]> git.sesse.net Git - casparcg/blobdiff - core/mixer/gpu/ogl_device.cpp
- Increased consumer timeout to 10 seconds.
[casparcg] / core / mixer / gpu / ogl_device.cpp
index 692bb3a53424c64c90050b57a7bbf8f6414cfeec..0ea77fbb4641b625975a0eeca14650045352f734 100644 (file)
@@ -1,42 +1,74 @@
 /*\r
-* copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
+* Copyright 2013 Sveriges Television AB http://casparcg.com/\r
 *\r
-*  This file is part of CasparCG.\r
+* This file is part of CasparCG (www.casparcg.com).\r
 *\r
-*    CasparCG is free software: you can redistribute it and/or modify\r
-*    it under the terms of the GNU General Public License as published by\r
-*    the Free Software Foundation, either version 3 of the License, or\r
-*    (at your option) any later version.\r
+* CasparCG is free software: you can redistribute it and/or modify\r
+* it under the terms of the GNU General Public License as published by\r
+* the Free Software Foundation, either version 3 of the License, or\r
+* (at your option) any later version.\r
 *\r
-*    CasparCG is distributed in the hope that it will be useful,\r
-*    but WITHOUT ANY WARRANTY; without even the implied warranty of\r
-*    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
-*    GNU General Public License for more details.\r
-\r
-*    You should have received a copy of the GNU General Public License\r
-*    along with CasparCG.  If not, see <http://www.gnu.org/licenses/>.\r
+* CasparCG is distributed in the hope that it will be useful,\r
+* but WITHOUT ANY WARRANTY; without even the implied warranty of\r
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
+* GNU General Public License for more details.\r
+*\r
+* You should have received a copy of the GNU General Public License\r
+* along with CasparCG. If not, see <http://www.gnu.org/licenses/>.\r
 *\r
+* Author: Robert Nagy, ronag89@gmail.com\r
 */\r
+\r
+// TODO: Smart GC\r
+\r
 #include "../../stdafx.h"\r
 \r
 #include "ogl_device.h"\r
 \r
-#include <common/utility/assert.h>\r
+#include "shader.h"\r
 \r
-#include <Glee.h>\r
-#include <SFML/Window.hpp>\r
+#include <common/exception/exceptions.h>\r
+#include <common/utility/assert.h>\r
+#include <common/gl/gl_check.h>\r
 \r
 #include <boost/foreach.hpp>\r
+#include <boost/property_tree/ptree.hpp>\r
+\r
+#include <gl/glew.h>\r
 \r
-namespace caspar { namespace mixer {\r
+namespace caspar { namespace core {\r
 \r
-ogl_device::ogl_device() : executor_(L"ogl_device")\r
+ogl_device::ogl_device() \r
+       : executor_(L"ogl_device")\r
+       , pattern_(nullptr)\r
+       , attached_texture_(0)\r
+       , attached_fbo_(0)\r
+       , active_shader_(0)\r
+       , read_buffer_(0)\r
 {\r
-       executor_.start();\r
+       CASPAR_LOG(info) << L"Initializing OpenGL Device.";\r
+\r
+       std::fill(binded_textures_.begin(), binded_textures_.end(), 0);\r
+       std::fill(viewport_.begin(), viewport_.end(), 0);\r
+       std::fill(scissor_.begin(), scissor_.end(), 0);\r
+       std::fill(blend_func_.begin(), blend_func_.end(), 0);\r
+       \r
        invoke([=]\r
        {\r
                context_.reset(new sf::Context());\r
                context_->SetActive(true);\r
+               \r
+               if (glewInit() != GLEW_OK)\r
+                       BOOST_THROW_EXCEPTION(gl::ogl_exception() << msg_info("Failed to initialize GLEW."));\r
+                                               \r
+               CASPAR_LOG(info) << L"OpenGL " << version();\r
+\r
+               if(!GLEW_VERSION_3_0)\r
+                       BOOST_THROW_EXCEPTION(gl::ogl_exception() << msg_info("Your graphics card does not meet the minimum hardware requirements since it does not support OpenGL 3.0 or higher. CasparCG Server will not be able to continue."));\r
+       \r
+               glGenFramebuffers(1, &fbo_);    \r
+               \r
