#include <core/help/help_sink.h>
#include <future>
+#include <vector>
#include "scene_producer.h"
#include "scene_cg_proxy.h"
if (!found)
return core::frame_producer::empty();
- std::wstring filename = *found;
+ auto filename = *found;
+ auto template_name = get_relative(filename, env::template_folder()).wstring();
- CASPAR_SCOPED_CONTEXT_MSG(get_relative(filename, env::template_folder()).string() + ": ");
+ CASPAR_SCOPED_CONTEXT_MSG(template_name + L": ");
boost::property_tree::wptree root;
boost::filesystem::wifstream file(filename);
int width = ptree_get<int>(root, L"scene.<xmlattr>.width");
int height = ptree_get<int>(root, L"scene.<xmlattr>.height");
- auto scene = spl::make_shared<scene_producer>(L"scene", width, height, dependencies.format_desc);
+ auto scene = spl::make_shared<scene_producer>(L"scene", template_name, width, height, dependencies.format_desc);
for (auto elem : root | witerate_children(L"scene.variables") | welement_context_iteration)
{
auto producer = [&]
{
CASPAR_SCOPED_CONTEXT_MSG(" -> ");
- return dependencies.producer_registry->create_producer(dependencies, producer_string);
+ auto adjusted_dependencies = dependencies;
+ auto& adjusted_format_desc = adjusted_dependencies.format_desc;
+
+ adjusted_format_desc.field_mode = field_mode::progressive;
+ adjusted_format_desc.fps *= adjusted_format_desc.field_count;
+ adjusted_format_desc.duration /= adjusted_format_desc.field_count;
+ adjusted_format_desc.field_count = 1;
+
+ return dependencies.producer_registry->create_producer(adjusted_dependencies, producer_string);
}();
auto& layer = scene->create_layer(producer, 0, 0, id);
auto variable_prefix = L"layer." + id + L".";
- layer.hidden = scene->create_variable<bool>(variable_prefix + L"hidden", false, elem.second.get(L"hidden", L"false"));
- layer.position.x = scene->create_variable<double>(variable_prefix + L"x", false, ptree_get<std::wstring>(elem.second, L"x"));
- layer.position.y = scene->create_variable<double>(variable_prefix + L"y", false, ptree_get<std::wstring>(elem.second, L"y"));
- layer.anchor.x = scene->create_variable<double>(variable_prefix + L"anchor_x", false, elem.second.get<std::wstring>(L"anchor_x", L"0.0"));
- layer.anchor.y = scene->create_variable<double>(variable_prefix + L"anchor_y", false, elem.second.get<std::wstring>(L"anchor_y", L"0.0"));
- layer.rotation = scene->create_variable<double>(variable_prefix + L"rotation", false, elem.second.get<std::wstring>(L"rotation", L"0.0"));
- layer.crop.upper_left.x = scene->create_variable<double>(variable_prefix + L"crop_upper_left_x", false, elem.second.get<std::wstring>(L"crop_upper_left_x", L"0.0"));
- layer.crop.upper_left.y = scene->create_variable<double>(variable_prefix + L"crop_upper_left_y", false, elem.second.get<std::wstring>(L"crop_upper_left_y", L"0.0"));
- layer.crop.lower_right.x = scene->create_variable<double>(variable_prefix + L"crop_lower_right_x", false, elem.second.get<std::wstring>(L"crop_lower_right_x", layer.producer.get()->pixel_constraints().width.as<std::wstring>().get()));
- layer.crop.lower_right.y = scene->create_variable<double>(variable_prefix + L"crop_lower_right_y", false, elem.second.get<std::wstring>(L"crop_lower_right_y", layer.producer.get()->pixel_constraints().height.as<std::wstring>().get()));
- layer.perspective.upper_left.x = scene->create_variable<double>(variable_prefix + L"perspective_upper_left_x", false, elem.second.get<std::wstring>(L"perspective_upper_left_x", L"0.0"));
- layer.perspective.upper_left.y = scene->create_variable<double>(variable_prefix + L"perspective_upper_left_y", false, elem.second.get<std::wstring>(L"perspective_upper_left_y", L"0.0"));
- layer.perspective.upper_right.x = scene->create_variable<double>(variable_prefix + L"perspective_upper_right_x", false, elem.second.get<std::wstring>(L"perspective_upper_right_x", layer.producer.get()->pixel_constraints().width.as<std::wstring>().get()));
