direct_h
dirent_h
dlfcn_h
+ dxgidebug_h
dxva_h
ES2_gl_h
gsm_h
check_header direct.h
check_header dirent.h
check_header dlfcn.h
+check_header dxgidebug.h
check_header dxva.h
check_header dxva2api.h -D_WIN32_WINNT=0x0600
check_header io.h
check_func_headers "windows.h" CreateDIBSection "$gdigrab_indev_extralibs"
+# d3d11va requires linking directly to dxgi and d3d11 if not building for
+# the desktop api partition
+enabled LoadLibrary || d3d11va_extralibs="-ldxgi -ld3d11"
+
enabled vaapi &&
check_lib vaapi va/va.h vaInitialize -lva