/*****************************************************************************
- * predict.c: h264 encoder
+ * predict.c: intra prediction
*****************************************************************************
- * Copyright (C) 2003-2008 x264 project
+ * Copyright (C) 2003-2015 x264 project
*
* Authors: Laurent Aimar <fenrir@via.ecp.fr>
* Loren Merritt <lorenm@u.washington.edu>
* Fiona Glaser <fiona@x264.com>
+ * Henrik Gramner <henrik@gramner.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111, USA.
+ *
+ * This program is also available under a commercial proprietary license.
+ * For more information, contact us at licensing@x264.com.
*****************************************************************************/
/* predict4x4 are inspired from ffmpeg h264 decoder */
#include "common.h"
-#ifdef HAVE_MMX
+#if HAVE_MMX
# include "x86/predict.h"
#endif
-#ifdef ARCH_PPC
+#if ARCH_PPC
# include "ppc/predict.h"
#endif
+#if ARCH_ARM
+# include "arm/predict.h"
+#endif
+#if ARCH_AARCH64
+# include "aarch64/predict.h"
+#endif
+#if ARCH_MIPS
+# include "mips/predict.h"
+#endif
/****************************************************************************
* 16x16 prediction for intra luma block
****************************************************************************/
-#define PREDICT_16x16_DC(v) \
- for( i = 0; i < 16; i++ )\
+#define PREDICT_16x16_DC(v)\
+ for( int i = 0; i < 16; i++ )\
{\
- uint32_t *p = (uint32_t*)src;\
- *p++ = v;\
- *p++ = v;\
- *p++ = v;\
- *p++ = v;\
+ MPIXEL_X4( src+ 0 ) = v;\
+ MPIXEL_X4( src+ 4 ) = v;\
+ MPIXEL_X4( src+ 8 ) = v;\
+ MPIXEL_X4( src+12 ) = v;\
src += FDEC_STRIDE;\
}
-static void predict_16x16_dc( uint8_t *src )
+void x264_predict_16x16_dc_c( pixel *src )
{
- uint32_t dc = 0;
- int i;
+ int dc = 0;
- for( i = 0; i < 16; i++ )
+ for( int i = 0; i < 16; i++ )
{
dc += src[-1 + i * FDEC_STRIDE];
dc += src[i - FDEC_STRIDE];
}
- dc = (( dc + 16 ) >> 5) * 0x01010101;
+ pixel4 dcsplat = PIXEL_SPLAT_X4( ( dc + 16 ) >> 5 );
- PREDICT_16x16_DC(dc);
+ PREDICT_16x16_DC( dcsplat );
}
-static void predict_16x16_dc_left( uint8_t *src )
+static void x264_predict_16x16_dc_left_c( pixel *src )
{
- uint32_t dc = 0;
- int i;
+ int dc = 0;
- for( i = 0; i < 16; i++ )
- {
+ for( int i = 0; i < 16; i++ )
dc += src[-1 + i * FDEC_STRIDE];
- }
- dc = (( dc + 8 ) >> 4) * 0x01010101;
+ pixel4 dcsplat = PIXEL_SPLAT_X4( ( dc + 8 ) >> 4 );
- PREDICT_16x16_DC(dc);
+ PREDICT_16x16_DC( dcsplat );
}
-static void predict_16x16_dc_top( uint8_t *src )
+static void x264_predict_16x16_dc_top_c( pixel *src )
{
- uint32_t dc = 0;
- int i;
+ int dc = 0;
- for( i = 0; i < 16; i++ )
- {
+ for( int i = 0; i < 16; i++ )
dc += src[i - FDEC_STRIDE];
- }
- dc = (( dc + 8 ) >> 4) * 0x01010101;
+ pixel4 dcsplat = PIXEL_SPLAT_X4( ( dc + 8 ) >> 4 );
- PREDICT_16x16_DC(dc);
+ PREDICT_16x16_DC( dcsplat );
}
-static void predict_16x16_dc_128( uint8_t *src )
+static void x264_predict_16x16_dc_128_c( pixel *src )
{
- int i;
- PREDICT_16x16_DC(0x80808080);
+ PREDICT_16x16_DC( PIXEL_SPLAT_X4( 1 << (BIT_DEPTH-1) ) );
}
-static void predict_16x16_h( uint8_t *src )
+void x264_predict_16x16_h_c( pixel *src )
{
- int i;
-
- for( i = 0; i < 16; i++ )
+ for( int i = 0; i < 16; i++ )
{
- const uint32_t v = 0x01010101 * src[-1];
- uint32_t *p = (uint32_t*)src;
-
- *p++ = v;
- *p++ = v;
- *p++ = v;
- *p++ = v;
-
+ const pixel4 v = PIXEL_SPLAT_X4( src[-1] );
+ MPIXEL_X4( src+ 0 ) = v;
+ MPIXEL_X4( src+ 4 ) = v;
+ MPIXEL_X4( src+ 8 ) = v;
+ MPIXEL_X4( src+12 ) = v;
src += FDEC_STRIDE;
-
}
}
-static void predict_16x16_v( uint8_t *src )
+void x264_predict_16x16_v_c( pixel *src )
{
- uint32_t v0 = *(uint32_t*)&src[ 0-FDEC_STRIDE];
- uint32_t v1 = *(uint32_t*)&src[ 4-FDEC_STRIDE];
- uint32_t v2 = *(uint32_t*)&src[ 8-FDEC_STRIDE];
- uint32_t v3 = *(uint32_t*)&src[12-FDEC_STRIDE];
- int i;
+ pixel4 v0 = MPIXEL_X4( &src[ 0-FDEC_STRIDE] );
+ pixel4 v1 = MPIXEL_X4( &src[ 4-FDEC_STRIDE] );
+ pixel4 v2 = MPIXEL_X4( &src[ 8-FDEC_STRIDE] );
+ pixel4 v3 = MPIXEL_X4( &src[12-FDEC_STRIDE] );
- for( i = 0; i < 16; i++ )
+ for( int i = 0; i < 16; i++ )
{
- uint32_t *p = (uint32_t*)src;
- *p++ = v0;
- *p++ = v1;
- *p++ = v2;
- *p++ = v3;
+ MPIXEL_X4( src+ 0 ) = v0;
+ MPIXEL_X4( src+ 4 ) = v1;
+ MPIXEL_X4( src+ 8 ) = v2;
