( temp1v, satdv, satdv );
+ VEC_ADD_ABS( temp2v, satdv, satdv );
+ VEC_ADD_ABS( temp3v, satdv, satdv );
+ VEC_ADD_ABS( temp4v, satdv, satdv );
+ VEC_ADD_ABS( temp5v, satdv, satdv );
+ VEC_ADD_ABS( temp6v, satdv, satdv );
+ VEC_ADD_ABS( temp7v, satdv, satdv );
+ VEC_HADAMAR( diffl0v, diffl1v, diffl2v, diffl3v,
+ temp0v, temp1v, temp2v, temp3v );
+ VEC_HADAMAR( diffl4v, diffl5v, diffl6v, diffl7v,
+ temp4v, temp5v, temp6v, temp7v );
+ VEC_TRANSPOSE_8( temp0v, temp1v, temp2v, temp3v,
+ temp4v, temp5v, temp6v, temp7v,
+ diffl0v, diffl1v, diffl2v, diffl3v,
+ diffl4v, diffl5v, diffl6v, diffl7v );
+ VEC_HADAMAR( diffl0v, diffl1v, diffl2v, diffl3v,
+ temp0v, temp1v, temp2v, temp3v );
+ VEC_HADAMAR( diffl4v, diffl5v, diffl6v, diffl7v,
+ temp4v, temp5v, temp6v, temp7v );
+ VEC_ADD_ABS( temp0v, satdv, satdv );
+ VEC_ADD_ABS( temp1v, satdv, satdv );
+ VEC_ADD_ABS( temp2v, satdv, satdv );
+ VEC_ADD_ABS( temp3v, satdv, satdv );
+ VEC_ADD_ABS( temp4v, satdv, satdv );
+ VEC_ADD_ABS( temp5v, satdv, satdv );
+ VEC_ADD_ABS( temp6v, satdv, satdv );
+ VEC_ADD_ABS( temp7v, satdv, satdv );
+
+ satdv = vec_sums( satdv, zero_s32v );
+ satdv = vec_splat( satdv, 3 );
+ vec_ste( satdv, 0, &i_satd );
+
+ return i_satd >> 1;
+}
+
+
+
+/***********************************************************************
+* Interleaved SAD routines
+**********************************************************************/
+
+static void pixel_sad_x4_16x16_altivec( uint8_t *fenc,
+ uint8_t *pix0, uint8_t *pix1,
+ uint8_t *pix2, uint8_t *pix3,
+ intptr_t i_stride, int scores[4] )
+{
+ ALIGNED_16( int sum0 );
+ ALIGNED_16( int sum1 );
+ ALIGNED_16( int sum2 );
+ ALIGNED_16( int sum3 );
+
+ LOAD_ZERO;
+ vec_u8_t temp_lv, temp_hv;
+ vec_u8_t fencv, pix0v, pix1v, pix2v, pix3v;
+ //vec_u8_t perm0v, perm1v, perm2v, perm3v;
+ vec_u8_t perm0vA, perm1vA, perm2vA, perm3vA, perm0vB, perm1vB, perm2vB, perm3vB;
+
+ vec_s32_t sum0v, sum1v, sum2v, sum3v;
+
+ sum0v = vec_splat_s32(0);
+ sum1v = vec_splat_s32(0);
+ sum2v = vec_splat_s32(0);
+ sum3v = vec_splat_s32(0);
+
+ perm0vA = vec_lvsl(0, pix0);
+ perm1vA = vec_lvsl(0, pix1);
+ perm2vA = vec_lvsl(0, pix2);
+ perm3vA = vec_lvsl(0, pix3);
+
+ perm0vB = vec_lvsl(0, pix0 + i_stride);
+ perm1vB = vec_lvsl(0, pix1 + i_stride);
+ perm2vB = vec_lvsl(0, pix2 + i_stride);
+ perm3vB = vec_lvsl(0, pix3 + i_stride);
+
+ for( int y = 0; y < 8; y++ )
{
- LOAD_8( pix1, pix1u8v );
- LOAD_8( pix2, pix2u8v );
+ temp_lv = vec_ld(0, pix0);
+ temp_hv = vec_ld(16, pix0);
+ pix0v = vec_perm(temp_lv, temp_hv, perm0vA);
+ pix0 += i_stride;
+
+ temp_lv = vec_ld(0, pix1);
+ temp_hv = vec_ld(16, pix1);
+ pix1v = vec_perm(temp_lv, temp_hv, perm1vA);
+ pix1 += i_stride;
+
+ fencv = vec_ld(0, fenc);
+ fenc += FENC_STRIDE;
+
+ temp_lv = vec_ld(0, pix2);
+ temp_hv = vec_ld(16, pix2);
+ pix2v = vec_perm(temp_lv, temp_hv, perm2vA);
+ pix2 += i_stride;
- /* u8 -> s16 conversion */
- pix1s16v = (vector_s16_t) vec_mergeh( zero_u8, pix1u8v );
- pix2s16v = (vector_s16_t) vec_mergeh( zero_u8, pix2u8v );
+ temp_lv = vec_ld(0, pix3);
+ temp_hv = vec_ld(16, pix3);
+ pix3v = vec_perm(temp_lv, temp_hv, perm3vA);
+ pix3 += i_stride;
- diffv[i] = vec_sub( pix1s16v, pix2s16v );
+ sum0v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix0v ), vec_min( fencv, pix0v ) ), (vec_u32_t) sum0v );
+ sum1v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix1v ), vec_min( fencv, pix1v ) ), (vec_u32_t) sum1v );
+ sum2v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix2v ), vec_min( fencv, pix2v ) ), (vec_u32_t) sum2v );
+ sum3v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix3v ), vec_min( fencv, pix3v ) ), (vec_u32_t) sum3v );
- pix1 += i_pix1;
- pix2 += i_pix2;
+ temp_lv = vec_ld(0, pix0);
+ temp_hv = vec_ld(16, pix0);
+ pix0v = vec_perm(temp_lv, temp_hv, perm0vB);
+ pix0 += i_stride;
+
+ temp_lv = vec_ld(0, pix1);
+ temp_hv = vec_ld(16, pix1);
+ pix1v = vec_perm(temp_lv, temp_hv, perm1vB);
+ pix1 += i_stride;
+
+ fencv = vec_ld(0, fenc);
+ fenc += FENC_STRIDE;
+
+ temp_lv = vec_ld(0, pix2);
+ temp_hv = vec_ld(16, pix2);
+ pix2v = vec_perm(temp_lv, temp_hv, perm2vB);
+ pix2 += i_stride;
+
+ temp_lv = vec_ld(0, pix3);
+ temp_hv = vec_ld(16, pix3);
+ pix3v = vec_perm(temp_lv, temp_hv, perm3vB);
+ pix3 += i_stride;
+
+ sum0v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix0v ), vec_min( fencv, pix0v ) ), (vec_u32_t) sum0v );
+ sum1v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix1v ), vec_min( fencv, pix1v ) ), (vec_u32_t) sum1v );
+ sum2v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix2v ), vec_min( fencv, pix2v ) ), (vec_u32_t) sum2v );
+ sum3v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix3v ), vec_min( fencv, pix3v ) ), (vec_u32_t) sum3v );
}
- /* Hadamar H */
- HADAMAR( &diffv[0], &tmpv[0] );
- HADAMAR( &diffv[4], &tmpv[4] );
+ sum0v = vec_sums( sum0v, zero_s32v );
+ sum1v = vec_sums( sum1v, zero_s32v );
+ sum2v = vec_sums( sum2v, zero_s32v );
+ sum3v = vec_sums( sum3v, zero_s32v );
- /* Transpose */
- TRANSPOSE8x8( tmpv, diffv );
+ sum0v = vec_splat( sum0v, 3 );
+ sum1v = vec_splat( sum1v, 3 );
+ sum2v = vec_splat( sum2v, 3 );
+ sum3v = vec_splat( sum3v, 3 );
- /* Hadamar V */
- HADAMAR( &diffv[0], &tmpv[0] );
- HADAMAR( &diffv[4], &tmpv[4] );
+ vec_ste( sum0v, 0, &sum0);
+ vec_ste( sum1v, 0, &sum1);
+ vec_ste( sum2v, 0, &sum2);
+ vec_ste( sum3v, 0, &sum3);
+
+ scores[0] = sum0;
+ scores[1] = sum1;
+ scores[2] = sum2;
+ scores[3] = sum3;
+}
+
+static void pixel_sad_x3_16x16_altivec( uint8_t *fenc, uint8_t *pix0,
+ uint8_t *pix1, uint8_t *pix2,
+ intptr_t i_stride, int scores[3] )
+{
+ ALIGNED_16( int sum0 );
+ ALIGNED_16( int sum1 );
+ ALIGNED_16( int sum2 );
+
+ LOAD_ZERO;
+ vec_u8_t temp_lv, temp_hv; // temporary load vectors
+ vec_u8_t fencv, pix0v, pix1v, pix2v;
+ vec_u8_t perm0vA, perm1vA, perm2vA, perm0vB, perm1vB, perm2vB;
- /* Sum of absolute values */
- for( i = 0; i < 8; i++ )
+ vec_s32_t sum0v, sum1v, sum2v;
+
+ sum0v = vec_splat_s32(0);
+ sum1v = vec_splat_s32(0);
+ sum2v = vec_splat_s32(0);
+
+ perm0vA = vec_lvsl(0, pix0);
+ perm1vA = vec_lvsl(0, pix1);
+ perm2vA = vec_lvsl(0, pix2);
+
+ perm0vB = vec_lvsl(0, pix0 + i_stride);
+ perm1vB = vec_lvsl(0, pix1 + i_stride);
+ perm2vB = vec_lvsl(0, pix2 + i_stride);
+
+ for( int y = 0; y < 8; y++ )
{
- satdv = vec_sum4s( vec_abs( tmpv[i] ), satdv );
+ temp_lv = vec_ld(0, pix0);
+ temp_hv = vec_ld(16, pix0);
+ pix0v = vec_perm(temp_lv, temp_hv, perm0vA);
+ pix0 += i_stride;
+
