abort();
}
}
+
+EventsModel::Status EventsModel::get_status_at(uint64_t t)
+{
+ Status s;
+ s.our_score = 0;
+ s.their_score = 0;
+ s.offense = true;
+ uint64_t last_gained_possession = 0;
+ unsigned num_touches = 0;
+ for (const Event &e : events) {
+ if (e.t > t) {
+ break;
+ }
+ if (e.type == "goal") {
+ ++s.our_score;
+ s.offense = false;
+ num_touches = 0;
+ }
+ if (e.type == "their_goal") {
+ ++s.their_score;
+ s.offense = true;
+ num_touches = 0;
+ }
+ if (e.type == "catch") {
+ if (num_touches == 0) { // Pick up.
+ last_gained_possession = e.t;
+ }
+ ++num_touches;
+ }
+ if (e.type == "interception") {
+ num_touches = 1;
+ s.offense = true;
+ last_gained_possession = e.t;
+ }
+ }
+ s.num_passes = (num_touches == 0) ? 0 : num_touches - 1;
+ s.possession_sec = (s.offense && last_gained_possession != 0) ? (t - last_gained_possession) / 1000 : 0;
+ return s;
+}