--- /dev/null
+// Copyright (c) 2017 The Chromium Embedded Framework Authors. All rights
+// reserved. Use of this source code is governed by a BSD-style license that
+// can be found in the LICENSE file.
+
+#include "tests/cefclient/browser/views_menu_bar.h"
+
+#include "include/views/cef_box_layout.h"
+#include "include/views/cef_window.h"
+#include "tests/cefclient/browser/views_style.h"
+
+namespace client {
+
+namespace {
+
+const int kMenuBarGroupId = 100;
+
+// Convert |c| to lowercase using the current ICU locale.
+// TODO(jshin): What about Turkish locale? See http://crbug.com/81719.
+// If the mnemonic is capital I and the UI language is Turkish, lowercasing it
+// results in 'small dotless i', which is different from a 'dotted i'. Similar
+// issues may exist for az and lt locales.
+base::char16 ToLower(base::char16 c) {
+ CefStringUTF16 str16;
+ cef_string_utf16_to_lower(&c, 1, str16.GetWritableStruct());
+ return str16.length() > 0 ? str16.c_str()[0] : 0;
+}
+
+// Extract the mnemonic character from |title|. For example, if |title| is
+// "&Test" then the mnemonic character is 'T'.
+base::char16 GetMnemonic(const base::string16& title) {
+ size_t index = 0;
+ do {
+ index = title.find('&', index);
+ if (index != base::string16::npos) {
+ if (index + 1 != title.size() && title[index + 1] != '&')
+ return ToLower(title[index + 1]);
+ index++;
+ }
+ } while (index != base::string16::npos);
+ return 0;
+}
+
+} // namespace
+
+ViewsMenuBar::ViewsMenuBar(Delegate* delegate,
+ int menu_id_start)
+ : delegate_(delegate),
+ id_start_(menu_id_start),
+ id_next_(menu_id_start),
+ last_nav_with_keyboard_(false) {
+ DCHECK(delegate_);
+ DCHECK_GT(id_start_, 0);
+}
+
+bool ViewsMenuBar::HasMenuId(int menu_id) const {
+ return menu_id >= id_start_ && menu_id < id_next_;
+}
+
+CefRefPtr<CefPanel> ViewsMenuBar::GetMenuPanel() {
+ EnsureMenuPanel();
+ return panel_;
+}
+
+CefRefPtr<CefMenuModel> ViewsMenuBar::CreateMenuModel(const CefString& label,
+ int* menu_id) {
+ EnsureMenuPanel();
+
+ // Assign the new menu ID.
+ const int new_menu_id = id_next_++;
+ if (menu_id)
+ *menu_id = new_menu_id;
+
+ // Create the new MenuModel.
+ CefRefPtr<CefMenuModel> model = CefMenuModel::CreateMenuModel(this);
+ views_style::ApplyTo(model);
+ models_.push_back(model);
+
+ // Create the new MenuButton.
+ CefRefPtr<CefMenuButton> button =
+ CefMenuButton::CreateMenuButton(this, label, false, false);
+ button->SetID(new_menu_id);
+ views_style::ApplyTo(button.get());
+ button->SetInkDropEnabled(true);
+
+ // Assign a group ID to allow focus traversal between MenuButtons using the
+ // arrow keys when the menu is not displayed.
+ button->SetGroupID(kMenuBarGroupId);
+
+ // Add the new MenuButton to the Planel.
+ panel_->AddChildView(button);
+
+ // Extract the mnemonic that triggers the menu, if any.
+ base::char16 mnemonic = GetMnemonic(label);
+ if (mnemonic != 0)
+ mnemonics_.insert(std::make_pair(mnemonic, new_menu_id));
+
+ return model;
+}
+
+CefRefPtr<CefMenuModel> ViewsMenuBar::GetMenuModel(int menu_id) const {
+ if (HasMenuId(menu_id))
+ return models_[menu_id - id_start_];
+ return NULL;
+}
+
+void ViewsMenuBar::SetMenuFocusable(bool focusable) {
+ if (!panel_)
+ return;
+
+ for (int id = id_start_; id < id_next_; ++id)
+ panel_->GetViewForID(id)->SetFocusable(focusable);
+
+ if (focusable) {
+ // Give focus to the first MenuButton.
+ panel_->GetViewForID(id_start_)->RequestFocus();
+ }
+}
+
+bool ViewsMenuBar::OnKeyEvent(const CefKeyEvent& event) {
+ if (!panel_)
+ return false;
+
+ if (event.type != KEYEVENT_RAWKEYDOWN)
+ return false;
+
+ // Do not check mnemonics if the Alt or Ctrl modifiers are pressed. For
+ // example Ctrl+<T> is an accelerator, but <T> only is a mnemonic.
+ if (event.modifiers & (EVENTFLAG_ALT_DOWN | EVENTFLAG_CONTROL_DOWN))
+ return false;
+
+ MnemonicMap::const_iterator it = mnemonics_.find(ToLower(event.character));
+ if (it == mnemonics_.end())
+ return false;
+
+ // Set status indicating that we navigated using the keyboard.
+ last_nav_with_keyboard_ = true;
+
+ // Show the selected menu.
+ TriggerMenuButton(panel_->GetViewForID(it->second));
+
+ return true;
+}
+
+void ViewsMenuBar::Reset() {
+ panel_ = NULL;
+ models_.clear();
+ mnemonics_.clear();
+ id_next_ = id_start_;
+}
+
+void ViewsMenuBar::OnMenuButtonPressed(CefRefPtr<CefMenuButton> menu_button,
+ const CefPoint& screen_point) {
+ CefRefPtr<CefMenuModel> menu_model = GetMenuModel(menu_button->GetID());
+
+ // Adjust menu position left by button width.
