]> git.sesse.net Git - casparcg/blobdiff - core/producer/frame_producer_device.cpp
2.0.0.2: bluefish_consumer: Added proper prerolling.
[casparcg] / core / producer / frame_producer_device.cpp
index 9ebb3e110769af9ead36fd79cca06bfb6975c39b..4d351ce19d6a2c400576fed5bffe57b4e1c5bc9c 100644 (file)
-#include "..\StdAfx.h"\r
+/*\r
+* copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
+*\r
+*  This file is part of CasparCG.\r
+*\r
+*    CasparCG is free software: you can redistribute it and/or modify\r
+*    it under the terms of the GNU General Public License as published by\r
+*    the Free Software Foundation, either version 3 of the License, or\r
+*    (at your option) any later version.\r
+*\r
+*    CasparCG is distributed in the hope that it will be useful,\r
+*    but WITHOUT ANY WARRANTY; without even the implied warranty of\r
+*    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
+*    GNU General Public License for more details.\r
+\r
+*    You should have received a copy of the GNU General Public License\r
+*    along with CasparCG.  If not, see <http://www.gnu.org/licenses/>.\r
+*\r
+*/\r
+\r
+#include "../StdAfx.h"\r
 \r
 #include "frame_producer_device.h"\r
 \r
+#include "../video_channel_context.h"\r
+\r
 #include "layer.h"\r
 \r
-#include "../format/video_format.h"\r
-#include "../processor/composite_frame.h"\r
+#include <core/producer/frame/basic_frame.h>\r
+#include <core/producer/frame/frame_factory.h>\r
 \r
-#include "../../common/utility/scope_exit.h"\r
+#include <common/diagnostics/graph.h>\r
+#include <common/concurrency/executor.h>\r
 \r
-#include <boost/thread.hpp>\r
-#include <boost/range/algorithm_ext/erase.hpp>\r
-#include <boost/range/algorithm.hpp>\r
-#include <boost/foreach.hpp>\r
+#include <boost/timer.hpp>\r
 \r
-#include <tbb/concurrent_vector.h>\r
 #include <tbb/parallel_for.h>\r
-#include <tbb/mutex.h>\r
-       \r
+\r
+#include <map>\r
+\r
 namespace caspar { namespace core {\r
-       \r
-std::vector<gpu_frame_ptr> render_frames(std::map<int, layer>& layers)\r
-{      \r
-       std::vector<gpu_frame_ptr> frames(layers.size(), nullptr);\r
-       tbb::parallel_for(tbb::blocked_range<size_t>(0, frames.size()), \r
-       [&](const tbb::blocked_range<size_t>& r)\r
-       {\r
-               auto it = layers.begin();\r
-               std::advance(it, r.begin());\r
-               for(size_t i = r.begin(); i != r.end(); ++i, ++it)\r
-                       frames[i] = it->second.render_frame();\r
-       });             \r
-       return frames;\r
+               \r
+void destroy_producer(safe_ptr<frame_producer>& producer)\r
+{\r
+       if(!producer.unique())\r
+               CASPAR_LOG(warning) << producer->print() << L" Not destroyed on safe asynchronous destruction thread.";\r
+               \r
+       producer = frame_producer::empty();\r
 }\r
 \r
-struct frame_producer_device::implementation : boost::noncopyable\r
-{      \r
-       implementation(const frame_processor_device_ptr& frame_processor)  \r
-               : frame_processor_(frame_processor)\r
-       {\r
-               render_thread_ = boost::thread([=]{run();});\r
+class destroy_producer_proxy : public frame_producer\r
+{\r
+       safe_ptr<frame_producer> producer_;\r
+       executor& destroy_context_;\r
+public:\r
+       destroy_producer_proxy(executor& destroy_context, const safe_ptr<frame_producer>& producer) \r
+               : producer_(producer)\r
+               , destroy_context_(destroy_context){}\r
+\r
+       ~destroy_producer_proxy()\r
+       {               \r
+               if(destroy_context_.size() > 4)\r
+                       CASPAR_LOG(error) << L" Potential destroyer deadlock.";\r
+\r
+               destroy_context_.begin_invoke(std::bind(&destroy_producer, std::move(producer_)));\r
        }\r
-                       \r
-       ~implementation()\r
+\r
+       virtual safe_ptr<basic_frame>           receive()                                                                                                               {return core::receive(producer_);}\r