+               CASPAR_LOG(info) << L"Successfully initialized OpenGL Device.";\r
        });\r
 }\r
 \r
@@ -48,55 +80,402 @@ ogl_device::~ogl_device()
                        pool.clear();\r
                BOOST_FOREACH(auto& pool, host_pools_)\r
                        pool.clear();\r
+               glDeleteFramebuffers(1, &fbo_);\r
        });\r
 }\r
+\r
+safe_ptr<device_buffer> ogl_device::allocate_device_buffer(size_t width, size_t height, size_t stride, bool mipmapped)\r
+{\r
+       std::shared_ptr<device_buffer> buffer;\r
+       try\r
+       {\r
+               buffer.reset(new device_buffer(width, height, stride, mipmapped));\r
+       }\r
+       catch(...)\r
+       {\r
+               try\r
+               {\r
+                       yield();\r
+                       gc().wait();\r
+                                       \r
+                       // Try again\r
+                       buffer.reset(new device_buffer(width, height, stride, mipmapped));\r
+               }\r
+               catch(...)\r
+               {\r
+                       CASPAR_LOG(error) << L"ogl: create_device_buffer failed!";\r
+                       throw;\r
+               }\r
+       }\r
+       return make_safe_ptr(buffer);\r
+}\r
                                \r
-safe_ptr<device_buffer> ogl_device::create_device_buffer(size_t width, size_t height, size_t stride)\r
+safe_ptr<device_buffer> ogl_device::create_device_buffer(size_t width, size_t height, size_t stride, bool mipmapped)\r
 {\r
        CASPAR_VERIFY(stride > 0 && stride < 5);\r
        CASPAR_VERIFY(width > 0 && height > 0);\r
-       auto pool = &device_pools_[stride-1][((width << 16) & 0xFFFF0000) | (height & 0x0000FFFF)];\r
+       auto& pool = device_pools_[stride-1 + (mipmapped ? 4 : 0)][((width << 16) & 0xFFFF0000) | (height & 0x0000FFFF)];\r
        std::shared_ptr<device_buffer> buffer;\r
-       if(!pool->try_pop(buffer))              \r
+       if(!pool->items.try_pop(buffer))                \r
+               buffer = executor_.invoke([&]{return allocate_device_buffer(width, height, stride, mipmapped);}, high_priority);                        \r
+       \r
+       //++pool->usage_count;\r
+\r
+       return safe_ptr<device_buffer>(buffer.get(), [=](device_buffer*) mutable\r
+       {               \r
+               pool->items.push(buffer);       \r
+       });\r
+}\r
+\r
+safe_ptr<host_buffer> ogl_device::allocate_host_buffer(size_t size, host_buffer::usage_t usage)\r
+{\r
+       std::shared_ptr<host_buffer> buffer;\r
+\r
+       try\r
+       {\r
+               buffer.reset(new host_buffer(size, usage));\r
+               if(usage == host_buffer::write_only)\r
+                       buffer->map();\r
+               else\r
+                       buffer->unmap();                        \r
+       }\r
+       catch(...)\r
        {\r
-               executor_.invoke([&]\r
+               try\r
+               {\r
+                       yield();\r
+                       gc().wait();\r
+\r
+                       // Try again\r
+                       buffer.reset(new host_buffer(size, usage));\r
+                       if(usage == host_buffer::write_only)\r
+                               buffer->map();\r
+                       else\r
+                               buffer->unmap();        \r
+               }\r
+               catch(...)\r
                {\r
-                       buffer = std::make_shared<device_buffer>(width, height, stride);\r
-               });     \r
+                       CASPAR_LOG(error) << L"ogl: create_host_buffer failed!";\r
+                       throw;          \r
+               }\r
        }\r
-               \r
-       return safe_ptr<device_buffer>(buffer.get(), [=](device_buffer*){pool->push(buffer);});\r
+\r
+       return make_safe_ptr(buffer);\r
 }\r
        \r