+ MPIXEL_X4( src+12 ) = v3;
src += FDEC_STRIDE;
}
}
-static void predict_16x16_p( uint8_t *src )
+void x264_predict_16x16_p_c( pixel *src )
{
- int x, y, i;
- int a, b, c;
- int H = 0;
- int V = 0;
- int i00;
+ int H = 0, V = 0;
/* calculate H and V */
- for( i = 0; i <= 7; i++ )
+ for( int i = 0; i <= 7; i++ )
{
H += ( i + 1 ) * ( src[ 8 + i - FDEC_STRIDE ] - src[6 -i -FDEC_STRIDE] );
V += ( i + 1 ) * ( src[-1 + (8+i)*FDEC_STRIDE] - src[-1 + (6-i)*FDEC_STRIDE] );
}
- a = 16 * ( src[-1 + 15*FDEC_STRIDE] + src[15 - FDEC_STRIDE] );
- b = ( 5 * H + 32 ) >> 6;
- c = ( 5 * V + 32 ) >> 6;
+ int a = 16 * ( src[-1 + 15*FDEC_STRIDE] + src[15 - FDEC_STRIDE] );
+ int b = ( 5 * H + 32 ) >> 6;
+ int c = ( 5 * V + 32 ) >> 6;
- i00 = a - b * 7 - c * 7 + 16;
+ int i00 = a - b * 7 - c * 7 + 16;
- for( y = 0; y < 16; y++ )
+ for( int y = 0; y < 16; y++ )
{
int pix = i00;
- for( x = 0; x < 16; x++ )
+ for( int x = 0; x < 16; x++ )
{
- src[x] = x264_clip_uint8( pix>>5 );
+ src[x] = x264_clip_pixel( pix>>5 );
pix += b;
}
src += FDEC_STRIDE;
/****************************************************************************
- * 8x8 prediction for intra chroma block
+ * 8x8 prediction for intra chroma block (4:2:0)
****************************************************************************/
-static void predict_8x8c_dc_128( uint8_t *src )
+static void x264_predict_8x8c_dc_128_c( pixel *src )
{
- int y;
-
- for( y = 0; y < 8; y++ )
+ for( int y = 0; y < 8; y++ )
{
- uint32_t *p = (uint32_t*)src;
- *p++ = 0x80808080;
- *p++ = 0x80808080;
+ MPIXEL_X4( src+0 ) = PIXEL_SPLAT_X4( 1 << (BIT_DEPTH-1) );
+ MPIXEL_X4( src+4 ) = PIXEL_SPLAT_X4( 1 << (BIT_DEPTH-1) );
src += FDEC_STRIDE;
}
}
-static void predict_8x8c_dc_left( uint8_t *src )
+static void x264_predict_8x8c_dc_left_c( pixel *src )
{
- int y;
- uint32_t dc0 = 0, dc1 = 0;
+ int dc0 = 0, dc1 = 0;
- for( y = 0; y < 4; y++ )
+ for( int y = 0; y < 4; y++ )
{
dc0 += src[y * FDEC_STRIDE - 1];
dc1 += src[(y+4) * FDEC_STRIDE - 1];
}
- dc0 = (( dc0 + 2 ) >> 2)*0x01010101;
- dc1 = (( dc1 + 2 ) >> 2)*0x01010101;
+ pixel4 dc0splat = PIXEL_SPLAT_X4( ( dc0 + 2 ) >> 2 );
+ pixel4 dc1splat = PIXEL_SPLAT_X4( ( dc1 + 2 ) >> 2 );
- for( y = 0; y < 4; y++ )
+ for( int y = 0; y < 4; y++ )
{
- uint32_t *p = (uint32_t*)src;
- *p++ = dc0;
- *p++ = dc0;
+ MPIXEL_X4( src+0 ) = dc0splat;
+ MPIXEL_X4( src+4 ) = dc0splat;
src += FDEC_STRIDE;
}
- for( y = 0; y < 4; y++ )
+ for( int y = 0; y < 4; y++ )
{
- uint32_t *p = (uint32_t*)src;
- *p++ = dc1;
- *p++ = dc1;
+ MPIXEL_X4( src+0 ) = dc1splat;
+ MPIXEL_X4( src+4 ) = dc1splat;
src += FDEC_STRIDE;
}
}
-static void predict_8x8c_dc_top( uint8_t *src )
+static void x264_predict_8x8c_dc_top_c( pixel *src )
{
- int y, x;
- uint32_t dc0 = 0, dc1 = 0;
+ int dc0 = 0, dc1 = 0;
- for( x = 0; x < 4; x++ )
+ for( int x = 0; x < 4; x++ )
{
dc0 += src[x - FDEC_STRIDE];
dc1 += src[x + 4 - FDEC_STRIDE];
}
- dc0 = (( dc0 + 2 ) >> 2)*0x01010101;
- dc1 = (( dc1 + 2 ) >> 2)*0x01010101;
+ pixel4 dc0splat = PIXEL_SPLAT_X4( ( dc0 + 2 ) >> 2 );
+ pixel4 dc1splat = PIXEL_SPLAT_X4( ( dc1 + 2 ) >> 2 );
- for( y = 0; y < 8; y++ )
+ for( int y = 0; y < 8; y++ )
{
- uint32_t *p = (uint32_t*)src;
- *p++ = dc0;
- *p++ = dc1;
+ MPIXEL_X4( src+0 ) = dc0splat;
+ MPIXEL_X4( src+4 ) = dc1splat;
src += FDEC_STRIDE;
}
}
-static void predict_8x8c_dc( uint8_t *src )
+void x264_predict_8x8c_dc_c( pixel *src )
{
- int y;
int s0 = 0, s1 = 0, s2 = 0, s3 = 0;
- uint32_t dc0, dc1, dc2, dc3;
- int i;
/*
s0 s1
s2
s3
*/
- for( i = 0; i < 4; i++ )
+ for( int i = 0; i < 4; i++ )
{
s0 += src[i - FDEC_STRIDE];
s1 += src[i + 4 - FDEC_STRIDE];
dc0 dc1
dc2 dc3
*/
- dc0 = (( s0 + s2 + 4 ) >> 3)*0x01010101;
- dc1 = (( s1 + 2 ) >> 2)*0x01010101;
- dc2 = (( s3 + 2 ) >> 2)*0x01010101;
- dc3 = (( s1 + s3 + 4 ) >> 3)*0x01010101;
+ pixel4 dc0 = PIXEL_SPLAT_X4( ( s0 + s2 + 4 ) >> 3 );
+ pixel4 dc1 = PIXEL_SPLAT_X4( ( s1 + 2 ) >> 2 );
+ pixel4 dc2 = PIXEL_SPLAT_X4( ( s3 + 2 ) >> 2 );
+ pixel4 dc3 = PIXEL_SPLAT_X4( ( s1 + s3 + 4 ) >> 3 );
- for( y = 0; y < 4; y++ )
+ for( int y = 0; y < 4; y++ )
{
- uint32_t *p = (uint32_t*)src;
- *p++ = dc0;
- *p++ = dc1;
+ MPIXEL_X4( src+0 ) = dc0;
+ MPIXEL_X4( src+4 ) = dc1;
src += FDEC_STRIDE;
}
- for( y = 0; y < 4; y++ )
+ for( int y = 0; y < 4; y++ )
{
