/*****************************************************************************
* predict-c.c: intra prediction
*****************************************************************************
- * Copyright (C) 2003-2011 x264 project
+ * Copyright (C) 2003-2015 x264 project
*
* Authors: Laurent Aimar <fenrir@via.ecp.fr>
* Loren Merritt <lorenm@u.washington.edu>
#include "predict.h"
#include "pixel.h"
- void x264_predict_16x16_v_mmx( pixel *src );
- void x264_predict_16x16_v_sse2( pixel *src );
- void x264_predict_16x16_h_mmx2( pixel *src );
- void x264_predict_16x16_h_sse2( uint16_t *src );
- void x264_predict_16x16_h_ssse3( uint8_t *src );
- void x264_predict_16x16_dc_core_mmx2( pixel *src, int i_dc_left );
- void x264_predict_16x16_dc_core_sse2( pixel *src, int i_dc_left );
- void x264_predict_16x16_dc_left_core_mmx2( pixel *src, int i_dc_left );
- void x264_predict_16x16_dc_left_core_sse2( pixel *src, int i_dc_left );
- void x264_predict_16x16_dc_top_mmx2( pixel *src );
- void x264_predict_16x16_dc_top_sse2( pixel *src );
- void x264_predict_16x16_dc_top_ssse3( uint16_t *src );
- void x264_predict_16x16_p_core_mmx2( uint8_t *src, int i00, int b, int c );
- void x264_predict_16x16_p_core_sse2( pixel *src, int i00, int b, int c );
- void x264_predict_16x16_p_core_avx( pixel *src, int i00, int b, int c );
- void x264_predict_8x8c_p_core_mmx2( uint8_t *src, int i00, int b, int c );
- void x264_predict_8x8c_p_core_sse2( pixel *src, int i00, int b, int c );
- void x264_predict_8x8c_dc_mmx2( pixel *src );
- void x264_predict_8x8c_dc_sse2( uint16_t *src );
- void x264_predict_8x8c_dc_top_mmx2( uint8_t *src );
- void x264_predict_8x8c_dc_top_sse2( uint16_t *src );
- void x264_predict_8x8c_v_mmx( pixel *src );
- void x264_predict_8x8c_v_sse2( uint16_t *src );
- void x264_predict_8x8c_h_mmx2( uint8_t *src );
- void x264_predict_8x8c_h_sse2( pixel *src );
- void x264_predict_8x8c_h_ssse3( uint8_t *src );
- void x264_predict_8x8_v_mmx2( uint8_t *src, uint8_t edge[33] );
- void x264_predict_8x8_v_sse2( uint16_t *src, uint16_t edge[33] );
- void x264_predict_8x8_h_mmx2( uint8_t *src, uint8_t edge[33] );
- void x264_predict_8x8_h_sse2( uint16_t *src, uint16_t edge[33] );
- void x264_predict_8x8_hd_mmx2( uint8_t *src, uint8_t edge[33] );
- void x264_predict_8x8_hu_mmx2( uint8_t *src, uint8_t edge[33] );
- void x264_predict_8x8_dc_mmx2( uint8_t *src, uint8_t edge[33] );
- void x264_predict_8x8_dc_sse2( uint16_t *src, uint16_t edge[33] );
- void x264_predict_8x8_dc_top_mmx2( uint8_t *src, uint8_t edge[33] );
- void x264_predict_8x8_dc_top_sse2( uint16_t *src, uint16_t edge[33] );
- void x264_predict_8x8_dc_left_mmx2( uint8_t *src, uint8_t edge[33] );
- void x264_predict_8x8_dc_left_sse2( uint16_t *src, uint16_t edge[33] );
- void x264_predict_8x8_ddl_mmx2( uint8_t *src, uint8_t edge[33] );
- void x264_predict_8x8_ddl_sse2( pixel *src, pixel edge[33] );
- void x264_predict_8x8_ddl_avx( pixel *src, pixel edge[33] );
- void x264_predict_8x8_ddr_mmx2( uint8_t *src, uint8_t edge[33] );
- void x264_predict_8x8_ddr_sse2( pixel *src, pixel edge[33] );
- void x264_predict_8x8_ddr_avx( pixel *src, pixel edge[33] );
- void x264_predict_8x8_vl_sse2( uint8_t *src, uint8_t edge[33] );
- void x264_predict_8x8_vl_avx( uint8_t *src, uint8_t edge[33] );
- void x264_predict_8x8_vr_mmx2( uint8_t *src, uint8_t edge[33] );
- void x264_predict_8x8_vr_sse2( pixel *src, pixel edge[33] );
- void x264_predict_8x8_vr_ssse3( uint16_t *src, uint16_t edge[33] );
- void x264_predict_8x8_vr_avx( pixel *src, pixel edge[33] );
