]> git.sesse.net Git - casparcg/blobdiff - core/producer/layer.cpp
2.1.0: Added link_target to stage an mixer to prepare for rerouting feature.
[casparcg] / core / producer / layer.cpp
index 9798c08d0c3c8c454252a32e824e7dc9fea30f34..f94dee40177e16faf5715d7ddc3d016ea94b2b7c 100644 (file)
@@ -1,21 +1,22 @@
 /*\r
-* copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
+* Copyright (c) 2011 Sveriges Television AB <info@casparcg.com>\r
 *\r
-*  This file is part of CasparCG.\r
+* This file is part of CasparCG (www.casparcg.com).\r
 *\r
-*    CasparCG is free software: you can redistribute it and/or modify\r
-*    it under the terms of the GNU General Public License as published by\r
-*    the Free Software Foundation, either version 3 of the License, or\r
-*    (at your option) any later version.\r
+* CasparCG is free software: you can redistribute it and/or modify\r
+* it under the terms of the GNU General Public License as published by\r
+* the Free Software Foundation, either version 3 of the License, or\r
+* (at your option) any later version.\r
 *\r
-*    CasparCG is distributed in the hope that it will be useful,\r
-*    but WITHOUT ANY WARRANTY; without even the implied warranty of\r
-*    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
-*    GNU General Public License for more details.\r
-\r
-*    You should have received a copy of the GNU General Public License\r
-*    along with CasparCG.  If not, see <http://www.gnu.org/licenses/>.\r
+* CasparCG is distributed in the hope that it will be useful,\r
+* but WITHOUT ANY WARRANTY; without even the implied warranty of\r
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
+* GNU General Public License for more details.\r
+*\r
+* You should have received a copy of the GNU General Public License\r
+* along with CasparCG. If not, see <http://www.gnu.org/licenses/>.\r
 *\r
+* Author: Robert Nagy, ronag89@gmail.com\r
 */\r
 \r
 #include "../stdafx.h"\r
@@ -25,6 +26,8 @@
 #include "frame_producer.h"\r
 #include "frame/basic_frame.h"\r
 \r
+#include <boost/property_tree/ptree.hpp>\r
+\r
 namespace caspar { namespace core {\r
        \r
 struct layer::implementation\r
@@ -32,7 +35,7 @@ struct layer::implementation
        safe_ptr<frame_producer>        foreground_;\r
        safe_ptr<frame_producer>        background_;\r
        int64_t                                         frame_number_;\r
-       int                                                     auto_play_delta_;\r
+       int32_t                                         auto_play_delta_;\r
        bool                                            is_paused_;\r
 \r
 public:\r
@@ -60,10 +63,13 @@ public:
                background_              = producer;\r
                auto_play_delta_ = auto_play_delta;\r
 \r
+               if(auto_play_delta_ > -1 && foreground_ == frame_producer::empty())\r
+                       play();\r
+\r
                if(preview) // Play the first frame and pause.\r
                {                       \r
                        play();\r
-                       receive();\r
+                       receive(frame_producer::NO_FLAG);\r
                        pause();\r
                }\r
        }\r
@@ -93,22 +99,22 @@ public:
                is_paused_                      = true;\r
        }\r
                \r
-       safe_ptr<basic_frame> receive()\r
+       safe_ptr<basic_frame> receive(int flags)\r
        {               \r
                try\r
                {\r
                        if(is_paused_)\r
                                return disable_audio(foreground_->last_frame());\r
                \r
-                       auto frame = receive_and_follow(foreground_, frame_producer::NO_HINT);\r
+                       auto frame = receive_and_follow(foreground_, flags);\r
                        if(frame == core::basic_frame::late())\r
                                return foreground_->last_frame();\r
 \r
-                       auto frames_left = foreground_->nb_frames() - (++frame_number_) - auto_play_delta_;\r
+                       auto frames_left = static_cast<int64_t>(foreground_->nb_frames()) - static_cast<int64_t>(++frame_number_) - static_cast<int64_t>(auto_play_delta_);\r
                        if(auto_play_delta_ > -1 && frames_left < 1)\r
                        {\r
                                play();\r
-                               return receive();\r
+                               return receive(flags);\r
                        }\r
                                \r
                        return frame;\r
@@ -121,18 +127,6 @@ public:
                }\r
        }\r
 \r
-       layer_status status() const\r
-       {\r
-               layer_status status;\r
-               status.foreground        = foreground_->print();\r
-               status.background        = background_->print();\r
-               status.is_paused         = is_paused_;\r
-               status.total_frames      = foreground_->nb_frames();\r
-               status.current_frame = frame_number_;\r
-\r
-               return status;\r
-       }\r
-\r
        boost::unique_future<std::wstring> call(bool foreground, const std::wstring& param)\r
        {\r
                return (foreground ? foreground_ : background_)->call(param);\r
@@ -142,6 +136,22 @@ public:
        {\r
                return background_ == core::frame_producer::empty() && foreground_ == core::frame_producer::empty();\r
        }\r
+\r
+       boost::property_tree::wptree info() const\r
+       {\r
+               boost::property_tree::wptree info;\r
+               info.add(L"status",             is_paused_ ? L"paused" : (foreground_ == frame_producer::empty() ? L"stopped" : L"playing"));\r
+               info.add(L"auto_delta", auto_play_delta_);\r
+               info.add(L"frame-number", frame_number_);\r
+\r
+               auto nb_frames = foreground_->nb_frames();\r
+\r
+               info.add(L"nb_frames",   nb_frames == std::numeric_limits<int64_t>::max() ? -1 : nb_frames);\r
+               info.add(L"frames-left", nb_frames == std::numeric_limits<int64_t>::max() ? -1 : (foreground_->nb_frames() - frame_number_ - auto_play_delta_));\r
+               info.add_child(L"foreground", foreground_->info());\r
+               info.add_child(L"background", background_->info());\r
+               return info;\r
+       }\r
 };\r
 \r
 layer::layer() : impl_(new implementation()){}\r
@@ -168,10 +178,10 @@ void layer::pause(){impl_->pause();}
 void layer::stop(){impl_->stop();}\r
 bool layer::is_paused() const{return impl_->is_paused_;}\r
 int64_t layer::frame_number() const{return impl_->frame_number_;}\r
-layer_status layer::status() const {return impl_->status();}\r
-safe_ptr<basic_frame> layer::receive() {return impl_->receive();}\r
+safe_ptr<basic_frame> layer::receive(int flags) {return impl_->receive(flags);}\r
 safe_ptr<frame_producer> layer::foreground() const { return impl_->foreground_;}\r
 safe_ptr<frame_producer> layer::background() const { return impl_->background_;}\r
 bool layer::empty() const {return impl_->empty();}\r
 boost::unique_future<std::wstring> layer::call(bool foreground, const std::wstring& param){return impl_->call(foreground, param);}\r
+boost::property_tree::wptree layer::info() const{return impl_->info();}\r
 }}
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