+       virtual std::wstring                            print() const                                                                                                   {return producer_->print();}\r
+       virtual void                                            param(const std::wstring& str)                                                                  {producer_->param(str);}\r
+       virtual safe_ptr<frame_producer>        get_following_producer() const                                                                  {return producer_->get_following_producer();}\r
+       virtual void                                            set_leading_producer(const safe_ptr<frame_producer>& producer)  {producer_->set_leading_producer(producer);}\r
+};\r
+\r
+struct frame_producer_device::implementation : boost::noncopyable\r
+{              \r
+       std::map<int, layer>                                            layers_;                \r
+       typedef std::map<int, layer>::value_type        layer_t;\r
+       \r
+       safe_ptr<diagnostics::graph>                            diag_;\r
+       boost::timer                                                            frame_timer_;\r
+       boost::timer                                                            tick_timer_;\r
+       boost::timer                                                            output_timer_;\r
+       \r
+       video_channel_context&                                          channel_;\r
+public:\r
+       implementation(video_channel_context& video_channel)  \r
+               : diag_(diagnostics::create_graph(std::string("frame_producer_device")))\r
+               , channel_(video_channel)\r
        {\r
-               is_running_ = false;\r
-               render_thread_.join();\r
+               diag_->add_guide("frame-time", 0.5f);   \r
+               diag_->set_color("frame-time", diagnostics::color(1.0f, 0.0f, 0.0f));\r
+               diag_->set_color("tick-time", diagnostics::color(0.1f, 0.7f, 0.8f));    \r
        }\r
+                                               \r
+       std::map<int, safe_ptr<basic_frame>> operator()()\r
+       {       \r
+               frame_timer_.restart();\r
                \r
-       void run()\r
-       {               \r
-               win32_exception::install_handler();\r
-               \r
-               is_running_ = true;\r
-               while(is_running_)\r
+               std::map<int, safe_ptr<basic_frame>> frames;\r
+\r
+               // Allocate placeholders.\r
+               std::for_each(layers_.begin(), layers_.end(), [&](layer_t& layer)\r
                {\r
-                       try\r
-                       {       \r
-                               std::vector<gpu_frame_ptr> frames;\r
-                               {\r
-                                       tbb::mutex::scoped_lock lock(layers_mutex_);    \r
-                                       frames = render_frames(layers_);\r
-                               }                               \r
-                               frame_processor_->send(std::make_shared<composite_frame>(frames));\r
-                       }\r
-                       catch(...)\r
-                       {\r
-                               try\r
-                               {\r
-                                       CASPAR_LOG_CURRENT_EXCEPTION();\r
-                                       layers_.clear();\r
-                                       CASPAR_LOG(error) << "Unexpected exception. Cleared layers in render-device";\r
-                               }\r
-                               catch(...){}\r
-                       }\r
-               }\r
+                       frames[layer.first] = basic_frame::empty();\r
+               });\r
+\r
+               // Render layers\r
+               tbb::parallel_for_each(layers_.begin(), layers_.end(), [&](layer_t& layer)\r
+               {\r
+                       frames[layer.first] = layer.second.receive();\r
+               });\r
+               \r
+               diag_->update_value("frame-time", frame_timer_.elapsed()*channel_.format_desc.fps*0.5);\r
+\r
+               diag_->update_value("tick-time", tick_timer_.elapsed()*channel_.format_desc.fps*0.5);\r