- layer.perspective.upper_right.y = scene->create_variable<double>(variable_prefix + L"perspective_upper_right_y", false, elem.second.get<std::wstring>(L"perspective_upper_right_y", L"0.0"));
- layer.perspective.lower_right.x = scene->create_variable<double>(variable_prefix + L"perspective_lower_right_x", false, elem.second.get<std::wstring>(L"perspective_lower_right_x", layer.producer.get()->pixel_constraints().width.as<std::wstring>().get()));
- layer.perspective.lower_right.y = scene->create_variable<double>(variable_prefix + L"perspective_lower_right_y", false, elem.second.get<std::wstring>(L"perspective_lower_right_y", layer.producer.get()->pixel_constraints().height.as<std::wstring>().get()));
- layer.perspective.lower_left.x = scene->create_variable<double>(variable_prefix + L"perspective_lower_left_x", false, elem.second.get<std::wstring>(L"perspective_lower_left_x", L"0.0"));
- layer.perspective.lower_left.y = scene->create_variable<double>(variable_prefix + L"perspective_lower_left_y", false, elem.second.get<std::wstring>(L"perspective_lower_left_y", layer.producer.get()->pixel_constraints().height.as<std::wstring>().get()));
-
- layer.adjustments.opacity = scene->create_variable<double>(variable_prefix + L"adjustment.opacity", false, elem.second.get(L"adjustments.opacity", L"1.0"));
- layer.is_key = scene->create_variable<bool>(variable_prefix + L"is_key", false, elem.second.get(L"is_key", L"false"));
- layer.use_mipmap = scene->create_variable<bool>(variable_prefix + L"use_mipmap", false, elem.second.get(L"use_mipmap", L"false"));
- layer.blend_mode = scene->create_variable<std::wstring>(variable_prefix + L"blend_mode", false, elem.second.get(L"blend_mode", L"normal")).transformed([](const std::wstring& b) { return get_blend_mode(b); });
- layer.chroma_key.key = scene->create_variable<std::wstring>(variable_prefix + L"chroma_key.key", false, elem.second.get(L"chroma_key.key", L"none")).transformed([](const std::wstring& k) { return get_chroma_mode(k); });
- layer.chroma_key.threshold = scene->create_variable<double>(variable_prefix + L"chroma_key.threshold", false, elem.second.get(L"chroma_key.threshold", L"0.0"));
- layer.chroma_key.softness = scene->create_variable<double>(variable_prefix + L"chroma_key.softness", false, elem.second.get(L"chroma_key.softness", L"0.0"));
- layer.chroma_key.spill = scene->create_variable<double>(variable_prefix + L"chroma_key.spill", false, elem.second.get(L"chroma_key.spill", L"0.0"));
-
- scene->create_variable<double>(variable_prefix + L"width", false) = layer.producer.get()->pixel_constraints().width;
- scene->create_variable<double>(variable_prefix + L"height", false) = layer.producer.get()->pixel_constraints().height;
+ auto overridden_width = elem.second.get<std::wstring>(L"width", L"");
+ if (!overridden_width.empty())
+ layer.producer.get()->pixel_constraints().width = scene->create_variable<double>(variable_prefix + L"width", false, overridden_width);
+ else
+ scene->create_variable<double>(variable_prefix + L"width", false) = layer.producer.get()->pixel_constraints().width;
+
+ auto overridden_height = elem.second.get<std::wstring>(L"height", L"");
+ if (!overridden_height.empty())
+ layer.producer.get()->pixel_constraints().height = scene->create_variable<double>(variable_prefix + L"height", false, overridden_height);
+ else
+ scene->create_variable<double>(variable_prefix + L"height", false) = layer.producer.get()->pixel_constraints().height;
+
+ layer.hidden = scene->create_variable<bool>(variable_prefix + L"hidden", false, elem.second.get(L"hidden", L"false"));
+ layer.position.x = scene->create_variable<double>(variable_prefix + L"x", false, ptree_get<std::wstring>(elem.second, L"x"));