+ temp_lv = vec_ld(0, pix1);
+ temp_hv = vec_ld(16, pix1);
+ pix1v = vec_perm(temp_lv, temp_hv, perm1vA);
+ pix1 += i_stride;
+
+ fencv = vec_ld(0, fenc);
+ fenc += FENC_STRIDE;
+
+ temp_lv = vec_ld(0, pix2);
+ temp_hv = vec_ld(16, pix2);
+ pix2v = vec_perm(temp_lv, temp_hv, perm2vA);
+ pix2 += i_stride;
+
+ sum0v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix0v ), vec_min( fencv, pix0v ) ), (vec_u32_t) sum0v );
+ sum1v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix1v ), vec_min( fencv, pix1v ) ), (vec_u32_t) sum1v );
+ sum2v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix2v ), vec_min( fencv, pix2v ) ), (vec_u32_t) sum2v );
+
+ temp_lv = vec_ld(0, pix0);
+ temp_hv = vec_ld(16, pix0);
+ pix0v = vec_perm(temp_lv, temp_hv, perm0vB);
+ pix0 += i_stride;
+
+
+ temp_lv = vec_ld(0, pix1);
+ temp_hv = vec_ld(16, pix1);
+ pix1v = vec_perm(temp_lv, temp_hv, perm1vB);
+ pix1 += i_stride;
+
+ fencv = vec_ld(0, fenc);
+ fenc += FENC_STRIDE;
+
+ temp_lv = vec_ld(0, pix2);
+ temp_hv = vec_ld(16, pix2);
+ pix2v = vec_perm(temp_lv, temp_hv, perm2vB);
+ pix2 += i_stride;
+
+ sum0v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix0v ), vec_min( fencv, pix0v ) ), (vec_u32_t) sum0v );
+ sum1v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix1v ), vec_min( fencv, pix1v ) ), (vec_u32_t) sum1v );
+ sum2v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix2v ), vec_min( fencv, pix2v ) ), (vec_u32_t) sum2v );
}
- satdv = vec_sums( satdv, zero_s32 );
- /* Done */
- vec_ste( vec_splat( satdv, 3 ), 0, &i_satd );
- return i_satd / 2;
+ sum0v = vec_sums( sum0v, zero_s32v );
+ sum1v = vec_sums( sum1v, zero_s32v );
+ sum2v = vec_sums( sum2v, zero_s32v );
+
+ sum0v = vec_splat( sum0v, 3 );
+ sum1v = vec_splat( sum1v, 3 );
+ sum2v = vec_splat( sum2v, 3 );
+
+ vec_ste( sum0v, 0, &sum0);
+ vec_ste( sum1v, 0, &sum1);
+ vec_ste( sum2v, 0, &sum2);
+
+ scores[0] = sum0;
+ scores[1] = sum1;
+ scores[2] = sum2;
}
-static int pixel_satd_16x8_altivec( uint8_t *pix1, int i_pix1,
- uint8_t *pix2, int i_pix2 )
+static void pixel_sad_x4_16x8_altivec( uint8_t *fenc, uint8_t *pix0, uint8_t *pix1, uint8_t *pix2,
+ uint8_t *pix3, intptr_t i_stride, int scores[4] )
{
- return pixel_satd_8x8_altivec( &pix1[0], i_pix1,
- &pix2[0], i_pix2 ) +
- pixel_satd_8x8_altivec( &pix1[8], i_pix1,
- &pix2[8], i_pix2 );
+ ALIGNED_16( int sum0 );
+ ALIGNED_16( int sum1 );
+ ALIGNED_16( int sum2 );
+ ALIGNED_16( int sum3 );
+
+ LOAD_ZERO;
+ vec_u8_t temp_lv, temp_hv;
+ vec_u8_t fencv, pix0v, pix1v, pix2v, pix3v;
+ vec_u8_t perm0vA, perm1vA, perm2vA, perm3vA, perm0vB, perm1vB, perm2vB, perm3vB;
+
+ vec_s32_t sum0v, sum1v, sum2v, sum3v;
+
+ sum0v = vec_splat_s32(0);
+ sum1v = vec_splat_s32(0);
+ sum2v = vec_splat_s32(0);
+ sum3v = vec_splat_s32(0);
+
+ perm0vA = vec_lvsl(0, pix0);
+ perm1vA = vec_lvsl(0, pix1);
+ perm2vA = vec_lvsl(0, pix2);
+ perm3vA = vec_lvsl(0, pix3);
+
+ perm0vB = vec_lvsl(0, pix0 + i_stride);
+ perm1vB = vec_lvsl(0, pix1 + i_stride);
+ perm2vB = vec_lvsl(0, pix2 + i_stride);
+ perm3vB = vec_lvsl(0, pix3 + i_stride);
+
+ for( int y = 0; y < 4; y++ )
+ {
+ temp_lv = vec_ld(0, pix0);
+ temp_hv = vec_ld(16, pix0);
+ pix0v = vec_perm(temp_lv, temp_hv, perm0vA);
+ pix0 += i_stride;
+
+ temp_lv = vec_ld(0, pix1);
+ temp_hv = vec_ld(16, pix1);
+ pix1v = vec_perm(temp_lv, temp_hv, perm1vA);
+ pix1 += i_stride;
+
+ fencv = vec_ld(0, fenc);
+ fenc += FENC_STRIDE;
+
+ temp_lv = vec_ld(0, pix2);
+ temp_hv = vec_ld(16, pix2);
+ pix2v = vec_perm(temp_lv, temp_hv, perm2vA);
+ pix2 += i_stride;
+
+ temp_lv = vec_ld(0, pix3);
+ temp_hv = vec_ld(16, pix3);
+ pix3v = vec_perm(temp_lv, temp_hv, perm3vA);
+ pix3 += i_stride;
+
+ sum0v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix0v ), vec_min( fencv, pix0v ) ), (vec_u32_t) sum0v );
+ sum1v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix1v ), vec_min( fencv, pix1v ) ), (vec_u32_t) sum1v );
+ sum2v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix2v ), vec_min( fencv, pix2v ) ), (vec_u32_t) sum2v );
+ sum3v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix3v ), vec_min( fencv, pix3v ) ), (vec_u32_t) sum3v );
+
+ temp_lv = vec_ld(0, pix0);
+ temp_hv = vec_ld(16, pix0);
+ pix0v = vec_perm(temp_lv, temp_hv, perm0vB);
+ pix0 += i_stride;
+
+ temp_lv = vec_ld(0, pix1);
+ temp_hv = vec_ld(16, pix1);
+ pix1v = vec_perm(temp_lv, temp_hv, perm1vB);
+ pix1 += i_stride;
+
+ fencv = vec_ld(0, fenc);
+ fenc += FENC_STRIDE;
+
+ temp_lv = vec_ld(0, pix2);
+ temp_hv = vec_ld(16, pix2);
+ pix2v = vec_perm(temp_lv, temp_hv, perm2vB);
+ pix2 += i_stride;
+
+ temp_lv = vec_ld(0, pix3);
+ temp_hv = vec_ld(16, pix3);
+ pix3v = vec_perm(temp_lv, temp_hv, perm3vB);
+ pix3 += i_stride;
+
+ sum0v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix0v ), vec_min( fencv, pix0v ) ), (vec_u32_t) sum0v );
+ sum1v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix1v ), vec_min( fencv, pix1v ) ), (vec_u32_t) sum1v );
+ sum2v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix2v ), vec_min( fencv, pix2v ) ), (vec_u32_t) sum2v );
+ sum3v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix3v ), vec_min( fencv, pix3v ) ), (vec_u32_t) sum3v );
+ }
+
+ sum0v = vec_sums( sum0v, zero_s32v );
+ sum1v = vec_sums( sum1v, zero_s32v );
+ sum2v = vec_sums( sum2v, zero_s32v );
+ sum3v = vec_sums( sum3v, zero_s32v );
+
+ sum0v = vec_splat( sum0v, 3 );
+ sum1v = vec_splat( sum1v, 3 );
+ sum2v = vec_splat( sum2v, 3 );
+ sum3v = vec_splat( sum3v, 3 );
+
+ vec_ste( sum0v, 0, &sum0);
+ vec_ste( sum1v, 0, &sum1);
+ vec_ste( sum2v, 0, &sum2);
+ vec_ste( sum3v, 0, &sum3);
+
+ scores[0] = sum0;
+ scores[1] = sum1;
+ scores[2] = sum2;
+ scores[3] = sum3;
}
-static int pixel_satd_8x16_altivec( uint8_t *pix1, int i_pix1,
- uint8_t *pix2, int i_pix2 )
+
+static void pixel_sad_x3_16x8_altivec( uint8_t *fenc, uint8_t *pix0,
+ uint8_t *pix1, uint8_t *pix2,
+ intptr_t i_stride, int scores[3] )
{
- return pixel_satd_8x8_altivec( &pix1[0], i_pix1,
- &pix2[0], i_pix2 ) +
- pixel_satd_8x8_altivec( &pix1[8*i_pix1], i_pix1,
- &pix2[8*i_pix2], i_pix2 );
+ ALIGNED_16( int sum0 );
+ ALIGNED_16( int sum1 );
+ ALIGNED_16( int sum2 );
+
+ LOAD_ZERO;
+ vec_u8_t temp_lv, temp_hv;
+ vec_u8_t fencv, pix0v, pix1v, pix2v;
+ vec_u8_t perm0vA, perm1vA, perm2vA, perm0vB, perm1vB, perm2vB;
+
+ vec_s32_t sum0v, sum1v, sum2v;
+
+ sum0v = vec_splat_s32(0);
+ sum1v = vec_splat_s32(0);
+ sum2v = vec_splat_s32(0);
+
+ perm0vA = vec_lvsl(0, pix0);
+ perm1vA = vec_lvsl(0, pix1);
