int skip;
SDL_Overlay *bmp;
int width, height; /* source height & width */
+ AVRational sample_aspect_ratio;
int allocated;
int reallocate;
enum PixelFormat pix_fmt;
int refresh;
} VideoState;
+typedef struct AllocEventProps {
+ VideoState *is;
+ AVFrame *frame;
+} AllocEventProps;
+
static int opt_help(const char *opt, const char *arg);
/* options specified by the user */
vp = &is->pictq[is->pictq_rindex];
if (vp->bmp) {
-#if CONFIG_AVFILTER
- if (vp->picref->video->sample_aspect_ratio.num == 0)
- aspect_ratio = 0;
- else
- aspect_ratio = av_q2d(vp->picref->video->sample_aspect_ratio);
-#else
-
- /* XXX: use variable in the frame */
- if (is->video_st->sample_aspect_ratio.num)
- aspect_ratio = av_q2d(is->video_st->sample_aspect_ratio);
- else if (is->video_st->codec->sample_aspect_ratio.num)
- aspect_ratio = av_q2d(is->video_st->codec->sample_aspect_ratio);
- else
+ if (vp->sample_aspect_ratio.num == 0)
aspect_ratio = 0;
-#endif
+ else
+ aspect_ratio = av_q2d(vp->sample_aspect_ratio);
+
if (aspect_ratio <= 0.0)
aspect_ratio = 1.0;
aspect_ratio *= (float)vp->width / (float)vp->height;
{
int flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL;
int w,h;
+ VideoPicture *vp = &is->pictq[is->pictq_rindex];
if (is_full_screen) flags |= SDL_FULLSCREEN;
else flags |= SDL_RESIZABLE;
} else if (!is_full_screen && screen_width) {
w = screen_width;
h = screen_height;
-#if CONFIG_AVFILTER
- } else if (is->out_video_filter && is->out_video_filter->inputs[0]) {
- w = is->out_video_filter->inputs[0]->w;
- h = is->out_video_filter->inputs[0]->h;
-#else
- } else if (is->video_st && is->video_st->codec->width) {
- w = is->video_st->codec->width;
- h = is->video_st->codec->height;
-#endif
+ } else if (vp->width) {
+ w = vp->width;
+ h = vp->height;
} else {
w = 640;
h = 480;
/* allocate a picture (needs to do that in main thread to avoid
potential locking problems */
-static void alloc_picture(void *opaque)
+static void alloc_picture(AllocEventProps *event_props)
{
- VideoState *is = opaque;
+ VideoState *is = event_props->is;
+ AVFrame *frame = event_props->frame;
VideoPicture *vp;
vp = &is->pictq[is->pictq_windex];
if (vp->picref)
avfilter_unref_buffer(vp->picref);
vp->picref = NULL;
-
- vp->width = is->out_video_filter->inputs[0]->w;
- vp->height = is->out_video_filter->inputs[0]->h;
- vp->pix_fmt = is->out_video_filter->inputs[0]->format;
-#else
- vp->width = is->video_st->codec->width;
- vp->height = is->video_st->codec->height;
- vp->pix_fmt = is->video_st->codec->pix_fmt;
#endif
+ vp->width = frame->width;
+ vp->height = frame->height;
+ vp->pix_fmt = frame->format;
+
+ video_open(event_props->is, 0);
+
vp->bmp = SDL_CreateYUVOverlay(vp->width, vp->height,
SDL_YV12_OVERLAY,
screen);
/* alloc or resize hardware picture buffer */
if (!vp->bmp || vp->reallocate ||
-#if CONFIG_AVFILTER
- vp->width != is->out_video_filter->inputs[0]->w ||
- vp->height != is->out_video_filter->inputs[0]->h) {
-#else
- vp->width != is->video_st->codec->width ||
- vp->height != is->video_st->codec->height) {
-#endif
+ vp->width != src_frame->width ||
+ vp->height != src_frame->height) {
SDL_Event event;
+ AllocEventProps event_props;
+
+ event_props.frame = src_frame;
+ event_props.is = is;
vp->allocated = 0;
vp->reallocate = 0;
/* the allocation must be done in the main thread to avoid
- locking problems */
+ locking problems. We wait in this block for the event to complete,
+ so we can pass a pointer to event_props to it. */
event.type = FF_ALLOC_EVENT;
- event.user.data1 = is;
+ event.user.data1 = &event_props;
SDL_PushEvent(&event);
/* wait until the picture is allocated */
// FIXME use direct rendering
av_picture_copy(&pict, (AVPicture *)src_frame,
vp->pix_fmt, vp->width, vp->height);
+ vp->sample_aspect_ratio = vp->picref->video->sample_aspect_ratio;
#else
sws_flags = av_get_int(sws_opts, "sws_flags", NULL);
is->img_convert_ctx = sws_getCachedContext(is->img_convert_ctx,
}
sws_scale(is->img_convert_ctx, src_frame->data, src_frame->linesize,
0, vp->height, pict.data, pict.linesize);
+ vp->sample_aspect_ratio = av_guess_sample_aspect_ratio(is->ic, is->video_st, src_frame);
#endif
/* update the bitmap content */
SDL_UnlockYUVOverlay(vp->bmp);
av_free_packet(&pkt);
avfilter_copy_frame_props(picref, priv->frame);
+ picref->video->sample_aspect_ratio = av_guess_sample_aspect_ratio(priv->is->ic, priv->is->video_st, priv->frame);
picref->pts = pts;
avfilter_start_frame(link, picref);
do_exit(cur_stream);
break;
case FF_ALLOC_EVENT:
- video_open(event.user.data1, 0);
alloc_picture(event.user.data1);
break;
case FF_REFRESH_EVENT: