\r
#include "audio_mixer.h"\r
\r
-#include <core/mixer/gpu/write_frame.h>\r
+#include <core/frame/frame.h>\r
#include <core/frame/frame_transform.h>\r
#include <common/diagnostics/graph.h>\r
\r
struct audio_item\r
{\r
const void* tag;\r
- frame_transform transform;\r
+ audio_transform transform;\r
audio_buffer audio_data;\r
\r
audio_item()\r
\r
struct audio_stream\r
{\r
- frame_transform prev_transform;\r
+ audio_transform prev_transform;\r
audio_buffer_ps audio_data;\r
};\r
\r
struct audio_mixer::impl : boost::noncopyable\r
{\r
- std::stack<core::frame_transform> transform_stack_;\r
+ std::stack<core::audio_transform> transform_stack_;\r
std::map<const void*, audio_stream> audio_streams_;\r
std::vector<audio_item> items_;\r
std::vector<int> audio_cadence_;\r
public:\r
impl()\r
{\r
- transform_stack_.push(core::frame_transform());\r
+ transform_stack_.push(core::audio_transform());\r
}\r
\r
- void begin(core::draw_frame& frame)\r
+ void push(const frame_transform& transform)\r
{\r
- transform_stack_.push(transform_stack_.top()*frame.get_frame_transform());\r
+ transform_stack_.push(transform_stack_.top()*transform.audio_transform);\r
}\r
\r
- void visit(core::write_frame& frame)\r
+ void visit(const const_frame& frame)\r
{\r
- if(transform_stack_.top().volume < 0.002 || frame.audio_data().empty())\r
- return;\r
-\r
audio_item item;\r
item.tag = frame.tag();\r
item.transform = transform_stack_.top();\r
- item.audio_data = std::move(frame.audio_data()); // Note: We don't need to care about upper/lower since audio_data is removed/moved from the last field.\r
+ item.audio_data = frame.audio_data();\r
\r
items_.push_back(std::move(item)); \r
}\r
\r
- void begin(const core::frame_transform& transform)\r
+ void begin(const core::audio_transform& transform)\r
{\r
transform_stack_.push(transform_stack_.top()*transform);\r
}\r
\r
- void end()\r
+ void pop()\r
{\r
transform_stack_.pop();\r
}\r
} \r
\r
std::map<const void*, audio_stream> next_audio_streams;\r
+ std::vector<const void*> used_tags;\r
\r
BOOST_FOREACH(auto& item, items_)\r
{ \r
auto next_transform = item.transform;\r
auto prev_transform = next_transform;\r
\r
- const auto it = audio_streams_.find(item.tag);\r
+ auto tag = item.tag;\r
+\r
+ if(boost::range::find(used_tags, tag) != used_tags.end())\r
+ continue;\r
+ \r
+ used_tags.push_back(tag);\r
+\r
+ const auto it = audio_streams_.find(tag);\r
if(it != audio_streams_.end())\r
{ \r
prev_transform = it->second.prev_transform;\r
next_audio = std::move(it->second.audio_data);\r
}\r
+ \r
+ // Skip it if there is no existing audio stream and item has no audio-data.\r
+ if(it == audio_streams_.end() && item.audio_data.empty()) \r
+ continue;\r
\r
const float prev_volume = static_cast<float>(prev_transform.volume);\r
const float next_volume = static_cast<float>(next_transform.volume);\r
- \r
+ \r
+ // TODO: Move volume mixing into code below, in order to support audio sample counts not corresponding to frame audio samples.\r
auto alpha = (next_volume-prev_volume)/static_cast<float>(item.audio_data.size()/format_desc.audio_channels);\r
\r
for(size_t n = 0; n < item.audio_data.size(); ++n)\r
next_audio.push_back(item.audio_data[n] * (prev_volume + (n/format_desc_.audio_channels) * alpha));\r
\r
- next_audio_streams[item.tag].prev_transform = std::move(next_transform); // Store all active tags, inactive tags will be removed at the end.\r
- next_audio_streams[item.tag].audio_data = std::move(next_audio); \r
+ next_audio_streams[tag].prev_transform = std::move(next_transform); // Store all active tags, inactive tags will be removed at the end.\r
+ next_audio_streams[tag].audio_data = std::move(next_audio); \r
} \r
\r
items_.clear();\r
});\r
\r
if(nb_invalid_streams > 0) \r
- CASPAR_LOG(trace) << "[audio_mixer] Incorrect frame audio cadence detected."; \r
+ CASPAR_LOG(trace) << "[audio_mixer] Incorrect frame audio cadence detected. Appending empty samples."; \r
}\r
\r
std::vector<float> result_ps(audio_cadence_.front(), 0.0f);\r
//CASPAR_LOG(debug) << stream.audio_data.size() << L" : " << result_ps.size();\r
\r
if(stream.audio_data.size() < result_ps.size())\r
- {\r
stream.audio_data.resize(result_ps.size(), 0.0f);\r
- CASPAR_LOG(trace) << L"[audio_mixer] Appended zero samples";\r
- }\r
\r
auto out = boost::range::transform(result_ps, stream.audio_data, std::begin(result_ps), std::plus<float>());\r
stream.audio_data.erase(std::begin(stream.audio_data), std::begin(stream.audio_data) + std::distance(std::begin(result_ps), out));\r
};\r
\r
audio_mixer::audio_mixer() : impl_(new impl()){}\r
-void audio_mixer::begin(core::draw_frame& frame){impl_->begin(frame);}\r
-void audio_mixer::visit(core::write_frame& frame){impl_->visit(frame);}\r
-void audio_mixer::end(){impl_->end();}\r
+void audio_mixer::push(const frame_transform& transform){impl_->push(transform);}\r
+void audio_mixer::visit(const const_frame& frame){impl_->visit(frame);}\r
+void audio_mixer::pop(){impl_->pop();}\r
audio_buffer audio_mixer::operator()(const video_format_desc& format_desc){return impl_->mix(format_desc);}\r
\r
}}
\ No newline at end of file