- void x264_predict_8x8_hu_sse2( pixel *src, pixel edge[33] );
- void x264_predict_8x8_hu_ssse3( pixel *src, pixel edge[33] );
- void x264_predict_8x8_hu_avx( pixel *src, pixel edge[33] );
- void x264_predict_8x8_hd_sse2( pixel *src, pixel edge[33] );
- void x264_predict_8x8_hd_ssse3( pixel *src, pixel edge[33] );
- void x264_predict_8x8_hd_avx( pixel *src, pixel edge[33] );
- void x264_predict_8x8_filter_mmx2( uint8_t *src, uint8_t edge[33], int i_neighbor, int i_filters );
- void x264_predict_8x8_filter_sse2( uint16_t *src, uint16_t edge[33], int i_neighbor, int i_filters );
- void x264_predict_8x8_filter_ssse3( pixel *src, pixel edge[33], int i_neighbor, int i_filters );
- void x264_predict_8x8_filter_avx( uint16_t *src, uint16_t edge[33], int i_neighbor, int i_filters );
- void x264_predict_4x4_ddl_mmx2( pixel *src );
- void x264_predict_4x4_ddl_sse2( uint16_t *src );
- void x264_predict_4x4_ddl_avx( uint16_t *src );
- void x264_predict_4x4_ddr_mmx2( pixel *src );
- void x264_predict_4x4_vl_mmx2( pixel *src );
- void x264_predict_4x4_vl_sse2( uint16_t *src );
- void x264_predict_4x4_vl_avx( uint16_t *src );
- void x264_predict_4x4_vr_mmx2( uint8_t *src );
- void x264_predict_4x4_vr_sse2( uint16_t *src );
- void x264_predict_4x4_vr_ssse3( pixel *src );
- void x264_predict_4x4_vr_avx( uint16_t *src );
- void x264_predict_4x4_hd_mmx2( pixel *src );
- void x264_predict_4x4_hd_sse2( uint16_t *src );
- void x264_predict_4x4_hd_ssse3( pixel *src );
- void x264_predict_4x4_hd_avx( uint16_t *src );
- void x264_predict_4x4_dc_mmx2( pixel *src );
- void x264_predict_4x4_ddr_sse2( uint16_t *src );
- void x264_predict_4x4_ddr_ssse3( pixel *src );
- void x264_predict_4x4_ddr_avx( uint16_t *src );
- void x264_predict_4x4_hu_mmx2( pixel *src );
-
#define PREDICT_16x16_DC(name)\
-static void x264_predict_16x16_dc_##name( pixel *src )\
+void x264_predict_16x16_dc_##name( pixel *src )\
{\
uint32_t dc = 16;\
for( int i = 0; i < 16; i += 2 )\
PREDICT_16x16_DC( mmx2 )
PREDICT_16x16_DC( sse2 )
+PREDICT_16x16_DC( avx2 )
#define PREDICT_16x16_DC_LEFT(name)\
static void x264_predict_16x16_dc_left_##name( pixel *src )\
PREDICT_16x16_DC_LEFT( mmx2 )
PREDICT_16x16_DC_LEFT( sse2 )
+PREDICT_16x16_DC_LEFT( avx2 )
#define PREDICT_P_SUM(j,i)\
H += i * ( src[j+i - FDEC_STRIDE ] - src[j-i - FDEC_STRIDE ] );\
- V += i * ( src[(j+i)*FDEC_STRIDE -1] - src[(j-i)*FDEC_STRIDE -1] );\
+ V += i * ( src[(j+i)*FDEC_STRIDE -1] - src[(j-i)*FDEC_STRIDE -1] );
+#if HAVE_X86_INLINE_ASM
+#if HIGH_BIT_DEPTH
ALIGNED_16( static const int16_t pw_12345678[8] ) = {1,2,3,4,5,6,7,8};
ALIGNED_16( static const int16_t pw_m87654321[8] ) = {-8,-7,-6,-5,-4,-3,-2,-1};
ALIGNED_16( static const int16_t pw_m32101234[8] ) = {-3,-2,-1,0,1,2,3,4};
+#else // !HIGH_BIT_DEPTH
ALIGNED_8( static const int8_t pb_12345678[8] ) = {1,2,3,4,5,6,7,8};
ALIGNED_8( static const int8_t pb_m87654321[8] ) = {-8,-7,-6,-5,-4,-3,-2,-1};
ALIGNED_8( static const int8_t pb_m32101234[8] ) = {-3,-2,-1,0,1,2,3,4};
+#endif // HIGH_BIT_DEPTH
+#endif // HAVE_X86_INLINE_ASM
-#if !HIGH_BIT_DEPTH
-#define PREDICT_16x16_P(name)\
-static void x264_predict_16x16_p_##name( pixel *src )\
-{\
- int a, b, c;\
+#define PREDICT_16x16_P_CORE\
int H = 0;\
int V = 0;\
- int i00;\
- PREDICT_P_SUM(7,1) \
- PREDICT_P_SUM(7,2) \
- PREDICT_P_SUM(7,3) \
- PREDICT_P_SUM(7,4) \
- PREDICT_P_SUM(7,5) \
- PREDICT_P_SUM(7,6) \
- PREDICT_P_SUM(7,7) \
- PREDICT_P_SUM(7,8) \
- a = 16 * ( src[15*FDEC_STRIDE -1] + src[15 - FDEC_STRIDE] );\
- b = ( 5 * H + 32 ) >> 6;\
- c = ( 5 * V + 32 ) >> 6;\