+ perm2vA = vec_lvsl(0, pix2);
+
+ perm0vB = vec_lvsl(0, pix0 + i_stride);
+ perm1vB = vec_lvsl(0, pix1 + i_stride);
+ perm2vB = vec_lvsl(0, pix2 + i_stride);
+
+ for( int y = 0; y < 4; y++ )
+ {
+ temp_lv = vec_ld(0, pix0);
+ temp_hv = vec_ld(16, pix0);
+ pix0v = vec_perm(temp_lv, temp_hv, perm0vA);
+ pix0 += i_stride;
+
+ temp_lv = vec_ld(0, pix1);
+ temp_hv = vec_ld(16, pix1);
+ pix1v = vec_perm(temp_lv, temp_hv, perm1vA);
+ pix1 += i_stride;
+
+ fencv = vec_ld(0, fenc);
+ fenc += FENC_STRIDE;
+
+ temp_lv = vec_ld(0, pix2);
+ temp_hv = vec_ld(16, pix2);
+ pix2v = vec_perm(temp_lv, temp_hv, perm2vA);
+ pix2 += i_stride;
+
+ sum0v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix0v ), vec_min( fencv, pix0v ) ), (vec_u32_t) sum0v );
+ sum1v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix1v ), vec_min( fencv, pix1v ) ), (vec_u32_t) sum1v );
+ sum2v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix2v ), vec_min( fencv, pix2v ) ), (vec_u32_t) sum2v );
+
+ temp_lv = vec_ld(0, pix0);
+ temp_hv = vec_ld(16, pix0);
+ pix0v = vec_perm(temp_lv, temp_hv, perm0vB);
+ pix0 += i_stride;
+
+ temp_lv = vec_ld(0, pix1);
+ temp_hv = vec_ld(16, pix1);
+ pix1v = vec_perm(temp_lv, temp_hv, perm1vB);
+ pix1 += i_stride;
+
+ fencv = vec_ld(0, fenc);
+ fenc += FENC_STRIDE;
+
+ temp_lv = vec_ld(0, pix2);
+ temp_hv = vec_ld(16, pix2);
+ pix2v = vec_perm(temp_lv, temp_hv, perm2vB);
+ pix2 += i_stride;
+
+ sum0v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix0v ), vec_min( fencv, pix0v ) ), (vec_u32_t) sum0v );
+ sum1v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix1v ), vec_min( fencv, pix1v ) ), (vec_u32_t) sum1v );
+ sum2v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix2v ), vec_min( fencv, pix2v ) ), (vec_u32_t) sum2v );
+ }
+
+ sum0v = vec_sums( sum0v, zero_s32v );
+ sum1v = vec_sums( sum1v, zero_s32v );
+ sum2v = vec_sums( sum2v, zero_s32v );
+
+ sum0v = vec_splat( sum0v, 3 );
+ sum1v = vec_splat( sum1v, 3 );
+ sum2v = vec_splat( sum2v, 3 );
+
+ vec_ste( sum0v, 0, &sum0);
+ vec_ste( sum1v, 0, &sum1);
+ vec_ste( sum2v, 0, &sum2);
+
+ scores[0] = sum0;
+ scores[1] = sum1;
+ scores[2] = sum2;
}
-static int pixel_satd_16x16_altivec( uint8_t *pix1, int i_pix1,
- uint8_t *pix2, int i_pix2 )
+
+
+static void pixel_sad_x4_8x16_altivec( uint8_t *fenc,
+ uint8_t *pix0, uint8_t *pix1,
+ uint8_t *pix2, uint8_t *pix3,
+ intptr_t i_stride, int scores[4] )
{
- return pixel_satd_8x8_altivec( &pix1[0], i_pix1,
- &pix2[0], i_pix2 ) +
- pixel_satd_8x8_altivec( &pix1[8], i_pix1,
- &pix2[8], i_pix2 ) +
- pixel_satd_8x8_altivec( &pix1[8*i_pix1], i_pix1,
- &pix2[8*i_pix2], i_pix2 ) +
- pixel_satd_8x8_altivec( &pix1[8*i_pix1+8], i_pix1,
- &pix2[8*i_pix2+8], i_pix2 );
+ ALIGNED_16( int sum0 );
+ ALIGNED_16( int sum1 );
+ ALIGNED_16( int sum2 );
+ ALIGNED_16( int sum3 );
+
+ LOAD_ZERO;
+ vec_u8_t temp_lv, temp_hv;
+ vec_u8_t fencv, pix0v, pix1v, pix2v, pix3v;
+ vec_u8_t perm0vA, perm1vA, perm2vA, perm3vA, perm0vB, perm1vB, perm2vB, perm3vB, permEncv;
+
+ vec_s32_t sum0v, sum1v, sum2v, sum3v;
+
+ sum0v = vec_splat_s32(0);
+ sum1v = vec_splat_s32(0);
+ sum2v = vec_splat_s32(0);
+ sum3v = vec_splat_s32(0);
+
+ permEncv = vec_lvsl(0, fenc);
+ perm0vA = vec_lvsl(0, pix0);
+ perm1vA = vec_lvsl(0, pix1);
+ perm2vA = vec_lvsl(0, pix2);
+ perm3vA = vec_lvsl(0, pix3);
+
+ perm0vB = vec_lvsl(0, pix0 + i_stride);
+ perm1vB = vec_lvsl(0, pix1 + i_stride);
+ perm2vB = vec_lvsl(0, pix2 + i_stride);
+ perm3vB = vec_lvsl(0, pix3 + i_stride);
+
+ for( int y = 0; y < 8; y++ )
+ {
+ temp_lv = vec_ld(0, pix0);
+ temp_hv = vec_ld(16, pix0);
+ pix0v = vec_perm(temp_lv, temp_hv, perm0vA);
+ pix0 += i_stride;
+
+ temp_lv = vec_ld(0, pix1);
+ temp_hv = vec_ld(16, pix1);
+ pix1v = vec_perm(temp_lv, temp_hv, perm1vA);
+ pix1 += i_stride;
+
+ temp_lv = vec_ld(0, fenc);
+ fencv = vec_perm(temp_lv, temp_hv, permEncv);
+ fenc += FENC_STRIDE;
+
+ temp_lv = vec_ld(0, pix2);
+ temp_hv = vec_ld(16, pix2);
+ pix2v = vec_perm(temp_lv, temp_hv, perm2vA);
+ pix2 += i_stride;
+
+ temp_lv = vec_ld(0, pix3);
+ temp_hv = vec_ld(16, pix3);
+ pix3v = vec_perm(temp_lv, temp_hv, perm3vA);
+ pix3 += i_stride;
+
+ sum0v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix0v ), vec_min( fencv, pix0v ) ), (vec_u32_t) sum0v );
+ sum1v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix1v ), vec_min( fencv, pix1v ) ), (vec_u32_t) sum1v );
+ sum2v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix2v ), vec_min( fencv, pix2v ) ), (vec_u32_t) sum2v );
+ sum3v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix3v ), vec_min( fencv, pix3v ) ), (vec_u32_t) sum3v );
+
+ temp_lv = vec_ld(0, pix0);
+ temp_hv = vec_ld(16, pix0);
+ pix0v = vec_perm(temp_lv, temp_hv, perm0vB);
+ pix0 += i_stride;
+
+ temp_lv = vec_ld(0, pix1);
+ temp_hv = vec_ld(16, pix1);
+ pix1v = vec_perm(temp_lv, temp_hv, perm1vB);
+ pix1 += i_stride;
+
+ temp_lv = vec_ld(0, fenc);
+ fencv = vec_perm(temp_lv, temp_hv, permEncv);
+ fenc += FENC_STRIDE;
+
+ temp_lv = vec_ld(0, pix2);
+ temp_hv = vec_ld(16, pix2);
+ pix2v = vec_perm(temp_lv, temp_hv, perm2vB);
+ pix2 += i_stride;
+
+ temp_lv = vec_ld(0, pix3);
+ temp_hv = vec_ld(16, pix3);
+ pix3v = vec_perm(temp_lv, temp_hv, perm3vB);
+ pix3 += i_stride;
+
+ sum0v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix0v ), vec_min( fencv, pix0v ) ), (vec_u32_t) sum0v );
+ sum1v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix1v ), vec_min( fencv, pix1v ) ), (vec_u32_t) sum1v );
+ sum2v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix2v ), vec_min( fencv, pix2v ) ), (vec_u32_t) sum2v );
+ sum3v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix3v ), vec_min( fencv, pix3v ) ), (vec_u32_t) sum3v );
+ }
+
+ sum0v = vec_sum2s( sum0v, zero_s32v );
+ sum1v = vec_sum2s( sum1v, zero_s32v );
+ sum2v = vec_sum2s( sum2v, zero_s32v );
+ sum3v = vec_sum2s( sum3v, zero_s32v );
+
+ sum0v = vec_splat( sum0v, 1 );
+ sum1v = vec_splat( sum1v, 1 );
+ sum2v = vec_splat( sum2v, 1 );
+ sum3v = vec_splat( sum3v, 1 );
+
+ vec_ste( sum0v, 0, &sum0);
+ vec_ste( sum1v, 0, &sum1);
+ vec_ste( sum2v, 0, &sum2);
+ vec_ste( sum3v, 0, &sum3);
+
+ scores[0] = sum0;
+ scores[1] = sum1;
+ scores[2] = sum2;
+ scores[3] = sum3;
}
-static inline int pixel_satd_4x4_altivec( uint8_t *pix1, int i_pix1,
- uint8_t *pix2, int i_pix2 )
+static void pixel_sad_x3_8x16_altivec( uint8_t *fenc, uint8_t *pix0,
+ uint8_t *pix1, uint8_t *pix2,
+ intptr_t i_stride, int scores[3] )
{
- int i;