- uint32_t *p = (uint32_t*)src;
- *p++ = dc2;
- *p++ = dc3;
+ MPIXEL_X4( src+0 ) = dc2;
+ MPIXEL_X4( src+4 ) = dc3;
src += FDEC_STRIDE;
}
}
-static void predict_8x8c_h( uint8_t *src )
+void x264_predict_8x8c_h_c( pixel *src )
{
- int i;
-
- for( i = 0; i < 8; i++ )
+ for( int i = 0; i < 8; i++ )
{
- uint32_t v = 0x01010101 * src[-1];
- uint32_t *p = (uint32_t*)src;
- *p++ = v;
- *p++ = v;
+ pixel4 v = PIXEL_SPLAT_X4( src[-1] );
+ MPIXEL_X4( src+0 ) = v;
+ MPIXEL_X4( src+4 ) = v;
src += FDEC_STRIDE;
}
}
-static void predict_8x8c_v( uint8_t *src )
+void x264_predict_8x8c_v_c( pixel *src )
{
- uint32_t v0 = *(uint32_t*)&src[0-FDEC_STRIDE];
- uint32_t v1 = *(uint32_t*)&src[4-FDEC_STRIDE];
- int i;
+ pixel4 v0 = MPIXEL_X4( src+0-FDEC_STRIDE );
+ pixel4 v1 = MPIXEL_X4( src+4-FDEC_STRIDE );
- for( i = 0; i < 8; i++ )
+ for( int i = 0; i < 8; i++ )
{
- uint32_t *p = (uint32_t*)src;
- *p++ = v0;
- *p++ = v1;
+ MPIXEL_X4( src+0 ) = v0;
+ MPIXEL_X4( src+4 ) = v1;
src += FDEC_STRIDE;
}
}
-static void predict_8x8c_p( uint8_t *src )
+void x264_predict_8x8c_p_c( pixel *src )
{
- int i;
- int x,y;
- int a, b, c;
- int H = 0;
- int V = 0;
- int i00;
+ int H = 0, V = 0;
- for( i = 0; i < 4; i++ )
+ for( int i = 0; i < 4; i++ )
{
H += ( i + 1 ) * ( src[4+i - FDEC_STRIDE] - src[2 - i -FDEC_STRIDE] );
V += ( i + 1 ) * ( src[-1 +(i+4)*FDEC_STRIDE] - src[-1+(2-i)*FDEC_STRIDE] );
}
- a = 16 * ( src[-1+7*FDEC_STRIDE] + src[7 - FDEC_STRIDE] );
- b = ( 17 * H + 16 ) >> 5;
- c = ( 17 * V + 16 ) >> 5;
- i00 = a -3*b -3*c + 16;
+ int a = 16 * ( src[-1+7*FDEC_STRIDE] + src[7 - FDEC_STRIDE] );
+ int b = ( 17 * H + 16 ) >> 5;
+ int c = ( 17 * V + 16 ) >> 5;
+ int i00 = a -3*b -3*c + 16;
+
+ for( int y = 0; y < 8; y++ )
+ {
+ int pix = i00;
+ for( int x = 0; x < 8; x++ )
+ {
+ src[x] = x264_clip_pixel( pix>>5 );
+ pix += b;
+ }
+ src += FDEC_STRIDE;
+ i00 += c;
+ }
+}
+
+/****************************************************************************
+ * 8x16 prediction for intra chroma block (4:2:2)
+ ****************************************************************************/
+
+static void x264_predict_8x16c_dc_128_c( pixel *src )
+{
+ for( int y = 0; y < 16; y++ )
+ {
+ MPIXEL_X4( src+0 ) = PIXEL_SPLAT_X4( 1 << (BIT_DEPTH-1) );
+ MPIXEL_X4( src+4 ) = PIXEL_SPLAT_X4( 1 << (BIT_DEPTH-1) );
+ src += FDEC_STRIDE;
+ }
+}
+static void x264_predict_8x16c_dc_left_c( pixel *src )
+{
+ for( int i = 0; i < 4; i++ )
+ {
+ int dc = 0;
+
+ for( int y = 0; y < 4; y++ )
+ dc += src[y*FDEC_STRIDE - 1];
+
+ pixel4 dcsplat = PIXEL_SPLAT_X4( (dc + 2) >> 2 );
+
+ for( int y = 0; y < 4; y++ )
+ {
+ MPIXEL_X4( src+0 ) = dcsplat;
+ MPIXEL_X4( src+4 ) = dcsplat;
+ src += FDEC_STRIDE;
+ }
+ }
+}
+static void x264_predict_8x16c_dc_top_c( pixel *src )
+{
+ int dc0 = 0, dc1 = 0;
+
+ for(int x = 0; x < 4; x++ )
+ {
+ dc0 += src[x - FDEC_STRIDE];
+ dc1 += src[x + 4 - FDEC_STRIDE];
+ }
+ pixel4 dc0splat = PIXEL_SPLAT_X4( ( dc0 + 2 ) >> 2 );
+ pixel4 dc1splat = PIXEL_SPLAT_X4( ( dc1 + 2 ) >> 2 );
+
+ for( int y = 0; y < 16; y++ )
+ {
+ MPIXEL_X4( src+0 ) = dc0splat;
+ MPIXEL_X4( src+4 ) = dc1splat;
+ src += FDEC_STRIDE;
+ }
+}
+void x264_predict_8x16c_dc_c( pixel *src )
+{
+ int s0 = 0, s1 = 0, s2 = 0, s3 = 0, s4 = 0, s5 = 0;
+
+ /*
+ s0 s1
+ s2
+ s3
+ s4
+ s5
+ */
+ for( int i = 0; i < 4; i++ )
+ {
+ s0 += src[i+0 - FDEC_STRIDE];
+ s1 += src[i+4 - FDEC_STRIDE];
+ s2 += src[-1 + (i+0) * FDEC_STRIDE];
+ s3 += src[-1 + (i+4) * FDEC_STRIDE];
+ s4 += src[-1 + (i+8) * FDEC_STRIDE];
+ s5 += src[-1 + (i+12) * FDEC_STRIDE];
+ }
+ /*
+ dc0 dc1
+ dc2 dc3
+ dc4 dc5
+ dc6 dc7
+ */
+ pixel4 dc0 = PIXEL_SPLAT_X4( ( s0 + s2 + 4 ) >> 3 );
+ pixel4 dc1 = PIXEL_SPLAT_X4( ( s1 + 2 ) >> 2 );
+ pixel4 dc2 = PIXEL_SPLAT_X4( ( s3 + 2 ) >> 2 );
+ pixel4 dc3 = PIXEL_SPLAT_X4( ( s1 + s3 + 4 ) >> 3 );
+ pixel4 dc4 = PIXEL_SPLAT_X4( ( s4 + 2 ) >> 2 );
+ pixel4 dc5 = PIXEL_SPLAT_X4( ( s1 + s4 + 4 ) >> 3 );
+ pixel4 dc6 = PIXEL_SPLAT_X4( ( s5 + 2 ) >> 2 );
+ pixel4 dc7 = PIXEL_SPLAT_X4( ( s1 + s5 + 4 ) >> 3 );
+
+ for( int y = 0; y < 4; y++ )
+ {
+ MPIXEL_X4( src+0 ) = dc0;
+ MPIXEL_X4( src+4 ) = dc1;
+ src += FDEC_STRIDE;
+ }
+ for( int y = 0; y < 4; y++ )
+ {
+ MPIXEL_X4( src+0 ) = dc2;
+ MPIXEL_X4( src+4 ) = dc3;
+ src += FDEC_STRIDE;
+ }
+ for( int y = 0; y < 4; y++ )
