]> git.sesse.net Git - casparcg/blobdiff - core/mixer/audio/audio_mixer.cpp
Fixed graph memory-leak.
[casparcg] / core / mixer / audio / audio_mixer.cpp
index a8b68ad01eb4b113dc56d5d4d1ee0b98af98fda6..6e35f66b57ff1df0765329e5533076983b387930 100644 (file)
+/*\r
+* Copyright (c) 2011 Sveriges Television AB <info@casparcg.com>\r
+*\r
+* This file is part of CasparCG (www.casparcg.com).\r
+*\r
+* CasparCG is free software: you can redistribute it and/or modify\r
+* it under the terms of the GNU General Public License as published by\r
+* the Free Software Foundation, either version 3 of the License, or\r
+* (at your option) any later version.\r
+*\r
+* CasparCG is distributed in the hope that it will be useful,\r
+* but WITHOUT ANY WARRANTY; without even the implied warranty of\r
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
+* GNU General Public License for more details.\r
+*\r
+* You should have received a copy of the GNU General Public License\r
+* along with CasparCG. If not, see <http://www.gnu.org/licenses/>.\r
+*\r
+* Author: Robert Nagy, ronag89@gmail.com\r
+*/\r
+\r
 #include "../../stdafx.h"\r
 \r
 #include "audio_mixer.h"\r
 \r
+#include <core/mixer/write_frame.h>\r
+#include <core/producer/frame/frame_transform.h>\r
+#include <common/diagnostics/graph.h>\r
+\r
+#include <tbb/cache_aligned_allocator.h>\r
+\r
+#include <boost/range/adaptors.hpp>\r
+#include <boost/range/distance.hpp>\r
+\r
+#include <map>\r
+#include <stack>\r
+#include <vector>\r
+\r
 namespace caspar { namespace core {\r
-       \r
-audio_transform& audio_transform::operator*=(const audio_transform &other) \r
+\r
+struct audio_item\r
 {\r
-       gain *= other.gain;\r
-       return *this;\r
-}\r
+       const void*                     tag;\r
+       frame_transform         transform;\r
+       audio_buffer            audio_data;\r
+\r
+       audio_item()\r
+       {\r
+       }\r
 \r
-const audio_transform audio_transform::operator*(const audio_transform &other) const \r
+       audio_item(audio_item&& other)\r
+               : tag(std::move(other.tag))\r
+               , transform(std::move(other.transform))\r
+               , audio_data(std::move(other.audio_data))\r
+       {\r
+       }\r
+};\r
+\r
+typedef std::vector<float, tbb::cache_aligned_allocator<float>> audio_buffer_ps;\r
+       \r
+struct audio_stream\r
 {\r
-       return audio_transform(*this) *= other;\r
-}\r
+       frame_transform         prev_transform;\r
+       audio_buffer_ps         audio_data;\r
+};\r
 \r
 struct audio_mixer::implementation\r
 {\r
-       std::vector<short> audio_data_;\r
-       std::stack<audio_transform> transform_stack_;\r
-\r
+       safe_ptr<diagnostics::graph>            graph_;\r
+       std::stack<core::frame_transform>       transform_stack_;\r
+       std::map<const void*, audio_stream>     audio_streams_;\r
+       std::vector<audio_item>                         items_;\r
+       std::vector<size_t>                                     audio_cadence_;\r
+       video_format_desc                                       format_desc_;\r
+       \r
 public:\r
-       implementation()\r
+       implementation(const safe_ptr<diagnostics::graph>& graph)\r
+               : graph_(graph)\r
+               , format_desc_(video_format_desc::get(video_format::invalid))\r
        {\r
-               transform_stack_.push(audio_transform());\r
+               graph_->set_color("volume", diagnostics::color(1.0f, 0.8f, 0.1f));\r
+               transform_stack_.push(core::frame_transform());\r
        }\r
-\r
-       void begin(const audio_transform& transform)\r
+       \r
+       void begin(core::basic_frame& frame)\r
        {\r
-               transform_stack_.push(transform_stack_.top()*transform);\r
+               transform_stack_.push(transform_stack_.top()*frame.get_frame_transform());\r
        }\r
 \r
-       void process(const std::vector<short>& audio_data)\r
-       {               \r
-               if(audio_data_.empty())\r
-                       audio_data_.resize(audio_data.size(), 0);\r
+       void visit(core::write_frame& frame)\r
+       {\r
+               if(transform_stack_.top().volume < 0.002 || frame.audio_data().empty())\r
+                       return;\r
 \r
-               tbb::parallel_for\r
-               (\r
-                       tbb::blocked_range<size_t>(0, audio_data.size()),\r
-                       [&](const tbb::blocked_range<size_t>& r)\r
-                       {\r
-                               for(size_t n = r.begin(); n < r.end(); ++n)\r
-                               {\r
-                                       int sample = static_cast<int>(audio_data[n]);\r
-                                       sample = (static_cast<int>(transform_stack_.top().gain*8192.0)*sample)/8192;\r
-                                       audio_data_[n] = static_cast<short>((static_cast<int>(audio_data_[n]) + sample) & 0xFFFF);\r
-                               }\r
-                       }\r
-               );\r
+               audio_item item;\r
+               item.tag                = frame.tag();\r
+               item.transform  = transform_stack_.top();\r
+               item.audio_data = std::move(frame.audio_data()); // Note: We don't need to care about upper/lower since audio_data is removed/moved from the last field.\r
+               \r
+               items_.push_back(std::move(item));              \r
        }\r
 \r
+       void begin(const core::frame_transform& transform)\r
+       {\r
+               transform_stack_.push(transform_stack_.top()*transform);\r
+       }\r
+               \r
        void end()\r
        {\r
                transform_stack_.pop();\r
        }\r
+       \r
