#include "../../stdafx.h"\r
\r
#include "image_mixer.h"\r
-#include "image_kernel.h"\r
\r
+#include "image_kernel.h"\r
+#include "../write_frame.h"\r
#include "../gpu/ogl_device.h"\r
#include "../gpu/host_buffer.h"\r
#include "../gpu/device_buffer.h"\r
-#include "../write_frame.h"\r
-\r
#include "../../video_channel_context.h"\r
\r
-#include <common/concurrency/executor.h>\r
#include <common/exception/exceptions.h>\r
#include <common/gl/gl_check.h>\r
+#include <common/utility/move_on_copy.h>\r
\r
-#include <core/producer/frame/image_transform.h>\r
+#include <core/producer/frame/frame_transform.h>\r
#include <core/producer/frame/pixel_format.h>\r
#include <core/video_format.h>\r
\r
+#include <gl/glew.h>\r
+\r
#include <boost/foreach.hpp>\r
-#include <boost/range.hpp>\r
+#include <boost/range/algorithm_ext/erase.hpp>\r
\r
#include <algorithm>\r
-#include <array>\r
-#include <unordered_map>\r
+#include <deque>\r
\r
-namespace caspar { namespace core {\r
- \r
-struct image_mixer::implementation : boost::noncopyable\r
-{ \r
- typedef std::deque<render_item> layer;\r
-\r
- video_channel_context& channel_;\r
+using namespace boost::assign;\r
\r
- std::vector<image_transform> transform_stack_;\r
- std::vector<video_mode::type> mode_stack_;\r
-\r
- std::queue<std::deque<render_item>> layers_; // layer/stream/items\r
+namespace caspar { namespace core {\r
\r
- image_kernel kernel_;\r
- \r
- std::array<std::shared_ptr<device_buffer>,2> draw_buffer_;\r
- std::shared_ptr<device_buffer> write_buffer_;\r
+struct item\r
+{\r
+ pixel_format_desc pix_desc;\r
+ std::vector<safe_ptr<device_buffer>> textures;\r
+ frame_transform transform;\r
+};\r
\r
- std::array<std::shared_ptr<device_buffer>,2> stream_key_buffer_;\r
- std::shared_ptr<device_buffer> layer_key_buffer_;\r
- \r
+typedef std::pair<blend_mode::type, std::vector<item>> layer;\r
+\r
+class image_renderer\r
+{\r
+ ogl_device& ogl_;\r
+ const video_format_desc format_desc_;\r
+ image_kernel kernel_; \r
+ std::shared_ptr<device_buffer> transferring_buffer_;\r
public:\r
- implementation(video_channel_context& video_channel) \r
- : channel_(video_channel)\r
- , transform_stack_(1)\r
- , mode_stack_(1, video_mode::progressive)\r
+ image_renderer(ogl_device& ogl, const video_format_desc& format_desc)\r
+ : ogl_(ogl)\r
+ , format_desc_(format_desc)\r
{\r
- initialize_buffers();\r
}\r
-\r
- ~implementation()\r
- {\r
- channel_.ogl().gc();\r
+ \r
+ boost::unique_future<safe_ptr<host_buffer>> operator()(std::vector<layer>&& layers)\r
+ { \r
+ auto layers2 = make_move_on_copy(std::move(layers));\r
+ return ogl_.begin_invoke([=]\r
+ {\r
+ return do_render(std::move(layers2.value));\r
+ });\r
}\r
-\r
- void initialize_buffers()\r
+ \r
+private:\r
+ safe_ptr<host_buffer> do_render(std::vector<layer>&& layers)\r
{\r
- write_buffer_ = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 4);\r
- layer_key_buffer_ = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 1);\r
- draw_buffer_[0] = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 4);\r
- draw_buffer_[1] = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 4);\r
- stream_key_buffer_[0] = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 1);\r
- stream_key_buffer_[1] = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 1);\r
- channel_.ogl().gc();\r
- }\r
+ auto draw_buffer = create_mixer_buffer(4);\r
\r
- void begin(core::basic_frame& frame)\r
- {\r
- transform_stack_.push_back(transform_stack_.back()*frame.get_image_transform());\r
- mode_stack_.push_back(frame.get_mode() == video_mode::progressive ? mode_stack_.back() : frame.get_mode());\r
- }\r
- \r