 safe_ptr<host_buffer> ogl_device::create_host_buffer(size_t size, host_buffer::usage_t usage)\r
 {\r
        CASPAR_VERIFY(usage == host_buffer::write_only || usage == host_buffer::read_only);\r
        CASPAR_VERIFY(size > 0);\r
-       auto pool = &host_pools_[usage][size];\r
+       auto& pool = host_pools_[usage][size];\r
        std::shared_ptr<host_buffer> buffer;\r
-       if(!pool->try_pop(buffer))\r
+       if(!pool->items.try_pop(buffer))        \r
+               buffer = executor_.invoke([=]{return allocate_host_buffer(size, usage);}, high_priority);       \r
+       \r
+       //++pool->usage_count;\r
+\r
+       auto self = shared_from_this();\r
+       return safe_ptr<host_buffer>(buffer.get(), [=](host_buffer*) mutable\r
        {\r
-               executor_.invoke([&]\r
-               {\r
-                       buffer = std::make_shared<host_buffer>(size, usage);\r
+               self->executor_.begin_invoke([=]() mutable\r
+               {               \r
                        if(usage == host_buffer::write_only)\r
                                buffer->map();\r
                        else\r
                                buffer->unmap();\r
-               });     \r
+\r
+                       pool->items.push(buffer);\r
+               }, high_priority);      \r
+       });\r
+}\r
+\r
+safe_ptr<ogl_device> ogl_device::create()\r
+{\r
+       return safe_ptr<ogl_device>(new ogl_device());\r
+}\r
+\r
+//template<typename T>\r
+//void flush_pool(buffer_pool<T>& pool)\r
+//{    \r
+//     if(pool.flush_count.fetch_and_increment() < 16)\r
+//             return;\r
+//\r
+//     if(pool.usage_count.fetch_and_store(0) < pool.items.size())\r
+//     {\r
+//             std::shared_ptr<T> buffer;\r
+//             pool.items.try_pop(buffer);\r
+//     }\r
+//\r
+//     pool.flush_count = 0;\r
+//     pool.usage_count = 0;\r
+//}\r
+\r
+void ogl_device::flush()\r
+{\r
+       GL(glFlush());  \r
+               \r
+       //try\r
+       //{\r
+       //      BOOST_FOREACH(auto& pools, device_pools_)\r
+       //      {\r
+       //              BOOST_FOREACH(auto& pool, pools)\r
+       //                      flush_pool(*pool.second);\r
+       //      }\r
+       //      BOOST_FOREACH(auto& pools, host_pools_)\r
+       //      {\r
+       //              BOOST_FOREACH(auto& pool, pools)\r
+       //                      flush_pool(*pool.second);\r
+       //      }\r
+       //}\r
+       //catch(...)\r
+       //{\r
+       //      CASPAR_LOG_CURRENT_EXCEPTION();\r
+       //}\r
+}\r
+\r
+void ogl_device::yield()\r
+{\r
+       executor_.yield();\r
+}\r
+\r
+boost::property_tree::wptree ogl_device::info() const\r
+{\r
+       boost::property_tree::wptree info;\r
+\r
+       boost::property_tree::wptree pooled_device_buffers;\r
+       size_t total_pooled_device_buffer_size = 0;\r
+       size_t total_pooled_device_buffer_count = 0;\r
+\r
+       for (size_t i = 0; i < device_pools_.size(); ++i)\r
+       {\r
+               auto& pools = device_pools_.at(i);\r
+               bool mipmapping = i > 3;\r
+               int stride = mipmapping ? i - 3 : i + 1;\r
+\r
+               BOOST_FOREACH(auto& pool, pools)\r
+               {\r
+                       auto width = pool.first >> 16;\r
+                       auto height = pool.first & 0x0000FFFF;\r
+                       auto size = width * height * stride;\r
+                       auto count = pool.second->items.size();\r
+\r
+                       if (count == 0)\r
+                               continue;\r
+\r
+                       boost::property_tree::wptree pool_info;\r
+\r
+                       pool_info.add(L"stride", stride);\r
+                       pool_info.add(L"mipmapping", mipmapping);\r
+                       pool_info.add(L"width", width);\r
+                       pool_info.add(L"height", height);\r
