AC_ARG_VAR([DESKTOP_FILE_VALIDATE], [Validator for desktop entry files])
AC_CHECK_PROGS(DESKTOP_FILE_VALIDATE, [${DESKTOP_FILE_VALIDATE} desktop-file-validate], :)
+AC_CHECK_PROGS(YASM, yasm)
dnl Check for compiler properties
AC_C_CONST
dnl Check the operating system
dnl
HAVE_WIN64="0"
+
+YASMFLAGS=""
+case "${host}" in
+ i?86*)
+ YASMFLAGS="-f elf32"
+ ;;
+ x86_64*)
+ YASMFLAGS="-f elf64"
+ ;;
+esac
+
+
case "${host_os}" in
"")
SYS=unknown
case "${host}" in
i?86*)
ARCH_flag="-arch i386"
+ YASMFLAGS="-f macho32"
;;
ppc64*)
ARCH_flag="-arch ppc64"
;;
x86_64*)
ARCH_flag="-arch x86_64"
+ YASMFLAGS="-f macho64"
;;
arm*)
ac_cv_c_bigendian="no"
HAVE_WIN64="1"
WINDOWS_ARCH="x64"
PROGRAMFILES="PROGRAMFILES64"
+ YASMFLAGS="-f win64"
;;
*)
WINDOWS_ARCH="x86"
PROGRAMFILES="PROGRAMFILES"
+ YASMFLAGS="-f win32"
;;
esac
AC_SUBST(WINDOWS_ARCH)
AM_CONDITIONAL(HAVE_WIN64, test "${HAVE_WIN64}" = "1")
AM_CONDITIONAL(HAVE_SYMBIAN, test "${SYS}" = "symbian")
+AC_SUBST(YASMFLAGS)
+
dnl
dnl Sadly autoconf does not think about testing foo.exe when ask to test
dnl for program foo on win32
fi
AM_CONDITIONAL(HAVE_AVFOUNDATION, [test "${have_avfoundation}" != "no"])
+dnl
+dnl DCP plugin (using asdcplib)
+dnl
+AC_ARG_ENABLE(dcp,
+ AS_HELP_STRING([--enable-dcp],[Digital Cinema Package support using asdcplib (default auto)]))
+have_asdcp="no"
+AS_IF([test "x${enable_dcp}" != "no"], [
+ AC_LANG_PUSH(C++)
+ AC_CHECK_HEADERS( [[AS@&t@_DCP.h]],
+ [have_asdcp="yes"],
+ [AS_IF( [test "x${enable_dcp}" = "yes"],
+ [AC_MSG_ERROR( [ ASDCP library cannot be found (needed for dcp module). Either use --enable-dcp=no or install asdcp library: http://www.cinecert.com/asdcplib/download/] )])
+ ])
+ AC_LANG_POP(C++)
+])
+AM_CONDITIONAL(HAVE_ASDCP, [test "${have_asdcp}" != "no"])
+
dnl
dnl Demux plugins
dnl
dnl
dnl OpenGL
dnl
+PKG_CHECK_MODULES([EGL], [egl], [
+ have_egl="yes"
+], [
+ have_egl="no"
+])
+AM_CONDITIONAL([HAVE_EGL], [test "${have_egl}" = "yes"])
+
PKG_CHECK_MODULES([GL], [gl], [
have_gl="yes"
], [
- AC_CHECK_HEADER([GL/gl.h], [
+ AC_COMPILE_IFELSE([AC_LANG_PROGRAM([
+ [#include <GL/gl.h>]], [
+ [int t0 = GL_TEXTURE0;]])
+ ], [
have_gl="yes"
GL_CFLAGS=""
AS_IF([test "${SYS}" = "mingw32"], [
dnl OpenGL ES 1: depends on EGL 1.0
PKG_ENABLE_MODULES_VLC([GLES1], [], [glesv1_cm], [OpenGL ES v1 support], [disabled])
-AC_ARG_ENABLE(egl,
- [ --enable-egl OpenGL support through EGL (default disabled)],, [
- enable_egl="no"
-])
-AS_IF([test "$enable_egl" != "no"], [
- PKG_CHECK_MODULES([EGL], [egl], [
- VLC_ADD_PLUGIN([egl])
- ])
-])
-
dnl
dnl Xlib
dnl
fi
-dnl
-dnl iOS vout module
-dnl
-AC_ARG_ENABLE(ios-vout,
- [ --enable-ios-vout iOS video output module (default disabled)])
-if test "${enable_ios_vout}" = "yes"
-then
- VLC_ADD_PLUGIN([vout_ios])
- VLC_ADD_LIBS([vout_ios], [-Wl,-framework,OpenGLES,-framework,QuartzCore,-framework,UIKit,-framework,Foundation])
-fi
-
dnl
dnl iOS ES2 vout module
dnl