// FFmpeg (thus the name), this means it can handle a very wide array of video
// formats, and also things like network streaming and V4L capture, but it is
// also significantly less integrated and optimized than the regular capture
-// cards. In particular, the frames are always scaled and converted to 8-bit
+// cards. In particular, the frames are always scaled and converted to 8-bit
// RGBA on the CPU before being sent on to the GPU.
//
// Since we don't really know much about the video when building the chains,