video_codec_ctx.get(), avcodec_close);
// Open audio decoder, if we have audio.
- AVCodecContextWithDeleter audio_codec_ctx = avcodec_alloc_context3_unique(nullptr);
+ AVCodecContextWithDeleter audio_codec_ctx;
if (audio_stream_index != -1) {
+ audio_codec_ctx = avcodec_alloc_context3_unique(nullptr);
const AVCodecParameters *audio_codecpar = format_ctx->streams[audio_stream_index]->codecpar;
audio_timebase = format_ctx->streams[audio_stream_index]->time_base;
if (avcodec_parameters_to_context(audio_codec_ctx.get(), audio_codecpar) < 0) {
uint8_t *data = audio_frame->data + audio_frame->len;
int out_samples = avresample_convert(resampler, &data, 0, num_samples_room,
- audio_avframe->data, audio_avframe->linesize[0], audio_avframe->nb_samples);
+ const_cast<uint8_t **>(audio_avframe->data), audio_avframe->linesize[0], audio_avframe->nb_samples);
if (out_samples < 0) {
fprintf(stderr, "Audio conversion failed.\n");
exit(1);