+ layer.position.y = scene->create_variable<double>(variable_prefix + L"y", false, ptree_get<std::wstring>(elem.second, L"y"));
+ layer.anchor.x = scene->create_variable<double>(variable_prefix + L"anchor_x", false, elem.second.get<std::wstring>(L"anchor_x", L"0.0"));
+ layer.anchor.y = scene->create_variable<double>(variable_prefix + L"anchor_y", false, elem.second.get<std::wstring>(L"anchor_y", L"0.0"));
+ layer.clip.upper_left.x = scene->create_variable<double>(variable_prefix + L"clip.upper_left_x", false, elem.second.get<std::wstring>(L"clip.upper_left_x", L"0.0"));
+ layer.clip.upper_left.y = scene->create_variable<double>(variable_prefix + L"clip.upper_left_y", false, elem.second.get<std::wstring>(L"clip.upper_left_y", L"0.0"));
+ layer.clip.lower_right.x = scene->create_variable<double>(variable_prefix + L"clip.lower_right_x", false, elem.second.get<std::wstring>(L"clip.lower_right_x", L"${scene_width}"));
+ layer.clip.lower_right.y = scene->create_variable<double>(variable_prefix + L"clip.lower_right_y", false, elem.second.get<std::wstring>(L"clip.lower_right_y", L"${scene_height}"));
+ layer.rotation = scene->create_variable<double>(variable_prefix + L"rotation", false, elem.second.get<std::wstring>(L"rotation", L"0.0"));
+ layer.crop.upper_left.x = scene->create_variable<double>(variable_prefix + L"crop_upper_left_x", false, elem.second.get<std::wstring>(L"crop_upper_left_x", L"0.0"));
+ layer.crop.upper_left.y = scene->create_variable<double>(variable_prefix + L"crop_upper_left_y", false, elem.second.get<std::wstring>(L"crop_upper_left_y", L"0.0"));
+ layer.crop.lower_right.x = scene->create_variable<double>(variable_prefix + L"crop_lower_right_x", false, elem.second.get<std::wstring>(L"crop_lower_right_x", L"${" + variable_prefix + L"width}"));
+ layer.crop.lower_right.y = scene->create_variable<double>(variable_prefix + L"crop_lower_right_y", false, elem.second.get<std::wstring>(L"crop_lower_right_y", L"${" + variable_prefix + L"height}"));
+ layer.perspective.upper_left.x = scene->create_variable<double>(variable_prefix + L"perspective_upper_left_x", false, elem.second.get<std::wstring>(L"perspective_upper_left_x", L"0.0"));
+ layer.perspective.upper_left.y = scene->create_variable<double>(variable_prefix + L"perspective_upper_left_y", false, elem.second.get<std::wstring>(L"perspective_upper_left_y", L"0.0"));
+ layer.perspective.upper_right.x = scene->create_variable<double>(variable_prefix + L"perspective_upper_right_x", false, elem.second.get<std::wstring>(L"perspective_upper_right_x", L"${" + variable_prefix + L"width}"));
+ layer.perspective.upper_right.y = scene->create_variable<double>(variable_prefix + L"perspective_upper_right_y", false, elem.second.get<std::wstring>(L"perspective_upper_right_y", L"0.0"));
+ layer.perspective.lower_right.x = scene->create_variable<double>(variable_prefix + L"perspective_lower_right_x", false, elem.second.get<std::wstring>(L"perspective_lower_right_x", L"${" + variable_prefix + L"width}"));
+ layer.perspective.lower_right.y = scene->create_variable<double>(variable_prefix + L"perspective_lower_right_y", false, elem.second.get<std::wstring>(L"perspective_lower_right_y", L"${" + variable_prefix + L"height}"));
+ layer.perspective.lower_left.x = scene->create_variable<double>(variable_prefix + L"perspective_lower_left_x", false, elem.second.get<std::wstring>(L"perspective_lower_left_x", L"0.0"));
+ layer.perspective.lower_left.y = scene->create_variable<double>(variable_prefix + L"perspective_lower_left_y", false, elem.second.get<std::wstring>(L"perspective_lower_left_y", L"${" + variable_prefix + L"height}"));
+
+ layer.adjustments.opacity = scene->create_variable<double>(variable_prefix + L"adjustment.opacity", false, elem.second.get(L"adjustments.opacity", L"1.0"));
