--- /dev/null
+// Used only for testing.
+
+// Implicit uniforms:
+// uniform vec2 PREFIX(offset);
+
+vec4 FUNCNAME(vec2 tc)
+{
+ return INPUT(tc * 2.0 + PREFIX(offset));
+// vec2 z = tc * 2.0 + PREFIX(offset);
+// return vec4(z.y, 0.0f, 0.0f, 1.0f);
+}