@section How do I make it work?
First, build the kit. It *really* helps to have installed LAME first. Then when
-you run the ffserver ./configure, make sure that you have the --enable-mp3lame
-flag turned on.
+you run the ffserver ./configure, make sure that you have the
+@code{--enable-libmp3lame} flag turned on.
LAME is important as it allows for streaming audio to Windows Media Player.
Don't ask why the other audio types do not work.
@end example
At this point you should be able to go to your Windows machine and fire up
-Windows Media Player (WMP). Go to Open URL and enter
+Windows Media Player (WMP). Go to Open URL and enter
@example
http://<linuxbox>:8090/test.asf
@end example
-You should (after a short delay) see video and hear audio.
+You should (after a short delay) see video and hear audio.
WARNING: trying to stream test1.mpg doesn't work with WMP as it tries to
transfer the entire file before starting to play.
@section What happens next?
-You should edit the ffserver.conf file to suit your needs (in terms of
+You should edit the ffserver.conf file to suit your needs (in terms of
frame rates etc). Then install ffserver and ffmpeg, write a script to start
them up, and off you go.
Maybe you didn't install LAME, or got your ./configure statement wrong. Check
the ffmpeg output to see if a line referring to MP3 is present. If not, then
your configuration was incorrect. If it is, then maybe your wiring is not
-set up correctly. Maybe the sound card is not getting data from the right
+set up correctly. Maybe the sound card is not getting data from the right
input source. Maybe you have a really awful audio interface (like I do)
-that only captures in stereo and also requires that one channel be flipped.
-If you are one of these people, then export 'AUDIO_FLIP_LEFT=1' before
+that only captures in stereo and also requires that one channel be flipped.
+If you are one of these people, then export 'AUDIO_FLIP_LEFT=1' before
starting ffmpeg.
@subsection The audio and video loose sync after a while.
Yes, it does. Any thoughts on this would be gratefully received. These
differences extend to embedding WMP into a web page. [There are two
-different object IDs that you can use, the old one cannot
-play very well, and the new one works well (both on the same system). However,
+object IDs that you can use: The old one, which does not play well, and
+the new one, which does (both tested on the same system). However,
I suspect that the new one is not available unless you have installed WMP 7].
@section What else can it do?
You can replay video from .ffm files that was recorded earlier.
-However, there are a number of caveats, including the fact that the
+However, there are a number of caveats, including the fact that the
ffserver parameters must match the original parameters used to record the
file. If they do not, then ffserver deletes the file before recording into it.
(Now that I write this, it seems broken).
or RM file. The reason for this is that the browser often fetches the
entire file before starting up the external viewer. The redirection files
are very small and can be transferred quickly. [The stream itself is
-often 'infinite' and thus the browser tries to download it and never
+often 'infinite' and thus the browser tries to download it and never
finishes.]
@section Tips
in realtime. This means that there is a pause of a few seconds while the
buffering is being done by the player. The good news is that this can be
cured by adding a '?buffer=5' to the end of the URL. This means that the
-stream should start 5 seconds in the past -- and so the first 5 seconds
+stream should start 5 seconds in the past -- and so the first 5 seconds
of the stream are sent as fast as the network will allow. It will then
slow down to real time. This noticeably improves the startup experience.
This means that if you say 'Preroll 10', then when the stream gets 10
or more seconds behind, there is no Preroll left.
-Fixing this requires a change in the internals of how timestamps are
+Fixing this requires a change in the internals of how timestamps are
handled.
@section Does the @code{?date=} stuff work.
Yes (subject to the limitation outlined above). Also note that whenever you
start ffserver, it deletes the ffm file (if any parameters have changed),
-thus wiping out what you had recorded before.
+thus wiping out what you had recorded before.
The format of the @code{?date=xxxxxx} is fairly flexible. You should use one
of the following formats (the 'T' is literal):
* YYYY-MM-DDTHH:MM:SSZ (UTC)
@end example
-You can omit the YYYY-MM-DD, and then it refers to the current day. However
+You can omit the YYYY-MM-DD, and then it refers to the current day. However
note that @samp{?date=16:00:00} refers to 16:00 on the current day -- this
may be in the future and so is unlikely to be useful.
@chapter Invocation
@section Syntax
-@example
+@example
@c man begin SYNOPSIS
ffserver [options]
@c man end