- DECLARE_ALIGNED( int, i_satd, 16 );
+ ALIGNED_16( int sum0 );
+ ALIGNED_16( int sum1 );
+ ALIGNED_16( int sum2 );
LOAD_ZERO;
- vector_s32_t satdv = zero_s32;
- vector_u8_t pix1u8v, pix2u8v;
- vector_s16_t pix1s16v, pix2s16v;
- vector_s16_t diffv[4];
- vector_s16_t tmpv[4];
- vector_s16_t s01v, s23v, d01v, d23v;
+ vec_u8_t temp_lv, temp_hv;
+ vec_u8_t fencv, pix0v, pix1v, pix2v;
+ vec_u8_t perm0vA, perm1vA, perm2vA, perm0vB, perm1vB, perm2vB,permEncv;
- /* Diff 4x8 */
- for( i = 0; i < 4; i++ )
+ vec_s32_t sum0v, sum1v, sum2v;
+
+ sum0v = vec_splat_s32(0);
+ sum1v = vec_splat_s32(0);
+ sum2v = vec_splat_s32(0);
+
+ permEncv = vec_lvsl(0, fenc);
+ perm0vA = vec_lvsl(0, pix0);
+ perm1vA = vec_lvsl(0, pix1);
+ perm2vA = vec_lvsl(0, pix2);
+
+ perm0vB = vec_lvsl(0, pix0 + i_stride);
+ perm1vB = vec_lvsl(0, pix1 + i_stride);
+ perm2vB = vec_lvsl(0, pix2 + i_stride);
+
+ for( int y = 0; y < 8; y++ )
{
- LOAD_4( pix1, pix1u8v );
- LOAD_4( pix2, pix2u8v );
+ temp_lv = vec_ld(0, pix0);
+ temp_hv = vec_ld(16, pix0);
+ pix0v = vec_perm(temp_lv, temp_hv, perm0vA);
+ pix0 += i_stride;
+
+ temp_lv = vec_ld(0, pix1);
+ temp_hv = vec_ld(16, pix1);
+ pix1v = vec_perm(temp_lv, temp_hv, perm1vA);
+ pix1 += i_stride;
+
+ temp_lv = vec_ld(0, fenc);
+ fencv = vec_perm(temp_lv, temp_hv, permEncv);
+ fenc += FENC_STRIDE;
+
+ temp_lv = vec_ld(0, pix2);
+ temp_hv = vec_ld(16, pix2);
+ pix2v = vec_perm(temp_lv, temp_hv, perm2vA);
+ pix2 += i_stride;
- /* u8 -> s16 conversion */
- pix1s16v = (vector_s16_t) vec_mergeh( zero_u8, pix1u8v );
- pix2s16v = (vector_s16_t) vec_mergeh( zero_u8, pix2u8v );
+ sum0v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix0v ), vec_min( fencv, pix0v ) ), (vec_u32_t) sum0v );
+ sum1v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix1v ), vec_min( fencv, pix1v ) ), (vec_u32_t) sum1v );
+ sum2v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix2v ), vec_min( fencv, pix2v ) ), (vec_u32_t) sum2v );
- diffv[i] = vec_sub( pix1s16v, pix2s16v );
+ temp_lv = vec_ld(0, pix0);
+ temp_hv = vec_ld(16, pix0);
+ pix0v = vec_perm(temp_lv, temp_hv, perm0vB);
+ pix0 += i_stride;
- pix1 += i_pix1;
- pix2 += i_pix2;
+ temp_lv = vec_ld(0, pix1);
+ temp_hv = vec_ld(16, pix1);
+ pix1v = vec_perm(temp_lv, temp_hv, perm1vB);
+ pix1 += i_stride;
+
+ temp_lv = vec_ld(0, fenc);
+ fencv = vec_perm(temp_lv, temp_hv, permEncv);
+ fenc += FENC_STRIDE;
+
+ temp_lv = vec_ld(0, pix2);
+ temp_hv = vec_ld(16, pix2);
+ pix2v = vec_perm(temp_lv, temp_hv, perm2vB);
+ pix2 += i_stride;
+
+ sum0v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix0v ), vec_min( fencv, pix0v ) ), (vec_u32_t) sum0v );
+ sum1v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix1v ), vec_min( fencv, pix1v ) ), (vec_u32_t) sum1v );
+ sum2v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix2v ), vec_min( fencv, pix2v ) ), (vec_u32_t) sum2v );
}
- /* Hadamar H */
- HADAMAR( diffv, tmpv );
+ sum0v = vec_sum2s( sum0v, zero_s32v );
+ sum1v = vec_sum2s( sum1v, zero_s32v );
+ sum2v = vec_sum2s( sum2v, zero_s32v );
- /* Transpose */
- TRANSPOSE4x4( tmpv, diffv );
+ sum0v = vec_splat( sum0v, 1 );
+ sum1v = vec_splat( sum1v, 1 );
+ sum2v = vec_splat( sum2v, 1 );
- /* Hadamar V */
- HADAMAR( diffv, tmpv );
+ vec_ste( sum0v, 0, &sum0);
+ vec_ste( sum1v, 0, &sum1);
+ vec_ste( sum2v, 0, &sum2);
+
+ scores[0] = sum0;
+ scores[1] = sum1;
+ scores[2] = sum2;
+}
+
+static void pixel_sad_x4_8x8_altivec( uint8_t *fenc,
+ uint8_t *pix0, uint8_t *pix1,
+ uint8_t *pix2, uint8_t *pix3,
+ intptr_t i_stride, int scores[4] )
+{
+ ALIGNED_16( int sum0 );
+ ALIGNED_16( int sum1 );
+ ALIGNED_16( int sum2 );
+ ALIGNED_16( int sum3 );
+
+ LOAD_ZERO;
+ vec_u8_t temp_lv, temp_hv;
+ vec_u8_t fencv, pix0v, pix1v, pix2v, pix3v;
+ vec_u8_t perm0vA, perm1vA, perm2vA, perm3vA, perm0vB, perm1vB, perm2vB, perm3vB, permEncv;
+
+ vec_s32_t sum0v, sum1v, sum2v, sum3v;
+
+ sum0v = vec_splat_s32(0);
+ sum1v = vec_splat_s32(0);
+ sum2v = vec_splat_s32(0);
+ sum3v = vec_splat_s32(0);
+
+ permEncv = vec_lvsl(0, fenc);
+ perm0vA = vec_lvsl(0, pix0);
+ perm1vA = vec_lvsl(0, pix1);
+ perm2vA = vec_lvsl(0, pix2);
+ perm3vA = vec_lvsl(0, pix3);
+
+ perm0vB = vec_lvsl(0, pix0 + i_stride);
+ perm1vB = vec_lvsl(0, pix1 + i_stride);
+ perm2vB = vec_lvsl(0, pix2 + i_stride);
+ perm3vB = vec_lvsl(0, pix3 + i_stride);
+
+ for( int y = 0; y < 4; y++ )
+ {
+ temp_lv = vec_ld(0, pix0);
+ temp_hv = vec_ld(16, pix0);
+ pix0v = vec_perm(temp_lv, temp_hv, perm0vA);
+ pix0 += i_stride;
+
+ temp_lv = vec_ld(0, pix1);
+ temp_hv = vec_ld(16, pix1);
+ pix1v = vec_perm(temp_lv, temp_hv, perm1vA);
+ pix1 += i_stride;
+
+ temp_lv = vec_ld(0, fenc);
+ fencv = vec_perm(temp_lv, temp_hv, permEncv);
+ fenc += FENC_STRIDE;
+
+ temp_lv = vec_ld(0, pix2);
+ temp_hv = vec_ld(16, pix2);
+ pix2v = vec_perm(temp_lv, temp_hv, perm2vA);
+ pix2 += i_stride;
+
+ temp_lv = vec_ld(0, pix3);
+ temp_hv = vec_ld(16, pix3);
+ pix3v = vec_perm(temp_lv, temp_hv, perm3vA);
+ pix3 += i_stride;
+
+ sum0v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix0v ), vec_min( fencv, pix0v ) ), (vec_u32_t) sum0v );
+ sum1v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix1v ), vec_min( fencv, pix1v ) ), (vec_u32_t) sum1v );
+ sum2v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix2v ), vec_min( fencv, pix2v ) ), (vec_u32_t) sum2v );
+ sum3v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix3v ), vec_min( fencv, pix3v ) ), (vec_u32_t) sum3v );
+
+ temp_lv = vec_ld(0, pix0);
+ temp_hv = vec_ld(16, pix0);
+ pix0v = vec_perm(temp_lv, temp_hv, perm0vB);
+ pix0 += i_stride;
+
+ temp_lv = vec_ld(0, pix1);
+ temp_hv = vec_ld(16, pix1);
+ pix1v = vec_perm(temp_lv, temp_hv, perm1vB);
+ pix1 += i_stride;
+
+ temp_lv = vec_ld(0, fenc);
+ fencv = vec_perm(temp_lv, temp_hv, permEncv);
+ fenc += FENC_STRIDE;
+
+ temp_lv = vec_ld(0, pix2);
+ temp_hv = vec_ld(16, pix2);
+ pix2v = vec_perm(temp_lv, temp_hv, perm2vB);
+ pix2 += i_stride;
+
+ temp_lv = vec_ld(0, pix3);
+ temp_hv = vec_ld(16, pix3);
+ pix3v = vec_perm(temp_lv, temp_hv, perm3vB);
+ pix3 += i_stride;
+
+ sum0v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix0v ), vec_min( fencv, pix0v ) ), (vec_u32_t) sum0v );
+ sum1v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix1v ), vec_min( fencv, pix1v ) ), (vec_u32_t) sum1v );
+ sum2v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix2v ), vec_min( fencv, pix2v ) ), (vec_u32_t) sum2v );
+ sum3v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix3v ), vec_min( fencv, pix3v ) ), (vec_u32_t) sum3v );
+ }
+
+ sum0v = vec_sum2s( sum0v, zero_s32v );
+ sum1v = vec_sum2s( sum1v, zero_s32v );
+ sum2v = vec_sum2s( sum2v, zero_s32v );
+ sum3v = vec_sum2s( sum3v, zero_s32v );
+
+ sum0v = vec_splat( sum0v, 1 );
+ sum1v = vec_splat( sum1v, 1 );
+ sum2v = vec_splat( sum2v, 1 );
+ sum3v = vec_splat( sum3v, 1 );
+
+ vec_ste( sum0v, 0, &sum0);
+ vec_ste( sum1v, 0, &sum1);
+ vec_ste( sum2v, 0, &sum2);
+ vec_ste( sum3v, 0, &sum3);
+
+ scores[0] = sum0;
+ scores[1] = sum1;
+ scores[2] = sum2;
+ scores[3] = sum3;
+}
- /* Sum of absolute values */
- for( i = 0; i < 4; i++ )
+static void pixel_sad_x3_8x8_altivec( uint8_t *fenc, uint8_t *pix0,
+ uint8_t *pix1, uint8_t *pix2,
+ intptr_t i_stride, int scores[3] )
+{
+ ALIGNED_16( int sum0 );
+ ALIGNED_16( int sum1 );
+ ALIGNED_16( int sum2 );
+
+ LOAD_ZERO;
+ vec_u8_t temp_lv, temp_hv;
+ vec_u8_t fencv, pix0v, pix1v, pix2v;
+ vec_u8_t perm0vA, perm1vA, perm2vA, perm0vB, perm1vB, perm2vB, permEncv;
+
+ vec_s32_t sum0v, sum1v, sum2v;
+
+ sum0v = vec_splat_s32(0);
+ sum1v = vec_splat_s32(0);
+ sum2v = vec_splat_s32(0);
+
+ permEncv = vec_lvsl(0, fenc);
+ perm0vA = vec_lvsl(0, pix0);
+ perm1vA = vec_lvsl(0, pix1);
+ perm2vA = vec_lvsl(0, pix2);
+
+ perm0vB = vec_lvsl(0, pix0 + i_stride);
+ perm1vB = vec_lvsl(0, pix1 + i_stride);
+ perm2vB = vec_lvsl(0, pix2 + i_stride);
+
+ for( int y = 0; y < 4; y++ )
{
- satdv = vec_sum4s( vec_abs( tmpv[i] ), satdv );
+ temp_lv = vec_ld(0, pix0);
+ temp_hv = vec_ld(16, pix0);
+ pix0v = vec_perm(temp_lv, temp_hv, perm0vA);
+ pix0 += i_stride;
+
+ temp_lv = vec_ld(0, pix1);
+ temp_hv = vec_ld(16, pix1);
+ pix1v = vec_perm(temp_lv, temp_hv, perm1vA);
+ pix1 += i_stride;
+
+ temp_lv = vec_ld(0, fenc);
+ fencv = vec_perm(temp_lv, temp_hv, permEncv);
+ fenc += FENC_STRIDE;
+
+ temp_lv = vec_ld(0, pix2);
+ temp_hv = vec_ld(16, pix2);
+ pix2v = vec_perm(temp_lv, temp_hv, perm2vA);
+ pix2 += i_stride;
+
+ sum0v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix0v ), vec_min( fencv, pix0v ) ), (vec_u32_t) sum0v );
+ sum1v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix1v ), vec_min( fencv, pix1v ) ), (vec_u32_t) sum1v );
+ sum2v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix2v ), vec_min( fencv, pix2v ) ), (vec_u32_t) sum2v );
+
+ temp_lv = vec_ld(0, pix0);
+ temp_hv = vec_ld(16, pix0);
+ pix0v = vec_perm(temp_lv, temp_hv, perm0vB);
+ pix0 += i_stride;
+
+ temp_lv = vec_ld(0, pix1);
+ temp_hv = vec_ld(16, pix1);
+ pix1v = vec_perm(temp_lv, temp_hv, perm1vB);
+ pix1 += i_stride;
+
+ temp_lv = vec_ld(0, fenc);
+ fencv = vec_perm(temp_lv, temp_hv, permEncv);
+ fenc += FENC_STRIDE;
+
+ temp_lv = vec_ld(0, pix2);
+ temp_hv = vec_ld(16, pix2);
+ pix2v = vec_perm(temp_lv, temp_hv, perm2vB);
+ pix2 += i_stride;
+
+ sum0v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix0v ), vec_min( fencv, pix0v ) ), (vec_u32_t) sum0v );
+ sum1v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix1v ), vec_min( fencv, pix1v ) ), (vec_u32_t) sum1v );
+ sum2v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix2v ), vec_min( fencv, pix2v ) ), (vec_u32_t) sum2v );
}
- satdv = vec_sum2s( satdv, zero_s32 );
- /* Done */
- vec_ste( vec_splat( satdv, 1 ), 0, &i_satd );
- return i_satd / 2;
+ sum0v = vec_sum2s( sum0v, zero_s32v );
+ sum1v = vec_sum2s( sum1v, zero_s32v );
+ sum2v = vec_sum2s( sum2v, zero_s32v );
+
+ sum0v = vec_splat( sum0v, 1 );
+ sum1v = vec_splat( sum1v, 1 );
+ sum2v = vec_splat( sum2v, 1 );
+
+ vec_ste( sum0v, 0, &sum0);
+ vec_ste( sum1v, 0, &sum1);
+ vec_ste( sum2v, 0, &sum2);
+
+ scores[0] = sum0;
+ scores[1] = sum1;
+ scores[2] = sum2;
}
+/***********************************************************************
+* SSD routines
+**********************************************************************/
+
+static int pixel_ssd_16x16_altivec ( uint8_t *pix1, intptr_t i_stride_pix1,
+ uint8_t *pix2, intptr_t i_stride_pix2 )
+{
+ ALIGNED_16( int sum );
+
+ LOAD_ZERO;
+ vec_u8_t pix1vA, pix2vA, pix1vB, pix2vB;
+ vec_u32_t sumv;
+ vec_u8_t maxA, minA, diffA, maxB, minB, diffB;
+ vec_u8_t temp_lv, temp_hv;
+ vec_u8_t permA, permB;
+
+ sumv = vec_splat_u32(0);
+
+ permA = vec_lvsl(0, pix2);
+ permB = vec_lvsl(0, pix2 + i_stride_pix2);
+
+ temp_lv = vec_ld(0, pix2);
+ temp_hv = vec_ld(16, pix2);
+ pix2vA = vec_perm(temp_lv, temp_hv, permA);
+ pix1vA = vec_ld(0, pix1);
+
+ for( int y = 0; y < 7; y++ )
+ {
+ pix1 += i_stride_pix1;
+ pix2 += i_stride_pix2;
+
+ maxA = vec_max(pix1vA, pix2vA);
+ minA = vec_min(pix1vA, pix2vA);
+
+ temp_lv = vec_ld(0, pix2);
+ temp_hv = vec_ld(16, pix2);
+ pix2vB = vec_perm(temp_lv, temp_hv, permB);
+ pix1vB = vec_ld(0, pix1);
+
+ diffA = vec_sub(maxA, minA);
+ sumv = vec_msum(diffA, diffA, sumv);
+
+ pix1 += i_stride_pix1;
+ pix2 += i_stride_pix2;
+
+ maxB = vec_max(pix1vB, pix2vB);
+ minB = vec_min(pix1vB, pix2vB);
+
+ temp_lv = vec_ld(0, pix2);
+ temp_hv = vec_ld(16, pix2);
+ pix2vA = vec_perm(temp_lv, temp_hv, permA);
+ pix1vA = vec_ld(0, pix1);
+
+ diffB = vec_sub(maxB, minB);
+ sumv = vec_msum(diffB, diffB, sumv);
+ }
+
+ pix1 += i_stride_pix1;
+ pix2 += i_stride_pix2;
+
+ temp_lv = vec_ld(0, pix2);
+ temp_hv = vec_ld(16, pix2);
+ pix2vB = vec_perm(temp_lv, temp_hv, permB);
+ pix1vB = vec_ld(0, pix1);
+
+ maxA = vec_max(pix1vA, pix2vA);
+ minA = vec_min(pix1vA, pix2vA);
+
+ maxB = vec_max(pix1vB, pix2vB);
+ minB = vec_min(pix1vB, pix2vB);
+
+ diffA = vec_sub(maxA, minA);
+ sumv = vec_msum(diffA, diffA, sumv);
+
+ diffB = vec_sub(maxB, minB);
+ sumv = vec_msum(diffB, diffB, sumv);
+
+ sumv = (vec_u32_t) vec_sums((vec_s32_t) sumv, zero_s32v);
+ sumv = vec_splat(sumv, 3);
+ vec_ste((vec_s32_t) sumv, 0, &sum);
+ return sum;
+}
+
+static int pixel_ssd_8x8_altivec ( uint8_t *pix1, intptr_t i_stride_pix1,
+ uint8_t *pix2, intptr_t i_stride_pix2 )
+{
+ ALIGNED_16( int sum );
+
+ LOAD_ZERO;
+ vec_u8_t pix1v, pix2v;
+ vec_u32_t sumv;
+ vec_u8_t maxv, minv, diffv;
+ vec_u8_t temp_lv, temp_hv;
+ vec_u8_t perm1v, perm2v;
+
+ const vec_u32_t sel = (vec_u32_t)CV(-1,-1,0,0);
+
+ sumv = vec_splat_u32(0);
+
+ perm1v = vec_lvsl(0, pix1);
+ perm2v = vec_lvsl(0, pix2);
+
+ for( int y = 0; y < 8; y++ )
+ {
+ temp_hv = vec_ld(0, pix1);
+ temp_lv = vec_ld(7, pix1);
+ pix1v = vec_perm(temp_hv, temp_lv, perm1v);
+
+ temp_hv = vec_ld(0, pix2);
+ temp_lv = vec_ld(7, pix2);
+ pix2v = vec_perm(temp_hv, temp_lv, perm2v);
+
+ maxv = vec_max(pix1v, pix2v);
+ minv = vec_min(pix1v, pix2v);
+
+ diffv = vec_sub(maxv, minv);
