#include <stdio.h>
-#include <stdlib.h>
-#include <QOpenGLContext>
+#include <QGL>
#include <QOffscreenSurface>
-#include <QWindow>
-#include <QGLWidget>
+#include <QOpenGLContext>
+#include <QSurfaceFormat>
+
+class QSurface;
QGLWidget *global_share_widget = nullptr;
return surface;
}
-QOpenGLContext *create_context()
+QOpenGLContext *create_context(const QSurface *surface)
{
QOpenGLContext *context = new QOpenGLContext;
context->setShareContext(global_share_widget->context()->contextHandle());
+ context->setFormat(surface->format());
context->create();
return context;
}