+ layer.adjustments.contrast = scene->create_variable<double>(variable_prefix + L"adjustment.contrast", false, elem.second.get(L"adjustments.contrast", L"1.0"));
+ layer.adjustments.saturation = scene->create_variable<double>(variable_prefix + L"adjustment.saturation", false, elem.second.get(L"adjustments.saturation", L"1.0"));
+ layer.adjustments.brightness = scene->create_variable<double>(variable_prefix + L"adjustment.brightness", false, elem.second.get(L"adjustments.brightness", L"1.0"));
+ layer.levels.min_input = scene->create_variable<double>(variable_prefix + L"level.min_input", false, elem.second.get(L"levels.min_input", L"0.0"));
+ layer.levels.max_input = scene->create_variable<double>(variable_prefix + L"level.max_input", false, elem.second.get(L"levels.max_input", L"1.0"));
+ layer.levels.gamma = scene->create_variable<double>(variable_prefix + L"level.gamma", false, elem.second.get(L"levels.gamma", L"1.0"));
+ layer.levels.min_output = scene->create_variable<double>(variable_prefix + L"level.min_output", false, elem.second.get(L"levels.min_output", L"0.0"));
+ layer.levels.max_output = scene->create_variable<double>(variable_prefix + L"level.max_output", false, elem.second.get(L"levels.max_output", L"1.0"));
+ layer.volume = scene->create_variable<double>(variable_prefix + L"volume", false, elem.second.get(L"volume", L"1.0"));
+ layer.is_key = scene->create_variable<bool>(variable_prefix + L"is_key", false, elem.second.get(L"is_key", L"false"));
+ layer.use_mipmap = scene->create_variable<bool>(variable_prefix + L"use_mipmap", false, elem.second.get(L"use_mipmap", L"false"));
+ layer.blend_mode = scene->create_variable<std::wstring>(variable_prefix + L"blend_mode", false, elem.second.get(L"blend_mode", L"normal")).transformed([](const std::wstring& b) { return get_blend_mode(b); });
+ layer.chroma_key.enable = scene->create_variable<bool>(variable_prefix + L"chroma_key.enable", false, elem.second.get(L"chroma_key.enable", L"false"));
+ layer.chroma_key.target_hue = scene->create_variable<double>(variable_prefix + L"chroma_key.target_hue", false, elem.second.get(L"chroma_key.target_hue", L"120.0"));
+ layer.chroma_key.hue_width = scene->create_variable<double>(variable_prefix + L"chroma_key.hue_width", false, elem.second.get(L"chroma_key.hue_width", L"0.1"));
+ layer.chroma_key.min_saturation = scene->create_variable<double>(variable_prefix + L"chroma_key.min_saturation", false, elem.second.get(L"chroma_key.min_saturation", L"0.0"));
+ layer.chroma_key.min_brightness = scene->create_variable<double>(variable_prefix + L"chroma_key.min_brightness", false, elem.second.get(L"chroma_key.min_brightness", L"0.0"));
+ layer.chroma_key.softness = scene->create_variable<double>(variable_prefix + L"chroma_key.softness", false, elem.second.get(L"chroma_key.softness", L"0.0"));
+ layer.chroma_key.spill_suppress = scene->create_variable<double>(variable_prefix + L"chroma_key.spill_suppress", false, elem.second.get(L"chroma_key.spill_suppress", L"0.0"));
+ layer.chroma_key.spill_suppress_saturation = scene->create_variable<double>(variable_prefix + L"chroma_key.spill_suppress_saturation", false, elem.second.get(L"chroma_key.spill_suppress_saturation", L"1.0"));
for (auto& var_name : producer->get_variables())
{
}
}
- for (auto& elem : root | witerate_children(L"scene.timelines") | welement_context_iteration)
+ if (root.get_child_optional(L"scene.timelines"))
{
- ptree_verify_element_name(elem, L"timeline");
+ for (auto& elem : root | witerate_children(L"scene.timelines") | welement_context_iteration)
+ {
+ ptree_verify_element_name(elem, L"timeline");
- auto& variable = scene->get_variable(ptree_get<std::wstring>(elem.second, L"<xmlattr>.variable"));
+ auto variable_name = ptree_get<std::wstring>(elem.second, L"<xmlattr>.variable");
+ auto& variable = scene->get_variable(variable_name);
