\r
#include "layer.h"\r
\r
-#include "../processor/draw_frame.h"\r
+#include "../mixer/frame/draw_frame.h"\r
+#include "../mixer/image/image_mixer.h"\r
+#include "../mixer/audio/audio_mixer.h"\r
#include "../producer/frame_producer.h"\r
\r
-#include "../format/video_format.h"\r
+#include "../video_format.h"\r
+\r
+#include <common/utility/assert.h>\r
\r
namespace caspar { namespace core {\r
\r
-struct layer::implementation\r
-{ \r
- implementation() : foreground_(nullptr), background_(nullptr), last_frame_(draw_frame::empty()) {}\r
+struct layer::implementation : boost::noncopyable\r
+{ \r
+ safe_ptr<frame_producer> foreground_;\r
+ safe_ptr<frame_producer> background_;\r
+ safe_ptr<draw_frame> last_frame_;\r
+ bool is_paused_;\r
+\r
+public:\r
+ implementation() \r
+ : foreground_(frame_producer::empty())\r
+ , background_(frame_producer::empty())\r
+ , last_frame_(draw_frame::empty())\r
+ , is_paused_(false){}\r
\r
- void load(const frame_producer_ptr& frame_producer, load_option::type option)\r
+ void load(const safe_ptr<frame_producer>& frame_producer, bool play_on_load)\r
{ \r
background_ = frame_producer;\r
- if(option == load_option::preview) \r
+ if(play_on_load)\r
+ play(); \r
+ }\r
+\r
+ void preview(const safe_ptr<frame_producer>& frame_producer)\r
+ {\r
+ stop();\r
+ load(frame_producer, false); \r
+ try\r
{\r
- foreground_ = nullptr; \r
last_frame_ = frame_producer->receive();\r
}\r
- else if(option == load_option::auto_play)\r
- play(); \r
+ catch(...)\r
+ {\r
+ CASPAR_LOG_CURRENT_EXCEPTION();\r
+ clear();\r
+ }\r
}\r
\r
void play()\r
{ \r
- if(background_ != nullptr)\r
+ if(is_paused_) \r
+ is_paused_ = false;\r
+ else\r
{\r
background_->set_leading_producer(foreground_);\r
- foreground_ = std::move(background_);\r
+ foreground_ = background_;\r
+ background_ = frame_producer::empty();\r
}\r
-\r
- is_paused_ = false;\r
}\r
\r
void pause()\r
\r
void stop()\r
{\r
- foreground_ = nullptr;\r
+ pause();\r
last_frame_ = draw_frame::empty();\r
+ foreground_ = frame_producer::empty();\r
}\r
\r
void clear()\r
{\r
- foreground_ = nullptr;\r
- background_ = nullptr;\r
- last_frame_ = draw_frame::empty();\r
+ stop();\r
+ background_ = frame_producer::empty();\r
}\r
\r
- draw_frame receive()\r
+ safe_ptr<draw_frame> receive()\r
{ \r
- if(!foreground_ || is_paused_)\r
+ if(is_paused_)\r
return last_frame_;\r
\r
try\r
{\r
- last_frame_ = foreground_->receive();\r
-\r
+ last_frame_ = foreground_->receive(); \r
if(last_frame_ == draw_frame::eof())\r
{\r
- CASPAR_LOG(info) << L"EOF: " << foreground_->print();\r
+ CASPAR_ASSERT(foreground_ != frame_producer::empty());\r
+\r
auto following = foreground_->get_following_producer();\r
- if(following)\r
- following->set_leading_producer(foreground_);\r
+ following->set_leading_producer(foreground_);\r
foreground_ = following;\r
+\r
last_frame_ = receive();\r
}\r
}\r
catch(...)\r
{\r
- try\r
- {\r
- CASPAR_LOG_CURRENT_EXCEPTION();\r
- CASPAR_LOG(warning) << L"Removed " << (foreground_ ? foreground_->print() : L"empty") << L" from layer.";\r
- foreground_ = nullptr;\r
- last_frame_ = draw_frame::empty();\r
- }\r
- catch(...){}\r
+ CASPAR_LOG_CURRENT_EXCEPTION();\r
+ stop();\r
}\r
\r
return last_frame_;\r
- } \r
- \r
- tbb::atomic<bool> is_paused_;\r
- draw_frame last_frame_;\r
- frame_producer_ptr foreground_;\r
- frame_producer_ptr background_;\r
+ }\r
};\r
\r
-layer::layer() : impl_(new implementation()){}\r
-layer::layer(layer&& other) : impl_(std::move(other.impl_)){other.impl_ = nullptr;}\r
+layer::layer() \r
+{\r
+ impl_ = new implementation();\r
+}\r
+layer::layer(layer&& other) \r
+{\r
+ impl_ = other.impl_.compare_and_swap(nullptr, other.impl_);\r
+}\r
+layer::~layer()\r
+{\r
+ delete impl_.fetch_and_store(nullptr);\r
+}\r
layer& layer::operator=(layer&& other)\r
{\r
- impl_ = std::move(other.impl_); \r
- other.impl_ = nullptr;\r
+ impl_ = other.impl_.compare_and_swap(nullptr, other.impl_);\r
return *this;\r
}\r
-void layer::load(const frame_producer_ptr& frame_producer, load_option::type option){return impl_->load(frame_producer, option);} \r
+void layer::swap(layer& other)\r
+{\r
+ impl_ = other.impl_.compare_and_swap(impl_, other.impl_);\r
+}\r
+void layer::load(const safe_ptr<frame_producer>& frame_producer, bool play_on_load){return impl_->load(frame_producer, play_on_load);} \r
+void layer::preview(const safe_ptr<frame_producer>& frame_producer){return impl_->preview(frame_producer);} \r
void layer::play(){impl_->play();}\r
void layer::pause(){impl_->pause();}\r
void layer::stop(){impl_->stop();}\r
void layer::clear(){impl_->clear();}\r
-draw_frame layer::receive() {return impl_->receive();}\r
-frame_producer_ptr layer::foreground() const { return impl_->foreground_;}\r
-frame_producer_ptr layer::background() const { return impl_->background_;}\r
+safe_ptr<draw_frame> layer::receive() {return impl_->receive();}\r
+safe_ptr<frame_producer> layer::foreground() const { return impl_->foreground_;}\r
+safe_ptr<frame_producer> layer::background() const { return impl_->background_;}\r
}}
\ No newline at end of file