+ sumv = vec_msum(diffv, diffv, sumv);
+
+ pix1 += i_stride_pix1;
+ pix2 += i_stride_pix2;
+ }
+
+ sumv = vec_sel( zero_u32v, sumv, sel );
+
+ sumv = (vec_u32_t) vec_sums((vec_s32_t) sumv, zero_s32v);
+ sumv = vec_splat(sumv, 3);
+ vec_ste((vec_s32_t) sumv, 0, &sum);
+
+ return sum;
+}
+
+
+/****************************************************************************
+ * variance
+ ****************************************************************************/
+static uint64_t x264_pixel_var_16x16_altivec( uint8_t *pix, intptr_t i_stride )
+{
+ ALIGNED_16(uint32_t sum_tab[4]);
+ ALIGNED_16(uint32_t sqr_tab[4]);
+
+ LOAD_ZERO;
+ vec_u32_t sqr_v = zero_u32v;
+ vec_u32_t sum_v = zero_u32v;
+
+ for( int y = 0; y < 16; y++ )
+ {
+ vec_u8_t pix0_v = vec_ld(0, pix);
+ sum_v = vec_sum4s(pix0_v, sum_v);
+ sqr_v = vec_msum(pix0_v, pix0_v, sqr_v);
+
+ pix += i_stride;
+ }
+ sum_v = (vec_u32_t)vec_sums( (vec_s32_t)sum_v, zero_s32v );
+ sqr_v = (vec_u32_t)vec_sums( (vec_s32_t)sqr_v, zero_s32v );
+ vec_ste(sum_v, 12, sum_tab);
+ vec_ste(sqr_v, 12, sqr_tab);
+
+ uint32_t sum = sum_tab[3];
+ uint32_t sqr = sqr_tab[3];
+ return sum + ((uint64_t)sqr<<32);
+}
+
+static uint64_t x264_pixel_var_8x8_altivec( uint8_t *pix, intptr_t i_stride )
+{
+ ALIGNED_16(uint32_t sum_tab[4]);
+ ALIGNED_16(uint32_t sqr_tab[4]);
+
+ LOAD_ZERO;
+ vec_u32_t sqr_v = zero_u32v;
+ vec_u32_t sum_v = zero_u32v;
+
+ static const vec_u8_t perm_tab[] =
+ {
+ CV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, /* pix=mod16, i_stride=mod16 */
+ 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17),
+ CV(0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, /* pix=mod8, i_stride=mod16 */
+ 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F),
+ };
+ vec_u8_t perm = perm_tab[ ((uintptr_t)pix & 8) >> 3 ];
+
+ for( int y = 0; y < 4; y++ )
+ {
+ vec_u8_t pix0_v = vec_ld(0, pix);
+ vec_u8_t pix1_v = vec_ld(i_stride, pix);
+ vec_u8_t pix_v = vec_perm(pix0_v, pix1_v, perm);
+ sum_v = vec_sum4s(pix_v, sum_v);
+ sqr_v = vec_msum(pix_v, pix_v, sqr_v);
+
+ pix += i_stride<<1;
+ }
+ sum_v = (vec_u32_t)vec_sums( (vec_s32_t)sum_v, zero_s32v );
+ sqr_v = (vec_u32_t)vec_sums( (vec_s32_t)sqr_v, zero_s32v );
+ vec_ste(sum_v, 12, sum_tab);
+ vec_ste(sqr_v, 12, sqr_tab);
+
+ uint32_t sum = sum_tab[3];
+ uint32_t sqr = sqr_tab[3];
+ return sum + ((uint64_t)sqr<<32);
+}
+
+
+/**********************************************************************
+ * SA8D routines: sum of 8x8 Hadamard transformed differences
+ **********************************************************************/
+/* SA8D_1D unrolled by 8 in Altivec */
+#define SA8D_1D_ALTIVEC( sa8d0v, sa8d1v, sa8d2v, sa8d3v, \
+ sa8d4v, sa8d5v, sa8d6v, sa8d7v ) \
+{ \
+ /* int a0 = SRC(0) + SRC(4) */ \
+ vec_s16_t a0v = vec_add(sa8d0v, sa8d4v); \
+ /* int a4 = SRC(0) - SRC(4) */ \
+ vec_s16_t a4v = vec_sub(sa8d0v, sa8d4v); \
+ /* int a1 = SRC(1) + SRC(5) */ \
+ vec_s16_t a1v = vec_add(sa8d1v, sa8d5v); \
+ /* int a5 = SRC(1) - SRC(5) */ \
+ vec_s16_t a5v = vec_sub(sa8d1v, sa8d5v); \
+ /* int a2 = SRC(2) + SRC(6) */ \
+ vec_s16_t a2v = vec_add(sa8d2v, sa8d6v); \
+ /* int a6 = SRC(2) - SRC(6) */ \
+ vec_s16_t a6v = vec_sub(sa8d2v, sa8d6v); \
+ /* int a3 = SRC(3) + SRC(7) */ \
+ vec_s16_t a3v = vec_add(sa8d3v, sa8d7v); \
+ /* int a7 = SRC(3) - SRC(7) */ \
+ vec_s16_t a7v = vec_sub(sa8d3v, sa8d7v); \
+ \
+ /* int b0 = a0 + a2 */ \
+ vec_s16_t b0v = vec_add(a0v, a2v); \
+ /* int b2 = a0 - a2; */ \
+ vec_s16_t b2v = vec_sub(a0v, a2v); \
+ /* int b1 = a1 + a3; */ \
+ vec_s16_t b1v = vec_add(a1v, a3v); \
+ /* int b3 = a1 - a3; */ \
+ vec_s16_t b3v = vec_sub(a1v, a3v); \
+ /* int b4 = a4 + a6; */ \
+ vec_s16_t b4v = vec_add(a4v, a6v); \
+ /* int b6 = a4 - a6; */ \
+ vec_s16_t b6v = vec_sub(a4v, a6v); \
+ /* int b5 = a5 + a7; */ \
+ vec_s16_t b5v = vec_add(a5v, a7v); \
+ /* int b7 = a5 - a7; */ \
+ vec_s16_t b7v = vec_sub(a5v, a7v); \
+ \
+ /* DST(0, b0 + b1) */ \
+ sa8d0v = vec_add(b0v, b1v); \
+ /* DST(1, b0 - b1) */ \
+ sa8d1v = vec_sub(b0v, b1v); \
+ /* DST(2, b2 + b3) */ \
+ sa8d2v = vec_add(b2v, b3v); \
+ /* DST(3, b2 - b3) */ \
+ sa8d3v = vec_sub(b2v, b3v); \
+ /* DST(4, b4 + b5) */ \
+ sa8d4v = vec_add(b4v, b5v); \
+ /* DST(5, b4 - b5) */ \
+ sa8d5v = vec_sub(b4v, b5v); \
+ /* DST(6, b6 + b7) */ \
+ sa8d6v = vec_add(b6v, b7v); \
+ /* DST(7, b6 - b7) */ \
+ sa8d7v = vec_sub(b6v, b7v); \
+}
+
+static int pixel_sa8d_8x8_core_altivec( uint8_t *pix1, intptr_t i_pix1,
+ uint8_t *pix2, intptr_t i_pix2 )
+{
+ int32_t i_satd=0;
+
+ PREP_DIFF;
+ PREP_LOAD_SRC( pix1 );
+ PREP_LOAD_SRC( pix2 );
+
+ vec_s16_t diff0v, diff1v, diff2v, diff3v, diff4v, diff5v, diff6v, diff7v;
+
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff0v, pix2 );
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff1v, pix2 );
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff2v, pix2 );
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff3v, pix2 );
+
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff4v, pix2 );
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff5v, pix2 );
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff6v, pix2 );
+ VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff7v, pix2 );
+
+ vec_s16_t sa8d0v, sa8d1v, sa8d2v, sa8d3v, sa8d4v, sa8d5v, sa8d6v, sa8d7v;
+
+ SA8D_1D_ALTIVEC(diff0v, diff1v, diff2v, diff3v,
+ diff4v, diff5v, diff6v, diff7v);
+
+ VEC_TRANSPOSE_8(diff0v, diff1v, diff2v, diff3v,
+ diff4v, diff5v, diff6v, diff7v,
+ sa8d0v, sa8d1v, sa8d2v, sa8d3v,
+ sa8d4v, sa8d5v, sa8d6v, sa8d7v );
+
+ SA8D_1D_ALTIVEC(sa8d0v, sa8d1v, sa8d2v, sa8d3v,
+ sa8d4v, sa8d5v, sa8d6v, sa8d7v );
+
+ /* accumulation of the absolute value of all elements of the resulting bloc */
+ vec_s16_t abs0v = VEC_ABS(sa8d0v);
+ vec_s16_t abs1v = VEC_ABS(sa8d1v);
+ vec_s16_t sum01v = vec_add(abs0v, abs1v);
+
+ vec_s16_t abs2v = VEC_ABS(sa8d2v);
+ vec_s16_t abs3v = VEC_ABS(sa8d3v);
+ vec_s16_t sum23v = vec_add(abs2v, abs3v);
+
+ vec_s16_t abs4v = VEC_ABS(sa8d4v);
+ vec_s16_t abs5v = VEC_ABS(sa8d5v);
+ vec_s16_t sum45v = vec_add(abs4v, abs5v);
+
+ vec_s16_t abs6v = VEC_ABS(sa8d6v);
+ vec_s16_t abs7v = VEC_ABS(sa8d7v);
+ vec_s16_t sum67v = vec_add(abs6v, abs7v);
+
+ vec_s16_t sum0123v = vec_add(sum01v, sum23v);
+ vec_s16_t sum4567v = vec_add(sum45v, sum67v);
+
+ vec_s32_t sumblocv;
+
+ sumblocv = vec_sum4s(sum0123v, (vec_s32_t)zerov );
+ sumblocv = vec_sum4s(sum4567v, sumblocv );
+
+ sumblocv = vec_sums(sumblocv, (vec_s32_t)zerov );
+
+ sumblocv = vec_splat(sumblocv, 3);