- void visit(core::write_frame& frame)\r
- { \r
- CASPAR_ASSERT(!layers_.empty());\r
+ if(format_desc_.field_mode != field_mode::progressive)\r
+ {\r
+ auto upper = layers;\r
+ auto lower = std::move(layers);\r
\r
- // Check if frame has been discarded by interlacing\r
- if(boost::range::find(mode_stack_, video_mode::upper) != mode_stack_.end() && boost::range::find(mode_stack_, video_mode::lower) != mode_stack_.end())\r
- return;\r
- \r
- core::render_item item = {frame.get_pixel_format_desc(), frame.get_textures(), transform_stack_.back(), mode_stack_.back(), frame.tag()}; \r
+ BOOST_FOREACH(auto& layer, upper)\r
+ {\r
+ BOOST_FOREACH(auto& item, layer.second)\r
+ item.transform.field_mode = static_cast<field_mode::type>(item.transform.field_mode & field_mode::upper);\r
+ }\r
\r
- auto& layer = layers_.back();\r
+ BOOST_FOREACH(auto& layer, lower)\r
+ {\r
+ BOOST_FOREACH(auto& item, layer.second)\r
+ item.transform.field_mode = static_cast<field_mode::type>(item.transform.field_mode & field_mode::lower);\r
+ }\r
\r
- auto it = boost::range::find(layer, item);\r
- if(it == layer.end())\r
- layer.push_back(item);\r
- }\r
+ draw(std::move(upper), draw_buffer);\r
+ draw(std::move(lower), draw_buffer);\r
+ }\r
+ else\r
+ {\r
+ draw(std::move(layers), draw_buffer);\r
+ }\r
\r
- void end()\r
- {\r
- transform_stack_.pop_back();\r
- mode_stack_.pop_back();\r
- }\r
+ auto host_buffer = ogl_.create_host_buffer(format_desc_.size, host_buffer::read_only);\r
+ ogl_.attach(*draw_buffer);\r
+ host_buffer->begin_read(draw_buffer->width(), draw_buffer->height(), format(draw_buffer->stride()));\r
+ \r
+ transferring_buffer_ = std::move(draw_buffer);\r
\r
- void begin_layer()\r
- {\r
- layers_.push(layer());\r
+ ogl_.flush(); // NOTE: This is important, otherwise fences will deadlock.\r
+ \r
+ return host_buffer;\r
}\r
\r
- void end_layer()\r
+ void draw(std::vector<layer>&& layers, \r
+ safe_ptr<device_buffer>& draw_buffer)\r
{\r
+ std::shared_ptr<device_buffer> layer_key_buffer;\r
+\r
+ BOOST_FOREACH(auto& layer, layers)\r
+ draw_layer(std::move(layer), draw_buffer, layer_key_buffer);\r
}\r
- \r
- boost::unique_future<safe_ptr<host_buffer>> render()\r
- { \r
- auto layers = std::move(layers_);\r
\r
- return channel_.ogl().begin_invoke([=]() mutable -> safe_ptr<host_buffer>\r
- { \r
- if(channel_.get_format_desc().width != write_buffer_->width() || channel_.get_format_desc().height != write_buffer_->height())\r
- initialize_buffers();\r
+ void draw_layer(layer&& layer, \r
+ safe_ptr<device_buffer>& draw_buffer,\r
+ std::shared_ptr<device_buffer>& layer_key_buffer)\r
+ { \r
+ boost::remove_erase_if(layer.second, [](const item& item){return item.transform.field_mode == field_mode::empty;});\r
\r
- return do_render(std::move(layers));\r
- });\r
+ if(layer.second.empty())\r
+ return;\r
+\r
+ std::shared_ptr<device_buffer> local_key_buffer;\r
+ std::shared_ptr<device_buffer> local_mix_buffer;\r
+ \r
+ if(layer.first != blend_mode::normal && layer.second.size() > 1)\r
+ {\r
+ auto layer_draw_buffer = create_mixer_buffer(4);\r
+\r
+ BOOST_FOREACH(auto& item, layer.second)\r
+ draw_item(std::move(item), layer_draw_buffer, layer_key_buffer, local_key_buffer, local_mix_buffer); \r
+ \r
+ draw_mixer_buffer(layer_draw_buffer, std::move(local_mix_buffer), blend_mode::normal); \r
+ draw_mixer_buffer(draw_buffer, std::move(layer_draw_buffer), layer.first);\r
+ }\r
+ else // fast path\r
+ {\r
+ BOOST_FOREACH(auto& item, layer.second) \r
+ draw_item(std::move(item), draw_buffer, layer_key_buffer, local_key_buffer, local_mix_buffer); \r
+ \r
+ draw_mixer_buffer(draw_buffer, std::move(local_mix_buffer), blend_mode::normal);\r