+ {
+ MPIXEL_X4( src+0 ) = dc4;
+ MPIXEL_X4( src+4 ) = dc5;
+ src += FDEC_STRIDE;
+ }
+ for( int y = 0; y < 4; y++ )
+ {
+ MPIXEL_X4( src+0 ) = dc6;
+ MPIXEL_X4( src+4 ) = dc7;
+ src += FDEC_STRIDE;
+ }
+}
+void x264_predict_8x16c_h_c( pixel *src )
+{
+ for( int i = 0; i < 16; i++ )
+ {
+ pixel4 v = PIXEL_SPLAT_X4( src[-1] );
+ MPIXEL_X4( src+0 ) = v;
+ MPIXEL_X4( src+4 ) = v;
+ src += FDEC_STRIDE;
+ }
+}
+void x264_predict_8x16c_v_c( pixel *src )
+{
+ pixel4 v0 = MPIXEL_X4( src+0-FDEC_STRIDE );
+ pixel4 v1 = MPIXEL_X4( src+4-FDEC_STRIDE );
+
+ for( int i = 0; i < 16; i++ )
+ {
+ MPIXEL_X4( src+0 ) = v0;
+ MPIXEL_X4( src+4 ) = v1;
+ src += FDEC_STRIDE;
+ }
+}
+void x264_predict_8x16c_p_c( pixel *src )
+{
+ int H = 0;
+ int V = 0;
- for( y = 0; y < 8; y++ )
+ for( int i = 0; i < 4; i++ )
+ H += ( i + 1 ) * ( src[4 + i - FDEC_STRIDE] - src[2 - i - FDEC_STRIDE] );
+ for( int i = 0; i < 8; i++ )
+ V += ( i + 1 ) * ( src[-1 + (i+8)*FDEC_STRIDE] - src[-1 + (6-i)*FDEC_STRIDE] );
+
+ int a = 16 * ( src[-1 + 15*FDEC_STRIDE] + src[7 - FDEC_STRIDE] );
+ int b = ( 17 * H + 16 ) >> 5;
+ int c = ( 5 * V + 32 ) >> 6;
+ int i00 = a -3*b -7*c + 16;
+
+ for( int y = 0; y < 16; y++ )
{
int pix = i00;
- for( x = 0; x < 8; x++ )
+ for( int x = 0; x < 8; x++ )
{
- src[x] = x264_clip_uint8( pix>>5 );
+ src[x] = x264_clip_pixel( pix>>5 );
pix += b;
}
src += FDEC_STRIDE;
****************************************************************************/
#define SRC(x,y) src[(x)+(y)*FDEC_STRIDE]
-#define SRC32(x,y) *(uint32_t*)&SRC(x,y)
+#define SRC_X4(x,y) MPIXEL_X4( &SRC(x,y) )
#define PREDICT_4x4_DC(v)\
- SRC32(0,0) = SRC32(0,1) = SRC32(0,2) = SRC32(0,3) = v;
+ SRC_X4(0,0) = SRC_X4(0,1) = SRC_X4(0,2) = SRC_X4(0,3) = v;
-static void predict_4x4_dc_128( uint8_t *src )
+static void x264_predict_4x4_dc_128_c( pixel *src )
{
- PREDICT_4x4_DC(0x80808080);
+ PREDICT_4x4_DC( PIXEL_SPLAT_X4( 1 << (BIT_DEPTH-1) ) );
}
-static void predict_4x4_dc_left( uint8_t *src )
+static void x264_predict_4x4_dc_left_c( pixel *src )
{
- uint32_t dc = ((SRC(-1,0) + SRC(-1,1) + SRC(-1,2) + SRC(-1,3) + 2) >> 2) * 0x01010101;
- PREDICT_4x4_DC(dc);
+ pixel4 dc = PIXEL_SPLAT_X4( (SRC(-1,0) + SRC(-1,1) + SRC(-1,2) + SRC(-1,3) + 2) >> 2 );
+ PREDICT_4x4_DC( dc );
}
-static void predict_4x4_dc_top( uint8_t *src )
+static void x264_predict_4x4_dc_top_c( pixel *src )
{
- uint32_t dc = ((SRC(0,-1) + SRC(1,-1) + SRC(2,-1) + SRC(3,-1) + 2) >> 2) * 0x01010101;
- PREDICT_4x4_DC(dc);
+ pixel4 dc = PIXEL_SPLAT_X4( (SRC(0,-1) + SRC(1,-1) + SRC(2,-1) + SRC(3,-1) + 2) >> 2 );
+ PREDICT_4x4_DC( dc );
}
-static void predict_4x4_dc( uint8_t *src )
+void x264_predict_4x4_dc_c( pixel *src )
{
- uint32_t dc = ((SRC(-1,0) + SRC(-1,1) + SRC(-1,2) + SRC(-1,3) +
- SRC(0,-1) + SRC(1,-1) + SRC(2,-1) + SRC(3,-1) + 4) >> 3) * 0x01010101;
- PREDICT_4x4_DC(dc);
+ pixel4 dc = PIXEL_SPLAT_X4( (SRC(-1,0) + SRC(-1,1) + SRC(-1,2) + SRC(-1,3) +
+ SRC(0,-1) + SRC(1,-1) + SRC(2,-1) + SRC(3,-1) + 4) >> 3 );
+ PREDICT_4x4_DC( dc );
}
-static void predict_4x4_h( uint8_t *src )
+void x264_predict_4x4_h_c( pixel *src )
{
- SRC32(0,0) = SRC(-1,0) * 0x01010101;
- SRC32(0,1) = SRC(-1,1) * 0x01010101;
- SRC32(0,2) = SRC(-1,2) * 0x01010101;
- SRC32(0,3) = SRC(-1,3) * 0x01010101;
+ SRC_X4(0,0) = PIXEL_SPLAT_X4( SRC(-1,0) );
+ SRC_X4(0,1) = PIXEL_SPLAT_X4( SRC(-1,1) );
+ SRC_X4(0,2) = PIXEL_SPLAT_X4( SRC(-1,2) );
+ SRC_X4(0,3) = PIXEL_SPLAT_X4( SRC(-1,3) );
}
-static void predict_4x4_v( uint8_t *src )
+void x264_predict_4x4_v_c( pixel *src )
{
- PREDICT_4x4_DC(SRC32(0,-1));
+ PREDICT_4x4_DC(SRC_X4(0,-1));
}
#define PREDICT_4x4_LOAD_LEFT\
- const int l0 = SRC(-1,0);\
- const int l1 = SRC(-1,1);\
- const int l2 = SRC(-1,2);\
- UNUSED const int l3 = SRC(-1,3);
+ int l0 = SRC(-1,0);\
+ int l1 = SRC(-1,1);\
+ int l2 = SRC(-1,2);\
+ UNUSED int l3 = SRC(-1,3);
#define PREDICT_4x4_LOAD_TOP\
- const int t0 = SRC(0,-1);\
- const int t1 = SRC(1,-1);\
- const int t2 = SRC(2,-1);\
- UNUSED const int t3 = SRC(3,-1);
+ int t0 = SRC(0,-1);\
+ int t1 = SRC(1,-1);\
+ int t2 = SRC(2,-1);\
+ UNUSED int t3 = SRC(3,-1);
#define PREDICT_4x4_LOAD_TOP_RIGHT\
- const int t4 = SRC(4,-1);\
- const int t5 = SRC(5,-1);\
- const int t6 = SRC(6,-1);\
- UNUSED const int t7 = SRC(7,-1);
+ int t4 = SRC(4,-1);\