+
+ vec_ste(sumblocv, 0, &i_satd);
+
+ return i_satd;
+}
+
+static int pixel_sa8d_8x8_altivec( uint8_t *pix1, intptr_t i_pix1,
+ uint8_t *pix2, intptr_t i_pix2 )
+{
+ int32_t i_satd;
+ i_satd = (pixel_sa8d_8x8_core_altivec( pix1, i_pix1, pix2, i_pix2 )+2)>>2;
+ return i_satd;
+}
+
+static int pixel_sa8d_16x16_altivec( uint8_t *pix1, intptr_t i_pix1,
+ uint8_t *pix2, intptr_t i_pix2 )
+{
+ int32_t i_satd;
+
+ i_satd = (pixel_sa8d_8x8_core_altivec( &pix1[0], i_pix1, &pix2[0], i_pix2 )
+ + pixel_sa8d_8x8_core_altivec( &pix1[8], i_pix1, &pix2[8], i_pix2 )
+ + pixel_sa8d_8x8_core_altivec( &pix1[8*i_pix1], i_pix1, &pix2[8*i_pix2], i_pix2 )
+ + pixel_sa8d_8x8_core_altivec( &pix1[8*i_pix1+8], i_pix1, &pix2[8*i_pix2+8], i_pix2 ) +2)>>2;
+ return i_satd;
+}
+
+#define HADAMARD4_ALTIVEC(d0,d1,d2,d3,s0,s1,s2,s3) {\
+ vec_s16_t t0 = vec_add(s0, s1); \
+ vec_s16_t t1 = vec_sub(s0, s1); \
+ vec_s16_t t2 = vec_add(s2, s3); \
+ vec_s16_t t3 = vec_sub(s2, s3); \
+ d0 = vec_add(t0, t2); \
+ d2 = vec_sub(t0, t2); \
+ d1 = vec_add(t1, t3); \
+ d3 = vec_sub(t1, t3); \
+}
+
+#define VEC_LOAD_HIGH( p, num ) \
+ vec_u8_t pix8_##num = vec_ld( stride*num, p ); \
+ vec_s16_t pix16_s##num = (vec_s16_t)vec_perm(pix8_##num, zero_u8v, perm); \
+ vec_s16_t pix16_d##num;
+
+static uint64_t pixel_hadamard_ac_altivec( uint8_t *pix, intptr_t stride, const vec_u8_t perm )
+{
+ ALIGNED_16( int32_t sum4_tab[4] );
+ ALIGNED_16( int32_t sum8_tab[4] );
+ LOAD_ZERO;
+
+ VEC_LOAD_HIGH( pix, 0 );
+ VEC_LOAD_HIGH( pix, 1 );
+ VEC_LOAD_HIGH( pix, 2 );
+ VEC_LOAD_HIGH( pix, 3 );
+ HADAMARD4_ALTIVEC(pix16_d0,pix16_d1,pix16_d2,pix16_d3,
+ pix16_s0,pix16_s1,pix16_s2,pix16_s3);
+
+ VEC_LOAD_HIGH( pix, 4 );
+ VEC_LOAD_HIGH( pix, 5 );
+ VEC_LOAD_HIGH( pix, 6 );
+ VEC_LOAD_HIGH( pix, 7 );
+ HADAMARD4_ALTIVEC(pix16_d4,pix16_d5,pix16_d6,pix16_d7,
+ pix16_s4,pix16_s5,pix16_s6,pix16_s7);
+
+ VEC_TRANSPOSE_8(pix16_d0, pix16_d1, pix16_d2, pix16_d3,
+ pix16_d4, pix16_d5, pix16_d6, pix16_d7,
+ pix16_s0, pix16_s1, pix16_s2, pix16_s3,
+ pix16_s4, pix16_s5, pix16_s6, pix16_s7);
+
+ HADAMARD4_ALTIVEC(pix16_d0,pix16_d1,pix16_d2,pix16_d3,
+ pix16_s0,pix16_s1,pix16_s2,pix16_s3);
+
+ HADAMARD4_ALTIVEC(pix16_d4,pix16_d5,pix16_d6,pix16_d7,
+ pix16_s4,pix16_s5,pix16_s6,pix16_s7);
+
+ vec_u16_t addabs01 = vec_add( VEC_ABSOLUTE(pix16_d0), VEC_ABSOLUTE(pix16_d1) );
+ vec_u16_t addabs23 = vec_add( VEC_ABSOLUTE(pix16_d2), VEC_ABSOLUTE(pix16_d3) );
+ vec_u16_t addabs45 = vec_add( VEC_ABSOLUTE(pix16_d4), VEC_ABSOLUTE(pix16_d5) );
+ vec_u16_t addabs67 = vec_add( VEC_ABSOLUTE(pix16_d6), VEC_ABSOLUTE(pix16_d7) );
+
+ vec_u16_t sum4_v = vec_add(vec_add(addabs01, addabs23), vec_add(addabs45, addabs67));
+ vec_ste(vec_sums(vec_sum4s((vec_s16_t)sum4_v, zero_s32v), zero_s32v), 12, sum4_tab);
+
+ vec_s16_t tmpi0 = vec_add(pix16_d0, pix16_d4);
+ vec_s16_t tmpi4 = vec_sub(pix16_d0, pix16_d4);
+ vec_s16_t tmpi1 = vec_add(pix16_d1, pix16_d5);
+ vec_s16_t tmpi5 = vec_sub(pix16_d1, pix16_d5);
+ vec_s16_t tmpi2 = vec_add(pix16_d2, pix16_d6);
+ vec_s16_t tmpi6 = vec_sub(pix16_d2, pix16_d6);
+ vec_s16_t tmpi3 = vec_add(pix16_d3, pix16_d7);
+ vec_s16_t tmpi7 = vec_sub(pix16_d3, pix16_d7);
+
+ int sum4 = sum4_tab[3];
+
+ VEC_TRANSPOSE_8(tmpi0, tmpi1, tmpi2, tmpi3,
+ tmpi4, tmpi5, tmpi6, tmpi7,
+ pix16_d0, pix16_d1, pix16_d2, pix16_d3,
+ pix16_d4, pix16_d5, pix16_d6, pix16_d7);
+
+ vec_u16_t addsum04 = vec_add( VEC_ABSOLUTE( vec_add(pix16_d0, pix16_d4) ),
+ VEC_ABSOLUTE( vec_sub(pix16_d0, pix16_d4) ) );
+ vec_u16_t addsum15 = vec_add( VEC_ABSOLUTE( vec_add(pix16_d1, pix16_d5) ),
+ VEC_ABSOLUTE( vec_sub(pix16_d1, pix16_d5) ) );
+ vec_u16_t addsum26 = vec_add( VEC_ABSOLUTE( vec_add(pix16_d2, pix16_d6) ),
+ VEC_ABSOLUTE( vec_sub(pix16_d2, pix16_d6) ) );
+ vec_u16_t addsum37 = vec_add( VEC_ABSOLUTE( vec_add(pix16_d3, pix16_d7) ),
+ VEC_ABSOLUTE( vec_sub(pix16_d3, pix16_d7) ) );
+
+ vec_u16_t sum8_v = vec_add( vec_add(addsum04, addsum15), vec_add(addsum26, addsum37) );
+ vec_ste(vec_sums(vec_sum4s((vec_s16_t)sum8_v, zero_s32v), zero_s32v), 12, sum8_tab);
+
+ int sum8 = sum8_tab[3];
+
+ ALIGNED_16( int16_t tmp0_4_tab[8] );
+ vec_ste(vec_add(pix16_d0, pix16_d4), 0, tmp0_4_tab);
+
+ sum4 -= tmp0_4_tab[0];
+ sum8 -= tmp0_4_tab[0];
+ return ((uint64_t)sum8<<32) + sum4;
+}
+
+
+static const vec_u8_t hadamard_permtab[] =
+{
+ CV(0x10,0x00,0x11,0x01, 0x12,0x02,0x13,0x03, /* pix = mod16 */
+ 0x14,0x04,0x15,0x05, 0x16,0x06,0x17,0x07 ),
+ CV(0x18,0x08,0x19,0x09, 0x1A,0x0A,0x1B,0x0B, /* pix = mod8 */
+ 0x1C,0x0C,0x1D,0x0D, 0x1E,0x0E,0x1F,0x0F )
+ };
+
+static uint64_t x264_pixel_hadamard_ac_16x16_altivec( uint8_t *pix, intptr_t stride )
+{
+ int idx = ((uintptr_t)pix & 8) >> 3;
+ vec_u8_t permh = hadamard_permtab[idx];
+ vec_u8_t perml = hadamard_permtab[!idx];
+ uint64_t sum = pixel_hadamard_ac_altivec( pix, stride, permh );
+ sum += pixel_hadamard_ac_altivec( pix+8, stride, perml );
+ sum += pixel_hadamard_ac_altivec( pix+8*stride, stride, permh );
+ sum += pixel_hadamard_ac_altivec( pix+8*stride+8, stride, perml );
+ return ((sum>>34)<<32) + ((uint32_t)sum>>1);
+}
+
+static uint64_t x264_pixel_hadamard_ac_16x8_altivec( uint8_t *pix, intptr_t stride )
+{
+ int idx = ((uintptr_t)pix & 8) >> 3;
+ vec_u8_t permh = hadamard_permtab[idx];
+ vec_u8_t perml = hadamard_permtab[!idx];
+ uint64_t sum = pixel_hadamard_ac_altivec( pix, stride, permh );
+ sum += pixel_hadamard_ac_altivec( pix+8, stride, perml );
+ return ((sum>>34)<<32) + ((uint32_t)sum>>1);
+}
+
+static uint64_t x264_pixel_hadamard_ac_8x16_altivec( uint8_t *pix, intptr_t stride )
+{
+ vec_u8_t perm = hadamard_permtab[ (((uintptr_t)pix & 8) >> 3) ];
+ uint64_t sum = pixel_hadamard_ac_altivec( pix, stride, perm );
+ sum += pixel_hadamard_ac_altivec( pix+8*stride, stride, perm );
+ return ((sum>>34)<<32) + ((uint32_t)sum>>1);
+}
+
+static uint64_t x264_pixel_hadamard_ac_8x8_altivec( uint8_t *pix, intptr_t stride )
+{
+ vec_u8_t perm = hadamard_permtab[ (((uintptr_t)pix & 8) >> 3) ];
+ uint64_t sum = pixel_hadamard_ac_altivec( pix, stride, perm );
+ return ((sum>>34)<<32) + ((uint32_t)sum>>1);
+}
+
+
+/****************************************************************************
+ * structural similarity metric
+ ****************************************************************************/
+static void ssim_4x4x2_core_altivec( const uint8_t *pix1, intptr_t stride1,
+ const uint8_t *pix2, intptr_t stride2,
+ int sums[2][4] )
+{
+ ALIGNED_16( int temp[4] );
+
+ vec_u8_t pix1v, pix2v;