+               tick_timer_.restart();\r
+\r
+               return frames;\r
        }\r
 \r
-       void load(int render_layer, const frame_producer_ptr& producer, load_option::type option)\r
+       void load(int index, const safe_ptr<frame_producer>& producer, bool preview)\r
        {\r
-               producer->initialize(frame_processor_);\r
-               tbb::mutex::scoped_lock lock(layers_mutex_);\r
-               layers_[render_layer].load(producer, option);\r
+               channel_.execution.invoke([&]{layers_[index].load(make_safe<destroy_producer_proxy>(channel_.destruction, producer), preview);});\r
        }\r
-                       \r
-       void pause(int render_layer)\r
+\r
+       void pause(int index)\r
        {               \r
-               tbb::mutex::scoped_lock lock(layers_mutex_);\r
-               auto it = layers_.find(render_layer);\r
-               if(it != layers_.end())\r
-                       it->second.pause();             \r
+               channel_.execution.invoke([&]{layers_[index].pause();});\r
        }\r
 \r
-       void play(int render_layer)\r
+       void play(int index)\r
        {               \r
-               tbb::mutex::scoped_lock lock(layers_mutex_);\r
-               auto it = layers_.find(render_layer);\r
-               if(it != layers_.end())\r
-                       it->second.play();              \r
+               channel_.execution.invoke([&]{layers_[index].play();});\r
        }\r
 \r
-       void stop(int render_layer)\r
+       void stop(int index)\r
        {               \r
-               tbb::mutex::scoped_lock lock(layers_mutex_);\r
-               auto it = layers_.find(render_layer);\r
-               if(it != layers_.end())\r
-                       it->second.stop();\r
+               channel_.execution.invoke([&]{layers_[index].stop();});\r
        }\r
 \r
-       void clear(int render_layer)\r
+       void clear(int index)\r
        {\r
-               tbb::mutex::scoped_lock lock(layers_mutex_);\r
-               auto it = layers_.find(render_layer);\r
-               if(it != layers_.end())\r
-                       it->second.clear();             \r
+               channel_.execution.invoke([&]{layers_.erase(index);});\r
        }\r
                \r
        void clear()\r
        {\r
-               tbb::mutex::scoped_lock lock(layers_mutex_);\r
-               layers_.clear();\r
-       }               \r
+               channel_.execution.invoke([&]{layers_.clear();});\r
+       }       \r
+       \r
+       void swap_layer(int index, size_t other_index)\r
+       {\r
+               channel_.execution.invoke([&]{layers_[index].swap(layers_[other_index]);});\r
+       }\r
+\r
+       void swap_layer(int index, size_t other_index, frame_producer_device& other)\r
+       {\r
+               if(other.impl_.get() == this)\r
+                       swap_layer(index, other_index);\r
+               else\r
+               {\r
+                       if(channel_.format_desc != other.impl_->channel_.format_desc)\r
+                               BOOST_THROW_EXCEPTION(not_supported() << msg_info("Cannot swap between channels with different formats."));\r
+\r
+                       auto func = [&]{layers_[index].swap(other.impl_->layers_[other_index]);};\r
+               \r
+                       channel_.execution.invoke([&]{other.impl_->channel_.execution.invoke(func);});\r
+               }\r
+       }\r
 \r
-       frame_producer_ptr foreground(int render_layer) const\r
+       void swap(frame_producer_device& other)\r
        {\r
-               tbb::mutex::scoped_lock lock(layers_mutex_);\r
-               auto it = layers_.find(render_layer);\r
-               return it != layers_.end() ? it->second.foreground() : nullptr;\r
+               if(other.impl_.get() == this)\r
+                       return;\r
+\r
+               if(channel_.format_desc != other.impl_->channel_.format_desc)\r
+                       BOOST_THROW_EXCEPTION(not_supported() << msg_info("Cannot swap between channels with different formats."));\r
+\r
+               auto func = [&]\r
+               {\r