- i00 = a - b * 7 - c * 7 + 16;\
- x264_predict_16x16_p_core_##name( src, i00, b, c );\
+ PREDICT_P_SUM(7,1)\
+ PREDICT_P_SUM(7,2)\
+ PREDICT_P_SUM(7,3)\
+ PREDICT_P_SUM(7,4)\
+ PREDICT_P_SUM(7,5)\
+ PREDICT_P_SUM(7,6)\
+ PREDICT_P_SUM(7,7)\
+ PREDICT_P_SUM(7,8)
+
+#define PREDICT_16x16_P_END(name)\
+ int a = 16 * ( src[15*FDEC_STRIDE -1] + src[15 - FDEC_STRIDE] );\
+ int b = ( 5 * H + 32 ) >> 6;\
+ int c = ( 5 * V + 32 ) >> 6;\
+ int i00 = a - b * 7 - c * 7 + 16;\
+ /* b*15 + c*15 can overflow: it's easier to just branch away in this rare case
+ * than to try to consider it in the asm. */\
+ if( BIT_DEPTH > 8 && (i00 > 0x7fff || abs(b) > 1092 || abs(c) > 1092) )\
+ x264_predict_16x16_p_c( src );\
+ else\
+ x264_predict_16x16_p_core_##name( src, i00, b, c );
+
+#define PREDICT_16x16_P(name, name2)\
+static void x264_predict_16x16_p_##name( pixel *src )\
+{\
+ PREDICT_16x16_P_CORE\
+ PREDICT_16x16_P_END(name2)\
}
-#ifndef ARCH_X86_64
-PREDICT_16x16_P( mmx2 )
-#endif
-PREDICT_16x16_P( sse2 )
-PREDICT_16x16_P( avx )
-#endif //!HIGH_BIT_DEPTH
#if HAVE_X86_INLINE_ASM
#if HIGH_BIT_DEPTH
-static void x264_predict_16x16_p_sse2( uint16_t *src )
-#else
-static void x264_predict_16x16_p_ssse3( uint8_t *src )
-#endif
-{
- int a, b, c, i00;
- int H, V;
-#if HIGH_BIT_DEPTH
- asm (
- "movdqu %1, %%xmm1 \n"
- "movdqa %2, %%xmm0 \n"
- "pmaddwd %3, %%xmm0 \n"
- "pmaddwd %4, %%xmm1 \n"
- "paddd %%xmm1, %%xmm0 \n"
- "movhlps %%xmm0, %%xmm1 \n"
- "paddd %%xmm1, %%xmm0 \n"
- "pshuflw $14, %%xmm0, %%xmm1 \n"
- "paddd %%xmm1, %%xmm0 \n"
- "movd %%xmm0, %0 \n"
- :"=r"(H)
- :"m"(src[-FDEC_STRIDE-1]), "m"(src[-FDEC_STRIDE+8]),
- "m"(*pw_12345678), "m"(*pw_m87654321)
+#define PREDICT_16x16_P_ASM\
+ asm (\
+ "movdqu %1, %%xmm1 \n"\
+ "movdqa %2, %%xmm0 \n"\
+ "pmaddwd %3, %%xmm0 \n"\
+ "pmaddwd %4, %%xmm1 \n"\
+ "paddd %%xmm1, %%xmm0 \n"\
+ "movhlps %%xmm0, %%xmm1 \n"\
+ "paddd %%xmm1, %%xmm0 \n"\
+ "pshuflw $14, %%xmm0, %%xmm1 \n"\
+ "paddd %%xmm1, %%xmm0 \n"\
+ "movd %%xmm0, %0 \n"\
+ :"=r"(H)\
+ :"m"(src[-FDEC_STRIDE-1]), "m"(src[-FDEC_STRIDE+8]),\
+ "m"(*pw_12345678), "m"(*pw_m87654321)\
);
-#else
- asm (
- "movq %1, %%mm1 \n"
- "movq %2, %%mm0 \n"
- "palignr $7, %3, %%mm1 \n"
- "pmaddubsw %4, %%mm0 \n"
- "pmaddubsw %5, %%mm1 \n"
- "paddw %%mm1, %%mm0 \n"
- "pshufw $14, %%mm0, %%mm1 \n"
- "paddw %%mm1, %%mm0 \n"
- "pshufw $1, %%mm0, %%mm1 \n"
- "paddw %%mm1, %%mm0 \n"
- "movd %%mm0, %0 \n"
- "movswl %w0, %0 \n"
- :"=r"(H)
- :"m"(src[-FDEC_STRIDE]), "m"(src[-FDEC_STRIDE+8]),
- "m"(src[-FDEC_STRIDE-8]), "m"(*pb_12345678), "m"(*pb_m87654321)
+#else // !HIGH_BIT_DEPTH
+#define PREDICT_16x16_P_ASM\
+ asm (\
+ "movq %1, %%mm1 \n"\
+ "movq %2, %%mm0 \n"\
+ "palignr $7, %3, %%mm1 \n"\
+ "pmaddubsw %4, %%mm0 \n"\
+ "pmaddubsw %5, %%mm1 \n"\
+ "paddw %%mm1, %%mm0 \n"\
+ "pshufw $14, %%mm0, %%mm1 \n"\
+ "paddw %%mm1, %%mm0 \n"\
+ "pshufw $1, %%mm0, %%mm1 \n"\
+ "paddw %%mm1, %%mm0 \n"\
+ "movd %%mm0, %0 \n"\
+ "movswl %w0, %0 \n"\
+ :"=r"(H)\
+ :"m"(src[-FDEC_STRIDE]), "m"(src[-FDEC_STRIDE+8]),\
+ "m"(src[-FDEC_STRIDE-8]), "m"(*pb_12345678), "m"(*pb_m87654321)\
);
-#endif
- V = 8 * ( src[15*FDEC_STRIDE-1] - src[-1*FDEC_STRIDE-1] )
- + 7 * ( src[14*FDEC_STRIDE-1] - src[ 0*FDEC_STRIDE-1] )
- + 6 * ( src[13*FDEC_STRIDE-1] - src[ 1*FDEC_STRIDE-1] )
- + 5 * ( src[12*FDEC_STRIDE-1] - src[ 2*FDEC_STRIDE-1] )
- + 4 * ( src[11*FDEC_STRIDE-1] - src[ 3*FDEC_STRIDE-1] )
- + 3 * ( src[10*FDEC_STRIDE-1] - src[ 4*FDEC_STRIDE-1] )
- + 2 * ( src[ 9*FDEC_STRIDE-1] - src[ 5*FDEC_STRIDE-1] )
+#endif // HIGH_BIT_DEPTH
+
+#define PREDICT_16x16_P_CORE_INLINE\
