/*****************************************************************************
* quant.c: quantization and level-run
*****************************************************************************
- * Copyright (C) 2005-2013 x264 project
+ * Copyright (C) 2005-2016 x264 project
*
* Authors: Loren Merritt <lorenm@u.washington.edu>
* Fiona Glaser <fiona@x264.com>
* Christian Heine <sennindemokrit@gmx.net>
- * Henrik Gramner <hengar-6@student.ltu.se>
+ * Henrik Gramner <henrik@gramner.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
#if ARCH_ARM
# include "arm/quant.h"
#endif
+#if ARCH_AARCH64
+# include "aarch64/quant.h"
+#endif
+#if ARCH_MIPS
+# include "mips/quant.h"
+#endif
#define QUANT_ONE( coef, mf, f ) \
{ \
pf->dequant_4x4 = x264_dequant_4x4_sse2;
pf->dequant_8x8 = x264_dequant_8x8_sse2;
pf->dequant_4x4_dc = x264_dequant_4x4dc_sse2;
+ pf->idct_dequant_2x4_dc = x264_idct_dequant_2x4_dc_sse2;
+ pf->idct_dequant_2x4_dconly = x264_idct_dequant_2x4_dconly_sse2;
pf->denoise_dct = x264_denoise_dct_sse2;
pf->decimate_score15 = x264_decimate_score15_sse2;
pf->decimate_score16 = x264_decimate_score16_sse2;
}
if( cpu&X264_CPU_AVX )
{
+ pf->idct_dequant_2x4_dc = x264_idct_dequant_2x4_dc_avx;
+ pf->idct_dequant_2x4_dconly = x264_idct_dequant_2x4_dconly_avx;
pf->denoise_dct = x264_denoise_dct_avx;
}
if( cpu&X264_CPU_XOP )
pf->dequant_8x8 = x264_dequant_8x8_xop;
}
}
+ if( cpu&X264_CPU_AVX2 )
+ {
+ pf->quant_4x4 = x264_quant_4x4_avx2;
+ pf->quant_4x4_dc = x264_quant_4x4_dc_avx2;
+ pf->quant_8x8 = x264_quant_8x8_avx2;
+ pf->quant_4x4x4 = x264_quant_4x4x4_avx2;
+ pf->dequant_4x4 = x264_dequant_4x4_avx2;
+ pf->dequant_8x8 = x264_dequant_8x8_avx2;
+ pf->dequant_4x4_dc = x264_dequant_4x4dc_avx2;
+ pf->denoise_dct = x264_denoise_dct_avx2;
+ if( cpu&X264_CPU_LZCNT )
+ pf->coeff_last[DCT_LUMA_8x8] = x264_coeff_last64_avx2_lzcnt;
+ }
#endif // HAVE_MMX
#else // !HIGH_BIT_DEPTH
#if HAVE_MMX
if( cpu&X264_CPU_MMX )
{
#if ARCH_X86
- pf->quant_4x4 = x264_quant_4x4_mmx;
- pf->quant_4x4x4 = x264_quant_4x4x4_mmx;
- pf->quant_8x8 = x264_quant_8x8_mmx;
pf->dequant_4x4 = x264_dequant_4x4_mmx;
pf->dequant_4x4_dc = x264_dequant_4x4dc_mmx2;
pf->dequant_8x8 = x264_dequant_8x8_mmx;
{
pf->quant_2x2_dc = x264_quant_2x2_dc_mmx2;
#if ARCH_X86
+ pf->quant_4x4 = x264_quant_4x4_mmx2;
+ pf->quant_8x8 = x264_quant_8x8_mmx2;
pf->quant_4x4_dc = x264_quant_4x4_dc_mmx2;
pf->decimate_score15 = x264_decimate_score15_mmx2;
pf->decimate_score16 = x264_decimate_score16_mmx2;
pf->dequant_4x4 = x264_dequant_4x4_flat16_sse2;
pf->dequant_8x8 = x264_dequant_8x8_flat16_sse2;
}
+ pf->idct_dequant_2x4_dc = x264_idct_dequant_2x4_dc_sse2;
+ pf->idct_dequant_2x4_dconly = x264_idct_dequant_2x4_dconly_sse2;
pf->optimize_chroma_2x2_dc = x264_optimize_chroma_2x2_dc_sse2;
pf->denoise_dct = x264_denoise_dct_sse2;
pf->decimate_score15 = x264_decimate_score15_sse2;
pf->decimate_score16 = x264_decimate_score16_ssse3;
pf->decimate_score64 = x264_decimate_score64_ssse3;
INIT_TRELLIS( ssse3 );
+ pf->coeff_level_run4 = x264_coeff_level_run4_ssse3;
+ pf->coeff_level_run8 = x264_coeff_level_run8_ssse3;
+ pf->coeff_level_run[ DCT_LUMA_AC] = x264_coeff_level_run15_ssse3;
+ pf->coeff_level_run[DCT_LUMA_4x4] = x264_coeff_level_run16_ssse3;