+ } \r
+\r
+ layer_key_buffer = std::move(local_key_buffer);\r
}\r
- \r
- safe_ptr<host_buffer> do_render(std::queue<layer>&& layers)\r
- {\r
- auto read_buffer = channel_.ogl().create_host_buffer(channel_.get_format_desc().size, host_buffer::read_only);\r
\r
- layer_key_buffer_->clear();\r
- draw_buffer_[0]->clear();\r
- draw_buffer_[1]->clear();\r
- stream_key_buffer_[0]->clear();\r
- stream_key_buffer_[1]->clear();\r
+ void draw_item(item&& item, \r
+ safe_ptr<device_buffer>& draw_buffer, \r
+ std::shared_ptr<device_buffer>& layer_key_buffer, \r
+ std::shared_ptr<device_buffer>& local_key_buffer, \r
+ std::shared_ptr<device_buffer>& local_mix_buffer)\r
+ { \r
+ draw_params draw_params;\r
+ draw_params.pix_desc = std::move(item.pix_desc);\r
+ draw_params.textures = std::move(item.textures);\r
+ draw_params.transform = std::move(item.transform);\r
+\r
+ if(item.transform.is_key)\r
+ {\r
+ local_key_buffer = local_key_buffer ? local_key_buffer : create_mixer_buffer(1);\r
+\r
+ draw_params.background = local_key_buffer;\r
+ draw_params.local_key = nullptr;\r
+ draw_params.layer_key = nullptr;\r
+\r
+ kernel_.draw(ogl_, std::move(draw_params));\r
+ }\r
+ else if(item.transform.is_mix)\r
+ {\r
+ local_mix_buffer = local_mix_buffer ? local_mix_buffer : create_mixer_buffer(4);\r
\r
- bool local_key = false;\r
- bool layer_key = false;\r
+ draw_params.background = local_mix_buffer;\r
+ draw_params.local_key = std::move(local_key_buffer);\r
+ draw_params.layer_key = layer_key_buffer;\r
\r
- while(!layers.empty())\r
- { \r
- stream_key_buffer_[0]->clear();\r
+ draw_params.keyer = keyer::additive;\r
\r
- auto layer = std::move(layers.front());\r
- layers.pop();\r
+ kernel_.draw(ogl_, std::move(draw_params));\r
+ }\r
+ else\r
+ {\r
+ draw_mixer_buffer(draw_buffer, std::move(local_mix_buffer), blend_mode::normal);\r
\r
- while(!layer.empty())\r
- {\r
- auto item = std::move(layer.front());\r
- layer.pop_front();\r
- \r
- if(item.transform.get_is_key())\r
- {\r
- render_item(stream_key_buffer_, std::move(item), nullptr, nullptr);\r
- local_key = true;\r
- }\r
- else\r
- {\r
- render_item(draw_buffer_, std::move(item), local_key ? stream_key_buffer_[0] : nullptr, layer_key ? layer_key_buffer_ : nullptr); \r
- stream_key_buffer_[0]->clear();\r
- local_key = false;\r
- }\r
- channel_.ogl().yield(); // Return resources to pool as early as possible.\r
- }\r
+ draw_params.background = draw_buffer;\r
+ draw_params.local_key = std::move(local_key_buffer);\r
+ draw_params.layer_key = layer_key_buffer;\r
\r
- layer_key = local_key;\r
- local_key = false;\r
- std::swap(stream_key_buffer_[0], layer_key_buffer_);\r
- }\r
+ kernel_.draw(ogl_, std::move(draw_params));\r
+ } \r
+ }\r
\r
- std::swap(draw_buffer_[0], write_buffer_);\r
+ void draw_mixer_buffer(safe_ptr<device_buffer>& draw_buffer, \r
+ std::shared_ptr<device_buffer>&& source_buffer, \r
+ blend_mode::type blend_mode = blend_mode::normal)\r
+ {\r
+ if(!source_buffer)\r
+ return;\r
\r
- // device -> host. \r
- write_buffer_->write(*read_buffer);\r
+ draw_params draw_params;\r
+ draw_params.pix_desc.pix_fmt = pixel_format::bgra;\r
+ draw_params.pix_desc.planes = list_of(pixel_format_desc::plane(source_buffer->width(), source_buffer->height(), 4));\r
+ draw_params.textures = list_of(source_buffer);\r
+ draw_params.transform = frame_transform();\r
+ draw_params.blend_mode = blend_mode;\r
+ draw_params.background = draw_buffer;\r
\r
- return read_buffer;\r
+ kernel_.draw(ogl_, std::move(draw_params));\r
}\r
- \r
- void render_item(std::array<std::shared_ptr<device_buffer>,2>& targets, render_item&& item, const std::shared_ptr<device_buffer>& local_key, const std::shared_ptr<device_buffer>& layer_key)\r