+ int t5 = SRC(5,-1);\
+ int t6 = SRC(6,-1);\
+ UNUSED int t7 = SRC(7,-1);
#define F1(a,b) (((a)+(b)+1)>>1)
#define F2(a,b,c) (((a)+2*(b)+(c)+2)>>2)
-static void predict_4x4_ddl( uint8_t *src )
+static void x264_predict_4x4_ddl_c( pixel *src )
{
PREDICT_4x4_LOAD_TOP
PREDICT_4x4_LOAD_TOP_RIGHT
SRC(3,2)=SRC(2,3)= F2(t5,t6,t7);
SRC(3,3)= F2(t6,t7,t7);
}
-static void predict_4x4_ddr( uint8_t *src )
+static void x264_predict_4x4_ddr_c( pixel *src )
{
- const int lt = SRC(-1,-1);
+ int lt = SRC(-1,-1);
PREDICT_4x4_LOAD_LEFT
PREDICT_4x4_LOAD_TOP
SRC(3,0)= F2(t3,t2,t1);
SRC(0,3)= F2(l1,l2,l3);
}
-static void predict_4x4_vr( uint8_t *src )
+static void x264_predict_4x4_vr_c( pixel *src )
{
- const int lt = SRC(-1,-1);
+ int lt = SRC(-1,-1);
PREDICT_4x4_LOAD_LEFT
PREDICT_4x4_LOAD_TOP
SRC(0,3)= F2(l2,l1,l0);
SRC(3,0)= F1(t2,t3);
}
-static void predict_4x4_hd( uint8_t *src )
+static void x264_predict_4x4_hd_c( pixel *src )
{
- const int lt= SRC(-1,-1);
+ int lt= SRC(-1,-1);
PREDICT_4x4_LOAD_LEFT
PREDICT_4x4_LOAD_TOP
SRC(0,3)= F1(l2,l3);
SRC(3,0)= F2(t2,t1,t0);
}
-static void predict_4x4_vl( uint8_t *src )
+static void x264_predict_4x4_vl_c( pixel *src )
{
PREDICT_4x4_LOAD_TOP
PREDICT_4x4_LOAD_TOP_RIGHT
SRC(3,3)= F2(t4,t5,t6);
}
-static void predict_4x4_hu( uint8_t *src )
+static void x264_predict_4x4_hu_c( pixel *src )
{
PREDICT_4x4_LOAD_LEFT
SRC(0,0)= F1(l0,l1);
#define PT(x) \
edge[16+x] = F2(SRC(x-1,-1), SRC(x,-1), SRC(x+1,-1));
-void x264_predict_8x8_filter( uint8_t *src, uint8_t edge[33], int i_neighbor, int i_filters )
+static void x264_predict_8x8_filter_c( pixel *src, pixel edge[36], int i_neighbor, int i_filters )
{
/* edge[7..14] = l7..l0
* edge[15] = lt
int have_lt = i_neighbor & MB_TOPLEFT;
if( i_filters & MB_LEFT )
{
- edge[15] = (SRC(-1,0) + 2*SRC(-1,-1) + SRC(0,-1) + 2) >> 2;
+ edge[15] = (SRC(0,-1) + 2*SRC(-1,-1) + SRC(-1,0) + 2) >> 2;
edge[14] = ((have_lt ? SRC(-1,-1) : SRC(-1,0))
- + 2*SRC(-1,0) + SRC(-1,1) + 2) >> 2;
+ + 2*SRC(-1,0) + SRC(-1,1) + 2) >> 2;
PL(1) PL(2) PL(3) PL(4) PL(5) PL(6)
+ edge[6] =
edge[7] = (SRC(-1,6) + 3*SRC(-1,7) + 2) >> 2;
}
{
int have_tr = i_neighbor & MB_TOPRIGHT;
edge[16] = ((have_lt ? SRC(-1,-1) : SRC(0,-1))
- + 2*SRC(0,-1) + SRC(1,-1) + 2) >> 2;
+ + 2*SRC(0,-1) + SRC(1,-1) + 2) >> 2;
PT(1) PT(2) PT(3) PT(4) PT(5) PT(6)
- edge[23] = ((have_tr ? SRC(8,-1) : SRC(7,-1))
- + 2*SRC(7,-1) + SRC(6,-1) + 2) >> 2;
+ edge[23] = (SRC(6,-1) + 2*SRC(7,-1)
+ + (have_tr ? SRC(8,-1) : SRC(7,-1)) + 2) >> 2;
if( i_filters & MB_TOPRIGHT )
{
}
else
{
- *(uint64_t*)(edge+24) = SRC(7,-1) * 0x0101010101010101ULL;
+ MPIXEL_X4( edge+24 ) = PIXEL_SPLAT_X4( SRC(7,-1) );
+ MPIXEL_X4( edge+28 ) = PIXEL_SPLAT_X4( SRC(7,-1) );
edge[32] = SRC(7,-1);
}
}
#undef PT
#define PL(y) \
- UNUSED const int l##y = edge[14-y];
+ UNUSED int l##y = edge[14-y];
#define PT(x) \
- UNUSED const int t##x = edge[16+x];
+ UNUSED int t##x = edge[16+x];
#define PREDICT_8x8_LOAD_TOPLEFT \
- const int lt = edge[15];
+ int lt = edge[15];
#define PREDICT_8x8_LOAD_LEFT \
PL(0) PL(1) PL(2) PL(3) PL(4) PL(5) PL(6) PL(7)
#define PREDICT_8x8_LOAD_TOP \
PT(8) PT(9) PT(10) PT(11) PT(12) PT(13) PT(14) PT(15)
#define PREDICT_8x8_DC(v) \
- int y; \
- for( y = 0; y < 8; y++ ) { \
- ((uint32_t*)src)[0] = \
- ((uint32_t*)src)[1] = v; \
+ for( int y = 0; y < 8; y++ ) { \
+ MPIXEL_X4( src+0 ) = v; \
+ MPIXEL_X4( src+4 ) = v; \
src += FDEC_STRIDE; \
}
-/* SIMD is much faster than C for all of these except HU and HD. */
-static void predict_8x8_dc_128( uint8_t *src, uint8_t edge[33] )
+static void x264_predict_8x8_dc_128_c( pixel *src, pixel edge[36] )
{
- PREDICT_8x8_DC(0x80808080);
+ PREDICT_8x8_DC( PIXEL_SPLAT_X4( 1 << (BIT_DEPTH-1) ) );
}
-static void predict_8x8_dc_left( uint8_t *src, uint8_t edge[33] )
+static void x264_predict_8x8_dc_left_c( pixel *src, pixel edge[36] )
{
PREDICT_8x8_LOAD_LEFT
- const uint32_t dc = ((l0+l1+l2+l3+l4+l5+l6+l7+4) >> 3) * 0x01010101;
- PREDICT_8x8_DC(dc);
+ pixel4 dc = PIXEL_SPLAT_X4( (l0+l1+l2+l3+l4+l5+l6+l7+4) >> 3 );
+ PREDICT_8x8_DC( dc );
}
-static void predict_8x8_dc_top( uint8_t *src, uint8_t edge[33] )
+static void x264_predict_8x8_dc_top_c( pixel *src, pixel edge[36] )
{
PREDICT_8x8_LOAD_TOP
- const uint32_t dc = ((t0+t1+t2+t3+t4+t5+t6+t7+4) >> 3) * 0x01010101;
- PREDICT_8x8_DC(dc);