+ if( cpu&X264_CPU_LZCNT )
+ {
+ pf->coeff_level_run4 = x264_coeff_level_run4_ssse3;
+ pf->coeff_level_run8 = x264_coeff_level_run8_ssse3;
+ pf->coeff_level_run[ DCT_LUMA_AC] = x264_coeff_level_run15_ssse3_lzcnt;
+ pf->coeff_level_run[DCT_LUMA_4x4] = x264_coeff_level_run16_ssse3_lzcnt;
+ }
}
if( cpu&X264_CPU_SSE4 )
pf->dequant_4x4 = x264_dequant_4x4_avx;
pf->dequant_8x8 = x264_dequant_8x8_avx;
}
+ pf->idct_dequant_2x4_dc = x264_idct_dequant_2x4_dc_avx;
+ pf->idct_dequant_2x4_dconly = x264_idct_dequant_2x4_dconly_avx;
pf->optimize_chroma_2x2_dc = x264_optimize_chroma_2x2_dc_avx;
pf->denoise_dct = x264_denoise_dct_avx;
}
pf->quant_4x4_dc = x264_quant_4x4_dc_avx2;
pf->quant_8x8 = x264_quant_8x8_avx2;
pf->quant_4x4x4 = x264_quant_4x4x4_avx2;
- if( cpu&X264_CPU_LZCNT )
- pf->coeff_last[DCT_LUMA_8x8] = x264_coeff_last64_avx2_lzcnt;
pf->dequant_4x4 = x264_dequant_4x4_avx2;
pf->dequant_8x8 = x264_dequant_8x8_avx2;
+ pf->dequant_4x4_dc = x264_dequant_4x4dc_avx2;
if( h->param.i_cqm_preset == X264_CQM_FLAT )
{
pf->dequant_4x4 = x264_dequant_4x4_flat16_avx2;
}
pf->decimate_score64 = x264_decimate_score64_avx2;
pf->denoise_dct = x264_denoise_dct_avx2;
+ if( cpu&X264_CPU_LZCNT )
+ {
+ pf->coeff_last[DCT_LUMA_8x8] = x264_coeff_last64_avx2_lzcnt;
+ pf->coeff_level_run[ DCT_LUMA_AC] = x264_coeff_level_run15_avx2_lzcnt;
+ pf->coeff_level_run[DCT_LUMA_4x4] = x264_coeff_level_run16_avx2_lzcnt;
+ }
}
#endif // HAVE_MMX
#if HAVE_ALTIVEC
- if( cpu&X264_CPU_ALTIVEC ) {
+ if( cpu&X264_CPU_ALTIVEC )
+ {
pf->quant_2x2_dc = x264_quant_2x2_dc_altivec;
pf->quant_4x4_dc = x264_quant_4x4_dc_altivec;
pf->quant_4x4 = x264_quant_4x4_altivec;
#if HAVE_ARMV6
if( cpu&X264_CPU_ARMV6 )
+ {
pf->coeff_last4 = x264_coeff_last4_arm;
-
+ pf->coeff_last8 = x264_coeff_last8_arm;
+ }
+#endif
+#if HAVE_ARMV6 || ARCH_AARCH64
if( cpu&X264_CPU_NEON )
{
pf->quant_2x2_dc = x264_quant_2x2_dc_neon;
pf->coeff_last[ DCT_LUMA_AC] = x264_coeff_last15_neon;
pf->coeff_last[DCT_LUMA_4x4] = x264_coeff_last16_neon;
pf->coeff_last[DCT_LUMA_8x8] = x264_coeff_last64_neon;
+ pf->denoise_dct = x264_denoise_dct_neon;
+ pf->decimate_score15 = x264_decimate_score15_neon;
+ pf->decimate_score16 = x264_decimate_score16_neon;
+ pf->decimate_score64 = x264_decimate_score64_neon;
+ }
+#endif
+#if ARCH_AARCH64
+ if( cpu&X264_CPU_ARMV8 )
+ {
+ pf->coeff_last4 = x264_coeff_last4_aarch64;
+ pf->coeff_last8 = x264_coeff_last8_aarch64;
+ pf->coeff_level_run4 = x264_coeff_level_run4_aarch64;
+ }
+ if( cpu&X264_CPU_NEON )
+ {
+ pf->coeff_level_run8 = x264_coeff_level_run8_neon;
+ pf->coeff_level_run[ DCT_LUMA_AC] = x264_coeff_level_run15_neon;
+ pf->coeff_level_run[ DCT_LUMA_4x4] = x264_coeff_level_run16_neon;
+ }
+#endif
+
+#if HAVE_MSA
+ if( cpu&X264_CPU_MSA )
+ {
+ pf->quant_4x4 = x264_quant_4x4_msa;
+ pf->quant_4x4_dc = x264_quant_4x4_dc_msa;
+ pf->quant_4x4x4 = x264_quant_4x4x4_msa;
+ pf->quant_8x8 = x264_quant_8x8_msa;
+ pf->dequant_4x4 = x264_dequant_4x4_msa;
+ pf->dequant_4x4_dc = x264_dequant_4x4_dc_msa;
+ pf->dequant_8x8 = x264_dequant_8x8_msa;
+ pf->coeff_last[DCT_LUMA_4x4] = x264_coeff_last16_msa;
+ pf->coeff_last[DCT_LUMA_8x8] = x264_coeff_last64_msa;
}
#endif
#endif // HIGH_BIT_DEPTH