+                       auto sel_first = [](const std::pair<int, layer>& pair){return pair.first;};\r
+\r
+                       std::set<int> indices;\r
+                       auto inserter = std::inserter(indices, indices.begin());\r
+\r
+                       std::transform(layers_.begin(), layers_.end(), inserter, sel_first);\r
+                       std::transform(other.impl_->layers_.begin(), other.impl_->layers_.end(), inserter, sel_first);\r
+\r
+                       std::for_each(indices.begin(), indices.end(), [&](int index)\r
+                       {\r
+                               layers_[index].swap(other.impl_->layers_[index]);\r
+                       });                                     \r
+               };\r
+               \r
+               channel_.execution.invoke([&]{other.impl_->channel_.execution.invoke(func);});\r
        }\r
        \r
-       frame_producer_ptr background(int render_layer) const\r
+       boost::unique_future<safe_ptr<frame_producer>> foreground(int index)\r
        {\r
-               tbb::mutex::scoped_lock lock(layers_mutex_);\r
-               auto it = layers_.find(render_layer);\r
-               return it != layers_.end() ? it->second.background() : nullptr;\r
+               return channel_.execution.begin_invoke([=]{return layers_[index].foreground();});\r
        }\r
-                               \r
-       frame_processor_device_ptr frame_processor_;\r
-\r
-       boost::thread render_thread_;\r
-                                       \r
-       mutable tbb::mutex layers_mutex_;\r
-       std::map<int, layer> layers_;\r
        \r
-       tbb::atomic<bool> is_running_;          \r
+       boost::unique_future<safe_ptr<frame_producer>> background(int index)\r
+       {\r
+               return channel_.execution.begin_invoke([=]{return layers_[index].background();});\r
+       }\r
 };\r
 \r
-frame_producer_device::frame_producer_device(const frame_processor_device_ptr& frame_processor) \r
-       : impl_(new implementation(frame_processor)){}\r
-void frame_producer_device::load(int render_layer, const frame_producer_ptr& producer, load_option::type option){impl_->load(render_layer, producer, option);}\r
-void frame_producer_device::pause(int render_layer){impl_->pause(render_layer);}\r
-void frame_producer_device::play(int render_layer){impl_->play(render_layer);}\r
-void frame_producer_device::stop(int render_layer){impl_->stop(render_layer);}\r
-void frame_producer_device::clear(int render_layer){impl_->clear(render_layer);}\r
+frame_producer_device::frame_producer_device(video_channel_context& video_channel) : impl_(new implementation(video_channel)){}\r
+void frame_producer_device::swap(frame_producer_device& other){impl_->swap(other);}\r
+void frame_producer_device::load(int index, const safe_ptr<frame_producer>& producer, bool preview){impl_->load(index, producer, preview);}\r
+void frame_producer_device::pause(int index){impl_->pause(index);}\r
+void frame_producer_device::play(int index){impl_->play(index);}\r
+void frame_producer_device::stop(int index){impl_->stop(index);}\r
+void frame_producer_device::clear(int index){impl_->clear(index);}\r
 void frame_producer_device::clear(){impl_->clear();}\r
-frame_producer_ptr frame_producer_device::foreground(int render_layer) const {return impl_->foreground(render_layer);}\r
-frame_producer_ptr frame_producer_device::background(int render_layer) const {return impl_->background(render_layer);}\r
-}}\r
+void frame_producer_device::swap_layer(int index, size_t other_index){impl_->swap_layer(index, other_index);}\r
+void frame_producer_device::swap_layer(int index, size_t other_index, frame_producer_device& other){impl_->swap_layer(index, other_index, other);}\r
+boost::unique_future<safe_ptr<frame_producer>> frame_producer_device::foreground(size_t index) {return impl_->foreground(index);}\r
+boost::unique_future<safe_ptr<frame_producer>> frame_producer_device::background(size_t index) {return impl_->background(index);}\r
+std::map<int, safe_ptr<basic_frame>> frame_producer_device::operator()(){return (*impl_)();}\r
+}}
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