@section Microsoft Visual C++ or Intel C++ Compiler for Windows
-FFmpeg can be built with MSVC 2012 or earlier using a C99-to-C89 conversion utility
-and wrapper, or with MSVC 2013 and ICL natively.
+FFmpeg can be built with MSVC 2013 or later.
You will need the following prerequisites:
@itemize
-@item @uref{https://github.com/libav/c99-to-c89/, C99-to-C89 Converter & Wrapper}
-(if using MSVC 2012 or earlier)
-@item @uref{http://code.google.com/p/msinttypes/, msinttypes}
-(if using MSVC 2012 or earlier)
@item @uref{http://msys2.github.io/, MSYS2}
@item @uref{http://www.nasm.us/, NASM}
(Also available via MSYS2's package manager.)
To set up a proper environment in MSYS2, you need to run @code{msys_shell.bat} from
the Visual Studio or Intel Compiler command prompt.
-Place @code{yasm.exe} somewhere in your @code{PATH}. If using MSVC 2012 or
-earlier, place @code{c99wrap.exe} and @code{c99conv.exe} somewhere in your
-@code{PATH} as well.
+Place @code{yasm.exe} somewhere in your @code{PATH}.
Next, make sure any other headers and libs you want to use, such as zlib, are
located in a spot that the compiler can see. Do so by modifying the @code{LIB}
and @code{INCLUDE} environment variables to include the @strong{Windows-style}
paths to these directories. Alternatively, you can try to use the
-@code{--extra-cflags}/@code{--extra-ldflags} configure options. If using MSVC
-2012 or earlier, place @code{inttypes.h} somewhere the compiler can see too.
+@code{--extra-cflags}/@code{--extra-ldflags} configure options.
Finally, run:
@item FFmpeg has been tested with the following on i686 and x86_64:
@itemize
-@item Visual Studio 2010 Pro and Express
-@item Visual Studio 2012 Pro and Express
@item Visual Studio 2013 Pro and Express
@item Intel Composer XE 2013
@item Intel Composer XE 2013 SP1