@item FunCom ISS @tab @tab X
@tab Audio format used in various games from FunCom like The Longest Journey.
@item G.723.1 @tab X @tab X
+@item G.726 @tab @tab X @tab Both left- and right-justified.
@item G.729 BIT @tab X @tab X
@item G.729 raw @tab @tab X
@item GENH @tab @tab X
@tab Multimedia format used by many games.
@item SMJPEG @tab X @tab X
@tab Used in certain Loki game ports.
+@item SMPTE 337M encapsulation @tab @tab X
@item Smush @tab @tab X
@tab Multimedia format used in some LucasArts games.
@item Sony OpenMG (OMA) @tab X @tab X
@item Sony Wave64 (W64) @tab X @tab X
@item SoX native format @tab X @tab X
@item SUN AU format @tab X @tab X
-@item SUP raw PGS subtitles @tab @tab X
+@item SUP raw PGS subtitles @tab X @tab X
@item SVAG @tab @tab X
@tab Audio format used in Konami PS2 games.
@item TDSC @tab @tab X
@tab Digital Picture Exchange
@item EXR @tab @tab X
@tab OpenEXR
+@item FITS @tab X @tab X
+ @tab Flexible Image Transport System
@item JPEG @tab X @tab X
@tab Progressive JPEG is not supported.
@item JPEG 2000 @tab X @tab X
@item DFA @tab @tab X
@tab Codec used in Chronomaster game.
@item Dirac @tab E @tab X
- @tab supported through external library libschroedinger
+ @tab supported though the native vc2 (Dirac Pro) encoder
@item Deluxe Paint Animation @tab @tab X
@item DNxHD @tab X @tab X
@tab aka SMPTE VC3
@tab All versions except 5.1 are supported.
@item DCA (DTS Coherent Acoustics) @tab X @tab X
@tab supported extensions: XCh, XXCH, X96, XBR, XLL, LBR (partially)
+@item Dolby E @tab @tab X
@item DPCM id RoQ @tab X @tab X
@tab Used in Quake III, Jedi Knight 2 and other computer games.
@item DPCM Interplay @tab @tab X