optimization Tips (for libavcodec):
+===================================
What to optimize:
+-----------------
If you plan to do non-x86 architecture specific optimizations (SIMD normally),
then take a look in the i386/ directory, as most important functions are
already optimized for MMX.
stuff in the i386 directory or find some other functions in the C source to
optimize, but there aren't many left.
+
Understanding these overoptimized functions:
+--------------------------------------------
As many functions tend to be a bit difficult to understand because
of optimizations, it can be hard to optimize them further, or write
-architecture-specific versions. It is recommened to look at older
+architecture-specific versions. It is recommended to look at older
revisions of the interesting files (for a web frontend try ViewVC at
http://svn.mplayerhq.hu/ffmpeg/trunk/).
Alternatively, look into the other architecture-specific versions in
(http://lists.mplayerhq.hu/mailman/listinfo/ffmpeg-devel)
+When is an optimization justified?
+----------------------------------
+Normally, clean and simple optimizations for widely used codecs are
+justified even if they only achieve an overall speedup of 0.1%. These
+speedups accumulate and can make a big difference after awhile. Also, if
+none of the following factors get worse due to an optimization -- speed,
+binary code size, source size, source readability -- and at least one
+factor improves, then an optimization is always a good idea even if the
+overall gain is less than 0.1%. For obscure codecs that are not often
+used, the goal is more toward keeping the code clean, small, and
+readable instead of making it 1% faster.
+
WTF is that function good for ....:
-The primary purpose of that list is to avoid wasting time to optimize functions
-which are rarely used
+-----------------------------------
+The primary purpose of this list is to avoid wasting time optimizing functions
+which are rarely used.
put(_no_rnd)_pixels{,_x2,_y2,_xy2}
Used in motion compensation (en/decoding).
void (*put_pixels_clamped)(const DCTELEM *block/*align 16*/, UINT8 *pixels/*align 8*/, int line_size);
+General Tips:
+-------------
+Use asm loops like:
+asm(
+ "1: ....
+ ...
+ "jump_instruciton ....
+Do not use C loops:
+do{
+ asm(
+ ...
+}while()
+
+Use asm() instead of intrinsics. The latter requires a good optimizing compiler
+which gcc is not.
+
Links:
+======
http://www.aggregate.org/MAGIC/
x86-specific:
+-------------
http://developer.intel.com/design/pentium4/manuals/248966.htm
The IA-32 Intel Architecture Software Developer's Manual, Volume 2:
ARM-specific:
-
+-------------
ARM Architecture Reference Manual (up to ARMv5TE):
http://www.arm.com/community/university/eulaarmarm.html
http://infocenter.arm.com/help/topic/com.arm.doc.ddi0211j/DDI0211J_arm1136_r1p5_trm.pdf
Optimization guide for Intel XScale (used in Sharp Zaurus PDA):
http://download.intel.com/design/intelxscale/27347302.pdf
+Intel Wireless MMX2 Coprocessor: Programmers Reference Manual
+http://download.intel.com/design/intelxscale/31451001.pdf
PowerPC-specific:
-
+-----------------
PowerPC32/AltiVec PIM:
www.freescale.com/files/32bit/doc/ref_manual/ALTIVECPEM.pdf
http://www-01.ibm.com/chips/techlib/techlib.nsf/techdocs/9F820A5FFA3ECE8C8725716A0062585F/$file/CBE_Handbook_v1.1_24APR2007_pub.pdf
SPARC-specific:
+---------------
SPARC Joint Programming Specification (JPS1): Commonality
http://www.fujitsu.com/downloads/PRMPWR/JPS1-R1.0.4-Common-pub.pdf
http://www.sun.com/processors/vis/download/vis/vis_whitepaper.pdf
GCC asm links:
+--------------
official doc but quite ugly
http://gcc.gnu.org/onlinedocs/gcc/Extended-Asm.html