+ vec_u32_t s1v, s2v, ssv, s12v;
+ PREP_LOAD;
+ PREP_LOAD_SRC (pix1);
+ PREP_LOAD_SRC (pix2);
+ LOAD_ZERO;
+
+ s1v = s2v = ssv = s12v = zero_u32v;
+
+ for( int y = 0; y < 4; y++ )
+ {
+ VEC_LOAD( &pix1[y*stride1], pix1v, 16, vec_u8_t, pix1 );
+ VEC_LOAD( &pix2[y*stride2], pix2v, 16, vec_u8_t, pix2 );
+
+ s1v = vec_sum4s( pix1v, s1v );
+ s2v = vec_sum4s( pix2v, s2v );
+ ssv = vec_msum( pix1v, pix1v, ssv );
+ ssv = vec_msum( pix2v, pix2v, ssv );
+ s12v = vec_msum( pix1v, pix2v, s12v );
+ }
+
+ vec_st( (vec_s32_t)s1v, 0, temp );
+ sums[0][0] = temp[0];
+ sums[1][0] = temp[1];
+ vec_st( (vec_s32_t)s2v, 0, temp );
+ sums[0][1] = temp[0];
+ sums[1][1] = temp[1];
+ vec_st( (vec_s32_t)ssv, 0, temp );
+ sums[0][2] = temp[0];
+ sums[1][2] = temp[1];
+ vec_st( (vec_s32_t)s12v, 0, temp );
+ sums[0][3] = temp[0];
+ sums[1][3] = temp[1];
+}
+
+#define SATD_X( size ) \
+static void pixel_satd_x3_##size##_altivec( uint8_t *fenc, uint8_t *pix0, uint8_t *pix1, uint8_t *pix2,\
+ intptr_t i_stride, int scores[3] )\
+{\
+ scores[0] = pixel_satd_##size##_altivec( fenc, FENC_STRIDE, pix0, i_stride );\
+ scores[1] = pixel_satd_##size##_altivec( fenc, FENC_STRIDE, pix1, i_stride );\
+ scores[2] = pixel_satd_##size##_altivec( fenc, FENC_STRIDE, pix2, i_stride );\
+}\
+static void pixel_satd_x4_##size##_altivec( uint8_t *fenc, uint8_t *pix0, uint8_t *pix1, uint8_t *pix2,\
+ uint8_t *pix3, intptr_t i_stride, int scores[4] )\
+{\
+ scores[0] = pixel_satd_##size##_altivec( fenc, FENC_STRIDE, pix0, i_stride );\
+ scores[1] = pixel_satd_##size##_altivec( fenc, FENC_STRIDE, pix1, i_stride );\
+ scores[2] = pixel_satd_##size##_altivec( fenc, FENC_STRIDE, pix2, i_stride );\
+ scores[3] = pixel_satd_##size##_altivec( fenc, FENC_STRIDE, pix3, i_stride );\
+}
+SATD_X( 16x16 )\
+SATD_X( 16x8 )\
+SATD_X( 8x16 )\
+SATD_X( 8x8 )\
+SATD_X( 8x4 )\
+SATD_X( 4x8 )\
+SATD_X( 4x4 )
+
+
+#define INTRA_MBCMP_8x8( mbcmp )\
+void intra_##mbcmp##_x3_8x8_altivec( uint8_t *fenc, uint8_t edge[36], int res[3] )\
+{\
+ ALIGNED_8( uint8_t pix[8*FDEC_STRIDE] );\
+ x264_predict_8x8_v_c( pix, edge );\
+ res[0] = pixel_##mbcmp##_8x8_altivec( pix, FDEC_STRIDE, fenc, FENC_STRIDE );\
+ x264_predict_8x8_h_c( pix, edge );\
+ res[1] = pixel_##mbcmp##_8x8_altivec( pix, FDEC_STRIDE, fenc, FENC_STRIDE );\
+ x264_predict_8x8_dc_c( pix, edge );\
+ res[2] = pixel_##mbcmp##_8x8_altivec( pix, FDEC_STRIDE, fenc, FENC_STRIDE );\
+}
+
+INTRA_MBCMP_8x8(sad)
+INTRA_MBCMP_8x8(sa8d)
+
+#define INTRA_MBCMP( mbcmp, size, pred1, pred2, pred3, chroma )\
+void intra_##mbcmp##_x3_##size##x##size##chroma##_altivec( uint8_t *fenc, uint8_t *fdec, int res[3] )\
+{\
+ x264_predict_##size##x##size##chroma##_##pred1##_c( fdec );\
+ res[0] = pixel_##mbcmp##_##size##x##size##_altivec( fdec, FDEC_STRIDE, fenc, FENC_STRIDE );\
+ x264_predict_##size##x##size##chroma##_##pred2##_c( fdec );\
+ res[1] = pixel_##mbcmp##_##size##x##size##_altivec( fdec, FDEC_STRIDE, fenc, FENC_STRIDE );\
+ x264_predict_##size##x##size##chroma##_##pred3##_c( fdec );\
+ res[2] = pixel_##mbcmp##_##size##x##size##_altivec( fdec, FDEC_STRIDE, fenc, FENC_STRIDE );\
+}
+
+INTRA_MBCMP(satd, 4, v, h, dc, )
+INTRA_MBCMP(sad, 8, dc, h, v, c )
+INTRA_MBCMP(satd, 8, dc, h, v, c )
+INTRA_MBCMP(sad, 16, v, h, dc, )
+INTRA_MBCMP(satd, 16, v, h, dc, )
+#endif // !HIGH_BIT_DEPTH
+
/****************************************************************************
* x264_pixel_init:
****************************************************************************/
void x264_pixel_altivec_init( x264_pixel_function_t *pixf )
{
+#if !HIGH_BIT_DEPTH
pixf->sad[PIXEL_16x16] = pixel_sad_16x16_altivec;
pixf->sad[PIXEL_8x16] = pixel_sad_8x16_altivec;
pixf->sad[PIXEL_16x8] = pixel_sad_16x8_altivec;
pixf->sad[PIXEL_8x8] = pixel_sad_8x8_altivec;
+ pixf->sad_x3[PIXEL_16x16] = pixel_sad_x3_16x16_altivec;
+ pixf->sad_x3[PIXEL_8x16] = pixel_sad_x3_8x16_altivec;
+ pixf->sad_x3[PIXEL_16x8] = pixel_sad_x3_16x8_altivec;
+ pixf->sad_x3[PIXEL_8x8] = pixel_sad_x3_8x8_altivec;
+
+ pixf->sad_x4[PIXEL_16x16] = pixel_sad_x4_16x16_altivec;
+ pixf->sad_x4[PIXEL_8x16] = pixel_sad_x4_8x16_altivec;
+ pixf->sad_x4[PIXEL_16x8] = pixel_sad_x4_16x8_altivec;
+ pixf->sad_x4[PIXEL_8x8] = pixel_sad_x4_8x8_altivec;
+
pixf->satd[PIXEL_16x16] = pixel_satd_16x16_altivec;
pixf->satd[PIXEL_8x16] = pixel_satd_8x16_altivec;
pixf->satd[PIXEL_16x8] = pixel_satd_16x8_altivec;
pixf->satd[PIXEL_8x8] = pixel_satd_8x8_altivec;
+ pixf->satd[PIXEL_8x4] = pixel_satd_8x4_altivec;
+ pixf->satd[PIXEL_4x8] = pixel_satd_4x8_altivec;
pixf->satd[PIXEL_4x4] = pixel_satd_4x4_altivec;
+
+ pixf->satd_x3[PIXEL_16x16] = pixel_satd_x3_16x16_altivec;
+ pixf->satd_x3[PIXEL_8x16] = pixel_satd_x3_8x16_altivec;
+ pixf->satd_x3[PIXEL_16x8] = pixel_satd_x3_16x8_altivec;
+ pixf->satd_x3[PIXEL_8x8] = pixel_satd_x3_8x8_altivec;
+ pixf->satd_x3[PIXEL_8x4] = pixel_satd_x3_8x4_altivec;
+ pixf->satd_x3[PIXEL_4x8] = pixel_satd_x3_4x8_altivec;
+ pixf->satd_x3[PIXEL_4x4] = pixel_satd_x3_4x4_altivec;
+
+ pixf->satd_x4[PIXEL_16x16] = pixel_satd_x4_16x16_altivec;
+ pixf->satd_x4[PIXEL_8x16] = pixel_satd_x4_8x16_altivec;
+ pixf->satd_x4[PIXEL_16x8] = pixel_satd_x4_16x8_altivec;
+ pixf->satd_x4[PIXEL_8x8] = pixel_satd_x4_8x8_altivec;
+ pixf->satd_x4[PIXEL_8x4] = pixel_satd_x4_8x4_altivec;
+ pixf->satd_x4[PIXEL_4x8] = pixel_satd_x4_4x8_altivec;
+ pixf->satd_x4[PIXEL_4x4] = pixel_satd_x4_4x4_altivec;
+
+ pixf->intra_sad_x3_8x8 = intra_sad_x3_8x8_altivec;
+ pixf->intra_sad_x3_8x8c = intra_sad_x3_8x8c_altivec;
+ pixf->intra_sad_x3_16x16 = intra_sad_x3_16x16_altivec;
+
+ pixf->intra_satd_x3_4x4 = intra_satd_x3_4x4_altivec;
+ pixf->intra_satd_x3_8x8c = intra_satd_x3_8x8c_altivec;
+ pixf->intra_satd_x3_16x16 = intra_satd_x3_16x16_altivec;
+
+ pixf->ssd[PIXEL_16x16] = pixel_ssd_16x16_altivec;
+ pixf->ssd[PIXEL_8x8] = pixel_ssd_8x8_altivec;
+
+ pixf->sa8d[PIXEL_16x16] = pixel_sa8d_16x16_altivec;
+ pixf->sa8d[PIXEL_8x8] = pixel_sa8d_8x8_altivec;
+
+ pixf->intra_sa8d_x3_8x8 = intra_sa8d_x3_8x8_altivec;
+
+ pixf->var[PIXEL_16x16] = x264_pixel_var_16x16_altivec;
+ pixf->var[PIXEL_8x8] = x264_pixel_var_8x8_altivec;
+
+ pixf->hadamard_ac[PIXEL_16x16] = x264_pixel_hadamard_ac_16x16_altivec;
+ pixf->hadamard_ac[PIXEL_16x8] = x264_pixel_hadamard_ac_16x8_altivec;
+ pixf->hadamard_ac[PIXEL_8x16] = x264_pixel_hadamard_ac_8x16_altivec;
+ pixf->hadamard_ac[PIXEL_8x8] = x264_pixel_hadamard_ac_8x8_altivec;
+
+ pixf->ssim_4x4x2_core = ssim_4x4x2_core_altivec;
+#endif // !HIGH_BIT_DEPTH
}