namespace caspar { namespace core {\r
\r
class device_buffer;\r
+class ogl_device;\r
\r
struct render_item\r
{\r
image_transform transform;\r
video_mode::type mode;\r
const void* tag;\r
+ \r
+ render_item(const pixel_format_desc& pix_desc, const std::vector<safe_ptr<device_buffer>>& textures, const image_transform& transform, video_mode::type mode, const void* tag)\r
+ : pix_desc(pix_desc)\r
+ , textures(textures)\r
+ , transform(transform)\r
+ , mode(mode)\r
+ , tag(tag){}\r
+ render_item(render_item&& other)\r
+ : pix_desc(other.pix_desc)\r
+ , textures(std::move(other.textures))\r
+ , transform(other.transform)\r
+ , mode(other.mode)\r
+ , tag(other.tag){}\r
};\r
\r
bool operator==(const render_item& lhs, const render_item& rhs);\r
{\r
public:\r
image_kernel();\r
- void draw(const render_item& item, const safe_ptr<device_buffer>& background, const std::shared_ptr<device_buffer>& local_key = nullptr, const std::shared_ptr<device_buffer>& layer_key = nullptr);\r
+ void draw(ogl_device& ogl, render_item&& item, const safe_ptr<device_buffer>& background, const std::shared_ptr<device_buffer>& local_key = nullptr, const std::shared_ptr<device_buffer>& layer_key = nullptr);\r
private:\r
struct implementation;\r
safe_ptr<implementation> impl_;\r