+ int H, V;\
+ PREDICT_16x16_P_ASM\
+ V = 8 * ( src[15*FDEC_STRIDE-1] - src[-1*FDEC_STRIDE-1] )\
+ + 7 * ( src[14*FDEC_STRIDE-1] - src[ 0*FDEC_STRIDE-1] )\
+ + 6 * ( src[13*FDEC_STRIDE-1] - src[ 1*FDEC_STRIDE-1] )\
+ + 5 * ( src[12*FDEC_STRIDE-1] - src[ 2*FDEC_STRIDE-1] )\
+ + 4 * ( src[11*FDEC_STRIDE-1] - src[ 3*FDEC_STRIDE-1] )\
+ + 3 * ( src[10*FDEC_STRIDE-1] - src[ 4*FDEC_STRIDE-1] )\
+ + 2 * ( src[ 9*FDEC_STRIDE-1] - src[ 5*FDEC_STRIDE-1] )\
+ 1 * ( src[ 8*FDEC_STRIDE-1] - src[ 6*FDEC_STRIDE-1] );
- a = 16 * ( src[15*FDEC_STRIDE -1] + src[15 - FDEC_STRIDE] );
- b = ( 5 * H + 32 ) >> 6;
- c = ( 5 * V + 32 ) >> 6;
- i00 = a - b * 7 - c * 7 + 16;
- /* b*15 + c*15 can overflow: it's easier to just branch away in this rare case
- * than to try to consider it in the asm. */
- if( BIT_DEPTH > 8 && (i00 > 0x7fff || abs(b) > 1092 || abs(c) > 1092) )
- x264_predict_16x16_p_c( src );
- else
- x264_predict_16x16_p_core_sse2( src, i00, b, c );
+
+#define PREDICT_16x16_P_INLINE(name, name2)\
+static void x264_predict_16x16_p_##name( pixel *src )\
+{\
+ PREDICT_16x16_P_CORE_INLINE\
+ PREDICT_16x16_P_END(name2)\
}
-#endif
+#else // !HAVE_X86_INLINE_ASM
+#define PREDICT_16x16_P_INLINE(name, name2) PREDICT_16x16_P(name, name2)
+#endif // HAVE_X86_INLINE_ASM
+
+#if HIGH_BIT_DEPTH
+PREDICT_16x16_P_INLINE( sse2, sse2 )
+#else // !HIGH_BIT_DEPTH
+#if !ARCH_X86_64
+PREDICT_16x16_P( mmx2, mmx2 )
+#endif // !ARCH_X86_64
+PREDICT_16x16_P( sse2, sse2 )
+#if HAVE_X86_INLINE_ASM
+PREDICT_16x16_P_INLINE( ssse3, sse2 )
+#endif // HAVE_X86_INLINE_ASM
+PREDICT_16x16_P_INLINE( avx, avx )
+#endif // HIGH_BIT_DEPTH
+PREDICT_16x16_P_INLINE( avx2, avx2 )
-#if !HIGH_BIT_DEPTH
+#define PREDICT_8x16C_P_CORE\
+ int H = 0, V = 0;\
+ for( int i = 0; i < 4; i++ )\
+ H += ( i + 1 ) * ( src[4 + i - FDEC_STRIDE] - src[2 - i - FDEC_STRIDE] );\
+ for( int i = 0; i < 8; i++ )\
+ V += ( i + 1 ) * ( src[-1 + (i+8)*FDEC_STRIDE] - src[-1 + (6-i)*FDEC_STRIDE] );
-#define PREDICT_8x8_P(name)\
-static void x264_predict_8x8c_p_##name( uint8_t *src )\
+#if HIGH_BIT_DEPTH
+#define PREDICT_8x16C_P_END(name)\
+ int a = 16 * ( src[-1 + 15*FDEC_STRIDE] + src[7 - FDEC_STRIDE] );\
+ int b = ( 17 * H + 16 ) >> 5;\
+ int c = ( 5 * V + 32 ) >> 6;\
+ x264_predict_8x16c_p_core_##name( src, a, b, c );
+#else // !HIGH_BIT_DEPTH
+#define PREDICT_8x16C_P_END(name)\
+ int a = 16 * ( src[-1 + 15*FDEC_STRIDE] + src[7 - FDEC_STRIDE] );\
+ int b = ( 17 * H + 16 ) >> 5;\
+ int c = ( 5 * V + 32 ) >> 6;\
+ int i00 = a -3*b -7*c + 16;\
+ x264_predict_8x16c_p_core_##name( src, i00, b, c );
+#endif // HIGH_BIT_DEPTH
+
+#define PREDICT_8x16C_P(name)\
+static void x264_predict_8x16c_p_##name( pixel *src )\
{\
- int a, b, c;\
+ PREDICT_8x16C_P_CORE\
+ PREDICT_8x16C_P_END(name)\
+}
+
+#if !ARCH_X86_64 && !HIGH_BIT_DEPTH
+PREDICT_8x16C_P( mmx2 )
+#endif // !ARCH_X86_64 && !HIGH_BIT_DEPTH
+PREDICT_8x16C_P( sse2 )
+PREDICT_8x16C_P( avx )
+PREDICT_8x16C_P( avx2 )
+
+#define PREDICT_8x8C_P_CORE\
int H = 0;\
int V = 0;\
- int i00;\
PREDICT_P_SUM(3,1)\
PREDICT_P_SUM(3,2)\
PREDICT_P_SUM(3,3)\
- PREDICT_P_SUM(3,4)\
- a = 16 * ( src[7*FDEC_STRIDE -1] + src[7 - FDEC_STRIDE] );\
- b = ( 17 * H + 16 ) >> 5;\
- c = ( 17 * V + 16 ) >> 5;\
- i00 = a -3*b -3*c + 16;\
- x264_predict_8x8c_p_core_##name( src, i00, b, c );\
-}
-#ifndef ARCH_X86_64
-PREDICT_8x8_P( mmx2 )
-#endif
-PREDICT_8x8_P( sse2 )
+ PREDICT_P_SUM(3,4)
-#endif //!HIGH_BIT_DEPTH
+#if HIGH_BIT_DEPTH
+#define PREDICT_8x8C_P_END(name)\
+ int a = 16 * ( src[7*FDEC_STRIDE -1] + src[7 - FDEC_STRIDE] );\
