]> git.sesse.net Git - casparcg/blobdiff - core/mixer/image/image_mixer.cpp
git-svn-id: https://casparcg.svn.sourceforge.net/svnroot/casparcg/server/branches...
[casparcg] / core / mixer / image / image_mixer.cpp
index 6bd74165b3052e9bf8b8d0a3b2132b4d4efe8fe3..7d1d595e0e60313cbf1fcd25f5276461a0e8147f 100644 (file)
@@ -52,48 +52,31 @@ namespace caspar { namespace core {
                \r
 struct image_mixer::implementation : boost::noncopyable\r
 {              \r
-       typedef std::deque<render_item>                                 layer;\r
+       typedef std::deque<render_item>                 layer;\r
 \r
-       video_channel_context&                                                  channel_;\r
+       video_channel_context&                                  channel_;\r
 \r
-       std::vector<image_transform>                                    transform_stack_;\r
-       std::vector<video_mode::type>                                   mode_stack_;\r
+       std::vector<image_transform>                    transform_stack_;\r
+       std::vector<video_mode::type>                   mode_stack_;\r
 \r
-       std::deque<std::deque<render_item>>                             layers_; // layer/stream/items\r
+       std::deque<std::deque<render_item>>             layers_; // layer/stream/items\r
        \r
-       image_kernel                                                                    kernel_;\r
+       image_kernel                                                    kernel_;\r
                \r
-       std::array<std::shared_ptr<device_buffer>,2>    draw_buffer_;\r
-       std::shared_ptr<device_buffer>                                  write_buffer_;\r
-\r
-       std::array<std::shared_ptr<device_buffer>,2>    local_key_buffer_;\r
-       std::shared_ptr<device_buffer>                                  layer_key_buffer_;\r
-       \r
+       std::shared_ptr<device_buffer>                  draw_buffer_;           \r
 public:\r
        implementation(video_channel_context& video_channel) \r
                : channel_(video_channel)\r
                , transform_stack_(1)\r
                , mode_stack_(1, video_mode::progressive)\r
        {\r
-               initialize_buffers();\r
        }\r
 \r
        ~implementation()\r
        {\r
                channel_.ogl().gc();\r
        }\r
-\r
-       void initialize_buffers()\r
-       {\r
-               write_buffer_                   = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 4);\r
-               layer_key_buffer_               = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 1);\r
-               draw_buffer_[0]                 = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 4);\r
-               draw_buffer_[1]                 = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 4);\r
-               local_key_buffer_[0]    = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 1);\r
-               local_key_buffer_[1]    = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 1);\r
-               channel_.ogl().gc();\r
-       }\r
-\r
+       \r
        void begin(core::basic_frame& frame)\r
        {\r
                transform_stack_.push_back(transform_stack_.back()*frame.get_image_transform());\r
@@ -112,8 +95,7 @@ public:
 \r
                auto& layer = layers_.back();\r
 \r
-               auto it = boost::range::find(layer, item);\r
-               if(it == layer.end())\r
+               if(boost::range::find(layer, item) == layer.end())\r
                        layer.push_back(item);\r
        }\r
 \r
@@ -135,66 +117,61 @@ public:
        boost::unique_future<safe_ptr<host_buffer>> render()\r
        {               \r
                auto layers = std::move(layers_);\r
-               return channel_.ogl().begin_invoke([=]()mutable{return render(std::move(layers));});\r
+               return channel_.ogl().begin_invoke([=]()mutable\r
+               {\r
+                       return render(std::move(layers));\r
+               });\r
        }\r
        \r
        safe_ptr<host_buffer> render(std::deque<layer>&& layers)\r
        {\r
-               if(channel_.get_format_desc().width != write_buffer_->width() || channel_.get_format_desc().height != write_buffer_->height())\r
-                       initialize_buffers();\r
-               \r
-               layer_key_buffer_->clear();\r
-               draw_buffer_[0]->clear();\r
-               draw_buffer_[1]->clear();\r
-               local_key_buffer_[0]->clear();\r
-               local_key_buffer_[1]->clear();\r
-\r
-               bool layer_key = false;\r
+               std::shared_ptr<device_buffer> layer_key_buffer;\r