+ pixel4 dc = PIXEL_SPLAT_X4( (t0+t1+t2+t3+t4+t5+t6+t7+4) >> 3 );
+ PREDICT_8x8_DC( dc );
}
-static void predict_8x8_dc( uint8_t *src, uint8_t edge[33] )
+void x264_predict_8x8_dc_c( pixel *src, pixel edge[36] )
{
PREDICT_8x8_LOAD_LEFT
PREDICT_8x8_LOAD_TOP
- const uint32_t dc = ((l0+l1+l2+l3+l4+l5+l6+l7
- +t0+t1+t2+t3+t4+t5+t6+t7+8) >> 4) * 0x01010101;
- PREDICT_8x8_DC(dc);
+ pixel4 dc = PIXEL_SPLAT_X4( (l0+l1+l2+l3+l4+l5+l6+l7+t0+t1+t2+t3+t4+t5+t6+t7+8) >> 4 );
+ PREDICT_8x8_DC( dc );
}
-static void predict_8x8_h( uint8_t *src, uint8_t edge[33] )
+void x264_predict_8x8_h_c( pixel *src, pixel edge[36] )
{
PREDICT_8x8_LOAD_LEFT
-#define ROW(y) ((uint32_t*)(src+y*FDEC_STRIDE))[0] =\
- ((uint32_t*)(src+y*FDEC_STRIDE))[1] = 0x01010101U * l##y
+#define ROW(y) MPIXEL_X4( src+y*FDEC_STRIDE+0 ) =\
+ MPIXEL_X4( src+y*FDEC_STRIDE+4 ) = PIXEL_SPLAT_X4( l##y );
ROW(0); ROW(1); ROW(2); ROW(3); ROW(4); ROW(5); ROW(6); ROW(7);
#undef ROW
}
-static void predict_8x8_v( uint8_t *src, uint8_t edge[33] )
+void x264_predict_8x8_v_c( pixel *src, pixel edge[36] )
{
- const uint64_t top = *(uint64_t*)(edge+16);
- int y;
- for( y = 0; y < 8; y++ )
- *(uint64_t*)(src+y*FDEC_STRIDE) = top;
+ pixel4 top[2] = { MPIXEL_X4( edge+16 ),
+ MPIXEL_X4( edge+20 ) };
+ for( int y = 0; y < 8; y++ )
+ {
+ MPIXEL_X4( src+y*FDEC_STRIDE+0 ) = top[0];
+ MPIXEL_X4( src+y*FDEC_STRIDE+4 ) = top[1];
+ }
}
-static void predict_8x8_ddl( uint8_t *src, uint8_t edge[33] )
+static void x264_predict_8x8_ddl_c( pixel *src, pixel edge[36] )
{
PREDICT_8x8_LOAD_TOP
PREDICT_8x8_LOAD_TOPRIGHT
SRC(6,7)=SRC(7,6)= F2(t13,t14,t15);
SRC(7,7)= F2(t14,t15,t15);
}
-static void predict_8x8_ddr( uint8_t *src, uint8_t edge[33] )
+static void x264_predict_8x8_ddr_c( pixel *src, pixel edge[36] )
{
PREDICT_8x8_LOAD_TOP
PREDICT_8x8_LOAD_LEFT
SRC(7,0)= F2(t5,t6,t7);
}
-static void predict_8x8_vr( uint8_t *src, uint8_t edge[33] )
+static void x264_predict_8x8_vr_c( pixel *src, pixel edge[36] )
{
PREDICT_8x8_LOAD_TOP
PREDICT_8x8_LOAD_LEFT
SRC(7,1)= F2(t5,t6,t7);
SRC(7,0)= F1(t6,t7);
}
-static void predict_8x8_hd( uint8_t *src, uint8_t edge[33] )
+static void x264_predict_8x8_hd_c( pixel *src, pixel edge[36] )
{
PREDICT_8x8_LOAD_TOP
PREDICT_8x8_LOAD_LEFT
PREDICT_8x8_LOAD_TOPLEFT
- int p1 = pack8to16(F1(l6,l7), F2(l5,l6,l7));
- int p2 = pack8to16(F1(l5,l6), F2(l4,l5,l6));
- int p3 = pack8to16(F1(l4,l5), F2(l3,l4,l5));
- int p4 = pack8to16(F1(l3,l4), F2(l2,l3,l4));
- int p5 = pack8to16(F1(l2,l3), F2(l1,l2,l3));
- int p6 = pack8to16(F1(l1,l2), F2(l0,l1,l2));
- int p7 = pack8to16(F1(l0,l1), F2(lt,l0,l1));
- int p8 = pack8to16(F1(lt,l0), F2(l0,lt,t0));
- int p9 = pack8to16(F2(t1,t0,lt), F2(t2,t1,t0));
- int p10 = pack8to16(F2(t3,t2,t1), F2(t4,t3,t2));
- int p11 = pack8to16(F2(t5,t4,t3), F2(t6,t5,t4));
- SRC32(0,7)= pack16to32(p1,p2);
- SRC32(0,6)= pack16to32(p2,p3);
- SRC32(4,7)=SRC32(0,5)= pack16to32(p3,p4);
- SRC32(4,6)=SRC32(0,4)= pack16to32(p4,p5);
- SRC32(4,5)=SRC32(0,3)= pack16to32(p5,p6);
- SRC32(4,4)=SRC32(0,2)= pack16to32(p6,p7);
- SRC32(4,3)=SRC32(0,1)= pack16to32(p7,p8);
- SRC32(4,2)=SRC32(0,0)= pack16to32(p8,p9);
- SRC32(4,1)= pack16to32(p9,p10);
- SRC32(4,0)= pack16to32(p10,p11);
-}
-static void predict_8x8_vl( uint8_t *src, uint8_t edge[33] )
+ int p1 = pack_pixel_1to2(F1(l6,l7), F2(l5,l6,l7));
+ int p2 = pack_pixel_1to2(F1(l5,l6), F2(l4,l5,l6));
+ int p3 = pack_pixel_1to2(F1(l4,l5), F2(l3,l4,l5));
+ int p4 = pack_pixel_1to2(F1(l3,l4), F2(l2,l3,l4));
+ int p5 = pack_pixel_1to2(F1(l2,l3), F2(l1,l2,l3));
+ int p6 = pack_pixel_1to2(F1(l1,l2), F2(l0,l1,l2));
+ int p7 = pack_pixel_1to2(F1(l0,l1), F2(lt,l0,l1));
+ int p8 = pack_pixel_1to2(F1(lt,l0), F2(l0,lt,t0));
+ int p9 = pack_pixel_1to2(F2(t1,t0,lt), F2(t2,t1,t0));
+ int p10 = pack_pixel_1to2(F2(t3,t2,t1), F2(t4,t3,t2));
+ int p11 = pack_pixel_1to2(F2(t5,t4,t3), F2(t6,t5,t4));
+ SRC_X4(0,7)= pack_pixel_2to4(p1,p2);
+ SRC_X4(0,6)= pack_pixel_2to4(p2,p3);
+ SRC_X4(4,7)=SRC_X4(0,5)= pack_pixel_2to4(p3,p4);
+ SRC_X4(4,6)=SRC_X4(0,4)= pack_pixel_2to4(p4,p5);
+ SRC_X4(4,5)=SRC_X4(0,3)= pack_pixel_2to4(p5,p6);
+ SRC_X4(4,4)=SRC_X4(0,2)= pack_pixel_2to4(p6,p7);
+ SRC_X4(4,3)=SRC_X4(0,1)= pack_pixel_2to4(p7,p8);
+ SRC_X4(4,2)=SRC_X4(0,0)= pack_pixel_2to4(p8,p9);
+ SRC_X4(4,1)= pack_pixel_2to4(p9,p10);
