#include "input.h"
class EffectChain;
-class Phase;
+struct Phase;
// For internal use within Node.
enum AlphaType {
std::vector<Node *> inputs;
std::vector<Node *> effects; // In order.
- unsigned output_width, output_height;
+ unsigned output_width, output_height, virtual_output_width, virtual_output_height;
};
class EffectChain {