+       audio_buffer mix(const video_format_desc& format_desc)\r
+       {       \r
+               if(format_desc_ != format_desc)\r
+               {\r
+                       audio_streams_.clear();\r
+                       audio_cadence_ = format_desc.audio_cadence;\r
+                       format_desc_ = format_desc;\r
+               }               \r
+               \r
+               std::map<const void*, audio_stream>     next_audio_streams;\r
 \r
-       std::vector<short> begin_pass()\r
-       {\r
-               return std::move(audio_data_);\r
+               BOOST_FOREACH(auto& item, items_)\r
+               {                       \r
+                       audio_buffer_ps next_audio;\r
+\r
+                       auto next_transform = item.transform;\r
+                       auto prev_transform = next_transform;\r
+\r
+                       const auto it = audio_streams_.find(item.tag);\r
+                       if(it != audio_streams_.end())\r
+                       {       \r
+                               prev_transform  = it->second.prev_transform;\r
+                               next_audio              = std::move(it->second.audio_data);\r
+                       }\r
+\r
+                       if(prev_transform.volume < 0.001 && next_transform.volume < 0.001)\r
+                               continue;\r
+                       \r
+                       const float prev_volume = static_cast<float>(prev_transform.volume);\r
+                       const float next_volume = static_cast<float>(next_transform.volume);\r
+                                                                       \r
+                       auto alpha = (next_volume-prev_volume)/static_cast<float>(item.audio_data.size()/format_desc.audio_channels);\r
+                       \r
+                       for(size_t n = 0; n < item.audio_data.size(); ++n)\r
+                               next_audio.push_back(item.audio_data[n] * (prev_volume + (n/format_desc_.audio_channels) * alpha));\r
+                                                                               \r
+                       next_audio_streams[item.tag].prev_transform  = std::move(next_transform); // Store all active tags, inactive tags will be removed at the end.\r
+                       next_audio_streams[item.tag].audio_data          = std::move(next_audio);                       \r
+               }                               \r
+\r
+               items_.clear();\r
+\r
+               audio_streams_ = std::move(next_audio_streams);\r
+               \r
+               if(audio_streams_.empty())              \r
+                       audio_streams_[nullptr].audio_data = audio_buffer_ps(audio_cadence_.front(), 0.0f);\r
+                               \r
+               { // sanity check\r
+\r
+                       auto nb_invalid_streams = boost::count_if(audio_streams_ | boost::adaptors::map_values, [&](const audio_stream& x)\r
+                       {\r
+                               return x.audio_data.size() < audio_cadence_.front();\r
+                       });\r
+\r
+                       if(nb_invalid_streams > 0)              \r
+                               CASPAR_LOG(trace) << "[audio_mixer] Incorrect frame audio cadence detected.";                   \r
+               }\r
+\r
+               std::vector<float> result_ps(audio_cadence_.front(), 0.0f);\r
+               BOOST_FOREACH(auto& stream, audio_streams_ | boost::adaptors::map_values)\r
+               {\r
+                       //CASPAR_LOG(debug) << stream.audio_data.size() << L" : " << result_ps.size();\r
+\r
+                       if(stream.audio_data.size() < result_ps.size())\r
+                       {\r
+                               stream.audio_data.resize(result_ps.size(), 0.0f);\r
+                               CASPAR_LOG(trace) << L"[audio_mixer] Appended zero samples";\r
+                       }\r
+\r
+                       auto out = boost::range::transform(result_ps, stream.audio_data, std::begin(result_ps), std::plus<float>());\r
+                       stream.audio_data.erase(std::begin(stream.audio_data), std::begin(stream.audio_data) + std::distance(std::begin(result_ps), out));\r
+               }               \r
+               \r
+               boost::range::rotate(audio_cadence_, std::begin(audio_cadence_)+1);\r
+               \r
+               audio_buffer result;\r
+               result.reserve(result_ps.size());\r
+               boost::range::transform(result_ps, std::back_inserter(result), [](float sample){return static_cast<int32_t>(sample);});         \r
+\r
+               auto max = boost::range::max_element(result);\r
+\r
+               graph_->set_value("volume", static_cast<double>(std::abs(*max))/std::numeric_limits<int32_t>::max());\r
+\r
+               return result;\r
        }\r
 };\r
 \r
-audio_mixer::audio_mixer() : impl_(new implementation()){}\r
-void audio_mixer::begin(const audio_transform& transform){impl_->begin(transform);}\r
-void audio_mixer::process(const std::vector<short>& audio_data){impl_->process(audio_data);}\r
+audio_mixer::audio_mixer(const safe_ptr<diagnostics::graph>& graph) : impl_(new implementation(graph)){}\r
+void audio_mixer::begin(core::basic_frame& frame){impl_->begin(frame);}\r
+void audio_mixer::visit(core::write_frame& frame){impl_->visit(frame);}\r
 void audio_mixer::end(){impl_->end();}\r
-std::vector<short> audio_mixer::begin_pass(){return impl_->begin_pass();}      \r
-void audio_mixer::end_pass(){}\r
+audio_buffer audio_mixer::operator()(const video_format_desc& format_desc){return impl_->mix(format_desc);}\r
 \r
 }}
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