+ int b = ( 17 * H + 16 ) >> 5;\
+ int c = ( 17 * V + 16 ) >> 5;\
+ x264_predict_8x8c_p_core_##name( src, a, b, c );
+#else // !HIGH_BIT_DEPTH
+#define PREDICT_8x8C_P_END(name)\
+ int a = 16 * ( src[7*FDEC_STRIDE -1] + src[7 - FDEC_STRIDE] );\
+ int b = ( 17 * H + 16 ) >> 5;\
+ int c = ( 17 * V + 16 ) >> 5;\
+ int i00 = a -3*b -3*c + 16;\
+ x264_predict_8x8c_p_core_##name( src, i00, b, c );
+#endif // HIGH_BIT_DEPTH
+
+#define PREDICT_8x8C_P(name, name2)\
+static void x264_predict_8x8c_p_##name( pixel *src )\
+{\
+ PREDICT_8x8C_P_CORE\
+ PREDICT_8x8C_P_END(name2)\
+}
#if HAVE_X86_INLINE_ASM
#if HIGH_BIT_DEPTH
-static void x264_predict_8x8c_p_sse2( uint16_t *src )
-#else
-static void x264_predict_8x8c_p_ssse3( uint8_t *src )
-#endif
-{
- int a, b, c, i00;
- int H, V;
-#if HIGH_BIT_DEPTH
- asm (
- "movdqa %1, %%xmm0 \n"
- "pmaddwd %2, %%xmm0 \n"
- "movhlps %%xmm0, %%xmm1 \n"
- "paddd %%xmm1, %%xmm0 \n"
- "pshuflw $14, %%xmm0, %%xmm1 \n"
- "paddd %%xmm1, %%xmm0 \n"
- "movd %%xmm0, %0 \n"
- :"=r"(H)
- :"m"(src[-FDEC_STRIDE]), "m"(*pw_m32101234)
+#define PREDICT_8x8C_P_ASM\
+ asm (\
+ "movdqa %1, %%xmm0 \n"\
+ "pmaddwd %2, %%xmm0 \n"\
+ "movhlps %%xmm0, %%xmm1 \n"\
+ "paddd %%xmm1, %%xmm0 \n"\
+ "pshuflw $14, %%xmm0, %%xmm1 \n"\
+ "paddd %%xmm1, %%xmm0 \n"\
+ "movd %%xmm0, %0 \n"\
+ :"=r"(H)\
+ :"m"(src[-FDEC_STRIDE]), "m"(*pw_m32101234)\
);
-#else
- asm (
- "movq %1, %%mm0 \n"
- "pmaddubsw %2, %%mm0 \n"
- "pshufw $14, %%mm0, %%mm1 \n"
- "paddw %%mm1, %%mm0 \n"
- "pshufw $1, %%mm0, %%mm1 \n"
- "paddw %%mm1, %%mm0 \n"
- "movd %%mm0, %0 \n"
- "movswl %w0, %0 \n"
- :"=r"(H)
- :"m"(src[-FDEC_STRIDE]), "m"(*pb_m32101234)
+#else // !HIGH_BIT_DEPTH
+#define PREDICT_8x8C_P_ASM\
+ asm (\
+ "movq %1, %%mm0 \n"\
+ "pmaddubsw %2, %%mm0 \n"\
+ "pshufw $14, %%mm0, %%mm1 \n"\
+ "paddw %%mm1, %%mm0 \n"\
+ "pshufw $1, %%mm0, %%mm1 \n"\
+ "paddw %%mm1, %%mm0 \n"\
+ "movd %%mm0, %0 \n"\
+ "movswl %w0, %0 \n"\
+ :"=r"(H)\
+ :"m"(src[-FDEC_STRIDE]), "m"(*pb_m32101234)\
);
-#endif
- V = 1 * ( src[4*FDEC_STRIDE -1] - src[ 2*FDEC_STRIDE -1] )
- + 2 * ( src[5*FDEC_STRIDE -1] - src[ 1*FDEC_STRIDE -1] )
- + 3 * ( src[6*FDEC_STRIDE -1] - src[ 0*FDEC_STRIDE -1] )
- + 4 * ( src[7*FDEC_STRIDE -1] - src[-1*FDEC_STRIDE -1] );
+#endif // HIGH_BIT_DEPTH
+
+#define PREDICT_8x8C_P_CORE_INLINE\
+ int H, V;\
+ PREDICT_8x8C_P_ASM\
+ V = 1 * ( src[4*FDEC_STRIDE -1] - src[ 2*FDEC_STRIDE -1] )\
+ + 2 * ( src[5*FDEC_STRIDE -1] - src[ 1*FDEC_STRIDE -1] )\
+ + 3 * ( src[6*FDEC_STRIDE -1] - src[ 0*FDEC_STRIDE -1] )\
+ + 4 * ( src[7*FDEC_STRIDE -1] - src[-1*FDEC_STRIDE -1] );\
H += -4 * src[-1*FDEC_STRIDE -1];
- a = 16 * ( src[7*FDEC_STRIDE -1] + src[7 - FDEC_STRIDE] );
- b = ( 17 * H + 16 ) >> 5;
- c = ( 17 * V + 16 ) >> 5;
- i00 = a -3*b -3*c + 16;
-#if HIGH_BIT_DEPTH
- x264_predict_8x8c_p_core_sse2( src, a, b, c );
-#else
- x264_predict_8x8c_p_core_sse2( src, i00, b, c );
-#endif
+
+#define PREDICT_8x8C_P_INLINE(name, name2)\
+static void x264_predict_8x8c_p_##name( pixel *src )\
+{\
+ PREDICT_8x8C_P_CORE_INLINE\
+ PREDICT_8x8C_P_END(name2)\
}
-#endif
-#if !HIGH_BIT_DEPTH
-#if ARCH_X86_64
+#else // !HAVE_X86_INLINE_ASM
+#define PREDICT_8x8C_P_INLINE(name, name2) PREDICT_8x8C_P(name, name2)
+#endif // HAVE_X86_INLINE_ASM
+
+#if HIGH_BIT_DEPTH
+PREDICT_8x8C_P_INLINE( sse2, sse2 )
+#else //!HIGH_BIT_DEPTH
+#if !ARCH_X86_64
+PREDICT_8x8C_P( mmx2, mmx2 )
+#endif // !ARCH_X86_64
+PREDICT_8x8C_P( sse2, sse2 )
+#if HAVE_X86_INLINE_ASM
+PREDICT_8x8C_P_INLINE( ssse3, sse2 )
+#endif // HAVE_X86_INLINE_ASM
+#endif // HIGH_BIT_DEPTH