+ SRC_X4(4,0)= pack_pixel_2to4(p10,p11);
+}
+static void x264_predict_8x8_vl_c( pixel *src, pixel edge[36] )
{
PREDICT_8x8_LOAD_TOP
PREDICT_8x8_LOAD_TOPRIGHT
SRC(7,6)= F1(t10,t11);
SRC(7,7)= F2(t10,t11,t12);
}
-static void predict_8x8_hu( uint8_t *src, uint8_t edge[33] )
+static void x264_predict_8x8_hu_c( pixel *src, pixel edge[36] )
{
PREDICT_8x8_LOAD_LEFT
- int p1 = pack8to16(F1(l0,l1), F2(l0,l1,l2));
- int p2 = pack8to16(F1(l1,l2), F2(l1,l2,l3));
- int p3 = pack8to16(F1(l2,l3), F2(l2,l3,l4));
- int p4 = pack8to16(F1(l3,l4), F2(l3,l4,l5));
- int p5 = pack8to16(F1(l4,l5), F2(l4,l5,l6));
- int p6 = pack8to16(F1(l5,l6), F2(l5,l6,l7));
- int p7 = pack8to16(F1(l6,l7), F2(l6,l7,l7));
- int p8 = pack8to16(l7,l7);
- SRC32(0,0)= pack16to32(p1,p2);
- SRC32(0,1)= pack16to32(p2,p3);
- SRC32(4,0)=SRC32(0,2)= pack16to32(p3,p4);
- SRC32(4,1)=SRC32(0,3)= pack16to32(p4,p5);
- SRC32(4,2)=SRC32(0,4)= pack16to32(p5,p6);
- SRC32(4,3)=SRC32(0,5)= pack16to32(p6,p7);
- SRC32(4,4)=SRC32(0,6)= pack16to32(p7,p8);
- SRC32(4,5)=SRC32(4,6)= SRC32(0,7) = SRC32(4,7) = pack16to32(p8,p8);
+ int p1 = pack_pixel_1to2(F1(l0,l1), F2(l0,l1,l2));
+ int p2 = pack_pixel_1to2(F1(l1,l2), F2(l1,l2,l3));
+ int p3 = pack_pixel_1to2(F1(l2,l3), F2(l2,l3,l4));
+ int p4 = pack_pixel_1to2(F1(l3,l4), F2(l3,l4,l5));
+ int p5 = pack_pixel_1to2(F1(l4,l5), F2(l4,l5,l6));
+ int p6 = pack_pixel_1to2(F1(l5,l6), F2(l5,l6,l7));
+ int p7 = pack_pixel_1to2(F1(l6,l7), F2(l6,l7,l7));
+ int p8 = pack_pixel_1to2(l7,l7);
+ SRC_X4(0,0)= pack_pixel_2to4(p1,p2);
+ SRC_X4(0,1)= pack_pixel_2to4(p2,p3);
+ SRC_X4(4,0)=SRC_X4(0,2)= pack_pixel_2to4(p3,p4);
+ SRC_X4(4,1)=SRC_X4(0,3)= pack_pixel_2to4(p4,p5);
+ SRC_X4(4,2)=SRC_X4(0,4)= pack_pixel_2to4(p5,p6);
+ SRC_X4(4,3)=SRC_X4(0,5)= pack_pixel_2to4(p6,p7);
+ SRC_X4(4,4)=SRC_X4(0,6)= pack_pixel_2to4(p7,p8);
+ SRC_X4(4,5)=SRC_X4(4,6)= SRC_X4(0,7) = SRC_X4(4,7) = pack_pixel_2to4(p8,p8);
}
/****************************************************************************
****************************************************************************/
void x264_predict_16x16_init( int cpu, x264_predict_t pf[7] )
{
- pf[I_PRED_16x16_V ] = predict_16x16_v;
- pf[I_PRED_16x16_H ] = predict_16x16_h;
- pf[I_PRED_16x16_DC] = predict_16x16_dc;
- pf[I_PRED_16x16_P ] = predict_16x16_p;
- pf[I_PRED_16x16_DC_LEFT]= predict_16x16_dc_left;
- pf[I_PRED_16x16_DC_TOP ]= predict_16x16_dc_top;
- pf[I_PRED_16x16_DC_128 ]= predict_16x16_dc_128;
-
-#ifdef HAVE_MMX
+ pf[I_PRED_16x16_V ] = x264_predict_16x16_v_c;
+ pf[I_PRED_16x16_H ] = x264_predict_16x16_h_c;
+ pf[I_PRED_16x16_DC] = x264_predict_16x16_dc_c;
+ pf[I_PRED_16x16_P ] = x264_predict_16x16_p_c;
+ pf[I_PRED_16x16_DC_LEFT]= x264_predict_16x16_dc_left_c;
+ pf[I_PRED_16x16_DC_TOP ]= x264_predict_16x16_dc_top_c;
+ pf[I_PRED_16x16_DC_128 ]= x264_predict_16x16_dc_128_c;
+
+#if HAVE_MMX
x264_predict_16x16_init_mmx( cpu, pf );
#endif
-#ifdef ARCH_PPC
+#if HAVE_ALTIVEC
if( cpu&X264_CPU_ALTIVEC )
- {
x264_predict_16x16_init_altivec( pf );
+#endif
+
+#if HAVE_ARMV6
+ x264_predict_16x16_init_arm( cpu, pf );
+#endif
+
+#if ARCH_AARCH64
+ x264_predict_16x16_init_aarch64( cpu, pf );
+#endif
+
+#if !HIGH_BIT_DEPTH
+#if HAVE_MSA
+ if( cpu&X264_CPU_MSA )
+ {
+ pf[I_PRED_16x16_V ] = x264_intra_predict_vert_16x16_msa;
+ pf[I_PRED_16x16_H ] = x264_intra_predict_hor_16x16_msa;
+ pf[I_PRED_16x16_DC] = x264_intra_predict_dc_16x16_msa;
+ pf[I_PRED_16x16_P ] = x264_intra_predict_plane_16x16_msa;
+ pf[I_PRED_16x16_DC_LEFT]= x264_intra_predict_dc_left_16x16_msa;
+ pf[I_PRED_16x16_DC_TOP ]= x264_intra_predict_dc_top_16x16_msa;
+ pf[I_PRED_16x16_DC_128 ]= x264_intra_predict_dc_128_16x16_msa;
}
#endif
+#endif
}
void x264_predict_8x8c_init( int cpu, x264_predict_t pf[7] )
{
- pf[I_PRED_CHROMA_V ] = predict_8x8c_v;
- pf[I_PRED_CHROMA_H ] = predict_8x8c_h;
- pf[I_PRED_CHROMA_DC] = predict_8x8c_dc;
- pf[I_PRED_CHROMA_P ] = predict_8x8c_p;
- pf[I_PRED_CHROMA_DC_LEFT]= predict_8x8c_dc_left;
- pf[I_PRED_CHROMA_DC_TOP ]= predict_8x8c_dc_top;
- pf[I_PRED_CHROMA_DC_128 ]= predict_8x8c_dc_128;
-
-#ifdef HAVE_MMX
+ pf[I_PRED_CHROMA_V ] = x264_predict_8x8c_v_c;
+ pf[I_PRED_CHROMA_H ] = x264_predict_8x8c_h_c;
+ pf[I_PRED_CHROMA_DC] = x264_predict_8x8c_dc_c;
+ pf[I_PRED_CHROMA_P ] = x264_predict_8x8c_p_c;