- for (auto& k : elem.second)
- {
- if (k.first == L"<xmlattr>")
- continue;
+ for (auto& k : elem.second)
+ {
+ if (k.first == L"<xmlattr>")
+ continue;
+
+ ptree_verify_element_name(k, L"keyframe");
- ptree_verify_element_name(k, L"keyframe");
+ auto easing = k.second.get(L"<xmlattr>.easing", L"");
+ auto at = ptree_get<int64_t>(k.second, L"<xmlattr>.at");
- auto easing = k.second.get(L"<xmlattr>.easing", L"");
- auto at = ptree_get<int64_t>(k.second, L"<xmlattr>.at");
+ auto keyframe_variable_name = L"timeline." + variable_name + L"." + boost::lexical_cast<std::wstring>(at);
- if (variable.is<double>())
- scene->add_keyframe(variable.as<double>(), ptree_get_value<double>(k.second), at, easing);
- else if (variable.is<int>())
- scene->add_keyframe(variable.as<int>(), ptree_get_value<int>(k.second), at, easing);
+ if (variable.is<double>())
+ scene->add_keyframe(variable.as<double>(), scene->create_variable<double>(keyframe_variable_name, false, ptree_get_value<std::wstring>(k.second)), at, easing);
+ else if (variable.is<int>())
+ scene->add_keyframe(variable.as<int>(), scene->create_variable<int>(keyframe_variable_name, false, ptree_get_value<std::wstring>(k.second)), at, easing);
+ }
}
}
auto repo = [&scene](const std::wstring& name) -> variable&
{
- return scene->get_variable(name);
+ return scene->get_variable(name);
};
+ int task_id = 0;
+ if (root.get_child_optional(L"scene.tasks"))
+ {
+ for (auto& task : root | witerate_children(L"scene.tasks") | welement_context_iteration)
+ {
+ auto at_frame = task.second.get_optional<int64_t>(L"<xmlattr>.at");
+ auto when = task.second.get_optional<std::wstring>(L"<xmlattr>.when");
+
+ binding<bool> condition;
+
+ if (at_frame)
+ condition = scene->timeline_frame() == *at_frame;
+ else if (when)
+ condition = scene->create_variable<bool>(L"tasks.task_" + boost::lexical_cast<std::wstring>(task_id), false, *when);
+ else
+ CASPAR_THROW_EXCEPTION(user_error() << msg_info(L"Task elements must have either an at attribute or a when attribute"));
+
+ auto& element_name = task.first;
+
+ std::vector<std::wstring> call_params;
+
+ if (element_name == L"call")
+ {
+ for (auto& arg : task.second)
+ {
+ if (arg.first == L"<xmlattr>")
+ continue;
+
+ ptree_verify_element_name(arg, L"arg");
+ call_params.push_back(ptree_get_value<std::wstring>(arg.second));
+ }
+ }
+ else if (element_name == L"cg_play")
+ call_params.push_back(L"play()");
+ else if (element_name == L"cg_stop")
+ call_params.push_back(L"stop()");
+ else if (element_name == L"cg_next")
+ call_params.push_back(L"next()");
+ else if (element_name == L"cg_invoke")
+ {
+ call_params.push_back(L"invoke()");
+ call_params.push_back(ptree_get<std::wstring>(task.second, L"<xmlattr>.label"));
+ }
+ else if (element_name == L"goto_mark")
+ {
+ auto mark_label = ptree_get<std::wstring>(task.second, L"<xmlattr>.label");
+ auto weak_scene = static_cast<std::weak_ptr<scene_producer>>(scene);
+
+ scene->add_task(std::move(condition), [=]
+ {
+ auto strong = weak_scene.lock();
+
+ if (strong)
+ strong->call({ L"play()", mark_label });
+ });
+ }
+ else
+ CASPAR_THROW_EXCEPTION(user_error() << msg_info(L"Only valid element names in <tasks /> are call, cg_play, cg_stop, cg_next, cg_invoke and goto_mark"));
+
+ if (!call_params.empty())
+ {
+ auto to_layer = ptree_get<std::wstring>(task.second, L"<xmlattr>.to_layer");
+ auto producer = scene->get_layer(to_layer).producer.get();
+
+ auto weak_producer = static_cast<std::weak_ptr<frame_producer>>(producer);
+
+ scene->add_task(std::move(condition), [=]
+ {
+ auto strong = weak_producer.lock();
+
+ if (strong)
+ strong->call(call_params);
+ });
+ }
+
+ ++task_id;
+ }
+ }
+
for (auto& var_name : scene->get_variables())
{
CASPAR_SCOPED_CONTEXT_MSG(L"/scene/variables/variable[@id=" + var_name + L"]/text()");