#include "../stdafx.h"\r
\r
#include "layer.h"\r
+#include "frame_producer.h"\r
\r
-#include "../processor/draw_frame.h"\r
-#include "../producer/frame_producer.h"\r
-\r
-#include "../format/video_format.h"\r
+#include "../producer/frame/basic_frame.h"\r
+#include "../producer/frame/audio_transform.h"\r
\r
namespace caspar { namespace core {\r
-\r
+ \r
struct layer::implementation : boost::noncopyable\r
-{ \r
- std::wstring print() const { return L"layer[" + boost::lexical_cast<std::wstring>(index_) + L"]"; }\r
- \r
- tbb::atomic<bool> is_paused_;\r
- safe_ptr<draw_frame> last_frame_;\r
+{ \r
+ int index_; \r
safe_ptr<frame_producer> foreground_;\r
safe_ptr<frame_producer> background_;\r
- const size_t index_;\r
-\r
+ safe_ptr<basic_frame> last_frame_;\r
+ bool is_paused_;\r
public:\r
- implementation(size_t index) \r
- : foreground_(frame_producer::empty())\r
+ implementation(int index) \r
+ : index_(index)\r
+ , foreground_(frame_producer::empty())\r
, background_(frame_producer::empty())\r
- , last_frame_(draw_frame::empty())\r
- , index_(index) {}\r
+ , last_frame_(basic_frame::empty())\r
+ , is_paused_(false){}\r
\r
- void load(const safe_ptr<frame_producer>& frame_producer, bool autoplay)\r
- { \r
- background_ = frame_producer;\r
- CASPAR_LOG(info) << print() << " " << frame_producer->print() << " => background";\r
- if(autoplay)\r
- play(); \r
+ void pause() \r
+ {\r
+ is_paused_ = true; \r
}\r
\r
- void preview(const safe_ptr<frame_producer>& frame_producer)\r
+ void resume()\r
{\r
- stop();\r
- load(frame_producer, false); \r
- try\r
- {\r
- last_frame_ = frame_producer->receive();\r
- }\r
- catch(...)\r
+ if(is_paused_)\r
+ CASPAR_LOG(info) << foreground_->print() << L" Resumed.";\r
+ is_paused_ = false;\r
+ }\r
+\r
+ void load(const safe_ptr<frame_producer>& producer, bool play_on_load, bool preview)\r
+ { \r
+ background_ = producer;\r
+\r
+ if(play_on_load)\r
+ play(); \r
+ else if(preview)\r
{\r
- CASPAR_LOG_CURRENT_EXCEPTION();\r
- CASPAR_LOG(warning) << print() << L" empty => background";\r
- background_ = frame_producer::empty();\r
+ play();\r
+ receive();\r
+ pause();\r
}\r
+\r
+ CASPAR_LOG(info) << producer->print() << L" Loaded.";\r
}\r
\r
void play()\r
{ \r
- background_->set_leading_producer(foreground_);\r
- foreground_ = background_;\r
- background_ = frame_producer::empty();\r
- is_paused_ = false;\r
- CASPAR_LOG(info) << print() << L" background => foreground";\r
- }\r
-\r
- void pause()\r
- {\r
- is_paused_ = true;\r
+ if(background_ != frame_producer::empty())\r
+ {\r
+ background_->set_leading_producer(foreground_);\r
+ foreground_ = background_;\r
+ background_ = frame_producer::empty();\r
+ CASPAR_LOG(info) << foreground_->print() << L" Active.";\r
+ }\r
+ resume();\r
}\r
-\r
+ \r
void stop()\r
{\r
+ pause();\r
+ last_frame_ = basic_frame::empty();\r
foreground_ = frame_producer::empty();\r
- last_frame_ = draw_frame::empty();\r
}\r
-\r
- void clear()\r
- {\r
- foreground_ = frame_producer::empty();\r
- background_ = frame_producer::empty();\r
- last_frame_ = draw_frame::empty();\r
- }\r
- \r
- safe_ptr<draw_frame> receive()\r
+ \r
+ safe_ptr<basic_frame> receive()\r
{ \r
- if(foreground_ == frame_producer::empty() || is_paused_)\r
- return last_frame_;\r
-\r
- try\r
- {\r
- last_frame_ = foreground_->receive(); \r
- if(last_frame_ == draw_frame::eof())\r
- {\r
- auto following = foreground_->get_following_producer();\r
- following->set_leading_producer(foreground_);\r
- foreground_ = following;\r
- if(foreground_ != frame_producer::empty())\r
- CASPAR_LOG(info) << print() << L" [EOF] " << foreground_->print() << " => foreground";\r
- else\r
- CASPAR_LOG(info) << print() << L" [EOF] empty => foreground";\r
- last_frame_ = receive();\r
- }\r
- }\r
- catch(...)\r
- {\r
- CASPAR_LOG_CURRENT_EXCEPTION();\r
- CASPAR_LOG(warning) << print() << L" empty => foreground";\r
- foreground_ = frame_producer::empty();\r
- last_frame_ = draw_frame::empty();\r
- }\r
+ if(is_paused_) \r
+ last_frame_->get_audio_transform().set_has_audio(false); \r
+ else\r
+ last_frame_ = receive_and_follow(foreground_);\r
\r
return last_frame_;\r
}\r
+ \r
+ std::wstring print() const\r
+ {\r
+ return L"layer[" + boost::lexical_cast<std::wstring>(index_) + L"]";\r
+ }\r
};\r
\r
-layer::layer(size_t index) : impl_(new implementation(index)){}\r
-layer::layer(layer&& other) : impl_(std::move(other.impl_)){other.impl_ = nullptr;}\r
+layer::layer(int index) : impl_(new implementation(index)){}\r
+layer::layer(layer&& other) : impl_(std::move(other.impl_)){}\r
layer& layer::operator=(layer&& other)\r
{\r
- impl_ = std::move(other.impl_); \r
- other.impl_ = nullptr;\r
+ impl_ = std::move(other.impl_);\r
return *this;\r
}\r
-void layer::load(const safe_ptr<frame_producer>& frame_producer, bool autoplay){return impl_->load(frame_producer, autoplay);} \r
-void layer::preview(const safe_ptr<frame_producer>& frame_producer){return impl_->preview(frame_producer);} \r
+void layer::swap(layer& other)\r
+{ \r
+ impl_->foreground_.swap(other.impl_->foreground_);\r
+ impl_->background_.swap(other.impl_->background_);\r
+ impl_->last_frame_.swap(other.impl_->last_frame_);\r
+ std::swap(impl_->is_paused_ , other.impl_->is_paused_ );\r
+}\r
+void layer::load(const safe_ptr<frame_producer>& frame_producer, bool play_on_load, bool preview){return impl_->load(frame_producer, play_on_load, preview);} \r
void layer::play(){impl_->play();}\r
void layer::pause(){impl_->pause();}\r
void layer::stop(){impl_->stop();}\r
-void layer::clear(){impl_->clear();}\r
-bool layer::empty() const { return impl_->foreground_ == frame_producer::empty() && impl_->background_ == frame_producer::empty();}\r
-safe_ptr<draw_frame> layer::receive() {return impl_->receive();}\r
+safe_ptr<basic_frame> layer::receive() {return impl_->receive();}\r
safe_ptr<frame_producer> layer::foreground() const { return impl_->foreground_;}\r
safe_ptr<frame_producer> layer::background() const { return impl_->background_;}\r
+std::wstring layer::print() const { return impl_->print();}\r
}}
\ No newline at end of file