+                       pool_info.add(L"size", size);\r
+                       pool_info.add(L"count", count);\r
+\r
+                       total_pooled_device_buffer_size += size * count;\r
+                       total_pooled_device_buffer_count += count;\r
+\r
+                       pooled_device_buffers.add_child(L"device_buffer_pool", pool_info);\r
+               }\r
        }\r
 \r
-       return safe_ptr<host_buffer>(buffer.get(), [=](host_buffer*)\r
+       info.add_child(L"gl.details.pooled_device_buffers", pooled_device_buffers);\r
+\r
+       boost::property_tree::wptree pooled_host_buffers;\r
+       size_t total_read_size = 0;\r
+       size_t total_write_size = 0;\r
+       size_t total_read_count = 0;\r
+       size_t total_write_count = 0;\r
+\r
+       for (size_t i = 0; i < host_pools_.size(); ++i)\r
        {\r
-               executor_.begin_invoke([=]\r
+               auto& pools = host_pools_.at(i);\r
+               host_buffer::usage_t usage = static_cast<host_buffer::usage_t>(i);\r
+\r
+               BOOST_FOREACH(auto& pool, pools)\r
                {\r
-                       if(usage == host_buffer::write_only)\r
-                               buffer->map();\r
-                       else\r
-                               buffer->unmap();\r
-                       pool->push(buffer);\r
-               });\r
-       });\r
+                       auto size = pool.first;\r
+                       auto count = pool.second->items.size();\r
+\r
+                       if (count == 0)\r
+                               continue;\r
+\r
+                       boost::property_tree::wptree pool_info;\r
+\r
+                       pool_info.add(L"usage", usage == host_buffer::read_only\r
+                               ? L"read_only" : L"write_only");\r
+                       pool_info.add(L"size", size);\r
+                       pool_info.add(L"count", count);\r
+\r
+                       pooled_host_buffers.add_child(L"host_buffer_pool", pool_info);\r
+\r
+                       (usage == host_buffer::read_only\r
+                                       ? total_read_count : total_write_count) += count;\r
+                       (usage == host_buffer::read_only\r
+                                       ? total_read_size : total_write_size) += size * count;\r
+               }\r
+       }\r
+\r
+       info.add_child(L"gl.details.pooled_host_buffers", pooled_host_buffers);\r
+\r
+       info.add(L"gl.summary.pooled_device_buffers.total_count", total_pooled_device_buffer_count);\r
+       info.add(L"gl.summary.pooled_device_buffers.total_size", total_pooled_device_buffer_size);\r
+       info.add_child(L"gl.summary.all_device_buffers", device_buffer::info());\r
+       info.add(L"gl.summary.pooled_host_buffers.total_read_count", total_read_count);\r
+       info.add(L"gl.summary.pooled_host_buffers.total_write_count", total_write_count);\r
+       info.add(L"gl.summary.pooled_host_buffers.total_read_size", total_read_size);\r
+       info.add(L"gl.summary.pooled_host_buffers.total_write_size", total_write_size);\r
+       info.add_child(L"gl.summary.all_host_buffers", host_buffer::info());\r
+\r
+       return info;\r
 }\r
 \r
-}}
\ No newline at end of file
+boost::unique_future<void> ogl_device::gc()\r
+{      \r
+       return begin_invoke([=]\r
+       {\r
+               CASPAR_LOG(info) << " ogl: Running GC.";                \r
+       \r
+               try\r
+               {\r
+                       BOOST_FOREACH(auto& pools, device_pools_)\r
+                       {\r
+                               BOOST_FOREACH(auto& pool, pools)\r
+                                       pool.second->items.clear();\r
+                       }\r
+                       BOOST_FOREACH(auto& pools, host_pools_)\r
+                       {\r
