Buffer audio frames, and make them available to the end of filter chain.
This sink is mainly intended for programmatic use, in particular
-through the interface defined in @file{libavfilter/asink_abuffer.h}.
+through the interface defined in @file{libavfilter/buffersink.h}.
-It requires a pointer to a ABufferSinkContext structure, which defines the
-incoming buffers' format, to be passed as the opaque parameter to
-@code{avfilter_init_filter} for initialization.
+It requires a pointer to an AVABufferSinkContext structure, which
+defines the incoming buffers' formats, to be passed as the opaque
+parameter to @code{avfilter_init_filter} for initialization.
@section anullsink
Apply boxblur algorithm to the input video.
This filter accepts the parameters:
-@var{luma_power}:@var{luma_radius}:@var{chroma_radius}:@var{chroma_power}:@var{alpha_radius}:@var{alpha_power}
+@var{luma_radius}:@var{luma_power}:@var{chroma_radius}:@var{chroma_power}:@var{alpha_radius}:@var{alpha_power}
Chroma and alpha parameters are optional, if not specified they default
to the corresponding values set for @var{luma_radius} and
graph.
This sink is mainly intended for a programmatic use, in particular
-through the interface defined in @file{libavfilter/vsink_buffer.h}.
+through the interface defined in @file{libavfilter/buffersink.h}.
It does not require a string parameter in input, but you need to
specify a pointer to a list of supported pixel formats terminated by