write_buffer_ = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 4);\r
layer_key_buffer_ = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 1);\r
draw_buffer_[0] = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 4);\r
- draw_buffer_[1] = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 4);\r
+ //draw_buffer_[1] = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 4);\r
local_key_buffer_[0] = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 1);\r
- local_key_buffer_[1] = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 1);\r
+ //local_key_buffer_[1] = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 1);\r
channel_.ogl().gc();\r
}\r
\r
\r
layer_key_buffer_->clear();\r
draw_buffer_[0]->clear();\r
- draw_buffer_[1]->clear();\r
+ //draw_buffer_[1]->clear();\r
local_key_buffer_[0]->clear();\r
- local_key_buffer_[1]->clear();\r
+ //local_key_buffer_[1]->clear();\r
\r
bool layer_key = false;\r
\r