+                               BOOST_FOREACH(auto& pool, pools)\r
+                                       pool.second->items.clear();\r
+                       }\r
+               }\r
+               catch(...)\r
+               {\r
+                       CASPAR_LOG_CURRENT_EXCEPTION();\r
+               }\r
+       }, high_priority);\r
+}\r
+\r
+std::wstring ogl_device::version()\r
+{      \r
+       static std::wstring ver = L"Not found";\r
+       try\r
+       {\r
+               ver = widen(invoke([]{return std::string(reinterpret_cast<const char*>(glGetString(GL_VERSION)));})\r
+               + " "   + invoke([]{return std::string(reinterpret_cast<const char*>(glGetString(GL_VENDOR)));}));                      \r
+       }\r
+       catch(...){}\r
+\r
+       return ver;\r
+}\r
+\r
+\r
+void ogl_device::enable(GLenum cap)\r
+{\r
+       auto& val = caps_[cap];\r
+       if(!val)\r
+       {\r
+               glEnable(cap);\r
+               val = true;\r
+       }\r
+}\r
+\r
+void ogl_device::disable(GLenum cap)\r
+{\r
+       auto& val = caps_[cap];\r
+       if(val)\r
+       {\r
+               glDisable(cap);\r
+               val = false;\r
+       }\r
+}\r
+\r
+void ogl_device::viewport(size_t x, size_t y, size_t width, size_t height)\r
+{\r
+       if(x != viewport_[0] || y != viewport_[1] || width != viewport_[2] || height != viewport_[3])\r
+       {               \r
+               glViewport(x, y, width, height);\r
+               viewport_[0] = x;\r
+               viewport_[1] = y;\r
+               viewport_[2] = width;\r
+               viewport_[3] = height;\r
+       }\r
+}\r
+\r
+void ogl_device::scissor(size_t x, size_t y, size_t width, size_t height)\r
+{\r
+       if(x != scissor_[0] || y != scissor_[1] || width != scissor_[2] || height != scissor_[3])\r
+       {               \r
+               glScissor(x, y, width, height);\r
+               scissor_[0] = x;\r
+               scissor_[1] = y;\r
+               scissor_[2] = width;\r
+               scissor_[3] = height;\r
+       }\r
+}\r
+\r
+void ogl_device::stipple_pattern(const GLubyte* pattern)\r
+{\r
+       if(pattern_ != pattern)\r
+       {               \r
+               glPolygonStipple(pattern);\r
+               pattern_ = pattern;\r
+       }\r
+}\r
+\r
+void ogl_device::attach(device_buffer& texture)\r
+{      \r
+       if(attached_texture_ != texture.id())\r
+       {\r
+               if(attached_fbo_ != fbo_)\r
+               {\r
+                       glBindFramebuffer(GL_FRAMEBUFFER, fbo_);\r
+                       attached_fbo_ = fbo_;\r
+               }\r
+\r
+               GL(glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + 0, GL_TEXTURE_2D, texture.id(), 0));\r
+               attached_texture_ = texture.id();\r
+       }\r
+}\r
+\r
+void ogl_device::clear(device_buffer& texture)\r
+{      \r
+       attach(texture);\r
+       GL(glClear(GL_COLOR_BUFFER_BIT));\r
+}\r
+\r
+void ogl_device::read_buffer(device_buffer&)\r
+{\r
+       if(read_buffer_ != GL_COLOR_ATTACHMENT0)\r
+       {\r
+               GL(glReadBuffer(GL_COLOR_ATTACHMENT0));\r
+               read_buffer_ = GL_COLOR_ATTACHMENT0;\r
+       }\r
+}\r
+\r
+void ogl_device::use(shader& shader)\r
+{\r
+       if(active_shader_ != shader.id())\r
+       {               \r
+               GL(glUseProgramObjectARB(shader.id())); \r
+               active_shader_ = shader.id();\r
+       }\r
+}\r
+\r
+void ogl_device::blend_func(int c1, int c2, int a1, int a2)\r
+{\r
+       std::array<int, 4> func = {c1, c2, a1, a2};\r
+\r
+       if(blend_func_ != func)\r
+       {\r
+               blend_func_ = func;\r
+               GL(glBlendFuncSeparate(c1, c2, a1, a2));\r
+       }\r
+}\r
+\r
+void ogl_device::blend_func(int c1, int c2)\r
+{\r
+       blend_func(c1, c2, c1, c2);\r
+}\r
+\r
+}}\r
+\r