\r
#include "stage.h"\r
\r
-#include "../video_channel_context.h"\r
-\r
#include "layer.h"\r
\r
+#include "../video_channel_context.h"\r
+\r
#include <core/producer/frame/basic_frame.h>\r
#include <core/producer/frame/frame_factory.h>\r
\r
#include <common/concurrency/executor.h>\r
\r
-#include <boost/range/algorithm.hpp>\r
+#include <boost/foreach.hpp>\r
+\r
+#include <tbb/parallel_for_each.h>\r
\r
#include <map>\r
+#include <set>\r
\r
namespace caspar { namespace core {\r
- \r
+ \r
void destroy_producer(safe_ptr<frame_producer>& producer)\r
{\r
- bool unique = producer.unique();\r
-\r
- if(!unique)\r
- CASPAR_LOG(warning) << producer->print() << L" Not destroyed on safe asynchronous destruction thread.";\r
+ if(!producer.unique())\r
+ CASPAR_LOG(debug) << producer->print() << L" Not destroyed on safe asynchronous destruction thread.";\r
\r
producer = frame_producer::empty();\r
- \r
- if(unique)\r
- CASPAR_LOG(debug) << producer->print() << L" Destroyed.";\r
}\r
\r
class destroy_producer_proxy : public frame_producer\r
\r
struct stage::implementation : boost::noncopyable\r
{ \r
- std::map<int, layer> layers_; \r
- typedef std::map<int, layer>::value_type layer_t;\r
- \r
+ std::map<int, layer> layers_; \r
video_channel_context& channel_;\r
public:\r
implementation(video_channel_context& video_channel) \r
std::map<int, safe_ptr<basic_frame>> execute()\r
{ \r
std::map<int, safe_ptr<basic_frame>> frames;\r
+ \r
+ BOOST_FOREACH(auto& layer, layers_) \r
+ frames[layer.first] = basic_frame::empty(); \r
\r
- try\r
- {\r
- auto layers2 = std::move(layers_);\r
- std::remove_copy_if(layers2.begin(), layers2.end(), std::inserter(layers_, layers_.begin()), [](layer_t& layer){return layer.second.empty();});\r
-\r
- BOOST_FOREACH(auto& layer, layers_)\r
- frames[layer.first] = layer.second.receive();\r
- }\r
- catch(...)\r
+ tbb::parallel_for_each(layers_.begin(), layers_.end(), [&](std::map<int, layer>::value_type& layer) \r
{\r
- CASPAR_LOG_CURRENT_EXCEPTION();\r
- }\r
+ frames[layer.first] = layer.second.receive(); \r
+ });\r
\r
return frames;\r
}\r
channel_.execution().invoke([&]\r
{\r
layers_[index].load(make_safe<destroy_producer_proxy>(channel_.destruction(), producer), preview, auto_play_delta);\r
- });\r
+ }, high_priority);\r
}\r
\r
void pause(int index)\r
channel_.execution().invoke([&]\r
{\r
layers_[index].pause();\r
- });\r
+ }, high_priority);\r
}\r
\r
void play(int index)\r
channel_.execution().invoke([&]\r
{\r
layers_[index].play();\r
- });\r
+ }, high_priority);\r
}\r
\r
void stop(int index)\r
channel_.execution().invoke([&]\r
{\r
layers_[index].stop();\r
- });\r
+ }, high_priority);\r
}\r
\r
void clear(int index)\r
channel_.execution().invoke([&]\r
{\r
layers_.erase(index);\r
- });\r
+ }, high_priority);\r
}\r
\r
void clear()\r
channel_.execution().invoke([&]\r
{\r
layers_.clear();\r
- });\r
+ }, high_priority);\r
} \r
\r
void swap_layer(int index, size_t other_index)\r
channel_.execution().invoke([&]\r
{\r
layers_[index].swap(layers_[other_index]);\r
- });\r
+ }, high_priority);\r
}\r
\r
void swap_layer(int index, size_t other_index, stage& other)\r
\r
auto func = [&]{layers_[index].swap(other.impl_->layers_[other_index]);};\r
\r
- channel_.execution().invoke([&]{other.impl_->channel_.execution().invoke(func);});\r
+ channel_.execution().invoke([&]{other.impl_->channel_.execution().invoke(func, high_priority);}, high_priority);\r
}\r
}\r
\r
layers_[index].swap(other.impl_->layers_[index]);\r
};\r
\r
- channel_.execution().invoke([&]{other.impl_->channel_.execution().invoke(func);});\r
+ channel_.execution().invoke([&]{other.impl_->channel_.execution().invoke(func, high_priority);});\r
+ }\r
+\r
+ layer_status get_status(int index)\r
+ { \r
+ return channel_.execution().invoke([&]\r
+ {\r
+ return layers_[index].status();\r
+ }, high_priority );\r
}\r
\r
boost::unique_future<safe_ptr<frame_producer>> foreground(int index)\r
{\r
- return channel_.execution().begin_invoke([=]{return layers_[index].foreground();});\r
+ return channel_.execution().begin_invoke([=]{return layers_[index].foreground();}, high_priority);\r
}\r
\r
boost::unique_future<safe_ptr<frame_producer>> background(int index)\r
{\r
- return channel_.execution().begin_invoke([=]{return layers_[index].background();});\r
+ return channel_.execution().begin_invoke([=]{return layers_[index].background();}, high_priority);\r
}\r
\r
std::wstring print() const\r
void stage::clear(){impl_->clear();}\r
void stage::swap_layer(int index, size_t other_index){impl_->swap_layer(index, other_index);}\r
void stage::swap_layer(int index, size_t other_index, stage& other){impl_->swap_layer(index, other_index, other);}\r
+layer_status stage::get_status(int index){return impl_->get_status(index);}\r
boost::unique_future<safe_ptr<frame_producer>> stage::foreground(size_t index) {return impl_->foreground(index);}\r
boost::unique_future<safe_ptr<frame_producer>> stage::background(size_t index) {return impl_->background(index);}\r
std::map<int, safe_ptr<basic_frame>> stage::execute(){return impl_->execute();}\r