- {\r
- targets[1]->attach();\r
\r
- kernel_.draw(item, make_safe(targets[0]), local_key, layer_key);\r
+ safe_ptr<device_buffer> create_mixer_buffer(size_t stride)\r
+ {\r
+ auto buffer = ogl_.create_device_buffer(format_desc_.width, format_desc_.height, stride);\r
+ ogl_.clear(*buffer);\r
+ return buffer;\r
+ }\r
+};\r
\r
- targets[0]->bind();\r
+struct image_mixer::implementation : boost::noncopyable\r
+{ \r
+ ogl_device& ogl_;\r
+ image_renderer renderer_;\r
+ std::vector<frame_transform> transform_stack_;\r
+ std::vector<layer> layers_; // layer/stream/items\r
+public:\r
+ implementation(ogl_device& ogl, const video_format_desc& format_desc) \r
+ : ogl_(ogl)\r
+ , renderer_(ogl, format_desc)\r
+ , transform_stack_(1) \r
+ {\r
+ }\r
\r
- glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, targets[0]->width(), targets[0]->height());\r
+ void begin_layer(blend_mode::type blend_mode)\r
+ {\r
+ layers_.push_back(std::make_pair(blend_mode, std::vector<item>()));\r
+ }\r
\r
- std::swap(targets[0], targets[1]);\r
+ void begin(basic_frame& frame)\r
+ {\r
+ transform_stack_.push_back(transform_stack_.back()*frame.get_frame_transform());\r
}\r
- \r
- safe_ptr<write_frame> create_frame(const void* tag, const core::pixel_format_desc& desc)\r
+ \r
+ void visit(write_frame& frame)\r
+ { \r
+ item item;\r
+ item.pix_desc = frame.get_pixel_format_desc();\r
+ item.textures = frame.get_textures();\r
+ item.transform = transform_stack_.back();\r
+\r
+ layers_.back().second.push_back(item);\r
+ }\r
+\r
+ void end()\r
+ {\r
+ transform_stack_.pop_back();\r
+ }\r
+\r
+ void end_layer()\r
+ { \r
+ }\r
+ \r
+ boost::unique_future<safe_ptr<host_buffer>> render()\r
+ {\r
+ return renderer_(std::move(layers_));\r
+ }\r
+\r
+ safe_ptr<write_frame> create_frame(const void* tag, const pixel_format_desc& desc)\r
+ {\r
+ return make_safe<write_frame>(ogl_, tag, desc);\r
+ }\r
+\r
+ boost::unique_future<safe_ptr<write_frame>> create_frame2(const void* tag, const pixel_format_desc& desc)\r
{\r
- return make_safe<write_frame>(channel_.ogl(), tag, desc);\r
+ return ogl_.begin_invoke([=]{return make_safe<write_frame>(ogl_, tag, desc);}, high_priority);\r
}\r
};\r
\r
-image_mixer::image_mixer(video_channel_context& video_channel) : impl_(new implementation(video_channel)){}\r
-void image_mixer::begin(core::basic_frame& frame){impl_->begin(frame);}\r
-void image_mixer::visit(core::write_frame& frame){impl_->visit(frame);}\r
+image_mixer::image_mixer(ogl_device& ogl, const video_format_desc& format_desc) : impl_(new implementation(ogl, format_desc)){}\r
+void image_mixer::begin(basic_frame& frame){impl_->begin(frame);}\r
+void image_mixer::visit(write_frame& frame){impl_->visit(frame);}\r
void image_mixer::end(){impl_->end();}\r
boost::unique_future<safe_ptr<host_buffer>> image_mixer::render(){return impl_->render();}\r
-safe_ptr<write_frame> image_mixer::create_frame(const void* tag, const core::pixel_format_desc& desc){return impl_->create_frame(tag, desc);}\r
-void image_mixer::begin_layer(){impl_->begin_layer();}\r
+safe_ptr<write_frame> image_mixer::create_frame(const void* tag, const pixel_format_desc& desc){return impl_->create_frame(tag, desc);}\r
+boost::unique_future<safe_ptr<write_frame>> image_mixer::create_frame2(const void* tag, const pixel_format_desc& desc){return impl_->create_frame2(tag, desc);}\r
+void image_mixer::begin_layer(blend_mode::type blend_mode){impl_->begin_layer(blend_mode);}\r
void image_mixer::end_layer(){impl_->end_layer();}\r
image_mixer& image_mixer::operator=(image_mixer&& other)\r
{\r