+PREDICT_8x8C_P_INLINE( avx, avx )
+PREDICT_8x8C_P_INLINE( avx2, avx2 )
+
+#if ARCH_X86_64 && !HIGH_BIT_DEPTH
static void x264_predict_8x8c_dc_left( uint8_t *src )
{
int y;
M64( src ) = dc1;
src += FDEC_STRIDE;
}
-
}
-#endif
-
-#define PL(y) \
- UNUSED int l##y = edge[14-y];
-#define PT(x) \
- UNUSED int t##x = edge[16+x];
-#define PREDICT_8x8_LOAD_LEFT \
- PL(0) PL(1) PL(2) PL(3) PL(4) PL(5) PL(6) PL(7)
-#define PREDICT_8x8_LOAD_TOP \
- PT(0) PT(1) PT(2) PT(3) PT(4) PT(5) PT(6) PT(7)
-
-#define SUMSUB(a,b,c,d,e,f,g,h)\
- t=a; a+=b; b-=t;\
- t=c; c+=d; d-=t;\
- t=e; e+=f; f-=t;\
- t=g; g+=h; h-=t;
-
-#define INTRA_SA8D_X3(cpu)\
-void x264_intra_sa8d_x3_8x8_##cpu( uint8_t *fenc, uint8_t edge[33], int res[3] )\
-{\
- PREDICT_8x8_LOAD_TOP\
- PREDICT_8x8_LOAD_LEFT\
- int t;\
- ALIGNED_16( int16_t sa8d_1d[2][8] );\
- SUMSUB(l0,l4,l1,l5,l2,l6,l3,l7);\
- SUMSUB(l0,l2,l1,l3,l4,l6,l5,l7);\
- SUMSUB(l0,l1,l2,l3,l4,l5,l6,l7);\
- sa8d_1d[0][0] = l0;\
- sa8d_1d[0][1] = l1;\
- sa8d_1d[0][2] = l2;\
- sa8d_1d[0][3] = l3;\
- sa8d_1d[0][4] = l4;\
- sa8d_1d[0][5] = l5;\
- sa8d_1d[0][6] = l6;\
- sa8d_1d[0][7] = l7;\
- SUMSUB(t0,t4,t1,t5,t2,t6,t3,t7);\
- SUMSUB(t0,t2,t1,t3,t4,t6,t5,t7);\
- SUMSUB(t0,t1,t2,t3,t4,t5,t6,t7);\
- sa8d_1d[1][0] = t0;\
- sa8d_1d[1][1] = t1;\
- sa8d_1d[1][2] = t2;\
- sa8d_1d[1][3] = t3;\
- sa8d_1d[1][4] = t4;\
- sa8d_1d[1][5] = t5;\
- sa8d_1d[1][6] = t6;\
- sa8d_1d[1][7] = t7;\
- x264_intra_sa8d_x3_8x8_core_##cpu( fenc, sa8d_1d, res );\
-}
-
-#if ARCH_X86_64
-INTRA_SA8D_X3(sse2)
-INTRA_SA8D_X3(ssse3)
-INTRA_SA8D_X3(avx)
-#else
-INTRA_SA8D_X3(mmx2)
-#endif
-#endif // !HIGH_BIT_DEPTH
+#endif // ARCH_X86_64 && !HIGH_BIT_DEPTH
/****************************************************************************
* Exported functions:
****************************************************************************/
void x264_predict_16x16_init_mmx( int cpu, x264_predict_t pf[7] )
{
- if( !(cpu&X264_CPU_MMX) )
+ if( !(cpu&X264_CPU_MMX2) )
return;
- pf[I_PRED_16x16_V] = x264_predict_16x16_v_mmx;
- if( cpu&X264_CPU_MMX2 )
- {
- pf[I_PRED_16x16_DC] = x264_predict_16x16_dc_mmx2;
- pf[I_PRED_16x16_DC_TOP] = x264_predict_16x16_dc_top_mmx2;
- pf[I_PRED_16x16_DC_LEFT] = x264_predict_16x16_dc_left_mmx2;
- pf[I_PRED_16x16_H] = x264_predict_16x16_h_mmx2;
- }
+ pf[I_PRED_16x16_DC] = x264_predict_16x16_dc_mmx2;
+ pf[I_PRED_16x16_DC_TOP] = x264_predict_16x16_dc_top_mmx2;
+ pf[I_PRED_16x16_DC_LEFT] = x264_predict_16x16_dc_left_mmx2;
+ pf[I_PRED_16x16_V] = x264_predict_16x16_v_mmx2;
+ pf[I_PRED_16x16_H] = x264_predict_16x16_h_mmx2;
#if HIGH_BIT_DEPTH
+ if( !(cpu&X264_CPU_SSE) )
+ return;
+ pf[I_PRED_16x16_V] = x264_predict_16x16_v_sse;
if( !(cpu&X264_CPU_SSE2) )
return;
pf[I_PRED_16x16_DC] = x264_predict_16x16_dc_sse2;
pf[I_PRED_16x16_DC_TOP] = x264_predict_16x16_dc_top_sse2;
pf[I_PRED_16x16_DC_LEFT] = x264_predict_16x16_dc_left_sse2;
- pf[I_PRED_16x16_V] = x264_predict_16x16_v_sse2;
pf[I_PRED_16x16_H] = x264_predict_16x16_h_sse2;
-#if HAVE_X86_INLINE_ASM
pf[I_PRED_16x16_P] = x264_predict_16x16_p_sse2;
-#endif
+ if( !(cpu&X264_CPU_AVX) )
+ return;
+ pf[I_PRED_16x16_V] = x264_predict_16x16_v_avx;
+ if( !(cpu&X264_CPU_AVX2) )
+ return;
+ pf[I_PRED_16x16_H] = x264_predict_16x16_h_avx2;
#else
#if !ARCH_X86_64
pf[I_PRED_16x16_P] = x264_predict_16x16_p_mmx2;
#endif
+ if( !(cpu&X264_CPU_SSE) )
+ return;
+ pf[I_PRED_16x16_V] = x264_predict_16x16_v_sse;
if( !(cpu&X264_CPU_SSE2) )
return;
pf[I_PRED_16x16_DC] = x264_predict_16x16_dc_sse2;
- pf[I_PRED_16x16_V] = x264_predict_16x16_v_sse2;
if( cpu&X264_CPU_SSE2_IS_SLOW )
return;