+ pf[I_PRED_CHROMA_DC_LEFT]= x264_predict_8x8c_dc_left_c;
+ pf[I_PRED_CHROMA_DC_TOP ]= x264_predict_8x8c_dc_top_c;
+ pf[I_PRED_CHROMA_DC_128 ]= x264_predict_8x8c_dc_128_c;
+
+#if HAVE_MMX
x264_predict_8x8c_init_mmx( cpu, pf );
#endif
-#ifdef ARCH_PPC
+#if HAVE_ALTIVEC
if( cpu&X264_CPU_ALTIVEC )
- {
x264_predict_8x8c_init_altivec( pf );
+#endif
+
+#if HAVE_ARMV6
+ x264_predict_8x8c_init_arm( cpu, pf );
+#endif
+
+#if ARCH_AARCH64
+ x264_predict_8x8c_init_aarch64( cpu, pf );
+#endif
+
+#if !HIGH_BIT_DEPTH
+#if HAVE_MSA
+ if( cpu&X264_CPU_MSA )
+ {
+ pf[I_PRED_CHROMA_P ] = x264_intra_predict_plane_8x8_msa;
}
#endif
+#endif
}
-void x264_predict_8x8_init( int cpu, x264_predict8x8_t pf[12] )
+void x264_predict_8x16c_init( int cpu, x264_predict_t pf[7] )
{
- pf[I_PRED_8x8_V] = predict_8x8_v;
- pf[I_PRED_8x8_H] = predict_8x8_h;
- pf[I_PRED_8x8_DC] = predict_8x8_dc;
- pf[I_PRED_8x8_DDL] = predict_8x8_ddl;
- pf[I_PRED_8x8_DDR] = predict_8x8_ddr;
- pf[I_PRED_8x8_VR] = predict_8x8_vr;
- pf[I_PRED_8x8_HD] = predict_8x8_hd;
- pf[I_PRED_8x8_VL] = predict_8x8_vl;
- pf[I_PRED_8x8_HU] = predict_8x8_hu;
- pf[I_PRED_8x8_DC_LEFT]= predict_8x8_dc_left;
- pf[I_PRED_8x8_DC_TOP] = predict_8x8_dc_top;
- pf[I_PRED_8x8_DC_128] = predict_8x8_dc_128;
+ pf[I_PRED_CHROMA_V ] = x264_predict_8x16c_v_c;
+ pf[I_PRED_CHROMA_H ] = x264_predict_8x16c_h_c;
+ pf[I_PRED_CHROMA_DC] = x264_predict_8x16c_dc_c;
+ pf[I_PRED_CHROMA_P ] = x264_predict_8x16c_p_c;
+ pf[I_PRED_CHROMA_DC_LEFT]= x264_predict_8x16c_dc_left_c;
+ pf[I_PRED_CHROMA_DC_TOP ]= x264_predict_8x16c_dc_top_c;
+ pf[I_PRED_CHROMA_DC_128 ]= x264_predict_8x16c_dc_128_c;
+
+#if HAVE_MMX
+ x264_predict_8x16c_init_mmx( cpu, pf );
+#endif
-#ifdef HAVE_MMX
- x264_predict_8x8_init_mmx( cpu, pf );
+#if ARCH_AARCH64
+ x264_predict_8x16c_init_aarch64( cpu, pf );
+#endif
+}
+
+void x264_predict_8x8_init( int cpu, x264_predict8x8_t pf[12], x264_predict_8x8_filter_t *predict_filter )
+{
+ pf[I_PRED_8x8_V] = x264_predict_8x8_v_c;
+ pf[I_PRED_8x8_H] = x264_predict_8x8_h_c;
+ pf[I_PRED_8x8_DC] = x264_predict_8x8_dc_c;
+ pf[I_PRED_8x8_DDL] = x264_predict_8x8_ddl_c;
+ pf[I_PRED_8x8_DDR] = x264_predict_8x8_ddr_c;
+ pf[I_PRED_8x8_VR] = x264_predict_8x8_vr_c;
+ pf[I_PRED_8x8_HD] = x264_predict_8x8_hd_c;
+ pf[I_PRED_8x8_VL] = x264_predict_8x8_vl_c;
+ pf[I_PRED_8x8_HU] = x264_predict_8x8_hu_c;
+ pf[I_PRED_8x8_DC_LEFT]= x264_predict_8x8_dc_left_c;
+ pf[I_PRED_8x8_DC_TOP] = x264_predict_8x8_dc_top_c;
+ pf[I_PRED_8x8_DC_128] = x264_predict_8x8_dc_128_c;
+ *predict_filter = x264_predict_8x8_filter_c;
+
+#if HAVE_MMX
+ x264_predict_8x8_init_mmx( cpu, pf, predict_filter );
+#endif
+
+#if HAVE_ARMV6
+ x264_predict_8x8_init_arm( cpu, pf, predict_filter );
+#endif
+
+#if ARCH_AARCH64
+ x264_predict_8x8_init_aarch64( cpu, pf, predict_filter );
+#endif
+
+#if !HIGH_BIT_DEPTH
+#if HAVE_MSA
+ if( cpu&X264_CPU_MSA )
+ {
+ pf[I_PRED_8x8_DDL] = x264_intra_predict_ddl_8x8_msa;
+ }
+#endif
#endif
}
void x264_predict_4x4_init( int cpu, x264_predict_t pf[12] )
{
- pf[I_PRED_4x4_V] = predict_4x4_v;
- pf[I_PRED_4x4_H] = predict_4x4_h;
- pf[I_PRED_4x4_DC] = predict_4x4_dc;
- pf[I_PRED_4x4_DDL] = predict_4x4_ddl;
- pf[I_PRED_4x4_DDR] = predict_4x4_ddr;
- pf[I_PRED_4x4_VR] = predict_4x4_vr;
- pf[I_PRED_4x4_HD] = predict_4x4_hd;
- pf[I_PRED_4x4_VL] = predict_4x4_vl;
- pf[I_PRED_4x4_HU] = predict_4x4_hu;
- pf[I_PRED_4x4_DC_LEFT]= predict_4x4_dc_left;
- pf[I_PRED_4x4_DC_TOP] = predict_4x4_dc_top;
- pf[I_PRED_4x4_DC_128] = predict_4x4_dc_128;
-
-#ifdef HAVE_MMX
+ pf[I_PRED_4x4_V] = x264_predict_4x4_v_c;
+ pf[I_PRED_4x4_H] = x264_predict_4x4_h_c;
+ pf[I_PRED_4x4_DC] = x264_predict_4x4_dc_c;
+ pf[I_PRED_4x4_DDL] = x264_predict_4x4_ddl_c;
+ pf[I_PRED_4x4_DDR] = x264_predict_4x4_ddr_c;
+ pf[I_PRED_4x4_VR] = x264_predict_4x4_vr_c;
+ pf[I_PRED_4x4_HD] = x264_predict_4x4_hd_c;
+ pf[I_PRED_4x4_VL] = x264_predict_4x4_vl_c;
+ pf[I_PRED_4x4_HU] = x264_predict_4x4_hu_c;
+ pf[I_PRED_4x4_DC_LEFT]= x264_predict_4x4_dc_left_c;
+ pf[I_PRED_4x4_DC_TOP] = x264_predict_4x4_dc_top_c;
+ pf[I_PRED_4x4_DC_128] = x264_predict_4x4_dc_128_c;
+
+#if HAVE_MMX
x264_predict_4x4_init_mmx( cpu, pf );
#endif
+
+#if HAVE_ARMV6
+ x264_predict_4x4_init_arm( cpu, pf );
+#endif
+
+#if ARCH_AARCH64
+ x264_predict_4x4_init_aarch64( cpu, pf );
+#endif
}