 \r
+               draw_buffer_ = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 4);                             \r
+               channel_.ogl().clear(*draw_buffer_);\r
+                               \r
                BOOST_FOREACH(auto& layer, layers)\r
-                       draw(std::move(layer), layer_key);\r
-\r
-               std::swap(draw_buffer_[0], write_buffer_);\r
-               \r
+                       draw(std::move(layer), layer_key_buffer);\r
+                               \r
                auto host_buffer = channel_.ogl().create_host_buffer(channel_.get_format_desc().size, host_buffer::read_only);\r
-               host_buffer->begin_read(*write_buffer_);\r
+               channel_.ogl().attach(*draw_buffer_);\r
+               host_buffer->begin_read(draw_buffer_->width(), draw_buffer_->height(), format(draw_buffer_->stride()));\r
                \r
                GL(glFlush());\r
-\r
+               \r
                return host_buffer;\r
        }\r
 \r
-       void draw(layer&& layer, bool& layer_key)\r
-       {                       \r
-               bool local_key = false;\r
-\r
-               local_key_buffer_[0]->clear();\r
+       void draw(layer&& layer, std::shared_ptr<device_buffer>& layer_key_buffer)\r
+       {                                       \r
+               std::shared_ptr<device_buffer> local_key_buffer;\r
 \r
                BOOST_FOREACH(auto& item, layer)\r
-                       draw(std::move(item), local_key, layer_key);\r
+                       draw(std::move(item), local_key_buffer, layer_key_buffer);\r
                \r
-               layer_key = local_key;\r
-\r
-               std::swap(local_key_buffer_[0], layer_key_buffer_);\r
+               std::swap(local_key_buffer, layer_key_buffer);\r
        }\r
 \r
-       void draw(render_item&& item, bool& local_key, bool& layer_key)\r
+       void draw(render_item&& item, std::shared_ptr<device_buffer>& local_key_buffer, std::shared_ptr<device_buffer>& layer_key_buffer)\r
        {                                                                                       \r
                if(item.transform.get_is_key())\r
                {\r
-                       draw(local_key_buffer_, std::move(item), nullptr, nullptr);\r
-                       local_key = true;\r
+                       if(!local_key_buffer)\r
+                       {\r
+                               local_key_buffer = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 1);\r
+                               channel_.ogl().clear(*local_key_buffer);\r
+                       }\r
+\r
+                       draw(std::move(item), local_key_buffer, nullptr, nullptr);\r
                }\r
                else\r
                {\r
-                       draw(draw_buffer_, std::move(item), local_key ? local_key_buffer_[0] : nullptr, layer_key ? layer_key_buffer_ : nullptr);       \r
-                       local_key_buffer_[0]->clear();\r
-                       local_key = false;\r
+                       draw(std::move(item), draw_buffer_, local_key_buffer, layer_key_buffer);        \r
+                       local_key_buffer.reset();\r
                }\r
-               channel_.ogl().yield(); // Return resources to pool as early as possible.\r
        }\r
        \r
-       void draw(std::array<std::shared_ptr<device_buffer>,2>& targets, render_item&& item, const std::shared_ptr<device_buffer>& local_key, const std::shared_ptr<device_buffer>& layer_key)\r
+       void draw(render_item&& item, std::shared_ptr<device_buffer>& draw_buffer, const std::shared_ptr<device_buffer>& local_key, const std::shared_ptr<device_buffer>& layer_key)\r
        {\r
                if(!std::all_of(item.textures.begin(), item.textures.end(), std::mem_fn(&device_buffer::ready)))\r
                {\r
@@ -202,15 +179,7 @@ public:
                        channel_.ogl().yield(); // Try to give it some more time.\r
                }               \r
 \r
-               targets[1]->attach();\r
-                       \r
-               kernel_.draw(item, make_safe(targets[0]), local_key, layer_key);\r
-               \r
-               targets[0]->bind();\r
-\r
-               glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, targets[0]->width(), targets[0]->height());\r
-               \r
-               std::swap(targets[0], targets[1]);\r
+               kernel_.draw(channel_.ogl(), std::move(item), make_safe(draw_buffer), local_key, layer_key);\r
        }\r
                                \r
        safe_ptr<write_frame> create_frame(const void* tag, const core::pixel_format_desc& desc)\r