pf[I_PRED_16x16_DC_TOP] = x264_predict_16x16_dc_top_sse2;
pf[I_PRED_16x16_P] = x264_predict_16x16_p_sse2;
if( !(cpu&X264_CPU_SSSE3) )
return;
- pf[I_PRED_16x16_H] = x264_predict_16x16_h_ssse3;
+ if( !(cpu&X264_CPU_SLOW_PSHUFB) )
+ pf[I_PRED_16x16_H] = x264_predict_16x16_h_ssse3;
#if HAVE_X86_INLINE_ASM
pf[I_PRED_16x16_P] = x264_predict_16x16_p_ssse3;
#endif
return;
pf[I_PRED_16x16_P] = x264_predict_16x16_p_avx;
#endif // HIGH_BIT_DEPTH
+
+ if( cpu&X264_CPU_AVX2 )
+ {
+ pf[I_PRED_16x16_P] = x264_predict_16x16_p_avx2;
+ pf[I_PRED_16x16_DC] = x264_predict_16x16_dc_avx2;
+ pf[I_PRED_16x16_DC_TOP] = x264_predict_16x16_dc_top_avx2;
+ pf[I_PRED_16x16_DC_LEFT] = x264_predict_16x16_dc_left_avx2;
+ }
}
void x264_predict_8x8c_init_mmx( int cpu, x264_predict_t pf[7] )
if( !(cpu&X264_CPU_MMX2) )
return;
pf[I_PRED_CHROMA_DC] = x264_predict_8x8c_dc_mmx2;
+ pf[I_PRED_CHROMA_H] = x264_predict_8x8c_h_mmx2;
+ if( !(cpu&X264_CPU_SSE) )
+ return;
+ pf[I_PRED_CHROMA_V] = x264_predict_8x8c_v_sse;
if( !(cpu&X264_CPU_SSE2) )
return;
- pf[I_PRED_CHROMA_V] = x264_predict_8x8c_v_sse2;
pf[I_PRED_CHROMA_DC] = x264_predict_8x8c_dc_sse2;
pf[I_PRED_CHROMA_DC_TOP] = x264_predict_8x8c_dc_top_sse2;
pf[I_PRED_CHROMA_H] = x264_predict_8x8c_h_sse2;
-#if HAVE_X86_INLINE_ASM
pf[I_PRED_CHROMA_P] = x264_predict_8x8c_p_sse2;
-#endif
+ if( !(cpu&X264_CPU_AVX) )
+ return;
+ pf[I_PRED_CHROMA_P] = x264_predict_8x8c_p_avx;
+ if( !(cpu&X264_CPU_AVX2) )
+ return;
+ pf[I_PRED_CHROMA_H] = x264_predict_8x8c_h_avx2;
#else
#if ARCH_X86_64
pf[I_PRED_CHROMA_DC_LEFT] = x264_predict_8x8c_dc_left;
#if HAVE_X86_INLINE_ASM
pf[I_PRED_CHROMA_P] = x264_predict_8x8c_p_ssse3;
#endif
+ if( !(cpu&X264_CPU_AVX) )
+ return;
+ pf[I_PRED_CHROMA_P] = x264_predict_8x8c_p_avx;
#endif // HIGH_BIT_DEPTH
+
+ if( cpu&X264_CPU_AVX2 )
+ {
+ pf[I_PRED_CHROMA_P] = x264_predict_8x8c_p_avx2;
+ }
+}
+
+void x264_predict_8x16c_init_mmx( int cpu, x264_predict_t pf[7] )
+{
+ if( !(cpu&X264_CPU_MMX) )
+ return;
+#if HIGH_BIT_DEPTH
+ if( !(cpu&X264_CPU_MMX2) )
+ return;
+ pf[I_PRED_CHROMA_DC] = x264_predict_8x16c_dc_mmx2;
+ pf[I_PRED_CHROMA_H] = x264_predict_8x16c_h_mmx2;
+ if( !(cpu&X264_CPU_SSE) )
+ return;
+ pf[I_PRED_CHROMA_V] = x264_predict_8x16c_v_sse;
+ if( !(cpu&X264_CPU_SSE2) )
+ return;
+ pf[I_PRED_CHROMA_DC_TOP] = x264_predict_8x16c_dc_top_sse2;
+ pf[I_PRED_CHROMA_DC] = x264_predict_8x16c_dc_sse2;
+ pf[I_PRED_CHROMA_H] = x264_predict_8x16c_h_sse2;
+ pf[I_PRED_CHROMA_P] = x264_predict_8x16c_p_sse2;
+ if( !(cpu&X264_CPU_AVX) )
+ return;
+ pf[I_PRED_CHROMA_P] = x264_predict_8x16c_p_avx;
+ if( !(cpu&X264_CPU_AVX2) )
+ return;
+ pf[I_PRED_CHROMA_H] = x264_predict_8x16c_h_avx2;
+#else
+ pf[I_PRED_CHROMA_V] = x264_predict_8x16c_v_mmx;
+ if( !(cpu&X264_CPU_MMX2) )
+ return;
+ pf[I_PRED_CHROMA_DC_TOP] = x264_predict_8x16c_dc_top_mmx2;
+ pf[I_PRED_CHROMA_DC] = x264_predict_8x16c_dc_mmx2;
+ pf[I_PRED_CHROMA_H] = x264_predict_8x16c_h_mmx2;
+#if !ARCH_X86_64
+ pf[I_PRED_CHROMA_P] = x264_predict_8x16c_p_mmx2;
+#endif
+ if( !(cpu&X264_CPU_SSE2) )
+ return;
+ pf[I_PRED_CHROMA_P] = x264_predict_8x16c_p_sse2;
+ if( !(cpu&X264_CPU_SSSE3) )
+ return;
+ pf[I_PRED_CHROMA_H] = x264_predict_8x16c_h_ssse3;
+ if( !(cpu&X264_CPU_AVX) )
+ return;
+ pf[I_PRED_CHROMA_P] = x264_predict_8x16c_p_avx;
+#endif // HIGH_BIT_DEPTH
+
+ if( cpu&X264_CPU_AVX2 )
+ {
+ pf[I_PRED_CHROMA_P] = x264_predict_8x16c_p_avx2;
+ }
}
void x264_predict_8x8_init_mmx( int cpu, x264_predict8x8_t pf[12], x264_predict_8x8_filter_t *predict_8x8_filter )
if( !(cpu&X264_CPU_MMX2) )
return;
#if HIGH_BIT_DEPTH
+ if( !(cpu&X264_CPU_SSE) )