+ CefPoint point = screen_point;
+ point.x -= menu_button->GetBounds().width - 4;
+
+ // Keep track of the current |last_nav_with_keyboard_| status and restore it
+ // after displaying the new menu.
+ bool cur_last_nav_with_keyboard = last_nav_with_keyboard_;
+
+ // May result in the previous menu being closed, in which case MenuClosed will
+ // be called before the new menu is displayed.
+ menu_button->ShowMenu(menu_model, point, CEF_MENU_ANCHOR_TOPLEFT);
+
+ last_nav_with_keyboard_ = cur_last_nav_with_keyboard;
+}
+
+void ViewsMenuBar::ExecuteCommand(CefRefPtr<CefMenuModel> menu_model,
+ int command_id,
+ cef_event_flags_t event_flags) {
+ delegate_->MenuBarExecuteCommand(menu_model, command_id, event_flags);
+}
+
+void ViewsMenuBar::MouseOutsideMenu(CefRefPtr<CefMenuModel> menu_model,
+ const CefPoint& screen_point) {
+ DCHECK(panel_);
+
+ // Retrieve the Window hosting the Panel.
+ CefRefPtr<CefWindow> window = panel_->GetWindow();
+ DCHECK(window);
+
+ // Convert the point from screen to window coordinates.
+ CefPoint window_point = screen_point;
+ if (!window->ConvertPointFromScreen(window_point))
+ return;
+
+ CefRect panel_bounds = panel_->GetBounds();
+
+ if (last_nav_with_keyboard_) {
+ // The user navigated last using the keyboard. Don't change menus using
+ // mouse movements until the mouse exits and re-enters the Panel.
+ if (panel_bounds.Contains(window_point))
+ return;
+ last_nav_with_keyboard_ = false;
+ }
+
+ // Check that the point is inside the Panel.
+ if (!panel_bounds.Contains(window_point))
+ return;
+
+ const int active_menu_id = GetActiveMenuId();
+
+ // Determine which MenuButton is under the specified point.
+ for (int id = id_start_; id < id_next_; ++id) {
+ // Skip the currently active MenuButton.
+ if (id == active_menu_id)
+ continue;
+
+ CefRefPtr<CefView> button = panel_->GetViewForID(id);
+ CefRect button_bounds = button->GetBounds();
+ if (button_bounds.Contains(window_point)) {
+ // Trigger the hovered MenuButton.
+ TriggerMenuButton(button);
+ break;
+ }
+ }
+}
+
+void ViewsMenuBar::UnhandledOpenSubmenu(CefRefPtr<CefMenuModel> menu_model,
+ bool is_rtl) {
+ TriggerNextMenu(is_rtl ? 1 : -1);
+}
+
+void ViewsMenuBar::UnhandledCloseSubmenu(CefRefPtr<CefMenuModel> menu_model,
+ bool is_rtl) {
+ TriggerNextMenu(is_rtl ? -1 : 1);
+}
+
+void ViewsMenuBar::MenuClosed(CefRefPtr<CefMenuModel> menu_model) {
+ // Reset |last_nav_with_keyboard_| status whenever the main menu closes.
+ if (!menu_model->IsSubMenu() && last_nav_with_keyboard_)
+ last_nav_with_keyboard_ = false;
+}
+
+void ViewsMenuBar::EnsureMenuPanel() {
+ if (panel_)
+ return;
+
+ panel_ = CefPanel::CreatePanel(NULL);
+ views_style::ApplyTo(panel_);
+
+ // Use a horizontal box layout.
+ CefBoxLayoutSettings top_panel_layout_settings;
+ top_panel_layout_settings.horizontal = true;
+ panel_->SetToBoxLayout(top_panel_layout_settings);
+}
+
+int ViewsMenuBar::GetActiveMenuId() {
+ DCHECK(panel_);
+
+ for (int id = id_start_; id < id_next_; ++id) {
+ CefRefPtr<CefButton> button = panel_->GetViewForID(id)->AsButton();
+ if (button->GetState() == CEF_BUTTON_STATE_PRESSED)
+ return id;
+ }
+
+ return -1;
+}
+
+void ViewsMenuBar::TriggerNextMenu(int offset) {
+ DCHECK(panel_);
+
+ const int active_menu_id = GetActiveMenuId();
+ const int menu_count = id_next_ - id_start_;
+ const int active_menu_index = active_menu_id - id_start_;
+
+ // Compute the modulus to avoid negative values.
+ int next_menu_index = (active_menu_index + offset) % menu_count;
+ if (next_menu_index < 0)
+ next_menu_index += menu_count;
+
+ // Cancel the existing menu. MenuClosed may be called.
+ panel_->GetWindow()->CancelMenu();
+
+ // Set status indicating that we navigated using the keyboard.
+ last_nav_with_keyboard_ = true;
+
+ // Show the new menu.
+ TriggerMenuButton(panel_->GetViewForID(id_start_ + next_menu_index));
+}
+
+void ViewsMenuBar::TriggerMenuButton(CefRefPtr<CefView> button) {
+ CefRefPtr<CefMenuButton> menu_button =
+ button->AsButton()->AsLabelButton()->AsMenuButton();
+ if (menu_button->IsFocusable())
+ menu_button->RequestFocus();
+ menu_button->TriggerMenu();
+}
+
+} // namespace client