+ return;
+ pf[I_PRED_8x8_V] = x264_predict_8x8_v_sse;
if( !(cpu&X264_CPU_SSE2) )
return;
- pf[I_PRED_8x8_V] = x264_predict_8x8_v_sse2;
pf[I_PRED_8x8_H] = x264_predict_8x8_h_sse2;
pf[I_PRED_8x8_DC] = x264_predict_8x8_dc_sse2;
pf[I_PRED_8x8_DC_TOP] = x264_predict_8x8_dc_top_sse2;
pf[I_PRED_8x8_DC_LEFT]= x264_predict_8x8_dc_left_sse2;
pf[I_PRED_8x8_DDL] = x264_predict_8x8_ddl_sse2;
pf[I_PRED_8x8_DDR] = x264_predict_8x8_ddr_sse2;
+ pf[I_PRED_8x8_VL] = x264_predict_8x8_vl_sse2;
pf[I_PRED_8x8_VR] = x264_predict_8x8_vr_sse2;
pf[I_PRED_8x8_HD] = x264_predict_8x8_hd_sse2;
pf[I_PRED_8x8_HU] = x264_predict_8x8_hu_sse2;
*predict_8x8_filter = x264_predict_8x8_filter_sse2;
if( !(cpu&X264_CPU_SSSE3) )
return;
+ pf[I_PRED_8x8_DDL] = x264_predict_8x8_ddl_ssse3;
+ pf[I_PRED_8x8_DDR] = x264_predict_8x8_ddr_ssse3;
pf[I_PRED_8x8_HD] = x264_predict_8x8_hd_ssse3;
pf[I_PRED_8x8_HU] = x264_predict_8x8_hu_ssse3;
+ pf[I_PRED_8x8_VL] = x264_predict_8x8_vl_ssse3;
pf[I_PRED_8x8_VR] = x264_predict_8x8_vr_ssse3;
*predict_8x8_filter = x264_predict_8x8_filter_ssse3;
+ if( cpu&X264_CPU_CACHELINE_64 )
+ {
+ pf[I_PRED_8x8_DDL]= x264_predict_8x8_ddl_ssse3_cache64;
+ pf[I_PRED_8x8_DDR]= x264_predict_8x8_ddr_ssse3_cache64;
+ }
if( !(cpu&X264_CPU_AVX) )
return;
- pf[I_PRED_8x8_DDL] = x264_predict_8x8_ddl_avx;
pf[I_PRED_8x8_HD] = x264_predict_8x8_hd_avx;
pf[I_PRED_8x8_HU] = x264_predict_8x8_hu_avx;
+ pf[I_PRED_8x8_VL] = x264_predict_8x8_vl_avx;
pf[I_PRED_8x8_VR] = x264_predict_8x8_vr_avx;
*predict_8x8_filter = x264_predict_8x8_filter_avx;
#else
pf[I_PRED_8x8_DC_TOP] = x264_predict_8x8_dc_top_mmx2;
pf[I_PRED_8x8_DC_LEFT]= x264_predict_8x8_dc_left_mmx2;
pf[I_PRED_8x8_HD] = x264_predict_8x8_hd_mmx2;
+ pf[I_PRED_8x8_VL] = x264_predict_8x8_vl_mmx2;
*predict_8x8_filter = x264_predict_8x8_filter_mmx2;
#if ARCH_X86
pf[I_PRED_8x8_DDL] = x264_predict_8x8_ddl_mmx2;
pf[I_PRED_8x8_HU] = x264_predict_8x8_hu_sse2;
if( !(cpu&X264_CPU_SSSE3) )
return;
- pf[I_PRED_8x8_HD] = x264_predict_8x8_hd_ssse3;
+ if( !(cpu&X264_CPU_SLOW_PALIGNR) )
+ {
+ pf[I_PRED_8x8_DDL] = x264_predict_8x8_ddl_ssse3;
+ pf[I_PRED_8x8_VR] = x264_predict_8x8_vr_ssse3;
+ }
pf[I_PRED_8x8_HU] = x264_predict_8x8_hu_ssse3;
*predict_8x8_filter = x264_predict_8x8_filter_ssse3;
if( !(cpu&X264_CPU_AVX) )
pf[I_PRED_8x8_DDR] = x264_predict_8x8_ddr_avx;
pf[I_PRED_8x8_VL] = x264_predict_8x8_vl_avx;
pf[I_PRED_8x8_VR] = x264_predict_8x8_vr_avx;
+ pf[I_PRED_8x8_HD] = x264_predict_8x8_hd_avx;
#endif // HIGH_BIT_DEPTH
}
pf[I_PRED_4x4_HD] = x264_predict_4x4_hd_sse2;
pf[I_PRED_4x4_VL] = x264_predict_4x4_vl_sse2;
pf[I_PRED_4x4_VR] = x264_predict_4x4_vr_sse2;
+ if( !(cpu&X264_CPU_SSSE3) )
+ return;
+ pf[I_PRED_4x4_DDR] = x264_predict_4x4_ddr_ssse3;
+ pf[I_PRED_4x4_VR] = x264_predict_4x4_vr_ssse3;
+ pf[I_PRED_4x4_HD] = x264_predict_4x4_hd_ssse3;
if( !(cpu&X264_CPU_AVX) )
return;
pf[I_PRED_4x4_DDL] = x264_predict_4x4_ddl_avx;
pf[I_PRED_4x4_DDR] = x264_predict_4x4_ddr_avx;
pf[I_PRED_4x4_HD] = x264_predict_4x4_hd_avx;
-#if ARCH_X86_64
pf[I_PRED_4x4_VL] = x264_predict_4x4_vl_avx;
-#endif
pf[I_PRED_4x4_VR] = x264_predict_4x4_vr_avx;
+ if( !(cpu&X264_CPU_AVX2) )
+ return;
+ pf[I_PRED_4x4_H] = x264_predict_4x4_h_avx2;
#else
pf[I_PRED_4x4_VR] = x264_predict_4x4_vr_mmx2;
-#endif // HIGH_BIT_DEPTH
if( !(cpu&X264_CPU_SSSE3) )
return;
pf[I_PRED_4x4_DDR] = x264_predict_4x4_ddr_ssse3;
pf[I_PRED_4x4_VR] = x264_predict_4x4_vr_ssse3;
pf[I_PRED_4x4_HD] = x264_predict_4x4_hd_ssse3;
+ if( cpu&X264_CPU_CACHELINE_64 )
+ pf[I_PRED_4x4_VR] = x264_predict_4x4_vr_ssse3_cache64;
+#endif // HIGH_BIT_DEPTH
}